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Articles indexed Saturday October 20 2012

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  • please look my first project [closed]

    - by gökhan
    good night my project is about that Write a program that uses a loop to calculate the first 15 values of the Fibonacci number sequence and store them in an array, call it FibArr, of size 15 DWORDS. Fibonacci number sequence is described by the following formula: Fib(1) = 1, Fib(2) = 1, Fib(n) = Fib(n -1) + Fib(n - 2). Place each value in the EAX register and display it with a call DumpRegs statement.So I dont have an idea about this topic please help me thanks

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  • FireMonkey/Rad Studio XE2: How can I show the SaveDialog filter on OS X? [migrated]

    - by Zoltan Karpati
    I created an (Delphi XE2) Firemonkey sample program which contains a TButton and a TSavedialog with two different filters. (The TSaveDialog component supports the Win32/Win64 and OS X platform.) It works fine on Win32/Win64, but I don't now why it does not show the Savedialog filters on OS X (VirtualBox/OS X 10.7.x). How can I get it to work on OS X ? procedure TForm1.Button_SaveClick(Sender: TObject); begin SaveDialog.Filter:='Format_1 (*.fmt1)|*.fmt1|Format_2 (*.fmt2)|*.fmt2'; If Savedialog.Execute Then ShowMessage(SaveDialog.FileName+#13+'Selected filterindex: '+Inttostr(SaveDialog.FilterIndex)); end;

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  • ASP.NET MVC Portable Areas - Can they communicate and be used as a plugin-like architecture?

    - by Beton
    I'll get straight to the point: I was wondering if there is a common pattern to use portable areas as a components of a plugin-like architecture. Example: We've got 3 plugins (portable areas) packaged and distributed via NuGet feed. Each of them is following the standard MVC structure (has it own Models, Views and Controllers). Lets say login form, header and footer. What I was wondering if there is a way to make them communicate. For example: when user logs on, login plugin executes it own logic, logs the user and then it updates the state of the header plugin with changes it state accordingly. Thanks in advance.

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  • Why is the use of abstractions (such as LINQ) so taboo?

    - by Matthew Patrick Cashatt
    I am an independent contractor and, as such, I interview 3-4 times a year for new gigs. I am in the midst of that cycle now and got turned down for an opportunity even though I felt like the interview went well. The same thing has happened to me a couple of times this year. Now, I am not a perfect guy and I don't expect to be a good fit for every organization. That said, my batting average is lower than usual so I politely asked my last interviewer for some constructive feedback, and he delivered! The main thing, according to the interviewer, was that I seemed to lean too much towards the use of abstractions (such as LINQ) rather than towards lower-level, organically grown algorithms. On the surface, this makes sense--in fact, it made the other rejections make sense too because I blabbed about LINQ in those interviews as well and it didn't seem that the interviewers knew much about LINQ (even though they were .NET guys). So now I am left with this question: If we are supposed to be "standing on the shoulders of giants" and using abstractions that are available to us (like LINQ), then why do some folks consider it so taboo? Doesn't it make sense to pull code "off the shelf" if it accomplishes the same goals without extra cost? It would seem to me that LINQ, even if it is an abstraction, is simply an abstraction of all the same algorithms one would write to accomplish exactly the same end. Only a performance test could tell you if your custom approach was better, but if something like LINQ met the requirements, why bother writing your own classes in the first place? I don't mean to focus on LINQ here. I am sure that the JAVA world has something comparable, I just would like to know why some folks get so uncomfortable with the idea of using an abstraction that they themselves did not write. UPDATE As Euphoric pointed out, there isn't anything comparable to LINQ in the Java world. So, if you are developing on the .NET stack, why not always try and make use of it? Is it possible that people just don't fully understand what it does?

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  • Should we test all our methods?

