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Articles indexed Saturday June 2 2012

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  • Anyone know how to get dual screens working on a Dell E6410 laptop with Ubuntu 10.04 64 bit?

    - by Curtis
    I've installed the drivers from nVidia. When I go into the NVIDIA X Server Settings application, in the X Server Display Configuration setcion, and click the "Configure" button, "TwinView" is disabled. Also, clicking "Detect Displays" doesn't pick up my monitor (which is connected through a port replicator - keyboard and mouse in that port replicator work fine). Has anyone else seen this? Is this just a limitation of the current nvidia linux drivers?

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  • One-Way Backup Service? [closed]

    - by Jon Rodriguez
    Up until a month ago, my girlfriend has used MobileMe to backup all the files on her MacBook. This turned out terribly when a quirk of MobileMe caused it to erase all of her files on MobileMe, and then sync the newly-erased MobileMe down to her computer, erasing everything. A week's worth of college essays and CS homework were gone. Now, I am terrified of any commercial cloud-backup solutions because of the possibility of this happening. Going off the list provided in these answers, could you please help me find a good backup service that is completely one-way? I want a service where there is literally not a single line of code that has the possibility of writing to my computer's drive. I want a pure one-way backup service.

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  • Why is Excel removing leading leading zeros when displaying CSV data?

    - by Velika Kudac
    I have a CSV text file with the following content: "Col1","Col2" "01",A "2",B "10", C When I open it up with Excel, it displays as shown here: Note that Cell 2A attempts to display "01" as a number without a leading 0. When I format rows 2 through 4 as "Text", it changes the display to ...but still the leading "0" is gone. Is there a way to open up a CSV file in XLS and be able to see all of the leading zeros in the file by flipping some option? I do not want to have to retype '01 in every cell that should have a leading zero. Furthermore, using a leading apostrophe necessitates that the changes be saved to a XLS format when CSV is desired. My goal is simply to use Excel to view the actual content of the file as text without Excel trying to do me any formatting favors.

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  • Is there an online storage service that works with Windows 7 Backup and Restore? [closed]

    - by user57813
    I love Windows 7 Backup and Restore.. However, I kind of find it inconvenient to use external hard drive, plug it in, take it out, put it away safely etc.. Is there an online storage service to which Windows Backup can save the backup files to? Can I make Windows Backup store the backed up data to an online storage service? I do not want to manually upload the backup files. I want it to save directly to the cloud. Doesn't matter if the service costs me some $$$. I am using Windows 7 Ultimate 32-bit edition.

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  • Is Windows Media Player able to play DTS audio?

    - by rolgae
    I'm trying to play DTS audio with Windows Media Player 12 on Windows 7. For a MPEG-TS file with video and DTS audio, only video is played. A file containing only a DTS audio stream is rejected. But: WMP is able to play the DTS audio stream of a DVD. So, Is Windows Media Player able to play DTS audio, or not? And if: How do I make him play my DTS files? I did not find any good resources of the supported codecs. Just things like "WMP can play .mpg files, ..." VLC is able to play all of the above files. I do not want to install third party codec packs, thats not the question!

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  • Cloud storage provider lost my data. How to back up next time?

    - by tomcam
    What do you do when cloud storage fails you? First, some background. A popular cloud storage provider (rhymes with Booger Link) damaged a bunch of my data. Getting it back was an uphill battle with all the usual accusations that it was my fault, etc. Finally I got the data back. Yes, I can back this up with evidence. Idiotically, I stayed with them, so I totally get that the rest of this is on me. The problem had been with a shared folder that works with all 12 computers my business and family use with the service. We'll call that folder the Tragic Briefcase. It is a sort of global folder that's publicly visible to all computers on the service. It's our main repository. Today I decided to deal with some residual effects of the Crash of '11. Part of the damage they did was that in just one of my computers (my primary, of course) all the documents in the Tragic Briefcase were duplicated in the Windows My Documents folder. I finally started deleting them. But guess what. Though they appeared to be duplicated in the file system, removing them from My Documents on the primary PC caused them to disappear from the Tragic Briefcase too. They efficiently disappeared from all the other computers' Tragic Briefcases as well. So now, 21 gigs of files are gone, and of course I don't know which ones. I want to avoid this in the future. Apart from using a different storage provider, the bigger picture is this: how do I back up my cloud data? A complete backup every week or so from web to local storage would cause me to exceed my ISP's bandwidth. Do I need to back up each of my 12 PCs locally? I do use Backupify for my primary Google Docs, but I have been storing taxes, confidential documents, Photoshop source, video source files, and so on using the web service. So it's a lot of data, but I need to keep it safe. Backup locally would also mean 2 backup drives or some kind of RAID per PC, right, because you can't trust a single point of failure? Assuming I move to DropBox or something of its ilk, what is the best way to make sure that if the next cloud storage provider messes up I can restore?

