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Articles indexed Wednesday November 7 2012

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  • Key binding in Compiz no longer works

    - by Dave M G
    I have a key binding set in CompizConfig settings manager that runs this command: sleep .5 && xset -display :0.0 dpms force off I have it attached to Super+~. It's worked fine for years. Now, suddenly, it stopped working. When I open CompizConfig the key binding is blank. I set it again, close CompizConfig, and it doesn't work. So I open CompizConfig again, and the key binding is blank again. It won't save what I set it to. How do I get my key binding and command to work, and stay working.

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  • Install Ubuntu Desktop from Ubuntu Mini?

    - by chilicuil
    I've installed Ubuntu 12.10 from PXE, using the linux & initrd.gz files and I'd like to update it to Ubuntu Desktop (with unity, the shopping len and everything in between). I've heard that I can do it by installing the 'ubuntu-deskop' meta package, however I wonder if anyone has actually done it and if that's enough to get an identical Ubuntu installation as if I had installed it with the LiveDvd. Thanks in advance.

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  • partition error

    - by sus hill
    while doing create partition following error shows up error creating partition: helper exited with exit code 1: In part_add_partition: device_file=/dev/sda, start=307198163968, size=118189196288, type=0x83 Entering MS-DOS parser (offset=0, size=640135028736) MSDOS_MAGIC found looking at part 0 (offset 32256, size 307197725184, type 0x07) new part entry looking at part 1 (offset 307198163968, size 332936512512, type 0x0f) Entering MS-DOS extended parser (offset=307198163968, size=332936512512) readfrom = 307198163968 MSDOS_MAGIC found readfrom = 586446013440 MSDOS_MAGIC found readfrom = 307205982720 No MSDOS_MAGIC found Exiting MS-DOS extended parser looking at part 2 (offset 0, size 0, type 0x00) new part entry looking at part 3 (offset 0, size 0, type 0x00) new part entry Exiting MS-DOS parser MSDOS partition table detected containing partition table scheme = 1 got it Error: Invalid partition table on /dev/sda -- wrong signature 0. ped_disk_new() failed

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  • Why would video stutter on HDMI but not on DVI?

    - by CorvT
    I've got a system running Ubuntu 12.04 with an i3 2120T CPU/GPU. When I play video through mplayer, I notice when I'm hooked up to a screen via HDMI there is a small stutter (1-2 frames) every few seconds. I don't see this happening when I connect via DVI on the same screen. Resolution and refresh rate are same for both HDMI and DVI, so I'm not sure where else the problem could be coming from. I've also tried two different screens, and different cables. I see the stutter with either HDMI-HDMI cables, or DVI-HDMI cable with DVI from the PC and HDMI into the screen. I don't see the stutter with DVI-DVI cables, or when I use HDMI-DVI cables with HDMI from the PC to DVI into the screen. I've also tried using an AMD 5XXX series card with the open source radeon driver, and saw the same problem. I then tried an nVidia GeForce 210 card with the closed source driver, and the stutter went away. To me this smells like a driver/mesa/glx issue (since the problem went away with the nvidia card/driver), but I have no idea how to track this down.

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  • Need Help Changing Owner of External HArd Drive

    - by Thomas Ballew
    My understanding of code is about zero. I can open a terminal window, and type commands that are given to me, but that's about it. If someone can help me with this question, and explain at a level I'm likely to understand, thanks. If not, thanks anyway. I have an external hard drive with two partitions. I bought this drive when my operating system was Apple, 10.5 or so, and it was formatted as HFS+ with that system. Now, connecting the HD to my Linux system, I can read files, but I have about 1.5 TB of space that I can't use, because I am not the owner of the file, so can't write to the HD. Short of reformatting the HD, is there a way for me to set the permissions for the HD so I can write to it? Again, thank you.

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  • Need help installing Wine onto Ubuntu 12.10x64

    - by user106241
    I have tried to install wine through the software center and terminal and I get this error. chris@ubuntu:~$ sudo apt-get install wine1.5 [sudo] password for chris: Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: wine1.5 : Depends: wine1.5-i386 (= 1.5.16-0ubuntu1) but it is not installable Recommends: gnome-exe-thumbnailer but it is not going to be installed or kde-runtime but it is not going to be installed Recommends: ttf-droid Recommends: ttf-mscorefonts-installer but it is not going to be installed Recommends: ttf-umefont but it is not going to be installed Recommends: ttf-unfonts-core but it is not going to be installed Recommends: winbind but it is not going to be installed Recommends: winetricks but it is not going to be installed E: Unable to correct problems, you have held broken packages.

