Android Cocos2DX using C++ in Eclipse Helios Windows XP

Posted by 25061987 on Game Development See other posts from Game Development or by 25061987
Published on 2012-08-05T10:58:11Z Indexed on 2012/09/08 21:49 UTC
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I have used Eclipse Helios 3.6.1 for Java development. I wanted to start C++ development in the same IDE so I installed Autotools Support For CDT, C/C++ Development Tools, C/C++ Library API Documentation Hover Help plugins.

I have included #include "cocos2d.h" in my HelloWorldScene.h file now when writing the below statement

cocos2d::CCSprite * ccSprite;

I am not getting auto completion bar(template proposals) on writing like coco and pressing Ctrl + Space from my keyboard. What can be the problem?

This might help you solve my problem. Please check here. This is what I got after clicking Right Click Project -> Index -> Search for Unresolved Index. But I have added all includes check here. I think this is causing problem in Content Assist. What should I do in this case? Inclusion seems proper.

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