    - by Zenzen
    So today I had a talk with my teammate about unit testing. The whole thing started when he asked me "hey, where are the tests for that class, I see only one?". The whole class was a manager (or a service if you prefer to call it like that) and almost all the methods were simply delegating stuff to a DAO so it was similar to: SomeClass getSomething(parameters) { return myDao.findSomethingBySomething(parameters); } A kind of boilerplate with no logic (or at least I do not consider such simple delegation as logic) but a useful boilerplate in most cases (layer separation etc.). And we had a rather lengthy discussion whether or not I should unit test it (I think that it is worth mentioning that I did fully unit test the DAO). His main arguments being that it was not TDD (obviously) and that someone might want to see the test to check what this method does (I do not know how it could be more obvious) or that in the future someone might want to change the implementation and add new (or more like "any") logic to it (in which case I guess someone should simply test that logic). This made me think, though. Should we strive for the highest test coverage %? Or is it simply an art for art's sake then? I simply do not see any reason behind testing things like: getters and setters (unless they actually have some logic in them) "boilerplate" code Obviously a test for such a method (with mocks) would take me less than a minute but I guess that is still time wasted and a millisecond longer for every CI. Are there any rational/not "flammable" reasons to why one should test every single (or as many as he can) line of code?

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  • In agile environment, how is bug tracking and iteration tracking consolidated.

    - by DXM
    This topic stemmed from my other question about management-imposed waterfall-like schedule. From the responses in the other thread, I gathered this much about what is generally advised: Each story should be completed with no bugs. Story is not closed until all bugs have been addressed. No news there and I think we can all agree with this. If at a later date QA (or worse yet a customer) finds a bug, the report goes into a bug tracking database and also becomes a story which should be prioritized just like all other work. Does this sum up general handling of bugs in agile environment? If yes, the part I'm curious about is how do teams handle tracking in two different systems? (unless most teams don't have different systems). I've read a lot of advice (including Joel's blog) on software development in general and specifically on importance of a good bug tracking tool. At the same time when you read books on agile methodology, none of them seem to cover this topic because in "pure" agile, you finish iteration with no bugs. Feels like there's a hole there somewhere. So how do real teams operate? To track iterations you'd use (whiteboard, Rally...), to track bugs you'd use something from another set of products (if you are lucky enough, you might even get stuck with HP Quality Center). Should there be 2 separate systems? If they are separate, do teams spend time creating import/sync functionality between them? What have you done in your company? Is bug tracking software even used? Or do you just go straight to creating a story?

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  • Should I be paid for time spent learning a framework?

    - by nate-bit
    To give light to the situation: I am currently one of two programmers working in a small startup software company. Part of my job requires me to learn a Web development framework that I am not currently familiar with. I get paid by the hour. So the question is: Is it wholly ethical to spend multiple hours of the day reading through documentation and tutorials and be paid for this time where I am not actively developing for our product? Or should the bulk of this learning be done at home, or otherwise off hours, to allow for more full-on development of our application during the work day?

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  • What is the effect of creating unit tests during development on time to develop as well as time spent in maintenance activities?

    - by jgauffin
    I'm a consultant and I am going to introduce unit tests to all developers at my client site. My goal is to ensure that all new applications should have unit tests for all classes created. The client has a problem with high maintenance costs from fixing bugs in their existing applications. Their applications have a life span from between 5-15 years in which they continuously add new features. I'm quite confident that they will benefit greatly from starting with unit tests. I'm interested in the effect of unit tests on the time and cost of development: How much time will writing unit tests as part of the development process add? How much time will be saved in maintenance activities (testing and debugging) by having good unit tests?

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  • Black screen in installation when Nvidia graphic card plugged

    - by jopasso1
    When I try to install any recent version of Ubuntu, the screen shows some green and purple mess (like analog TVs when thers no signal). Then, a black screen. I guess it keeps booting in live/install mode. But I can't see it. I tried installing from CD and USB, I tryed changing some BIOS settings... I installed older versions, like 8.04, and it worked, but after updating the system, it crashes again. That's why I discovered that upgrading Nvidia drivers, made system show a black screen again. After that, I unplugged the Nvidia card and installed 12.04 with onboard card. It worked perfectly. Then, I plugged Nvidia again and system booted, but only showing that black screen again. I keep working with onboard card, so far... The nVidia is a GeForce 8500GT.

