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Articles indexed in July 2012

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  • MySQL Query - WHERE and IF?

    - by Prash
    I'm not quite sure how to right this query. Basically, I'm going to have a table with two columns (OS and country_code) - more columns too, but those are the conditional ones. These will be either set to 0 for all, or specific ones, separated by commas. Now, what I'm trying achieve is pull data from the table if the OS and country_code = 0, or if they contain matching data (separated by commas). Then, I have a column for time. I want to select rows where the time is GREATER than the time column, unless the column time_t is set to false, in which case this shouldn't matter. I hope I explained it right? This is what I kind of have so far: $get = $db->prepare("SELECT * FROM commands WHERE country_code = 0 OR country_code LIKE :country_code AND OS = 0 OR OS LIKE :OS AND IF (time_t = 1, expiry > NOW()) "); $get->execute(array( ':country_code' => "%{$data['country_code']}%", ':OS' => "%{$data['OS']}%" ));

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  • Plot numpy datetime64 with matplotlib

    - by enedene
    I have two numpy arrays 1D, one is time of measurement in datetime64 format, for example: array([2011-11-15 01:08:11, 2011-11-16 02:08:04, ..., 2012-07-07 11:08:00], dtype=datetime64[us]) and other array of same length and dimension with integer data. I'd like to make a plot in matplotlib time vs data. If I put the data directly, this is what I get: plot(timeSeries, data) Is there a way to get time in more natural units? For example in this case months/year would be fine.

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  • Custom StyleCop rule not working as expected

    - by Jon
    I'm trying to write a StyleCop rule that disallows underscores anywhere. There is a rule to say that you cant have public string _myfield but I don't want underscores anywhere ie/method names, property names, method parameters. Below is my code but its not working properly. Can anyone suggest why? using Microsoft.StyleCop; using Microsoft.StyleCop.CSharp; namespace DotNetExtensions.StyleCop.Rules { [SourceAnalyzer(typeof(CsParser))] public class NoUnderScores : SourceAnalyzer { public override void AnalyzeDocument(CodeDocument document) { CsDocument csdocument = (CsDocument) document; if (csdocument.RootElement != null && !csdocument.RootElement.Generated) csdocument.WalkDocument(new CodeWalkerElementVisitor<object>(this.VisitElement), null, null); } private bool VisitElement(CsElement element, CsElement parentElement, object context) { if (!element.Generated) { foreach(var token in element.Tokens) { if (token.Text.Contains("_")) AddViolation(element, "NoUnderScores"); } } return true; } } }

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  • How to pass an integer to create new variable name?

    - by Joe
    I have 50 svg animations named animation0, animation1, animation2 etc. and I want to load them when the integer 0 to 49 is passed to this function: function loadAnimation(value){ var whichswiffy = "animation" + value; var stage = new swiffy.Stage(document.getElementById('swiffycontainer'), whichswiffy); stage.start(); } It doesn't work at the moment, maybe it's passing 'whichswiffy' rather than 'animation10'? Any ideas?

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  • layout problems with site

    - by user1506962
    I have a problem with my site. When I resize the window everything stays still and doesn't move, the window just crosses over everything. Here are the images to epxlain it a bit better.. hopefully. This is the site in normal window - http://imageshack.us/photo/my-images/407/problem2a.jpg/ and when resized - http://imageshack.us/photo/my-images/696/problemim.jpg/ Can anyone tell me what the problem is? I would like my layout to work like this website - http://www.thisoldbear.com/ -----EDIT----- body { width: 1400px; -ms-overflow-x: hidden; overflow-x: hidden; background: url(../../core/images/bg.png); font-family: 'Pontano Sans', sans-serif; } #logo { background: url(../../core/images/logo.png); width: 124px; height: 171px; margin: -86px 185px; } nav { margin: 0 300px; } a { text-decoration: none; font-size: 17px; color: #f4f4f4; outline: none; padding-left: 50px; } a:hover { text-decoration: underline; } p { font-size: 22px; color: #444; } h2 { font-size: 29px; color: #444; } header { background: url(../../core/images/header.png); padding: 32px; margin: -8px -8px; } .content { padding: 10px; width: 700px; border-top: 4px solid #d55d58; margin: 100px 200px; } .break { margin: -50px 0; }

