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Articles indexed in July 2012

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  • What is the sudo password after I deleted the password for the user?

    - by Ubuntunewbie
    To have an easier access to the computer I deleted the user's password so it is blank. But now I'm still asked to type in a password for sudo actions such as installing programms, etc. I know that this belongs to Ubuntu's outrageous security policy (which is why I use Ubuntu in the first place..) but I don't have any password to enter any more!! The old user password is not accepted and anything else (like just hitting enter) doesn't work either. I already tried the recovery mode (root shell) way passwd USER< but it replied that it can't access the password or it has no authority. Thanks in advance for your help!

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  • Wine causes twin view to break

    - by deanvz
    I have endlessly been playing around with the Nvidia X Server settings and changing my xorg.conf file to try and work for me and on most days its fine. In each instance I get it working for a while and then this morning the most bizarre thing happens. The moment I open any type of Wine program (which never use to be a problem) my Twin View setup disappears and am left with mirrored displays. I try and change the settings in the Nvidia driver, but its not interested and the screens remain mirrored. I have a work around. Restart my pc... Below are the contents of my current xorg.conf file. # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 295.33 (buildd@zirconium) Fri Mar 30 13:43:34 UTC 2012 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "LG Electronics W1934" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce 9400 GT" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "1" Option "metamodes" "CRT-0: nvidia-auto-select +0+0, CRT-1: nvidia-auto-select +1440+0" SubSection "Display" Depth 24 EndSubSection EndSection

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  • Problem with Using chntpw in Ubuntu to reset Windows 7 Password

    - by sandesh yadav
    I tried resetting the password of windows 7 Using 'chntpw' command in Ubuntu . It showed success . But when I try to login from Windows it does not seem to be changed. I first used live USB of ubuntu 11.10 and did ''Try Ubuntu''. Then I did sudo apt-get install chntpw and then cd /media/Vista/Windows/System32/config sudo chntpw -u username sam . I did according to this link . http://www.psychocats.net/ubuntucat/resetwindowspasswordold/ and got success like this. Hives that have changed: Name 0 Write hive files? (y/n) [n] : y 0 – OK . But when I try to login to windows with blank password , I could not login. I also tried changing the password and showed success but I could not login with that password . Thank you . Any help is very much appreciated.

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  • Problem in multi booting Ubuntu 12.04 with existing Windows XP, 7 and 8 in 500GB HDD with 5 Partitions

    - by Dhruva
    Here's my case. I have 500GB HDD with 5 Partitions with XP, Windows7 and Windows8 RP in the first three. As per one of the instruction I've seen in this forum, I did shrink my 4th Partition to create a 30GB unallocated free space to install Ubuntu 12.04. But, when next I'm trying to boot the Ubuntu CD and choosing "Something Else", its only recognizing my 500GB HDD in whole as "/sda" and not reading the free 30GB space separately to install Ubuntu in it as suggested in the instruction mentioned in this forum. I've also tried to install in from within Windows7, by mounting the Ubuntu ISO file and using the .exe file and instruction thereupon (choosing free drive, user name, installation size, etc.), but that also failed after the PC restarted to continue the installation, showing as error for file extension, partition something error. One thing to be noted that the PC I'm trying to install Ubuntu in it is my Home PC and doesn't have any internet connection. Hence, no updates or otherwise online help. What shall I do?? Kindly suggest. Sorry if I made some grammatical mistakes as English is not my first language. Thanks in advance.

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  • Wireless mouse temporarily freezes (sleeps) on battery power

    - by R Pennese
    I have been getting a very annoying problem since recently in Ubuntu 12.04, probably due to another update that did more bad than good... When I resume from sleep on battery power my Lenovo Thinkpad T420, my wireless laser mouse (Logitech M705) freezes everytime I leave it for 2 seconds. It then starts moving again when I shake it for 5 seconds. The touchpad works normally. I'm guessing the mouse enters some sleep mode and I'd like to know where to change this "timeout" value.

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  • brother MFC-J435W wireless scanning issue

    - by ogreen32
    Thanks for taking the time to read this. I have a brother MFC-J435W and I was able to get the printer set up for wireless printing, but it is not allowing me to scan wirelessly. It gives me the message to "check connection". I'll tell you what I've done so far and maybe someone can help me out. I've installed the scanner driver and scan tool I installed Xsane (to see if it would allow the scanner to communicate with the computer and that didn't help). I've tried restarting the computer. After those things I am now at a loss as to where to go from here. Any help would be great. Thanks. I've also searched for this question in the Brother FAQ as well as on here and I haven't found an answer. Thanks again.

