3dsmax crashes when exporting

Posted by odoc on Game Development See other posts from Game Development or by odoc
Published on 2013-06-21T23:23:00Z Indexed on 2013/06/24 16:39 UTC
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I'm trying to export a (.max) file to openCOLLADA (.dae). Whenever I do this, 3dsmax crashes and produces this error:

An error has occurred and the application will now close. 
No scene changes have occurred since your last save.

3dsmax then crashes but the COLLADA file is still produced. Whenever I try opening this COLLADA file in other software though, it comes up with a bad mesh data error. This is leading me to think that it wasn't exported correctly out of 3dsmax. Any advice?

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