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  • Dividing numbers between rows in MySQL + PHP

    - by André Figueira
    Hi I am working on a kind of raffle system which divides 1 million random numbers into an x amount of tickets, e.g. 1 million random numbers to 10,000 tickets. Each ticket is a row in a database, we then have another table ticket numbers in which i need to give 100 numbers to each ticket they are related by the ticket id. So at the moment this is my code: //Amount of the 1 million tickets divided to the tickets $numbersPerTickets = $_POST['numbersPerTicket']; //The total cost of the property $propertyPrice = $_POST['propertyPrice']; //The total amount of tickets $totalTickets = NUMBER_CIELING / $numbersPerTickets; //The ticket price $ticketPrice = $propertyPrice / $totalTickets; //Generate array with random numbers up to 999,999 $randomTicketNumbers = createTicketNumbers(); //Creation loop counter $ticketCreationCount = 1; //Loop and create each ticket while($ticketCreationCount <= $totalTickets) { //Create a padded ticket number $ticketNumber = str_pad($ticketCreationCount, 6, 0, STR_PAD_LEFT); $query = ' INSERT INTO tickets( propertyID, ticketNumber, price ) VALUES( "'.$propertyID.'", "'.$ticketNumber.'", "'.$ticketPrice.'" ) '; $db->query($query); //Get the ID of the inserted ticket to use to insert the ticket numbers $ticketID = $db->insert_id; $loopBreak = $numbersPerTickets; $addedNumberCount = 1; foreach($randomTicketNumbers as $key => $value) { $query = ' INSERT INTO ticketNumbers( ticketID, number ) VALUES( "'.$ticketID.'", "'.$value.'" ) '; $db->query($query); unset($randomTicketNumbers[$key]); if($addedNumberCount == $loopBreak){ break; }else{ $addedNumberCount++; } } $ticketCreationCount++; } But this isn't working it adds the right amount of tickets, which in the case for testing is 10,000 but then adds far too many ticket numbers, it ends up exceeding the million numbers in the random tickets array, The random tickets array is just a simple 1 tier array with 1 million numbers sorted randomly.

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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  • Dropping not working on Chrome Mac version

    - by user600641
    I tried to work with html5 drag&drop api, and it works very well on my chrome 20.0.1132 on windows machine, but most fun - that the same version of chrome on mac os lion is not working. I mean dragstart is working, but drop event, dragleave, dragover is not fired. Here is html: <form id="fake_form" action="#" > <div id="canvas_wrapper" style="overflow: hidden;width: 600px; position: relative;border: 1px solid black; margin-left: 30px;"> <canvas width="600" height="300" > </canvas> </div> </form> Here is javascript: var canvas = $('canvas')[0]; canvas.addEventListener('dragenter', function(e){ console.log('dragenter'); }, false); canvas.addEventListener('dragleave', function(){ console.log('dragleave'); }, false) canvas.addEventListener('dragover', function(e){ console.log('dragover'); if(e.preventDefault){ e.preventDefault(); } return false; }, false); canvas.ondrop = function(e){ console.log('ondrop'); /** OTHER CODE **/ If it helps: on safari on the same mac - it works, i`m dragging image tags some of them have draggable attribute, some of them - not. Just checked - on canary mac version 22 it works. UPDATE: i figured out that there is some magic with dragstart event, if i delete line with this e.dataTransfer.setData('src', src_var) everythings become working

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  • Custom Memory Allocator for STL map