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  • Android SDK PATH Error: doesn´t find home directory

    - by THeo Oliveira
    I use Ubuntu 12.10 and I tried to follow this guide Install android sdk and eclipse in Ubuntu 12.04 but I keep getting this error: Error: The AVD manager normally uses the user's profile directory to store AVD files. However it failed to find the default profile directory. To fix this, please set the environment variable ANDROID_SDK_HOME to a valid path such as ¨~¨. Any ideas how can I fix this?

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  • Launcher disappears when Focuswriter is minimized

    - by Andreas
    This bug has to do with the integration of the full-screen writing app Focuswriter within Unity. It appeared before I upgraded from Ubuntu 12.04 to 12.10 - probably caused by a an automatically upgraded change that persist in 12.10: When I minimize Focuswriter after it has been in full-screen mode the launcher is invisible - instead of seeing it I just see a rectangle the color of my desktop background where it should have been. The launcher becomes visible if I click the area once but then I'm likely to hit an icon and unwillingly open a program. I've reported the bug to the developer of the program here: https://github.com/gottcode/focuswriter/issues/101 He has labeled the bug "upstream" saying that the bug is can only be fixed in Unity. My questions are: 1) does anyone (perhaps experiencing problems with other full-screen programs) have a solution or workaround so the launcher won't disappear? 2) where can I file a bug report for this problem?

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  • Is chroot the right choice for my use case?

    - by Anthony
    Backstory: I am working on setting up a MineCraft server and want to allow admins to have ssh access to the MineCraft server console and appropriate mc server files, but not the whole system. The console provided by the minecraft server is only available to the user that launched the process. In addition, the admins will need terminal access to some basic cli tools such as wget, cp, mv, rm, and a text editor. Plan: I have already setup the ssh aspect of things, requiring pre-shared keys and whatnot. Setup a jailed environment in which all user activity will be contained. Setup user accounts. - The first user account will be the minecraft user. The minecraft user will start the MC server in a multiuser screen session and allow the other admins to attach to it. - Subsequent users should have their own /home directory for normal usage. Setup acl for the appropriate files to allow each user to edit the mc server files. No one will be doing system updates, nor will anyone be installing any programs, so I'll be the only user with sudo. The Issues: I don't want the ssh users to have access to the whole system. Users will still need to use wget or curl to update the mc server files. Is chroot the right tool for this use case, or is there something more appropriate for the job? I have no experience setting up a chroot environment and have found several tools to aid in this process. Jailkit seems to be the most robust, but it's not in the standard repos.

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  • red screen after login

    - by cole
    so i just put ubuntu onto my computer and the install went ok. but it keeps giving me a language error in the login screen. i so far have just ignored it. but when i log in it just goes to a blank red screen. idk what to do to fix this. i can boot it into safe mode and it loads the desktop but it is very slow. i do not have an internet connection at the moment for this computer. i have 12.10 on it.

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  • Ubuntu 12.10 Unity Dash transparency problem

    - by madox2
    I have just upgraded my Ubuntu 12.04 to 12.10 and there is following problem. When I press super button to show Unity Dash I get wrong background image behind the dash box. Especially I can see part of the bottom of the screen. Also when I set transparency to top panel the background behind is not correct. Here is an example with Mc Duck picture: Unity Mc Duck example Do you have any ideas whats wrong? My system preferences: Ubuntu 12.10 32-bit Intel® Pentium(R) CPU G840 @ 2.80GHz × 2 GeForce GTS 450/PCIe/SSE2 Any help will be highly appreciated!