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  • the size of apt-get update lists is too big

    - by dumb906
    I ran a clean install to Ubuntu 12.04 and so far everything has been working well. I especially commend the Ubuntu team for this release. I only noticed that the size of repository update is now about ~13MB. Normally, it is about this size for the first time you run apt-get update after a clean install and then ~ 23kb - 1300kb for subsequent updates. The output from apt-get update is the same I get for previous versions of Ubuntu (its pretty normal). Its a bit too long but look at an example output I got from running apt-get update. Ign http://archive.canonical.com precise InRelease Ign http://dl.google.com stable InRelease Ign http://dl.google.com stable InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Hit http://download.virtualbox.org precise InRelease Ign http://security.ubuntu.com precise-security InRelease Ign http://linux.dropbox.com precise InRelease Ign http://extras.ubuntu.com precise InRelease Ign http://download.skype.com stable InRelease Hit http://archive.canonical.com precise Release.gpg Get:1 http://dl.google.com stable Release.gpg [198 B] Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net oneiric InRelease Ign http://ppa.launchpad.net precise InRelease Get:2 http://security.ubuntu.com precise-security Release.gpg [198 B] Get:3 http://extras.ubuntu.com precise Release.gpg [72 B] Hit http://download.virtualbox.org precise/contrib i386 Packages Ign http://download.skype.com stable Release.gpg Hit http://linux.dropbox.com precise Release.gpg Ign http://us.archive.ubuntu.com precise InRelease Ign http://us.archive.ubuntu.com precise-updates InRelease Ign http://us.archive.ubuntu.com precise-backports InRelease Hit http://archive.canonical.com precise Release Get:4 http://dl.google.com stable Release.gpg [198 B] Ign http://ppa.launchpad.net oneiric InRelease Ign http://ppa.launchpad.net oneiric InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Get:5 http://security.ubuntu.com precise-security Release [49.6 kB] Hit http://extras.ubuntu.com precise Release Ign http://download.skype.com stable Release Ign http://download.virtualbox.org precise/contrib TranslationIndex Get:6 http://us.archive.ubuntu.com precise Release.gpg [198 B] Hit http://archive.canonical.com precise/partner i386 Packages Hit http://linux.dropbox.com precise Release Get:7 http://ppa.launchpad.net precise Release.gpg [316 B] Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Hit http://extras.ubuntu.com precise/main Sources Get:8 http://ppa.launchpad.net precise Release.gpg [316 B] Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Get:9 http://us.archive.ubuntu.com precise-updates Release.gpg [198 B] Ign http://archive.canonical.com precise/partner TranslationIndex Ign http://download.skype.com stable/non-free i386 Packages/DiffIndex Get:10 http://dl.google.com stable Release [1,347 B] Hit http://linux.dropbox.com precise/main i386 Packages Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net oneiric Release.gpg Hit http://extras.ubuntu.com precise/main i386 Packages Ign http://extras.ubuntu.com precise/main TranslationIndex Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net oneiric Release.gpg Hit http://ppa.launchpad.net oneiric Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Get:11 http://us.archive.ubuntu.com precise-backports Release.gpg [198 B] Ign http://download.skype.com stable/non-free TranslationIndex Get:12 http://dl.google.com stable Release [1,347 B] Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Ign http://linux.dropbox.com precise/main TranslationIndex Hit http://ppa.launchpad.net precise Release Ign http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Get:13 http://ppa.launchpad.net precise Release [11.9 kB] Get:14 http://us.archive.ubuntu.com precise Release [49.6 kB] Hit http://download.skype.com stable/non-free i386 Packages Get:15 http://dl.google.com stable/main i386 Packages [1,268 B] Ign http://dl.google.com stable/main TranslationIndex Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net oneiric Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net oneiric Release Get:16 http://security.ubuntu.com precise-security/main Sources [7,089 B] Hit http://ppa.launchpad.net oneiric Release Get:17 http://dl.google.com stable/main i386 Packages [769 B] Ign http://dl.google.com stable/main TranslationIndex Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Get:18 http://security.ubuntu.com precise-security/restricted Sources [14 B] Get:19 http://security.ubuntu.com precise-security/universe Sources [3,653 B] Get:20 http://security.ubuntu.com precise-security/multiverse Sources [696 B] Get:21 http://security.ubuntu.com precise-security/main i386 Packages [32.9 kB] Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Get:22 http://us.archive.ubuntu.com precise-updates Release [49.6 kB] Ign http://ppa.launchpad.net precise/main Sources/DiffIndex Ign http://ppa.launchpad.net precise/main i386 Packages/DiffIndex Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Get:23 http://security.ubuntu.com precise-security/restricted i386 Packages [14 B] Get:24 http://security.ubuntu.com precise-security/universe i386 Packages [8,594 B] Get:25 http://security.ubuntu.com precise-security/multiverse i386 Packages [1,393 B] Hit http://security.ubuntu.com precise-security/main TranslationIndex Hit http://security.ubuntu.com precise-security/multiverse TranslationIndex Hit http://security.ubuntu.com precise-security/restricted TranslationIndex Hit http://security.ubuntu.com precise-security/universe TranslationIndex Ign http://ppa.launchpad.net precise/main TranslationIndex Get:26 http://us.archive.ubuntu.com precise-backports Release [49.6 kB] Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Get:27 http://ppa.launchpad.net precise/main i386 Packages [1,276 B] Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Get:28 http://us.archive.ubuntu.com precise/main Sources [934 