Making a Background Scrolling in Stacking Game
        Posted  
        
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                David Dimalanta
            
        on Game Development
        
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        Published on 2012-11-23T03:13:47Z
        Indexed on 
            2012/11/23
            5:11 UTC
        
        
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Hmmm...Is it a good idea to use a LibGDX parallax background for making a stacking game (i.e. PAPA STACKer Lite)? For example, I'm starting to use the blocks to drag-n-drop it. Next, when the next piece reaches the top of the screen, it automatically scrolls to the next one where the available space left. Aside from that, is it also involved with the camera code (Orthographic Camera) that the screen size appeared like 720x1280 but actually it's 1440x2560 for example?
And another thing, does the background scrolling have the option to scroll from start to finish and infinite?
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