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  • ASUS U24a can't boot without live disk

    - by user98965
    I recently picked up a new ASUS U24a while travelling in asia. I've managed to go through hell with the UEFI setup, and finally now have a working GRUB. However, I can't manage to get past the "Loading initial ramdisk". If I boot the live CD-USB (only in BIOS legacy mode), I get a wonderful, working Ubuntu. I finally managed to get UEFI installed on the hard-drive (no option for legacy BIOS boot, or I'd be there in a flash!), and can boot in UEFI mode into GRUB2. But... I can't manage to get past the "loading initial ramdisk". It appears that the disk drivers are failing (there is no disk activity after this point). Ideas? pastebin from the boot-repair is at: http://paste.ubuntu.com/1290011/ best, -tony

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  • Vostro 3560 Wireless on Ubuntu 12.10

    - by ngille
    I have been using Ubuntu 12.04.1 LTS on a Dell Vostro 3560 for some time now. At first I had issues with the wireless but I was pointed to a driver from Ubuntu 11.xx for a Broadcom BCM43142 and that did work! however with the upgrade to 12.10 I find myself at a lost because the driver will not work anymore. When trying to reinstall it I get "Driver of bad quality" I still install it but it just wont work. I cant seem to find anything on this issue for 12.10 and didn't know if anyone had any advice or if someone could point me in the right direction on resources to write my own driver for it. As I know C/C++ but have never written a driver for a Linux machine before. Thanks for any help! To be more clear I installed Ubuntu 12.10 Desktop on my Dell Vostro 3560 laptop. When I log in, my wireless card isn't visible in the Network Manager popup menu, although the wired network shows up there. I installed the driver mentioned below and that did help me on 12.04 but is now broken due to "Poor quality" a sudo lspci -nn command brings up: 00:00.0 Host bridge [0600]: Intel Corporation 3rd Gen Core processor DRAM Controller [8086:0154] (rev 09) 00:02.0 VGA compatible controller [0300]: Intel Corporation 3rd Gen Core processor Graphics Controller [8086:0166] (rev 09) 00:14.0 USB controller [0c03]: Intel Corporation 7 Series/C210 Series Chipset Family USB xHCI Host Controller [8086:1e31] (rev 04) 00:16.0 Communication controller [0780]: Intel Corporation 7 Series/C210 Series Chipset Family MEI Controller #1 [8086:1e3a] (rev 04) 00:1a.0 USB controller [0c03]: Intel Corporation 7 Series/C210 Series Chipset Family USB Enhanced Host Controller #2 [8086:1e2d] (rev 04) 00:1b.0 Audio device [0403]: Intel Corporation 7 Series/C210 Series Chipset Family High Definition Audio Controller [8086:1e20] (rev 04) 00:1c.0 PCI bridge [0604]: Intel Corporation 7 Series/C210 Series Chipset Family PCI Express Root Port 1 [8086:1e10] (rev c4) 00:1c.1 PCI bridge [0604]: Intel Corporation 7 Series/C210 Series Chipset Family PCI Express Root Port 2 [8086:1e12] (rev c4) 00:1c.2 PCI bridge [0604]: Intel Corporation 7 Series/C210 Series Chipset Family PCI Express Root Port 3 [8086:1e14] (rev c4) 00:1d.0 USB controller [0c03]: Intel Corporation 7 Series/C210 Series Chipset Family USB Enhanced Host Controller #1 [8086:1e26] (rev 04) 00:1f.0 ISA bridge [0601]: Intel Corporation HM77 Express Chipset LPC Controller [8086:1e57] (rev 04) 00:1f.2 SATA controller [0106]: Intel Corporation 7 Series Chipset Family 6-port SATA Controller [AHCI mode] [8086:1e03] (rev 04) 00:1f.3 SMBus [0c05]: Intel Corporation 7 Series/C210 Series Chipset Family SMBus Controller [8086:1e22] (rev 04) 01:00.0 Ethernet controller [0200]: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller [10ec:8168] (rev 07) **02:00.0 Network controller [0280]: Broadcom Corporation BCM43142 802.11b/g/n [14e4:4365] (rev 01)**

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  • Ubuntu 12.10 - launcher stays hidden

    - by Mieszko
    Just upgraded to 12.10 today. Everything seems fine for now, aprat from one thing: The launcher on the left side of the screen doesn't come up after moving the cursor to the left side of the screen. It IS there since it show the app start animation and I can have it on top all the time, but I'm really fond of it being hidden most of the time. I did check the sensitivity settings and even set it up to MAX (thus high) and it changes nothing. Please help ;) Cheers

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  • In setting up dual Boot with Windows XP and Ubuntu, which OS do I install first?