kB] Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main i386 Packages Hit http://security.ubuntu.com precise-security/main Translation-en Hit http://security.ubuntu.com precise-security/multiverse Translation-en Hit http://security.ubuntu.com precise-security/restricted Translation-en Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net oneiric/main Sources Hit http://ppa.launchpad.net oneiric/main i386 Packages Ign http://ppa.launchpad.net oneiric/main TranslationIndex Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net oneiric/main Sources Hit http://security.ubuntu.com precise-security/universe Translation-en Ign http://archive.canonical.com precise/partner Translation-en_US Hit http://ppa.launchpad.net oneiric/main i386 Packages Ign http://ppa.launchpad.net oneiric/main TranslationIndex Hit http://ppa.launchpad.net oneiric/main Sources Hit http://ppa.launchpad.net oneiric/main i386 Packages Ign http://ppa.launchpad.net oneiric/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Ign http://extras.ubuntu.com precise/main Translation-en_US Ign http://download.virtualbox.org precise/contrib Translation-en_US Ign http://archive.canonical.com precise/partner Translation-en Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Ign http://extras.ubuntu.com precise/main Translation-en Ign http://download.virtualbox.org precise/contrib Translation-en Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Ign http://linux.dropbox.com precise/main Translation-en_US Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://download.skype.com stable/non-free Translation-en_US Ign http://linux.dropbox.com precise/main Translation-en Ign http://download.skype.com stable/non-free Translation-en Ign http://dl.google.com stable/main Translation-en_US Ign http://dl.google.com stable/main Translation-en Ign http://dl.google.com stable/main Translation-en_US Get:29 http://us.archive.ubuntu.com precise/restricted Sources [5,470 B] Get:30 http://us.archive.ubuntu.com precise/universe Sources [5,019 kB] Ign http://dl.google.com stable/main Translation-en Get:31 http://us.archive.ubuntu.com precise/multiverse Sources [155 kB] Get:32 http://us.archive.ubuntu.com precise/main i386 Packages [1,274 kB] Get:33 http://us.archive.ubuntu.com precise/restricted i386 Packages [8,431 B] Get:34 http://us.archive.ubuntu.com precise/universe i386 Packages [4,796 kB] Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net oneiric/main Translation-en_US Ign http://ppa.launchpad.net oneiric/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net oneiric/main Translation-en_US Ign http://ppa.launchpad.net oneiric/main Translation-en Ign http://ppa.launchpad.net oneiric/main Translation-en_US Ign http://ppa.launchpad.net oneiric/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Get:35 http://us.archive.ubuntu.com precise/multiverse i386 Packages [121 kB] Hit http://us.archive.ubuntu.com precise/main TranslationIndex Hit http://us.archive.ubuntu.com precise/multiverse TranslationIndex Hit http://us.archive.ubuntu.com precise/restricted TranslationIndex Hit http://us.archive.ubuntu.com precise/universe TranslationIndex Get:36 http://us.archive.ubuntu.com precise-updates/main Sources [31.2 kB] Get:37 http://us.archive.ubuntu.com precise-updates/restricted Sources [765 B] Get:38 http://us.archive.ubuntu.com precise-updates/universe Sources [10.1 kB] Get:39 http://us.archive.ubuntu.com precise-updates/multiverse Sources [696 B] Get:40 http://us.archive.ubuntu.com precise-updates/main i386 Packages [96.5 kB] Get:41 http://us.archive.ubuntu.com precise-updates/restricted i386 Packages [770 B] Get:42 http://us.archive.ubuntu.com precise-updates/universe i386 Packages [27.7 kB] Get:43 http://us.archive.ubuntu.com precise-updates/multiverse i386 Packages [1,393 B] Hit http://us.archive.ubuntu.com precise-updates/main TranslationIndex Hit http://us.archive.ubuntu.com precise-updates/multiverse TranslationIndex Hit http://us.archive.ubuntu.com precise-updates/restricted TranslationIndex Hit http://us.archive.ubuntu.com precise-updates/universe TranslationIndex Get:44 http://us.archive.ubuntu.com precise-backports/main Sources [700 B] Get:45 http://us.archive.ubuntu.com precise-backports/restricted Sources [14 B] Get:46 http://us.archive.ubuntu.com precise-backports/universe Sources [1,680 B] Get:47 http://us.archive.ubuntu.com precise-backports/multiverse Sources [14 B] Get:48 http://us.archive.ubuntu.com precise-backports/main i386 Packages [559 B] Get:49 http://us.archive.ubuntu.com precise-backports/restricted i386 Packages [14 B] Get:50 http://us.archive.ubuntu.com precise-backports/universe i386 Packages [1,391 B] Get:51 http://us.archive.ubuntu.com precise-backports/multiverse i386 Packages [14 B] Hit http://us.archive.ubuntu.com precise-backports/main TranslationIndex Hit http://us.archive.ubuntu.com precise-backports/multiverse TranslationIndex Hit http://us.archive.ubuntu.com precise-backports/restricted TranslationIndex Hit http://us.archive.ubuntu.com precise-backports/universe TranslationIndex Hit http://us.archive.ubuntu.com precise/main Translation-en Hit http://us.archive.ubuntu.com precise/multiverse Translation-en Hit http://us.archive.ubuntu.com precise/restricted Translation-en Hit http://us.archive.ubuntu.com precise/universe Translation-en Hit http://us.archive.ubuntu.com precise-updates/main Translation-en Hit http://us.archive.ubuntu.com precise-updates/multiverse Translation-en Hit http://us.archive.ubuntu.com precise-updates/restricted Translation-en Hit http://us.archive.ubuntu.com precise-updates/universe Translation-en Hit http://us.archive.ubuntu.com precise-backports/main Translation-en Hit http://us.archive.ubuntu.com precise-backports/multiverse Translation-en Hit http://us.archive.ubuntu.com precise-backports/restricted Translation-en Hit http://us.archive.ubuntu.com precise-backports/universe Translation-en Fetched 12.8 MB in 1min 33s (137 kB/s) Is this a new feature in 12.04? Or, if it is unintended, is there a way I can fix this? Thanks.