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  • What's the easiest way to 'cat' groups of files together?

    - by rajitha
    I have files with naming convention of this pattern: bond_7.LEU.CA.1.dat bond_7.LEU.CA.2.dat bond_7.LEU.CA.3.dat bond_12.ALA.CB.1.dat bond_12.ALA.CB.2.dat bond_12.ALA.CB.3.dat ... I want to concatenate all files of the same group into a single one. For example: cat bond_7.LEU.CA.*.dat > ../bondvalues/bond_7.LEU.CA.1_3.dat There's large number of these files. How can achieve this with a bash script?

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  • FDE / SSD - partition and leave some unencrypted?

    - by Web Design Hero
    Just bought a used beast of a desktop pc. The system drive is setup as a Raid 0 SSD (Intel 510 SSD Drives) with 128 each. I will probably not have to many programs beyond office and maybe Adobe CS if I spring for it, I will be keeping big data on a regular hdd. My question is about setting up TrueCrypt with my configuration. I have not previously done full disk encryption, but I feel that its probably a good idea. I have done some speed tests using file containers on the hdd and the sdd with truecrypt. While there is a huge hit with the SSDs and Truecrypt, it still outperforms the hdd on its own by a good margin, so I think i will be okay for my needs with truecrypt. I have seen in a few places that they recommend partitioning the drive and leavign some of the SSD not inside truecrypt, does this really make a difference? If so, how much should I leave? Will there be any issue in the Raid0 configuration? I am not really concerned about all the wear leveling issue, rather loose data and be secure, but since I don't need all that space neccesarily, I would like to optimize my setup for security and speed.

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  • Achieving A 1600 x 900 Resolution For (Guest OS) Ubuntu Under (Host OS) Windows 7

    - by panamack
    I am running Ubuntu 11.10 as a guest OS using VirtualBox 4.1.16 installed on Windows 7 Ultimate. On my laptop I'd like to be able to run Ubuntu in full screen mode at 1600 x 900. I only have options within the virtual machine to select 4:3 display settings such as 1600 x 1200, 1440 x 1050 etc. I have guest additions installed. At the windows command prompt, I tried typing: VBoxManage setextradata "Virtual Ubuntu Coursera ESSAAS" "CustomVideoMode1" "1600x900x16" This didn't work, still no 1600 x 900 res available in Ubuntu. I tried this having read the following section of the VirtualBox help (this also says something about a 'video mode hint feature' not sure what this means): 9.7. Advanced display configuration 9.7.1. Custom VESA resolutions Apart from the standard VESA resolutions, the VirtualBox VESA BIOS allows you to add up to 16 custom video modes which will be reported to the guest operating system. When using Windows guests with the VirtualBox Guest Additions, a custom graphics driver will be used instead of the fallback VESA solution so this information does not apply. Additional video modes can be configured for each VM using the extra data facility. The extra data key is called CustomVideoMode with x being a number from 1 to 16. Please note that modes will be read from 1 until either the following number is not defined or 16 is reached. The following example adds a video mode that corresponds to the native display resolution of many notebook computers: VBoxManage setextradata "VM name" "CustomVideoMode1" "1400x1050x16" The VESA mode IDs for custom video modes start at 0x160. In order to use the above defined custom video mode, the following command line has be supplied to Linux: vga = 0x200 | 0x160 vga = 864 For guest operating systems with VirtualBox Guest Additions, a custom video mode can be set using the video mode hint feature. UPDATE 02.06.12 I've just tried creating a new virtual machine using the same original disk image I had been given. This had Guest Additions v 4.1.6 installed and provided me with the 1600 x 900 full screen display I want. It's after I then install Guest Additions v 4.1.16 (the version included with my VirtualBox installation) that my only choices are 4:3 displays e.g. 1600 x 1200. Seems this is the cause.