    - by Prasoon Tiwari
    This question is about construction of instances of custom allocator during insertion into a std::map. Here is a custom allocator for std::map<int,int> along with a small program that uses it: #include <stddef.h> #include <stdio.h> #include <map> #include <typeinfo> class MyPool { public: void * GetNext() { return malloc(24); } void Free(void *ptr) { free(ptr); } }; template<typename T> class MyPoolAlloc { public: static MyPool *pMyPool; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template<typename X> struct rebind { typedef MyPoolAlloc<X> other; }; MyPoolAlloc() throw() { printf("-------Alloc--CONSTRUCTOR--------%08x %32s\n", this, typeid(T).name()); } MyPoolAlloc(const MyPoolAlloc&) throw() { printf(" Copy Constructor ---------------%08x %32s\n", this, typeid(T).name()); } template<typename X> MyPoolAlloc(const MyPoolAlloc<X>&) throw() { printf(" Construct T Alloc from X Alloc--%08x %32s %32s\n", this, typeid(T).name(), typeid(X).name()); } ~MyPoolAlloc() throw() { printf(" Destructor ---------------------%08x %32s\n", this, typeid(T).name()); }; pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } pointer allocate(size_type __n, const void * hint = 0) { if (__n != 1) perror("MyPoolAlloc::allocate: __n is not 1.\n"); if (NULL == pMyPool) { pMyPool = new MyPool(); printf("======>Creating a new pool object.\n"); } return reinterpret_cast<T*>(pMyPool->GetNext()); } //__p is not permitted to be a null pointer void deallocate(pointer __p, size_type __n) { pMyPool->Free(reinterpret_cast<void *>(__p)); } size_type max_size() const throw() { return size_t(-1) / sizeof(T); } void construct(pointer __p, const T& __val) { printf("+++++++ %08x %s.\n", __p, typeid(T).name()); ::new(__p) T(__val); } void destroy(pointer __p) { printf("-+-+-+- %08x.\n", __p); __p->~T(); } }; template<typename T> inline bool operator==(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return true; } template<typename T> inline bool operator!=(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return false; } template<typename T> MyPool* MyPoolAlloc<T>::pMyPool = NULL; int main(int argc, char *argv[]) { std::map<int, int, std::less<int>, MyPoolAlloc<std::pair<const int,int> > > m; //random insertions in the map m.insert(std::pair<int,int>(1,2)); m[5] = 7; m[8] = 11; printf("======>End of map insertions.\n"); return 0; } Here is the output of this program: -------Alloc--CONSTRUCTOR--------bffcdaa6 St4pairIKiiE Construct T Alloc from X Alloc--bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE St4pairIKiiE Copy Constructor ---------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcdaa6 St4pairIKiiE ======Creating a new pool object. Construct T Alloc from X Alloc--bffcd9df St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d028 St4pairIKiiE. Destructor ---------------------bffcd9df St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d048 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d068 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE ======End of map insertions. Construct T Alloc from X Alloc--bffcda23 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d068. Destructor ---------------------bffcda23 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d048. Destructor ---------------------bffcda43 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d028. Destructor ---------------------bffcda43 St4pairIKiiE Destructor ---------------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Last two columns of the output show that an allocator for std::pair<const int, int> is constructed everytime there is a insertion into the map. Why is this necessary? Is there a way to suppress this? Thanks! Edit: This code tested on x86 machine with g++ version 4.1.2. If you wish to run it on a 64-bit machine, you'll have to change at least the line return malloc(24). Changing to return malloc(48) should work.

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  • creating a wordpress dev enviornment and uploading to production

    - by Jeff
    I am an old school java developer who is considering a using wordpress. I'm used to developing locally on my PC (yeah yeah not even a mac) and then ftping my files up to a production environment on a remote server. My high level review of wordpress gives me the impression that typically there is no concept of lower environments and that all updates occur directly in production. Is this the case? If not, can someone explain how one goes about uploading the files to a web site? Thanks, Jeff

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  • How to compile jsoup through Ant?