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  • Ubuntu 12.04 x64 - Very slow response and sluggishness

    - by Murphy1138
    Recently updated to 12.04 x64 on my AMD HEX core 4GB system, over the last few days I feel that the overall system is sluggish/laggy , for instance hitting the dash button, the dash opens but the recent activity of files/videos etc is incredibly slow to populate, like wise in Nautilus and browsing my media, the file names are showing up but it takes an age to populate the "thumb" of the video, If I go into Gnome-shell the shell response is a little faster but again clicking on applications there is still a noticeable pause. I have the latest Nvidia Drivers loaded and I have very fast SATA drives, if I reboot into windows 7 the system is so much quicker in its response, I only use windows for games and Ubuntu is my main OS. 10.04/10.10/11.04 was Super quick and this was when the system still had a Duel Core Chip and a worse Nvidia card, 11.10 was pretty snappy, but 12.04 just feels bloated on each system I have installed it on. My hardware is more than up to the task so has anyone got any commands i can run to help diagnose the issue? Anyone else got the same problems? Thanks Murph

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  • Why is the dash so unresponsive, and is there a way to fix this?

    - by Jon
    I just upgraded to 12.04. When I press the super key to open the dash, there's a lag of 1-3 seconds before it displays, with no other programs running. (This is similar, but not identical, to the issue described in Dash application search unresponsive at startup about 11.10.) At login time, this lag is up to 10 seconds, and sometimes the dash doesn't respond at all to the super key. In contrast, the launcher Kupfer immediately responds to its hotkey, in milliseconds, and responds to my typing an application name also in fractions of a second. Is there a way to load the dash in memory or a RAM disk of some sort to make it more responsive?

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  • Why can't non-admin users install software?