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  • How to install port versions of perl modules for perl5.14 in freebsd 9.0

    - by jm666
    Trying to use perl5.14 on Freebsd with port based p5-modules. uname -impr 9.0-RELEASE amd64 amd64 ALTQ delete all installed ports, start with a clean system # pkg_delete -a # rm -rf /var/db/pkg /var/db/ports /usr/local installing portmaster, checking /etc/make.conf (here is only WITHOUT_X11=YES). Now installing perl. # portmaster -g --force-config lang/perl5.14 # perl -v This is perl 5, version 14, subversion 2 (v5.14.2) built for amd64-freebsd-multi Now perl modules from the ports, # portmaster -g devel/p5-Moose #install Moose and its deps check with pkg_info and got zilion errors like: # pkg_info pkg_info: corrupted record (pkgdep line without argument), ignoring dpendecy check with portmaster - showing dependecies on perl5.12 #portmaster --check-depends Checking p5-Class-C3-0.24 ===>>> lang/perl5.12 is listed as a dependency ===>>> but there is no installed version ===>>> Delete this dependency data? y/n [n] when tried # perl-after-upgrade -f got: Fixed 0 packages (0 files moved, 0 files modified) In short: i got installed Moose into /usr/local/lib/perl5/site_perl/5.14.2/ but all its dependencies into /usr/local/lib/perl5/site_perl/5.12.4/ Yes, it is possible fix this with: # portmaster p5- what reinstall all installed p5-packages once again, now correctly for the 5.14 but it is terrible installing them twice... Questions: What is the correct way install p5-MODULES from ports with installed perl5.14 in an clean system? How to fix wrong dependency data on perl5.12 without the need install and reinstall them again What i'm doing wrong? Ps: know perlbrew and/or Local::lib - but for this case - want port versions.

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  • Deleting entire lines in a text file based on a partial string match with Windows PowerShell

    - by Charles
    So I have several large text files I need to sort through, and remove all occurrences of lines which contain a given keyword. So basically, if I have these lines: This is not a test This is a test Maybe a test Definitely not a test And I run the script with 'not', I need to entirely delete lines 1 and 4. I've been trying with: PS C:\Users\Admin> (Get-Content "D:\Logs\co2.txt") | Foreach-Object {$_ -replace "3*Program*", ""} | Set-Content "D:\Logs\co2.txt" but it only replaces the 'Program' and not the entire line.

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  • finder restore window error

    - by corne
    my mac with lion starts up with the finder dispaying the message to "restore window" and keep on cycling thru it but never opening the finder window. other sites say that file/s in my desktop folder is corupt and i must delete them fith terminal. there is no way to open the terminal app in my normal user profile. i have created a test user profile with administative rights and that works fine but the problem is my normal desktop folder is locked and not accesiable in my test user account. how do is delete those files in my normal desktop folder with the terminal app?

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  • tmux and screen-256 TERM not supported on remote hosts

    - by Yoav Aner
    I have set up my tmux to use screen-256colors and it works great with vim. However, when I ssh to a remote host from within tmux, screen-256colors isn't recognized, so I'm getting errors like this: E558: Terminal entry not found in terminfo 'screen-256color' not known. Available builtin terminals are: builtin_ansi builtin_xterm builtin_iris-ansi builtin_dumb defaulting to 'ansi' Other than editing each remote .bashrc (similarly to this suggestion), is there any way to set the TERM correctly and automatically on the remote host?

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  • iterm2 emacsclient keybindings

    - by Zach
    I have just switched from using Emacs.app to emacsserver and emacsclient in terminal mode using iterm2 as my terminal emulator. I am having some trouble with some keybindings though. Particularly M-left arrow prints the character D, M-right arrow prints C, M-up arrow prints A, and M-down arrow prints B. I am using the xterm defaults for keys in iterm2 and have the left and right option keys bound to +Esc. This is particularly annoying in org-mode. Am I going to have to just rebind the keys in my .emacs? How would I go about doing that?

