In agile environment, how is bug tracking and iteration tracking consolidated.

Posted by DXM on Programmers See other posts from Programmers or by DXM
Published on 2011-12-13T18:24:05Z Indexed on 2012/10/20 23:19 UTC
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This topic stemmed from my other question about management-imposed waterfall-like schedule. From the responses in the other thread, I gathered this much about what is generally advised:

  • Each story should be completed with no bugs. Story is not closed until all bugs have been addressed. No news there and I think we can all agree with this.
  • If at a later date QA (or worse yet a customer) finds a bug, the report goes into a bug tracking database and also becomes a story which should be prioritized just like all other work.

Does this sum up general handling of bugs in agile environment?

If yes, the part I'm curious about is how do teams handle tracking in two different systems? (unless most teams don't have different systems).

I've read a lot of advice (including Joel's blog) on software development in general and specifically on importance of a good bug tracking tool. At the same time when you read books on agile methodology, none of them seem to cover this topic because in "pure" agile, you finish iteration with no bugs. Feels like there's a hole there somewhere.

So how do real teams operate? To track iterations you'd use (whiteboard, Rally...), to track bugs you'd use something from another set of products (if you are lucky enough, you might even get stuck with HP Quality Center). Should there be 2 separate systems? If they are separate, do teams spend time creating import/sync functionality between them? What have you done in your company? Is bug tracking software even used? Or do you just go straight to creating a story?

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