    - by JackWM
    I tried to use Ant to compile the jsoup source. I can compile successfully, but cannot pass the test. Here is the process: jsoup version: 1.6.3 ; Ant version: 1.8.2 the source of jsoup is in the directory src/ I made a build file src/build.xml This file contains <project name="jsoup"> <target name="compile"> <mkdir dir="build/classes"/> <javac srcdir="src" destdir="build/classes" includeantruntime="false"/> </target> <target name="jar"> <mkdir dir="build/jar"/> <jar destfile="build/jar/jsoup.jar" basedir="build/classes"> <manifest> <attribute name="Main-Class" value="StateTrace"/> </manifest> </jar> </target> <target name="run"> <!--<java jar="build/jar/jsoup.jar" input="htmls/index.html" fork="true"/>--> <exec executable="java"> <arg value="-jar"/> <arg value="build/jar/jsoup.jar"/> <arg value="htmls/index.html"/> </exec> </target> </project> Note: 1. StateTrace.java is my own test program; 2. htmls/index.html is the input to StateTrace.java. Then I compile and run it with Ant: > ant compile > ant jar > ant run After this, I got err like: run: [exec] Exception in thread "main" java.lang.ExceptionInInitializerError [exec] at org.jsoup.nodes.Entities$EscapeMode.<clinit>(Unknown Source) [exec] at org.jsoup.nodes.Document$OutputSettings.<init>(Unknown Source) [exec] at org.jsoup.nodes.Document.<init>(Unknown Source) [exec] at org.jsoup.parser.TreeBuilder.initialiseParse(Unknown Source) [exec] at org.jsoup.parser.TreeBuilder.parse(Unknown Source) [exec] at org.jsoup.parser.HtmlTreeBuilder.parse(Unknown Source) [exec] at org.jsoup.parser.Parser.parse(Unknown Source) [exec] at org.jsoup.Jsoup.parse(Unknown Source) [exec] at StateTrace.main(Unknown Source) [exec] Caused by: java.lang.NullPointerException [exec] at java.util.Properties$LineReader.readLine(Properties.java:418) [exec] at java.util.Properties.load0(Properties.java:337) [exec] at java.util.Properties.load(Properties.java:325) [exec] at org.jsoup.nodes.Entities.loadEntities(Unknown Source) [exec] at org.jsoup.nodes.Entities.<clinit>(Unknown Source) [exec] ... 9 more [exec] Result: 1 BUILD SUCCESSFUL Total time: 0 seconds However, if I manually compiled all the java source, like javac src/org/jsoup/*.java src/org/jsoup/parser/*.java src/org/jsoup/examples/*.java src/org/jsoup/nodes/*.java src/org/jsoup/safety/*.java src/org/jsoup/select/*.java src/org/jsoup/helper/*.java I could compile successfully and pass my test. Any clue? Thanks!

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  • Pseudo-quicksort time complexity

    - by Ord
    I know that quicksort has O(n log n) average time complexity. A pseudo-quicksort (which is only a quicksort when you look at it from far enough away, with a suitably high level of abstraction) that is often used to demonstrate the conciseness of functional languages is as follows (given in Haskell): quicksort :: Ord a => [a] -> [a] quicksort [] = [] quicksort (p:xs) = quicksort [y | y<-xs, y<p] ++ [p] ++ quicksort [y | y<-xs, y>=p] Okay, so I know this thing has problems. The biggest problem with this is that it does not sort in place, which is normally a big advantage of quicksort. Even if that didn't matter, it would still take longer than a typical quicksort because it has to do two passes of the list when it partitions it, and it does costly append operations to splice it back together afterwards. Further, the choice of the first element as the pivot is not the best choice. But even considering all of that, isn't the average time complexity of this quicksort the same as the standard quicksort? Namely, O(n log n)? Because the appends and the partition still have linear time complexity, even if they are inefficient.