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  • Thinking skills to be a good programmer

    - by Paul
    I have been programming for last 15 years with non-CS degree. Main reason I got into programming was that I liked to learn new things and apply them to my work. And I was able to find and fix programming errors and their causes faster than others. But I never find myself a a guru or an expert, maybe due to my non-CS major. And when I saw great programmers, I observed they are very good, much better than me of course, at solving problems. One skill I found good in my mid-career is thinking of requirements and tasks in a reverse order and in abstract. In that way, I can see what is really required for me to do without detail and can quickly find parts of solution that already exist. So I wonder if there are other thinking skills to be a good programmer. I've followed Q&As below and actually read some of books recommended there. But I couldn't really pickup good methods directly applicable for my programming work. What non-programming books should a programmer read to help develop programming/thinking skills? Skills and habits to develop to be good at programming (I'm a newbie)

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  • Shouldn't recruitment be the other way round?

    - by Fanatic23
    I really don't know why nobody's thought of this so far, but recruitment should be the other way round. Engineers should have some sort of a common platform where they register skills or domains they are interested in, demonstrate their capabilities and companies should take it up from there. I think this is way more effective since if you are paid well to do work that you love doing, you will generally make a fine job out of it. Does anybody know of some recruitment platform like this?

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  • When too much encapsulation was reached

    - by Samuel
    Recently, I read a lot of gook articles about how to do a good encapsulation. And when I say "good encapsulation", I don't talk about hiding private fields with public properties; I talk about preventing users of your Api to do wrong things. Here is two good articles about this subject: http://blog.ploeh.dk/2011/05/24/PokayokeDesignFromSmellToFragrance.aspx http://lostechies.com/derickbailey/2011/03/28/encapsulation-youre-doing-it-wrong/ At my job, the majority a our applications are not destined to other programmers but rather to the customers. About 80% of the application code is at the top of the structure (Not used by other code). For this reason, there is probably no chance ever that this code will be used by other application. An example of encapsulation that prevent user to do wrong thing with your Api is to return an IEnumerable instead of IList when you don't want to give the ability to the user to add or remove items in the list. My question is: When encapsulation could be considered like too much of purism object oriented programming while keeping in mind that each hour of programming is charged to the customer? I want to do good code that is maintainable, easy to read and to use but when this is not a public Api (Used by other programmer), where could we put the line between perfect code and not so perfect code? Thank you.

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  • How to solve this problem without the use of if-else statements?

    - by kira
    I have just started my C++ lecture class. And the teacher has given us the following assignment. Write a program that determines whether a number is even or odd. The logic I would use for the program is. Get input a. Store a % 2 as b. If b is 0, then b is even, else b is odd. The catch though, is that we have to write the program without the use of a if-else statement. I have been thinking on how to approach the problem for the past few hours, but I have no clue what to do. Any hints or suggestions?

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  • How does PHP internally represent strings?

    - by Jim Thio
    UTF8? UTF16? Do strings in PHP also keep track of the encoding used? Let's look at this script for example. Say I run: $original = "??????????????"; What actually happens? Obviously I think $original will not contain just 7 characters. Those glyphs must each be represented by several bytes there. Then I do: $converted = mb_convert_encoding ($original , "UTF-8"); What will happen to $converted? How will $converted be different from $original? Will it be just the exact same byte sequence as $original but with a different encoding?

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  • 5.1 surround sound for 12.04

    - by iwhorl
    I am very new to Ubuntu and linux as I have used windows only until yesterday. I am attempting to send my audio signal to my pioneer reciever using a single digital optical cable which is plugged into my M2N Sli Deluxe motherboard. I am sending video with a Geforce 8600gt video card through HDMI. That card does not support audio through HDMI. The only thing I have got to work so far is my left channel speaker acts as a stereo left and my sub woofer is trying to act as a stereo right. I was able to achieve this through altering the alsamixer settings. Can anyone point me in the right direction on this?