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  • Delete file then run file at startup

    - by Henry Gibson
    I'm running the music player Foobar2000 through Wine at startup. For some reason when I shutdown Ubuntu the Foobar2000 process is ended abnormally in Wine and when it runs next time I get an annoying "start in safe mode?" message. Not a huge problem, but I'd like it fixed. The safe mode message only appears if a file called "running" is present when Foobar2000 starts (if it isn't deleted when closed properly). So by deleting "running" then starting Foobar2000, the message doesn't appear. I thought it would be easy enough to enter this as a startup command, however it doesn't want to work. The command I am using is rm '/home/henry/.wine/drive_c/users/henry/Application Data/foobar2000/running';'/home/henry/.wine/drive_c/Program Files (x86)/foobar2000/foobar2000.exe' which works fine if I just run it from terminal, the file is deleted then foobar2000 runs. Does anyone know why this isn't working at startup? Also, will this run with a terminal visible? How can I make just the gui appear? Thanks

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  • Wireless does not work anymore after software update with Ubuntu 12.10 on a Dell Latitude E6230

    - by Andy
    I just installed Ubuntu 12.10 on my DELL Latitude E6230, on first boot wifi worked properly but when I updated the software it stopped working. I can't figure out the problem... The wireless network controller is a Broadcom Corporation BCM4313 802.11b/g/n Wireless Lan Controller (rev 01) "lshw -class network" gives, for the above controller: *-network UNCLAIMED description: Network controller product: BCM4313 802.11b/g/n Wireless LAN Controller vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:f7d00000-f7d03fff After reading the answer to another similar question, I edited the file NetworkManager.conf to make "managed=true", but that did not make any difference, it is as if the wireless adapter were not there. In the "Network" setting window, I only see "Wired" and "Network proxy". Wireless has just disappeared: rfkill list all 0: hci0: Bluetooth Soft blocked: no Hard blocked: no and that's it! Nothing about the wireless controller... Any suggestions?

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  • Zero bytes on home partition

    - by Michael Z
    I decided to replace the hard drive on my machine running Ubuntu 12.04 LTS . After using the new hard drive for a few days, I noticed that the new hard drive has bad sectors. So I decided to plug my old hard drive back in. First, I plugged both hard drives in and copied some data files from the new hard drive to the old one. After unplugging the new hard drive, I booted the computer with the old hard drive, and here I got a surprise: I can see 0 bytes available on my /home partition! The df utility shows that the /home partition has 0 available bytes. I have tried to move some files. But I still has 0 bytes on /home! However, GParted correctly shows that the available size is near 2Gb. UPDATE 1: To my surprise, System Monitor shows me that approximately 2 Gb are free and 0 bytes are available on the /home partition. It's slightly shocked me! Are "free" and "available" not the same? Any help is really appreciated!

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  • How do I restore a backup of my keyring (containing ssh key passprases, nautilus remote filesystem passwords and wifi passwords)?

    - by con-f-use
    I changed the disk on my laptop and installed Ubuntu on the new disk. Old disk had 12.04 upgraded to 12.10 on it. Now I want to copy my old keyring with WiFi passwords, ftp passwords for nautilus and ssh key passphrases. I have the whole data from the old disk available (is now a USB disk and I did not delete the old data yet or do anything with it - I could still put it in the laptop and boot from it like nothing happend). The old methods of just copying ~/.gconf/... and ~/.gnome2/keyrings won't work. Did I miss something? 1. Edit: I figure one needs to copy files not located in the users home directory as well. I copied the whole old /home/confus (which is my home directory) to the fresh install to no effect. That whole copy is now reverted to the fresh install's home directory, so my /home/confus is as it was the after fresh install. 2. Edit: The folder /etc/NetworkManager/system-connections seems to be the place for WiFi passwords. Could be that /usr/share/keyrings is important as well for ssh keys - that's the only sensible thing that a search came up with: find /usr/ -name "*keyring* 3. Edit: Still no ssh and ftp passwords from the keyring. What I did: Convert old hard drive to usb drive Put new drive in the laptop and installed fresh version of 12.10 there Booted from old hdd via USB and copied its /etc/NetwrokManager/system-connections, ~/.gconf/ and ~/.gnome2/keyrings, ~/.ssh over to the new disk. Confirmed that all keys on the old install work Booted from new disk Result: No passphrase for ssh keys, no ftp passwords in keyring. At least the WiFi passwords are migrated.

