calculating player experience
        Posted  
        
            by 
                user1765862
            
        on Game Development
        
        See other posts from Game Development
        
            or by user1765862
        
        
        
        Published on 2012-11-26T21:20:38Z
        Indexed on 
            2012/11/26
            23:25 UTC
        
        
        Read the original article
        Hit count: 173
        
c#
very simple question, I'm trying to learn advanced principles of .net and c# and I'm in the middle of creating some simple manager game. Now I should implement some experience for players.
I was thinking to implement some kind of enumerated values like this
private enum ExperienceValues
    { 
        FriendlyMatch = 0.1, 
        Training = 0.15, 
        LeagueMatch = 0.6, 
        CupMatch = 0.85, 
        Qualification = 1.4      
    }
And to calculate experience by the time user spend on the field
90min * 0.6 = 54
Is this approach ok ? How can I abstract experience calculation for common sports (team sport). Thanks
© Game Development or respective owner