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  • Getting mybrother MFC-J825DW working as a network scanner

    - by AntonChanning
    I've been attempting to set up my new brother multi-function device to work as a printer and scanner using the following steps. It is connected to the network as a LAN device, not directly connected to my ubuntu machine. Downloaded the lpr driver and cupswrapper driver from Brother support. (Select the deb packages, not the rpms). Followed the instructions to install the lpr driver. Followed the instructions to install the cupswrapper driver. After this point I was able to successfully perform a test print, so the printer part is working. So far I haven't had much luck getting the scanner working. This is what I've tried: Downloaded the brscan4 and scan-key-tool deb packages from brother support. Followed the instructions for installing the scanner driver for network. Followed the instructions for installing scan-key-tool. However when I tried to scan it detects no scanner. I then tried the solution offered in this answer to a question based on a similar brother printer, but no luck. I must have made a mistake somewhere along the line. Does anyone have any ideas what I can try to find out what? Or should I uninstall everything and start again from the beginning?

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  • Psychonauts crashes right after entering load save door

    - by user67974
    Psychonauts crashes right after entering the 'Load Save' door. Here is the terminal output: Shader assembly time: 0.88 seconds Found OpenAL device: 'Simple Directmedia Layer' Found OpenAL device: 'ALSA Software' Found OpenAL device: 'OSS Software' Found OpenAL device: 'PulseAudio Software' Opened OpenAL Device: '(null)' ERROR: CAudioDrv::CAudioDrv->alGenSources reports AL_INVALID_VALUE error. PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfx.isb' to 'WorkResource/Sounds/commonfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonvoice.isb' to 'WorkResource/Sounds/commonvoice.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmusic.isb' to 'WorkResource/Sounds/commonmusic.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmentalfx.isb' to 'WorkResource/Sounds/commonmentalfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmenfxmem.isb' to 'WorkResource/Sounds/commonmenfxmem.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfxmem.isb' to 'WorkResource/Sounds/commonfxmem.isb' GameApp::StartUp InitSoundFiles() completed in 0.15 seconds GameApp::StartUp Load some common textures completed in 0.00 seconds WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb GameApp::StartUp InitEntities() completed in 0.02 seconds PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' GameApp::StartUp m_pSaveLoadInterface->Startup() completed in 0.00 seconds GameApp::StartUp m_UserInterface.Setup() completed in 0.00 seconds STUBBED: multisample at EDisplayOptionsWidget (/home/icculus/projects/psychonauts/Source/game/luatest/Game/UIPCDisplayOptions.cpp:97) STUBBED: VK_* at CheckVirtualKey (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:1443) Game: Engine Running hook startup Game: Engine -> SetupGlobalObjects Game: Engine -> SetupLevelMenu Game: Engine -> InitMath GameApp::StartUp InitLua2() completed in 0.00 seconds GameApp::StartUp SetupLevelMenu() completed in 0.00 seconds STUBBED: do we even use this? at InitSocket (/home/icculus/projects/psychonauts/Source/game/luatest/Game/Gameplaylogger.cpp:210) GameApp::StartUp Post-Install total completed in 0.20 seconds Start Up completed in 1.57 seconds UnixMain: StartUp successful.. Working directory: /opt/psychonauts STUBBED: dispatch SDL events at PCMainHandleAnyWindowsMessages (/home/icculus/projects/psychonauts/Source/game/luatest/UnixMain.cpp:56) STUBBED: write me at GetJoystickInput (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:428) STUBBED: write me at GetJoystickActionValue (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:613) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' Prerender subtitle file: workresource\cutScenes\prerendered\dflogo.dfs not found PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' STUBBED: fixed function pipeline? at setColorOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2097) STUBBED: fixed function pipeline? at setColorArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2106) STUBBED: fixed function pipeline? at setColorArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2115) STUBBED: fixed function pipeline? at setAlphaOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2124) STUBBED: fixed function pipeline? at setAlphaArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2133) STUBBED: fixed function pipeline? at setAlphaArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2142) STUBBED: fixed function pipeline? at setProjected (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2223) LOC WARN: Could not open Localization file 'Localization/English/_StringTable.lub' STUBBED: memory status at UpdateMemoryTracking (/home/icculus/projects/psychonauts/Source/game/luatest/Game/GameApp.cpp:4884) WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188 Loading new level 'STMU' STUBBED: Need multithreaded GL at DisplayLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:83) ========================= Memory post unload level ========================= ========================= LOC WARN: Could not open Localization file 'Localization/English/ST_StringTable.lub' DaveD: Info: Texture pack file contains 137 textures Doing a texture readback for locking! Game: Engine Saved[GLOBAL]: InstaHintFord_HostileRecord = [table] Game: Engine Saved[GLOBAL]: InstaHintFord_HostileOrder = [table] WARN: Redundant packfile read: anims\thought_bubble\bubblefirestarting.