Why do not C++11's move constructor/assignment operator act as expected

Posted by xmllmx on Stack Overflow See other posts from Stack Overflow or by xmllmx
Published on 2012-09-28T21:11:06Z Indexed on 2012/09/28 21:37 UTC
Read the original article Hit count: 256

#include <iostream>

using namespace std;

struct A
{
    A()
    {
        cout << "A()" << endl;
    }

    ~A()
    {
        cout << "~A()" << endl;
    }

    A(A&&)
    {
        cout << "A(A&&)" << endl;
    }

    A& operator =(A&&)
    {
        cout << "A& operator =(A&&)" << endl;
        return *this;
    }
};

struct B
{
    // According to the C++11, the move ctor/assignment operator
    // should be implicitly declared and defined. The move ctor
    // /assignment operator should implicitly call class A's move
    // ctor/assignment operator to move member a.
    A a;
};

B f()
{
    B b;

    // The compiler knows b is a temporary object, so implicitly 
    // defined move ctor/assignment operator of class B should be
    // called here. Which will cause A's move ctor is called.
    return b; 
}

int main()
{
    f();
    return 0;
}

My expected output should be:

A()
A(A&&)
~A()
~A()

However, the actual output is: (The C++ compiler is: Visual Studio 2012)

A()
~A()
~A()

Is this a bug of VC++? or just my misunderstanding?

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