Performance tracking/monitoring in games
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                vitaliy kotik 
            
        on Game Development
        
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        Published on 2012-09-18T19:31:03Z
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            2012/09/18
            21:54 UTC
        
        
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Performance
|optimization
Let's say I have an online game with a downloadable client / browser plugin. I want to track performance of my software and automatically send summary to the server. Let it be fps, latency, load time, physics step calc. time, whatever... I also want tools to perform data analysis: per session stats, per hardware stats, avgs, totals, diagrams, etc. So that I could see what are the real world hotspots / bottlenecks.
Is there any common out-of-the-box / SaS solution?
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