    - by markl
    I'd like to install both Ubuntu 12.04 and Windows XP on a Dell laptop, and I was thinking about using a dual boot structure, and using the bulk of my hard drive as empty hard drive space to share files between the two operating systems (so choice of file system type is very important in this set-up). The kind of partitioning structure I would like to use is Partition 1 - Ubuntu 12.04 (root) (20GB) Partition 2 - Ubuntu /home (20GB) Partition 3 : Free Space (560GB) Partition 4 : Windows XP (35GB) Partition 5 : SWAP (3GB) (Total Hardrive Capacity is ~640GB) My question is; what is the best way to go about setting up this kind this system? Should I install Windows XP first and setup the partitions, and then install Ubuntu which I believe will install the GRUB bootloader for OS booting choice or Do I install Ubuntu first, setting up the available partitions and then perform a WIndows install? Please let me know if there is anything in this setup that I have left out and should know about, including things related to setting particular partitions as logical or primary, and whether the boot partition and the filesystem partition should actually be two separate partitions.

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  • How do I prevent an external monitor from shutting off when closing my laptop lid?

    - by Thom
    I've seen this issue on previous versions of Ubuntu, but not on 12.04 and some of those are resolved bugs, so I'm asking again. I've set up power management so that, when plugged in, my laptop does nothing when the lid is closed. I do this so that I can use as a desktop with my external monitor with the screen closed and the laptop scurried away from my desktop. I tried turning off the laptop monitor to see if that made a difference, but it doesn't. The problem is that closing the lid still shuts off my external monitor. What can I do to prevent this?

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  • Cannot connect to Open WiFi hotspot created by Android

