Android how to match text with images by pointing text and images with lines

Posted by Shirisha on Stack Overflow See other posts from Stack Overflow or by Shirisha
Published on 2012-10-11T06:42:37Z Indexed on 2012/10/19 5:02 UTC
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I am trying to create app which is match text with appropriate images by pointing with line.

I want to create app exactly same which is shown in the below image:

I created List of text views and a grid view of images in between I have linear layout. When I click on text view I will get (x1,y1) points of text view and when I click on image I will get (x2,y2) positions of image view. I am passing this values to Drawing class to draw a line. But every time its drawing only one line.

can any one please give me an idea?

This is my main class:

              public class MatchActivity extends Activity {
                    ArrayAdapter<String> listadapter;
                    float x1;
                    float y1;
                    float x2;
                    float y2;
                    @Override
                    public void onCreate(Bundle savedInstanceState) {
                        super.onCreate(savedInstanceState);
                        setContentView(R.layout.main);
                        String[] s1 = { "smiley1", "smiley2", "smiley3" };
                        ListView lv = (ListView) findViewById(R.id.text_list);
                        ArrayList<String> list = new ArrayList<String>();
                        list.addAll(Arrays.asList(s1));
                        listadapter = new ArrayAdapter<String>(this, R.layout.rowtext, s1);
                        lv.setAdapter(listadapter);
                        GridView gv = (GridView) findViewById(R.id.image_list);
                        gv.setAdapter(new ImageAdapter(this));
                        lv.setOnItemClickListener(new OnItemClickListener() {
                          public void onItemClick(AdapterView<?> arg0, View v, int arg2,
                                    long arg3){                   
                               x1=v.getX();
                               y1=v.getY();
                               Log.d("list","text positions x1:"+x1+" y1:"+y1);
                           }
                        });

                    gv.setOnItemClickListener(new OnItemClickListener() {
                        public void onItemClick(AdapterView<?> arg0, View v, int arg2,
                            long arg3){
                                  DrawView draw=new DrawView(MatchActivity.this);
                          x2=v.getX();
                          y2=v.getY();
                              draw.position1.add(x1);
                              draw.position1.add(y1);
                          draw.position2.add( x2);
                              draw.position2.add(y2);
                          Log.d("list","image positions x2:"+x2+" y2:"+y2);
                     LinearLayout ll=LinearLayout)findViewById(R.id.draw_line);  
                                    ll.addView(draw);

                               }
                            });

                    }

                        }

     This is my drawing class to draw a line:

     public class DrawView extends View {
                  Paint paint = new Paint();
                  private List<Float> position1=new ArrayList<Float>();
                  private List<Float> position2=new ArrayList<Float>();;

                    public DrawView(Context context) {
                        super(context);
                        invalidate();
                        Log.d("drawview","In DrawView class position1:"+position1+" position2:"+position2) ;

                    }

                    @Override
                    public void onDraw(Canvas canvas) {
                         super.onDraw(canvas);
                         Log.d("on draw","IN onDraw() position1:"+position1+" position2:"+position2);
                        assert position1.size() == position2.size();
                    for (int i = 0; i < position1.size(); i += 2) {
                        float x1 = position1.get(i);
                        float y1 = position1.get(i + 1);
                        float x2 = position2.get(i);
                        float y2 = position2.get(i + 1);
                                paint.setColor(Color.BLACK);
                        paint.setStrokeWidth(3);
                                canvas.drawLine(x1,y1, x2,y2, paint);
                        }
                    }

                }

Thanks in advance .

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