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleintothemind.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleinvisibility.jan WARN: Redundant packfile read: anims\thought_bubble\bubblepopperfill.jan WARN: Redundant packfile read: anims\thought_bubble\bubbletelekinesis.jan Initializing level script (if there is one) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/stfx.isb' to 'WorkResource/Sounds/stfx.isb' Game: Engine Reloading goals: Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: bUsedSalts = 0 Game: Engine Saved[GLOBAL]: bSTEntered = 1 Game: Engine Saved[GLOBAL]: memoriesST = 1 Game: Engine Saved[GLOBAL]: PsiBallColor = 'red' Game: Engine Saved[ST]: lastSubLevel = 'STMU' Game: Engine LOADING LEVEL st.STMU Game: Engine Saved[CA]: CALevelState = 1 Game: Engine Cutscene progression: CS Script moving from state nil to state nil, resultant state nil. Time: 0.124746672809124. * Stack Trace 1: (null) (line -1, file '(none)) () 2: SpawnScript (line -1, file 'C) (global) 3: onBeginLevel (line -1, file '(none)) (field) 4: (null) (line -1, file '(none)) () WARN: Cannot call GetDirectoryListing when running from the DVD Game: Engine Raz spawning at DartStart startpoint VM : LevelScript could not find script 'doorrimlight1' * Stack Trace 1: (null) (line -1, file '(none)) () WARN: (none(-1) SetEntityAlpha LevelScript: NULL script object passed Game: Engine Saved[GLOBAL]: bLoadedFromMainMenu = 1 Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0 STUBBED: Need multithreaded GL at HideLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:110) WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb Game: Engine Saved[GLOBAL]: SplineFigmentTVSizex = 4.51434326171875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizey = 46.38104248046875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizez = 47.08810424804688 WARN: (none(-1) SetNewAction LevelScript: no string passed ====================== Asset load progression ====================== Initial: 2.518 MB Vertex, 8.688 MB Texture Level : 3.719 MB Vertex, 22.535 MB Texture Scripts: 3.747 MB Vertex, 22.848 MB Texture ====================== ====================== Memory post level load ====================== ====================== WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb DaveD: Level loaded in 0.14 seconds Anim: anims\objects\tk_arrow_idle.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdn.jan: loaded (1 frames latency) Anim: anims\thought_bubble\shieldloop.jan: loaded (1 frames latency) Anim: anims\dartnew\standready.jan: loaded (1 frames latency) Anim: anims\dartnew\walkmove.jan: loaded (1 frames latency) Anim: anims\janitor\hint_end.jan: loaded (1 frames latency) Anim: anims\thought_bubble\ballstatic.jan: loaded (1 frames latency) Anim: anims\dartnew\actionfall.jan: loaded (1 frames latency) Anim: anims\dartnew\standstill.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_lf_rt.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_up_dn.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdefpose.jan: loaded (1 frames latency) 1: 1 (number) 1: 1 (number) STUBBED: This is probably wrong at GetDt (/home/icculus/projects/psychonauts/Source/CommonLibs/DFUtil/Profiler.cpp:181) STUBBED: set specular highlights at setSpecularEnable (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Renderer.cpp:2035) Anim: anims\dartnew\trnrtcycle.jan: loaded (1 frames latency) Anim: anims\dartnew\run.jan: loaded (1 frames latency) Anim: anims\dartnew\walk.jan: loaded (1 frames latency) Anim: anims\thought_bubble\bubbledoublejump.jan: loaded (1 frames latency) Anim: anims\dartnew\longjump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door1closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\180.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door3closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslide45angle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslideflat.jan: loaded (1 frames latency) Anim: anims\dartnew\trnlfcycle.jan: loaded (1 frames latency) WARN: (none(-1) SetNewAction LevelScript: no string passed Anim: anims\dartnew\mainmenu_jump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1open.jan: loaded (1 frames latency) ERROR: Assert in /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Encountered Error: Psychonauts has encountered an error /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Please contact technical support at http://www.doublefine.com. I am currently using Bumblebee for hybrid graphics, if that helps in any way.