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  • Ubuntu: Graphics freeze

    - by Phil
    We have recently updated a java application which runs on an Ubuntu PC, and are now experiencing a graphics problem that we didn't encounter before. The system is running constantly, and randomly maybe twice a month but sometimes within a few days the systems graphics will freeze, and the gnome panels are frozen. Here is an extract from the syslog; Jun 28 05:41:53 swimtag-NM10 kernel: [34802.970021] [drm:i915_hangcheck_elapsed] ERROR Hangcheck timer elapsed... GPU hung Jun 28 05:41:53 swimtag-NM10 kernel: [34802.970177] [drm:i915_do_wait_request] ERROR i915_do_wait_request returns -5 (awaiting 937626 at 937625)

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  • Mocking digest authentication in RestEasy

    - by Ralph
    I am using RestEasy to develop a REST server and using the mock dispatcher (org.jboss.resteasy.mockMockDispatcherFactory) for testing the service in my unit tests. My service requires digest authentication and I would to make that part of my testing. Each of my services accepts a @Context SecurityContext securityContext parameter. Is there any way is inject a fake SecurityContext in the dispatcher so that I can test that my security methods function properly?

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  • String concatenation produces incorrect output in Python?

    - by Brian
    I have this code: filenames=["file1","FILE2","file3","fiLe4"] def alignfilenames(): #build a string that can be used to add labels to the R variables. #format goal: suffixes=c(".fileA",".fileB") filestring='suffixes=c(".' for filename in filenames: filestring=filestring+str(filename)+'",".' print filestring[:-3] #now delete the extra characters filestring=filestring[-1:-4] filestring=filestring+')' print "New String" print str(filestring) alignfilenames() I'm trying to get the string variable to look like this format: suffixes=c(".fileA",".fileB".....) but adding on the final parenthesis is not working. When I run this code as is, I get: suffixes=c(".file1",".FILE2",".file3",".fiLe4" New String ) Any idea what's going on or how to fix it?

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  • NHibernate Pitfalls: Cascades

    - by Ricardo Peres
    This is part of a series of posts about NHibernate Pitfalls. See the entire collection here. For entities that have associations – one-to-one, one-to-many, many-to-one or many-to-many –, NHibernate needs to know what to do with their related entities, in three particular moments: when saving, updating or deleting. In particular, there are two possible behaviors: either ignore these related entities or cascade changes to them. NHibernate allows setting the cascade behavior for each association, and the default behavior is not to cascade (ignore). The possible cascade options are: None Ignore, this is the default Save-Update If the entity is being saved or updated, also save any related entities that are either not saved or have been modified and associate these related entities to the root entity. Generally safe Delete If the entity is being deleted, also delete the related entities. This is only useful for parent-child relations Delete-Orphan Identical to Delete, with the addition that if once related entity is removed from the association – orphaned –, also delete it. Also only for parent-child All Combination of Save-Update and Delete, usually that’s what we want (for parent-child relations, of course) All-Delete-Orphan Same as All plus delete any related entities who lose their relationship In summary, Save-Update is generally what you want in most cases. As for the Delete variations, they should only be used if the related entities depend on the root entity (parent-child), so that deleting the root entity and not their related entities would result in a constraint violation on the database.

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  • IIS7.5 is only resolving to the Default Web Site

    - by Dennis Burnham
    I am able to access only the Default Web Site on a Windows 2008 R2 Server which is running IIS 7.5 The Default Web Site's binding is to "All Unassigned", same way as I have done it on a different machine running IIS6 under Windows 2003 Server. The bindings of the desired Web Site have the IP address of the server and the correct home directory. Regardless what I do, the only page content I can see is the default index page in the wwwroot directory which is the Default Web Site. What must I do to deliver the correct content from the Web Sites that are configured in IIS7.5?

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  • Is it a good idea to run Redmine using Webrick through Nginx?