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  • Very very slow transfer speeds between Windows 7 and samba server running on Ubuntu 11.10/12.04 minimal

    - by kuzyt
    As mentioned in the title I tried transferring files between Windows 7 and the samba server running on both Ubuntu 11.10 and 12.04 but both showed very slow transfer speeds. Can someone please guide me in the right direction to debug this problem ? wget --output-document=/dev/null http://tokyo1.linode.com/100MB-tokyo.bin --2012-08-21 22:02:17-- http://tokyo1.linode.com/100MB-tokyo.bin Resolving tokyo1.linode.com (tokyo1.linode.com)... 106.187.33.12 Connecting to tokyo1.linode.com (tokyo1.linode.com)|106.187.33.12|:80... connected. HTTP request sent, awaiting response... 200 OK Length: 104857600 (100M) [application/octet-stream] Saving to: `/dev/null' 8% [=============> ] 8,923,980 64.8K/s eta 15m 0s wlan0 IEEE 802.11abgn ESSID:"TNET" Mode:Managed Frequency:2.462 GHz Access Point: 58:6D:8F:26:20:7A Bit Rate=117 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=57/70 Signal level=-53 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:101 Invalid misc:2448 Missed beacon:0 03:00.0 Network controller: Atheros Communications Inc. AR9300 Wireless LAN adaptor (rev 01) Subsystem: Atheros Communications Inc. Device 3112 Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx+ Latency: 0, Cache Line Size: 64 bytes Interrupt: pin A routed to IRQ 16 Region 0: Memory at fea00000 (64-bit, non-prefetchable) [size=128K] Expansion ROM at fea20000 [disabled] [size=64K] Capabilities: [40] Power Management version 3 Flags: PMEClk- DSI- D1+ D2- AuxCurrent=375mA PME(D0+,D1+,D2-,D3hot+,D3cold-) Status: D0 NoSoftRst- PME-Enable- DSel=0 DScale=0 PME- Capabilities: [50] MSI: Enable- Count=1/4 Maskable+ 64bit+ Address: 0000000000000000 Data: 0000 Masking: 00000000 Pending: 00000000 Capabilities: [70] Express (v2) Endpoint, MSI 00 DevCap: MaxPayload 128 bytes, PhantFunc 0, Latency L0s <1us, L1 <8us ExtTag- AttnBtn- AttnInd- PwrInd- RBE+ FLReset- DevCtl: Report errors: Correctable- Non-Fatal- Fatal- Unsupported- RlxdOrd- ExtTag- PhantFunc- AuxPwr- NoSnoop- MaxPayload 128 bytes, MaxReadReq 512 bytes DevSta: CorrErr- UncorrErr- FatalErr- UnsuppReq- AuxPwr- TransPend- LnkCap: Port #0, Speed 2.5GT/s, Width x1, ASPM L0s L1, Latency L0 <2us, L1 <64us ClockPM- Surprise- LLActRep- BwNot- LnkCtl: ASPM Disabled; RCB 64 bytes Disabled- Retrain- CommClk+ ExtSynch- ClockPM- AutWidDis- BWInt- AutBWInt- LnkSta: Speed 2.5GT/s, Width x1, TrErr- Train- SlotClk+ DLActive- BWMgmt- ABWMgmt- DevCap2: Completion Timeout: Not Supported, TimeoutDis+ DevCtl2: Completion Timeout: 50us to 50ms, TimeoutDis- LnkCtl2: Target Link Speed: 2.5GT/s, EnterCompliance- SpeedDis-, Selectable De-emphasis: -6dB Transmit Margin: Normal Operating Range, EnterModifiedCompliance- ComplianceSOS- Compliance De-emphasis: -6dB LnkSta2: Current De-emphasis Level: -6dB Capabilities: [100 v1] Advanced Error Reporting UESta: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol- UEMsk: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol- UESvrt: DLP+ SDES+ TLP- FCP+ CmpltTO- CmpltAbrt- UnxCmplt- RxOF+ MalfTLP+ ECRC- UnsupReq- ACSViol- CESta: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr- CEMsk: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr+ AERCap: First Error Pointer: 00, GenCap- CGenEn- ChkCap- ChkEn- Capabilities: [140 v1] Virtual Channel Caps: LPEVC=0 RefClk=100ns PATEntryBits=1 Arb: Fixed- WRR32- WRR64- WRR128- Ctrl: ArbSelect=Fixed Status: InProgress- VC0: Caps: PATOffset=00 MaxTimeSlots=1 RejSnoopTrans- Arb: Fixed- WRR32- WRR64- WRR128- TWRR128- WRR256- Ctrl: Enable+ ID=0 ArbSelect=Fixed TC/VC=01 Status: NegoPending- InProgress- Capabilities: [300 v1] Device Serial Number 00-00-00-00-00-00-00-00 Kernel driver in use: ath9k Kernel modules: ath9k