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  • How do I get same scrollbar style for gtk-2.0 and gtk-3.0 apps?

    - by David López
    Sorry for my English mistakes, I'm Spanish. I'm using Ubuntu 11.10 in a tablet. I've removed overlay-scrollbars and I have increased the scrollbars size to use them with fingers. In /usr/share/themes/Ambiance/gtk-2.0/gtkrc I've changed: GtkScrollbar::slider-width = 23 GtkScrollbar::min-slider-length = 51 and added: GtkScrollbar::has-backward-stepper = 0 GtkScrollbar::has-forward-stepper = 0 In /usr/share/themes/Ambiance/gtk-3.0/gtk-widgets.css I've changed: GtkScrollbar-min-slider-length: 51; GtkRange-slider-width: 23; (in .scrollbar item) Now my scrollbars are usable with fingers, but they seem different for gtk-2.0 and gtk-3.0 apps. In the picture the left scrollbar is a gtk-2.0 app and the right one is a gtk-3.0 I want to setup gtk2.0 bar to be exactly the same as gtk3.0, that is Make upper and lower extremes empty (oranges circles in the picture) Reduce the length of the 3 horizontal lines (black ellipse) Can somebody help me? Thanks. Hola. Uso ubuntu 11.10 en una tableta; he quitado overlay-scrollbars y he incrementado el tamaño de las barras para poder usarlas con los dedos. Concretamente en /usr/share/themes/Ambiance/gtk-2.0/gtkrc be cambiado GtkScrollbar::slider-width = 23 GtkScrollbar::min-slider-length = 51 y añadido GtkScrollbar::has-backward-stepper = 0 GtkScrollbar::has-forward-stepper = 0 En /usr/share/themes/Ambiance/gtk-3.0/gtk-widgets.css he cambiado GtkScrollbar-min-slider-length: 51; GtkRange-slider-width: 23; (en el apartado.scrollbar) Mis barras son manejables con dedos, pero se ven muy distintas para aplicaciones gtk-2.0 y gtk-3.0. La barra de la izquierda de la imagen es 2.0 y la de la derecha es 3.0 Quiero configurar las barras 2.0 exactamente como las 3.0, para lo que necesito Vaciar los extremos de la barra (círculos naranjas en la imagen) Reducir la longitud de las 3 líneas horizontales (elipses negras en la imagen) ¿Alguna idea? Gracias.

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  • Canon MP495 Scanner not working

    - by Andrew
    Running 12.04, installed and updated latest drivers for MP495 but nothing stil. latest drivers provided here: https://code.launchpad.net/~michael-gruz/+archive/canon-trunk/+packages Followed this guide to the letter: http://ubuntuforums.org/showthread.php?t=1602839&page=11 Xsane and simple scan do not work. I have tried various other programs and have nothing... People are saying it works well with 11.10, so I don't know what the deal is with 12.04. Any help would be greatly appreciated as I need this printer for my out-of-home business, and I really don't want to switch back windows just for a freaking scanner to function. Why don't these companies realise ubuntu users need to print things too?!

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  • nVidia GeForce Go 7600? can it ever run unity?

    - by Khaled Musleh
    my laptop Toshiba Qosmio G30 has nVidia GeForce Go 7600 card and it suppose to support 3D . i run unity 2d now . I run 12.04 and the graphic driver is--VESA: G73 Board - toshg73m-- by UBUNTU. when i run /usr/lib/nux/unity_support_test -p then i get this list Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no the card is not blacklisted but a similar one with GT is! Do you think that there is a chance the laptop can run the unity 3d? and may be i could change the resolution of the screen to a higher one too! I tried all the nvidia drivers provided but none works (except 96 in ubuntu 12.04 ). i get a black screen or terminal screen. best wishes to all

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