    - by Rohit
    The task here is to get Redmine setup for a small (<20) team. There may be a few users who would access the setup as business clients. I am familiar with setting up PHP for Apache, and recently, Nginx. I am not familiar with Ruby, Ruby-On-Rails, etc. I prefer to use the OS's (Ubuntu Linux LTS) package manager to install the different components as it takes care of dependencies and updates. I have setup Nginx with PHP-FPM successfully and am struggling with Redmine. As suggested here, I got Redmine running on port 3000. # /etc/init/redmine.conf # Redmine description "Redmine" start on runlevel [2345] stop on runlevel [!2345] expect daemon exec ruby /usr/share/redmine/script/server webrick -e production -b 0.0.0.0 -d And using the Nginx config on this page, I used Nginx to proxy requests to Webrick. server { listen 80; server_name myredmine.example.com; location / { proxy_pass http://127.0.0.1:3000; } } This works well locally. I wanted some opinions before trying this out on the live box (a 256 MB VPS). Further, should I use something like monit to monitor webrick for failure?

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  • 2 identical PCs - can I swap a single hard drive between and expect Windows 7 to work? [closed]

    - by rgvcorley
    I currently work in 2 different locations, traveling between the 2 every few weeks or so. I currently have screens, kb, mouse etc... in both locations, so I just pick up my tower case when I want to move to the other location. However to make moving easier I was thinking of buying 2 tower cases with hot swappable drive bays on the front and installing identical hardware in each one. This would allow me to pull the drives out and just take them with me and plug them into the PC at the other location. Would windows 7 complain? I'm not fussed about buying licenses for both PCs, but would I have any problems with drivers due to the different serial numbers of the components?

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  • CentOS: eth0 not starting on boot

    - by Cameron Aziz
    Whenever I reboot a CentOS Hyper-V VM, eth0 does not start automatically. All I need to do is perform ifup eth0 and all is fixed, but that isn't feasible from ssh! I am starting in runlevel 3. After I perform ifup eth0 on the console: [root@localhost ~]# ifconfig eth0 Link encap:Ethernet HWaddr 00:15:5D:2B:2B:07 inet addr:10.10.0.3 Bcast:10.10.0.255 Mask:255.255.255.0 inet6 addr: fe80::215:5dff:fe2b:2b07/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:34 errors:0 dropped:0 overruns:0 frame:0 TX packets:49 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:4656 (4.5 KiB) TX bytes:6399 (6.2 KiB) Interrupt:9 Base address:0xa000 [root@localhost ~]# cat /etc/sysconfig/network-scripts/ifcfg-eth0 DEVICE=eth0 BOOTPROTO=none IPADDR=10.10.0.3 NETMASK=255.255.255.0 GATEWAY=10.10.0.1 USERCTL=no ONBOOT=yes [root@localhost ~]# chkconfig --list | grep network network 0:off 1:off 2:on 3:on 4:on 5:on 6:off

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  • svnserve accepts only local connection

    - by stiv
    I've installed svnserve in linux box konrad. On konrad I can checkout from svn: steve@konrad:~$ svn co svn://konrad A konrad/build.xml On my local Windows pc i can ping konrad, but checkout doesn work: C:\Projects>svn co svn://konrad svn: E730061: Unable to connect to a repository at URL 'svn://konrad' svn: E730061: Can't connect to host 'konrad': ??????????? ?? ???????????, ?.?. ???????? ????????? ?????? ?????? ?? ???????????. My linux firewall is disabled: konrad# iptables -L Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination and windows firewall is also off (I can't send screen shot here, so believe me). How can I fix that? Any ideas?

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  • Unable to access site over HTTPS using self signed certificate

    - by James
    I am developing a REST API which I want to secure with SSL/TLS. I have implemented a large part of the API which I have tested over HTTP, however, I am now at the stage where I want to switch it over to use HTTPS. At the moment the API is hosted on a Windows XP professional SP2 box running IIS 5.1 (development environment only) and I used the SelfSSL.exe tool from the IIS 6.0 Resource Kit Tools to generate a server certificate. I then configured my API to use this certificate which all appeared to work fine as I attempted to connect to my API using HTTP and I get a 403 response saying "... must be accessed over a secure channel...". However, the problem is when I attempt to access the same the API over HTTPS it just appears to hang! As this is a development environment at the moment I don't have a domain name (just a static IP address) and the API is running on port 81. Also (incase it matters) the API is the default site (I replaced it). Any ideas why I can't connect using HTTPS?