    - by Bibhas
    I'm trying to share my 3G data connection via WiFi hotspot. I have an open Hotspot running on my phone(Xperia Neo V - MT11i - Android 2.3.4). But I cannot connect to it from my Ubuntu system. Here is the syslog while I try to connect to it - NetworkManager[1077]: <info> Activation (wlan0) starting connection 'TheNeo' NetworkManager[1077]: <info> (wlan0): device state change: disconnected -> prepare (reason 'none') [30 40 0] NetworkManager[1077]: <info> Activation (wlan0) Stage 1 of 5 (Device Prepare) scheduled... NetworkManager[1077]: <info> Activation (wlan0) Stage 1 of 5 (Device Prepare) started... NetworkManager[1077]: <info> Activation (wlan0) Stage 2 of 5 (Device Configure) scheduled... NetworkManager[1077]: <info> Activation (wlan0) Stage 1 of 5 (Device Prepare) complete. NetworkManager[1077]: <info> Activation (wlan0) Stage 2 of 5 (Device Configure) starting... NetworkManager[1077]: <info> (wlan0): device state change: prepare -> config (reason 'none') [40 50 0] NetworkManager[1077]: <info> Activation (wlan0/wireless): connection 'TheNeo' requires no security. No secrets needed. NetworkManager[1077]: <info> Config: added 'ssid' value 'TheNeo' NetworkManager[1077]: <info> Config: added 'scan_ssid' value '1' NetworkManager[1077]: <info> Config: added 'key_mgmt' value 'NONE' NetworkManager[1077]: <info> Activation (wlan0) Stage 2 of 5 (Device Configure) complete. NetworkManager[1077]: <info> Config: set interface ap_scan to 1 NetworkManager[1077]: <info> (wlan0): supplicant interface state: inactive -> scanning wpa_supplicant[29352]: Trying to authenticate with 5c:b5:24:2f:d1:2f (SSID='TheNeo' freq=2462 MHz) NetworkManager[1077]: <info> (wlan0): supplicant interface state: scanning -> authenticating kernel: [17498.113553] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 1/3) kernel: [17498.310138] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 2/3) kernel: [17498.510069] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 3/3) kernel: [17498.710083] wlan0: direct probe to 5c:b5:24:2f:d1:2f timed out wpa_supplicant[29352]: Trying to authenticate with 5c:b5:24:2f:d1:2f (SSID='TheNeo' freq=2462 MHz) kernel: [17504.779927] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 1/3) kernel: [17504.976420] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 2/3) kernel: [17505.176379] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 3/3) kernel: [17505.376314] wlan0: direct probe to 5c:b5:24:2f:d1:2f timed out wpa_supplicant[29352]: Trying to authenticate with 5c:b5:24:2f:d1:2f (SSID='TheNeo' freq=2462 MHz) kernel: [17511.478385] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 1/3) kernel: [17511.674738] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 2/3) kernel: [17511.874655] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 3/3) kernel: [17512.074659] wlan0: direct probe to 5c:b5:24:2f:d1:2f timed out wpa_supplicant[29352]: Trying to authenticate with 5c:b5:24:2f:d1:2f (SSID='TheNeo' freq=2462 MHz) kernel: [17518.152643] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 1/3) kernel: [17518.349064] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 2/3) kernel: [17518.549051] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 3/3) kernel: [17518.748999] wlan0: direct probe to 5c:b5:24:2f:d1:2f timed out wpa_supplicant[29352]: Trying to authenticate with 5c:b5:24:2f:d1:2f (SSID='TheNeo' freq=2462 MHz) kernel: [17524.858896] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 1/3) kernel: [17525.055404] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 2/3) kernel: [17525.255387] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 3/3) kernel: [17525.455254] wlan0: direct probe to 5c:b5:24:2f:d1:2f timed out wpa_supplicant[29352]: Trying to authenticate with 5c:b5:24:2f:d1:2f (SSID='TheNeo' freq=2462 MHz) kernel: [17531.589176] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 1/3) kernel: [17531.785747] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 2/3) kernel: [17531.985724] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 3/3) kernel: [17532.185610] wlan0: direct probe to 5c:b5:24:2f:d1:2f timed out wpa_supplicant[29352]: Trying to authenticate with 5c:b5:24:2f:d1:2f (SSID='TheNeo' freq=2462 MHz) kernel: [17538.329257] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 1/3) kernel: [17538.528003] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 2/3) kernel: [17538.728024] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 3/3) kernel: [17538.927922] wlan0: direct probe to 5c:b5:24:2f:d1:2f timed out wpa_supplicant[29352]: Trying to authenticate with 5c:b5:24:2f:d1:2f (SSID='TheNeo' freq=2462 MHz) kernel: [17545.022036] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 1/3) kernel: [17545.218339] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 2/3) kernel: [17545.418319] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 3/3) kernel: [17545.618206] wlan0: direct probe to 5c:b5:24:2f:d1:2f timed out wpa_supplicant[29352]: Trying to authenticate with 5c:b5:24:2f:d1:2f (SSID='TheNeo' freq=2462 MHz) kernel: [17551.724177] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 1/3) kernel: [17551.920685] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 2/3) kernel: [17552.120597] wlan0: direct probe to 5c:b5:24:2f:d1:2f (try 3/3) kernel: [17552.320526] wlan0: direct probe to 5c:b5:24:2f:d1:2f timed out NetworkManager[1077]: <warn> Activation (wlan0/wireless): association took too long, failing activation. NetworkManager[1077]: <info> (wlan0): device state change: config -> failed (reason 'supplicant-timeout') [50 120 11] NetworkManager[1077]: <warn> Activation (wlan0) failed for access point (TheNeo) NetworkManager[1077]: <warn> Activation (wlan0) failed. NetworkManager[1077]: <info> (wlan0): device state change: failed -> disconnected (reason 'none') [120 30 0] NetworkManager[1077]: <info> (wlan0): deactivating device (reason 'none') [0] NetworkManager[1077]: <info> (wlan0): supplicant interface state: authenticating -> disconnected NetworkManager[1077]: <warn> Couldn't disconnect supplicant interface: This interface is not connected. Why is direct probe to 5c:b5:24:2f:d1:2f timed out? Any idea?