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  • Duplicate domain names - .net and .com Create separate pages, or redirect?

    - by guisasso
    In a SEO point of view: This website has a good amount of traffic for a local business, but also ships some merchandise. While the .net domain (registered first) is associated with the local busines (google places, maps, etc...) the .com domain only redirects to the .net domain. Is it good, bad or okay to create a different page for the domain .com for example, that would be pretty simple, but would link to the 10 different categories of products that this company sells? I know links are good, so there's that, but what else is good, or bad? Thanks in advance!

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  • Templates for forms, tabs etc? - Patterntap alternatives

    - by Marco Demaio
    I used to find http://www.patterntap.com quite useful to get design inspiration for forms, tabs, and other web elements etc. Unfortunately after the ZURB acquisition of Patterntap now they enforce you to sign in with your Twitter account in order to simply view larger images of patterns provided by the crowd. So in some way it's not free anymore. Do you know of alternatives to patterntap that are free and you are not obliged to sign in?

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  • Benchmark for website speed optimization

    - by gowri
    I working on website speed optimization. I mostly used 3 tools for analyzing speed of optimization. Speed analyzing Tools: Google pagespeed tool Yslow Firefox extenstion Web Page Performance Test I am measuring performance using above tool and benchmark result as below like before and after. Before optimization : Google PageSpeed Insights score : 53/100 Web Page Performance Test : 55/100 (First View : 10.710s, Repeat view : 6.387s ) Yahoo Overall performance score : 68 Stage 1 After optimization : Google PageSpeed Insights score : 88/100 Web Page Performance Test : 88/100 (First View : 6.733s, Repeat view : 1.908s ) Yahoo Overall performance score : 80 My question is ? Am i doing correct way ? What is the best way of benchmark for speed optimization ? Is there any standard ? Is there any much better tool for analyzing speed ?

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  • HTML5 article tag application for the iPad/iPhone

    - by dspencer
    I've used article tags on websites. My understanding and practice is to use the article tag for publication content. I always use HTML/HTML5 tags as their intended purposes and not at will. Recently, I've seen an HTML template that uses the article tag for the non-publication page content such as the content of an About Us page or any other generic page. I asked the why it was used this way and the (vague) explanation was that it had to do with the way the iPad read the tag. Is this true?

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  • Disable default error pages/error messages in IIS

    - by Antoine
    I have this web application (ASP.Net MVC 3) that on certain conditions returns a custom JSON string with a HTTP status code for an error (403, 415, 500). It is deployed on a Win 2008 R2 server with IIS 7.5 Initially I was gettting the standard HTML pages for the error instead of the JSON data. I removed the error pages for these errors in the app settings. But now my queries which should return some JSON data return a single error line. When the server gives me 403, I have the message "You do not have permission to view this directory or page." (simple line, no HTML around it). What can I do to deactivate this and finally get what the app is returning and not what the server wants to return?