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  • Sending bulkmail from different server?

    - by Omer Gencay
    I want to send bulk domains from my vps for a domain(cagetur.com) hosted in another company. The company(cagetur) will go on using the old hosting account for its mailing operations. The vps will just be used for smtp for once a week. I created an A record "vps.cagetur.com". directed it to the IP adress of vps then created a mx record with bigger preference number "50 vps.cagetur.com." on the domain control panel. When I trace the "vps.cagetur.com" i can reach my vps now. I installed hMail on the vps. Configure it (created domain, accounts). I have no information about "system" so i couldn't get further from this point. I can connect to the mail server with Outlook without errors. I can send an email from the account on the vps but it doesn't reaches. No errors, no emails. What do i have to do for getting it work? Thank you.

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  • Domain pointing to wrong subscription in Plesk 10

    - by Michal Gow
    I recently moved a domain name in the Plesk 10 control panel from one subscription to another. DNS is managed by another server so there is no change in DNS at all. The IP address is shared and remains the same so there is really no need for a DNS change. But the domain is still managed by its former subscription (where it should have been removed from) and is pointing to exactly the same folder as in the past, even when is not in the list of domains there. Subsequently, the new subscription do not have the domain under its control. Even this domain is in list of domains here and points to another folder.

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  • .htaccess working on remote server but does not work on localhost. Getting 404 errors on localhost

    - by Afsheen Khosravian
    MY PROBLEM: When I visit localhost the site does not work. It shows some text from the site but it seems the server can not locate any other files. Here is a snippet of the errors from firebug: "NetworkError: 404 Not Found - localhost/css/popup.css" "NetworkError: 404 Not Found - localhost/css/style.css" "NetworkError: 404 Not Found - localhost/css/player.css" "NetworkError: 404 Not Found - localhost/css/ui-lightness/jquery-ui-1.8.11.custom.css" "NetworkError: 404 Not Found - localhost/js/jquery.js" It seems my server is looking for the files in the wrong places. For example, localhost/css/popup.css is actually located at localhost/app/webroot/css/popup.css. I have my site setup on a remote server with the same exact configurations and it works perfectly fine. I am just having this issue trying to run the site on my laptop at localhost. I edited my VirtualHosts file DocumentRoot and to /home/user/public_html/site.com/public/app/webroot/ and this reduces some errors but I feel that this is wrong and sort of hacking it since I didn't use these setting on my production server which works. The last note I want to make is that the website uses dynamic URLs. I dont know if that has anything to do with it. For example, on the production server the URLS are: site.com/#hello/12321. HERES WHAT I AM WORKING WITH: I have a LAMP server setup on my laptop which runs on Ubuntu 11.10. I have enabled mod_rewrite: sudo a2enmod rewrite Then I edited my Virtual Hosts file: <VirtualHost *:80> ServerName localhost DirectoryIndex index.php DocumentRoot /home/user/public_html/site.com/public <Directory /home/user/public_html/site.com/public/> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> </VirtualHost> Then I restarted apache. My website is using cakePHP. This is the directory structure of the website: "/home/user/public_html/site.com/public" contains: index.php app cake plugins vendors These are my .htaccess files: /home/user/public_html/site.com/public/app/.htaccess: <IfModule mod_rewrite.c> RewriteEngine on RewriteRule ^$ webroot/ [L] RewriteRule (.*) webroot/$1 [L] </IfModule> /home/user/public_html/site.com/public/app/webroot/.htaccess: <IfModule mod_rewrite.c> RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ index.php?url=$1 [QSA,L] </IfModule>

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