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  • Windows 7 - traceroute hop with high latency! [closed]

    - by Mac
    I've been experiencing this problem for quite a while, and it's quite frustrating. I'll do a traceroute, to www.l.google.com, for example. This is the result (please note: I will replace some parts of personal information with text - i.e. ISP.IP is in reality an actual IP address, and ISPNAME replaces the actual ISP name): Tracing route to www.l.google.com [173.194.34.212] over a maximum of 30 hops: 1 1 ms 1 ms <1 ms 192.168.1.1 2 9 ms 8 ms 10 ms ISP.EXCHANGE.NAME [ISP.IP.172.205] 3 161 ms 171 ms 177 ms host-ISP.IP.215.246.ISPNAME.net [ISP.IP.215.246] 4 12 ms 9 ms 10 ms host-ISP.IP.215.246.ISPNAME.net [ISP.IP.215.246] 5 10 ms 9 ms 17 ms host-ISP.IP.224.165.ISPNAME.net [ISP.IP.224.165] 6 10 ms 9 ms 10 ms 10.42.0.3 7 9 ms 9 ms 10 ms host-ISP.IP.202.129.ISPNAME.net [ISP.IP.202.129] 8 10 ms 9 ms 9 ms host-ISP.IP.209.33.ISPNAME.net [ISP.IP.209.33] 9 77 ms 129 ms 164 ms host-ISP.IP.198.162.ISPNAME.net [ISP.IP.198.162] 10 43 ms 42 ms 43 ms 72.14.212.13 11 42 ms 42 ms 42 ms 209.85.252.36 12 59 ms 59 ms 59 ms 209.85.241.210 13 60 ms 76 ms 68 ms 72.14.237.124 14 59 ms 59 ms 58 ms mad01s08-in-f20.1e100.net [173.194.34.212] Trace complete. Notice that there is a spike on the 3rd hop, but also notice that the 3rd and 4th hop are to the exact same destination. Furthermore, when I ping the offended hop separately, I get the low latency I would expect to that server: Pinging ISP.IP.215.246 with 32 bytes of data: Reply from ISP.IP.215.246: bytes=32 time=10ms TTL=253 Reply from ISP.IP.215.246: bytes=32 time=9ms TTL=253 Reply from ISP.IP.215.246: bytes=32 time=12ms TTL=253 Reply from ISP.IP.215.246: bytes=32 time=9ms TTL=253 Reply from ISP.IP.215.246: bytes=32 time=10ms TTL=253 Reply from ISP.IP.215.246: bytes=32 time=9ms TTL=253 Reply from ISP.IP.215.246: bytes=32 time=10ms TTL=253 Reply from ISP.IP.215.246: bytes=32 time=9ms TTL=253 Reply from ISP.IP.215.246: bytes=32 time=10ms TTL=253 Reply from ISP.IP.215.246: bytes=32 time=10ms TTL=253 Ping statistics for ISP.IP.215.246: Packets: Sent = 10, Received = 10, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 9ms, Maximum = 12ms, Average = 9ms I'm baffled as to why or how this is happening, and it seems to "fix itself" at random times. Here is an example of where it was working as expected: http://i.imgur.com/bysno.png Notice how many fewer hops were taken. Please note that all the posted results occurred within 10 minutes of testing. I've tried contacting my ISP, and they seem clueless; in their eyes, as long as "the download speed is not slow", then they're doing everything right. Any insight would be very much appreciated, and thanks in advanced!

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  • Problems with Developer [closed]

    - by Concerned Client
    I engaged a developer who is developing a website for me. I am not happy with him and would like that once the website is ready, I transfer the duties of further development, seo and web admin to another developer. What do I need to be aware of? and what information do i need in terms of passwords etc? The website has been developed in word press and I have access to the CMS but I am not technical so i am not sure if there are security levels for the more technical people. thanks

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  • Why won't Webmaster Tools let me set a preferred domain? (says to verify, but it should already be)