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  • Maximum number of controllers Unity3D can handle

    - by N0xus
    I've been trying to find out the maximum amount of xbox controller Unity3D can handle on one editor. I know through networking, Unity is capable of having as many people as your hardware can handle. But I want to avoid networking as much as possible. Thus, on a single computer, and in a single screen (think Bomberman and Super Smash Brothers) how many xbox controllers can Unity3D support? I have done work in XNA and remember that only being capable of support 4, but for the life of me, I can't find any information that tells me how many Unity can support.

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  • GPU optimization question: pre-computed or procedural?

    - by Jay
    Good morning, I'm learning shader program and need some general direction. I want to add noise to my laser beam (like this). Which is the best way to handle it? I could pre-compute an image and pass it to the shader. I could then use the image to change the opacity and easily animate the smoke by changing the offset of the texture lookup. I could also generate noise in the shader and do the same thing the texture was used for. Is it generally better to avoid I/O to the graphics card or the opposite? Thanks!

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  • XNA 4.0: Problem with loading XML content files

    - by 200
    I'm new to XNA so hopefully my question isn't too silly. I'm trying to load content data from XML. My XML file is placed in my Content project (the new XNA 4 thing), called "Event1.xml": <?xml version="1.0" encoding="utf-8" ?> <XnaContent> <Asset Type="MyNamespace.Event"> // error on this line <name>1</name> </Asset> </XnaContent> My "Event" class is placed in my main project: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Linq; namespace MyNamespace { public class Event { public string name; } } The XML file is being called by my main game class inside the LoadContent() method: Event temp = Content.Load<Event>("Event1"); And this is the error I'm getting: There was an error while deserializing intermediate XML. Cannot find type "MyNamespace.Event" I think the problem is because at the time the XML is being evaluated, the Event class has not been established because one file is in my main project while the other is in my Content project (being a XNA 4.0 project and such). I have also tried changing the build action of the xml file from compile to content; however the program would then not be able to find the file and would give this other warning: Project item 'Event1.xml' was not built with the XNA Framework Content Pipeline. Set its Build Action property to Compile to build it. Any suggestions are appreciated. Thanks.

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  • Audio Panning using RtAudio

    - by user1801724
    I use Rtaudio library. I would like to implement an audio program where I can control the panning (e.g. shifting the sound from the left channel to the right channel). In my specific case, I use a duplex mode (you can find an example here: duplex mode). It means that I link the microphone input to the speaker output. I seek on the web, but I did not find anything useful. Should I apply a filter on the output buffer? What kind of filter? Can anyone help me? Thanks

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  • Best pathfinding for a 2D world made by CPU Perlin Noise, with random start- and destinationpoints?

    - by Mathias Lykkegaard Lorenzen
    I have a world made by Perlin Noise. It's created on the CPU for consistency between several devices (yes, I know it takes time - I have my techniques that make it fast enough). Now, in my game you play as a fighter-ship-thingy-blob or whatever it's going to be. What matters is that this "thing" that you play as, is placed in the middle of the screen, and moves along with the camera. The white stuff in my world are walls. The black stuff is freely movable. Now, as the player moves around he will constantly see "monsters" spawning around him in a circle (a circle that's larger than the screen though). These monsters move inwards and try to collide with the player. This is the part that's tricky. I want these monsters to constantly spawn, moving towards the player, but avoid walls entirely. I've added a screenshot below that kind of makes it easier to understand (excuse me for my bad drawing - I was using Paint for this). In the image above, the following rules apply. The red dot in the middle is the player itself. The light-green rectangle is the boundaries of the screen (in other words, what the player sees). These boundaries move with the player. The blue circle is the spawning circle. At the circumference of this circle, monsters will spawn constantly. This spawncircle moves with the player and the boundaries of the screen. Each monster spawned (shown as yellow triangles) wants to collide with the player. The pink lines shows the path that I want the monsters to move along (or something similar). What matters is that they reach the player without colliding with the walls. The map itself (the one that is Perlin Noise generated on the CPU) is saved in memory as two-dimensional bit-arrays. A 1 means a wall, and a 0 means an open walkable space. The current tile size is pretty small. I could easily make it a lot larger for increased performance. I've done some path algorithms before such as A*. I don't think that's entirely optimal here though.