    - by fiftyeight
    This is probably something I don't understand since I am used to Windows and am only starting out with Ubuntu. I know that software in linux comes in packages what I don't understand is why can't non-admin users install software. I mean, every application is run by a specific user, and that user will only be able to run that applciation with his privilages, so if he has no admin privileges, the application also won't be able to access unauthorized directories etc. I want most of the time to work on my PC with a non-admin user since it seems more safe to me, most of the time I have no need for admin privileges. and even though I know viruses in linux are uncommon I still think the best practice is to work on the computer in a state that you yourself can't make any changes to important files, that way viruses also can't harm any important files, but I need to install software for programming and web-design etc. and first of all I don't want to switch users all the time. But also it sounds safer to me that everything being done on the PC will be done through the non-admin user. I'll be glad to know what misunderstanding I have here, cause something here doesn't sound right.

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  • How to clean launch a GUI app via the Terminal (so it doesn't wait for termination)?

    - by Peter.O
    Some GUI apps launch cleanly via the Terminal command line. Some don't, and they cause the Terminal to wait for the app to terminate. ...and even then, some don't "release" the command line. The mysterious ampersand "&" suffix, seems to cause the terminal to put the process into the background... (but I'm not sure what happens there). Is there a way to launch an app via the Terminal, so that there is no "hang on" effect? ... just like launching something via F2. I'd like to have the command line available again, immediately (without something still in the background and writing out system message in the terminal).

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  • Naming your website longname.com vs shortcatchy.net vs shortcatchy.info

    - by jskye
    I'm designing a website that will basically be a social network for sharing information. I have the domain $$$$d.net and the same domain $$$$d.info where $$$$ is a word (that runs into the d) pertaining to the purpose of the site . The .com of this domain was already taken, but they've got nothing showing. They only have a not reached google error showing ie. dont seem to be trying to sell it either. I also have the long name of the site $$$$------&&&&&&&&&.com where the words $$$$ and &&&&&&&&& would contribute relevant seo to the site. In fact the word $$$$------ would also if a one letter spelling mistake is recognised at all by google, which i doubt but am unsure about. But as a brandname the $$$$------ word still works relevantly. Which do you think is a better choice to use? The short catchy name with the .info for relevance to information The .net which is more familiar than .info but slightly less relevant maybe. (But i think net as in network still works cos as i said it will be a social networking site). The long, .com domain which has more SEO plus a pun albeit on a spelling mistake. I know its kind of a subjective question and also hard to answer without knowing the name (which I've obfuscated because I'm only in initial design stage) but nevertheless im interested in what some of you guys think.

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  • How do I forward/redirect a website from a folder in a subdomain to another server?

    - by dozza
    I have a client with a site at: subdomain.theirdomain.com/folder It's a 50Gb gallery site that i've now cloned and have locally in MAMP. Once i've made some changes to it I need to host it at alternative physical server/hosting (I intend using a dedicated server I have access to with a technical domain name currently). However, the client would ideally like to keep the existing URL as it has been used extensively in marketing. I've done HTTP redirects and forwards and 301 redirects in the past, but I'm not sure how or even if I can do what the client wants. How can I achieve this, possibly using .htaccess and DNS entries? Caveats: I can't have the site at a 3rd party domain and the client isn't able/allowed to register any additional domains:

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  • Is there a way of using HTTPS with Amazon's CloudFront CDN and CNAMEs?

    - by Metalshark
    We use Amazon's CloudFront CDN with custom CNAMEs hanging under the main domain (static1.example.com). Although we can break this uniform appearance and use the original whatever123wigglyw00.cloudfront.net URLs to utilise HTTPS, is there another way? Do Amazon or any other similar provider offer HTTPS CDN hosting? Is TLS and its selective encryption available for use somewhere (SNI: Server Name Indication)? Foot note: assuming that the answer is no, but just in the hope someone knows. EDIT: Now using Google App Engine https://developers.google.com/appengine/docs/ssl for CDN hosting with SSL support.

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  • Shader inputs in a general purpouse engine

    - by dreta
    I'm not familiar with SDKs like Unity or UDK that much, so i can't check this off hand. Do general purpouse engines allow users to create custom uniform variables? The way i see it, and the way i have implemented it in an engine i'm writing to learn 3D, is that there is a "set" of uniforms provided by the engine and if you want to write a custom shader then you utilize uniforms you need to create a wanted effect. Now, the thing is, first of all i'm not an artist, second of all, i didn't have a chance to create complex scenes yet. So my question is, is it common practice to define variables that the engine provides and only allow the user to work with what they're given? Allowing users to add custom programs and use them where they want is not hard, but i have issues imagining how you'd go about doing the same for uniforms.