    - by Su'
    I've got a domain that I apparently forgot to set a preferred domain for, so I just tried to do it. Webmaster Tools instead popped up a little box: Part of the process of setting a preferred domain is to verify that you own http://www.example.com/. Please verify http://www.example.com/. I'm running into some problems following these instructions: As far as I can tell I already did verify sometime in the past. There's a TXT DNS record with the gibberish Google tells you to set for it that I couldn't have come up with myself. …and nothing is telling me this information is bad. So let's assume the site is somehow not actually verified. All the various methods' instructions start with "click the Manage Site button next to the site you want, and then click Verify this site." That button doesn't even exist on my screens. (It presumably goes away when you successfully verify?) Those instructions were all updated pretty recently, and the DNS one in particular just a couple weeks ago so it seems a bit unlikely they're inaccurate. I am not using Apps, and won't be, so can't try out the verification through there. Note that I also have another domain that I have not done any verification for which is showing the same behavior(no such button, being told to verify when it seems impossible etc.) so something appears to just be broken. I already have a no-www process in place server-side, so we can skip that. I'm just trying to get the box checked off in GWT. If I don't get any resolution, I'll eventually scrap the TXT record and see if the site gets un-verified(or whatever since it thinks it isn't), and see if I can just restart the process. It's not urgent so I'm just trying to figure out if I've gone blind to something or what. Did the button move?

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  • State machine interpreters

    - by saadtaame
    I wrote my own state machine tool in C and at this point I'm faced with two choices for specifying state machines. Crafting a little language and writing a interpreter. Writing a compiler for that language. I know the advantages/disadvantages of each. I'd like to know what choices game programmers have made for their games. If you've used a state machine in your game in any form, I'd be interested in knowing how you did it.

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  • Partial Shader Signatures HLSL D3D11 C++

    - by ThePhD
    I had been debugging a problem I was having in a single shader file with 2 functions in it. I'm using DirectX 11, vs_5_0 and ps_5_0. I have stripped it down to its basic components to understand what was going wrong with the shaders, because the different named components of the Pixel and Vertex shaders were swapping the data being input: void QuadVertex ( inout float4 position : SV_Position, inout float4 color : COLOR0, inout float2 tex : TEXCOORD0 ) { // ViewProject is a 4x4 matrix, // just included here to show the simple passthrough of the data position = mul(position, ViewProjection); } And a Pixel Shader: float4 QuadPixel ( float4 color : COLOR0, float2 tex : TEXCOORD0 ) : SV_Target0 { // Color is filled with position data and tex is // filled with color values from the Vertex Shader return color; } The ID3D11InputLayout and associated C++ code correctly compiles the shaders and sets them up with some simple primitive data: data[0].Position.x = 0.0f * 210; data[0].Position.y = 1.0f * 160; data[0].Position.z = 0.0f; data[1].Position.x = 0.0f * 210; data[1].Position.y = 0.0f * 160; data[1].Position.z = 0.0f; data[2].Position.x = 1.0f * 210; data[2].Position.y = 1.0f * 160; data[2].Position.z = 0.0f; data[0].Colour = Colors::Red; data[1].Colour = Colors::Red; data[2].Colour = Colors::Red; data[0].Texture = Vector2::Zero; data[1].Texture = Vector2::Zero; data[2].Texture = Vector2::Zero; When used with the shader, the float4 color always ended up with the position data, and the float2 tex always ended up with the color data. After a moment, I figured out that the shader's input and output signatures needed to be in the correct order and the correct format and be laid out in the exact order of the output from the Vertex Shader, regardless of the semantics: float4 QuadPixel ( float4 pos : SV_Position, float4 color : COLOR0, float2 tex : TEXCOORD0 ) : SV_Target0 { return color; } After finding this out, My question is: Why don't the semantics map the appropriate components when going from Vertex Shader to Pixel Shader? Is there any way that I can make it so certain semantics are always mapped to other semantics, or do I always have to follow the rigid Shader Signature (in this case, Position, Color, and Texture) ? As a side note for why I'm asking: I know that when using XNA, my shader signatures for functions could differ in position and even drop items from Vertex Shader to Pixel Shader function parameters, having only the COLOR0 and TEXCOORD0 components being used (and it would still match up correctly). However, I also know that XNA relied on DX9 (and maybe a little DX10) implementation, and that maybe this kind of flexibility no longer exists in DX11?

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