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  • Single and Double Jump with single button.

    - by Asad
    I want to make Single Jump on Single Tap and Double Jump on Double Tap. My problem is that if I make double Tap on ground then it’s fine but if I make first Tap on ground and second Tap in Air then Player gain more height then usual As in image 1. I want to Make my jump like in Image 2, No matter from which point user gives second Tap, player Always get a specific height. I Used both Impulse and Linear velocity to make Jump but my problem did not solved.

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  • How do I check on non-transparent pixels in a bitmapdata?

    - by Opoe
    I'm still working on my window cleaning game from one of my previous questions I marked a contribution as my answer, but after all this time I can't get it to work and I have to many questions about this so I decided to ask some more about it. As a sequel on my mentioned previous question, my question to you is: How can I check whether or not a bitmapData contains non transparent pixels? Subquestion: Is this possible when the masked image is a movieclip? Shouldn't I use graphics instead? Information I have: A dirtywindow movieclip on the bottom layer and a clean window movieclip on layer 2(mc1) on the layer above. To hide the top layer(the dirty window) I assign a mask to it. Code // this creates a mask that hides the movieclip on top var mask_mc:MovieClip = new MovieClip(); addChild(mask_mc) //assign the mask to the movieclip it should 'cover' mc1.mask = mask_mc; With a brush(cursor) the player wipes of the dirt ( actualy setting the fill from the mask to transparent so the clean window appears) //add event listeners for the 'brush' brush_mc.addEventListener(MouseEvent.MOUSE_DOWN,brushDown); brush_mc.addEventListener(MouseEvent.MOUSE_UP,brushUp); //function to drag the brush over the mask function brushDown(dragging:MouseEvent):void{ dragging.currentTarget.startDrag(); MovieClip(dragging.currentTarget).addEventListener(Event.ENTER_FRAME,erase) ; mask_mc.graphics.moveTo(brush_mc.x,brush_mc.y); } //function to stop dragging the brush over the mask function brushUp(dragging:MouseEvent):void{ dragging.currentTarget.stopDrag(); MovieClip(dragging.currentTarget).removeEventListener(Event.ENTER_FRAME,erase); } //fill the mask with transparant pixels so the movieclip turns visible function erase(e:Event):void{ with(mask_mc.graphics){ beginFill(0x000000); drawRect(brush_mc.x,brush_mc.y,brush_mc.width,brush_mc.height); endFill(); } }

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  • Good resources for learning modern OpenGL (3.0 or later)?

    - by MatterGoal
    I stumble upon the search of a good resource to start with OpenGL (3.0 or later) . Well, I found a lot of books but none of them can be considered a good resource! Here two examples: OpenGL Programming Guide (7th edition) http://www.amazon.com/exec/obidos/ASIN/0321552628/khongrou-20 This is FULL of deprecated material! Almost every chapters begin with a note about that. OpenGL Superbible (5th Edition) http://www.amazon.com/exec/obidos/ASIN/0321712617/khongrou-20 This book uses a library created by the author to explain the main arguments, hiding what you want to learn! I don't want to learn how to use your library! I want to learn OpenGL! I hope that you understand this is not the same question like "hey I'm not able to use Google... tell me how to learn OpenGL". I've just finished a full and deep search but I can't find a good and complete resource to learn the "new" OpenGL avoiding deprecated topics. Can someone heading me in the right direction? I know C++ and I have 10 years of experience in development... where I can find a good resource?! I want to spend time on it and I want to learn deeply. (please feel free to edit my question, my English is terrible!)

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  • Using jQuery copy plugin from CSS Tricks

    - by ftntravis
    I'm trying to use this plugin that CSS Tricks suggests. http://css-tricks.com/snippets/jquery/duplicate-plugin/ Shouldn't the following allow me to click a button and create a copy? $.fn.duplicate = function(count, cloneEvents) { var tmp = []; for ( var i = 0; i < count; i++ ) { $.merge( tmp, this.clone( cloneEvents ).get() ); } return this.pushStack( tmp ); }; $('.copy').click(function() { $('#form li').duplicate(5).appendTo('#form'); }; It's not working when I click it :(

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