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  • importing animations in Blender, weird rotations/locations

    - by user975135
    This is for the Blender 2.6 API. There are two problems: 1. When I import a single animation frame from my animation file to Blender, all bones look fine. But when I import multiple (all of the frames), just the first one looks right, seems like newer frames are affected by older ones, so you get slightly off positions/rotations. This is true when both assigning PoseBone.matrix and PoseBone.matrix_basis. bone_index = 0 # for each frame: for frame_index in range(frame_count): # for each pose bone: add a key for bone_name in bone_names: # "bone_names" - a list of bone names I got earlier pose.bones[bone_name].matrix = animation_matrices[frame_index][bone_index] # "animation_matrices" - a nested list of matrices generated from reading a file # create the 'keys' for the Action from the poses pose.bones[bone_name].keyframe_insert('location', frame = frame_index+1) pose.bones[bone_name].keyframe_insert('rotation_euler', frame = frame_index+1) pose.bones[bone_name].keyframe_insert('scale', frame = frame_index+1) bone_index += 1 bone_index = 0 Again, it seems like previous frames are affecting latter ones, because if I import a single frame from the middle of the animation, it looks fine. 2. I can't assign armature-space animation matrices read from a file to a skeleton with hierarchy (parenting). In Blender 2.4 you could just assign them to PoseBone.poseMatrix and bones would deform perfectly whether the bones had a hierarchy or none at all. In Blender 2.6, there's PoseBone.matrix_basis and PoseBone.matrix. While matrix_basis is relative to parent bone, matrix isn't, the API says it's in object space. So it should have worked, but doesn't. So I guess we need to calculate a local space matrix from our armature-space animation matrices from the files. So I tried multiplying it ( PoseBone.matrix ) with PoseBone.parent.matrix.inverted() in both possible orders with no luck, still weird deformations.

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  • DirectX 10 Instancing Problem (objects cannot be seen)

    - by Riffraff
    Right now I'm trying to implement an area that is filled with vegetation. I have tried mesh version and right now I'm trying to implement instancing version but I cannot manage to make it work. I can't see any object. I search for any problem of buffers with FAILED() and D3D10_CREATE_DEVICE_DEBUG but they didn't help me either. Right now I don't even know which part of my code to share to explain my problem.

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  • How much localizations is too much for a game?

    - by Krom Stern
    We are making an RTS game and we intend to add localizations to all languages our players use. So far we have 16 locales and about 3-4 are being planned. Now some crazy ideas pop up from our community, players ask for "funny text" localizations. We have been already offered a pack that makes it for 1 of our languages. Now I was thinking where should we draw a line between official localizations which we include into the game and unofficial mods that players will have to install on their own? Obviously overcrowding locale selection menu with all sorts of funny locales (LOL-cat, redneck, welsh, medieval, simplified, etc.) for all the languages seems way too much. But is it really? What are the hidden pros and cons of having too much locales and how much is too much?

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  • Boolean checks with a single quadtree, or multiple quadtrees?

    - by Djentleman
    I'm currently developing a 2D sidescrolling shooter game for PC (think metroidvania but with a lot more happening at once). Using XNA. I'm utilising quadtrees for my spatial partitioning system. All objects will be encompassed by standard bounding geometry (box or sphere) with possible pixel-perfect collision detection implemented after geometry collision (depends on how optimised I can get it). These are my collision scenarios, with < representing object overlap (multiplayer co-op is the reason for the player<player scenario): Collision scenarios (true = collision occurs): Player <> Player = false Enemy <> Enemy = false Player <> Enemy = true PlayerBullet <> Enemy = true PlayerBullet <> Player = false PlayerBullet <> EnemyBullet = true PlayerBullet <> PlayerBullet = false EnemyBullet <> Player = true EnemyBullet <> Enemy = false EnemyBullet <> EnemyBullet = false Player <> Environment = true Enemy <> Environment = true PlayerBullet <> Environment = true EnemyBullet <> Environment = true Going off this information and the fact that were will likely be several hundred objects rendering on-screen at any given time, my question is as follows: Which method is likely to be the most efficient/optimised and why: Using a single quadtree with boolean checks for collision between the different types of objects. Using three quadtrees at once (player, enemy, environment), only testing the player and enemy trees against each other while testing both the player and enemy trees against the environment tree.

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  • Question about Target parameter of Matrix.CreateLookAt

    - by manning18
    I have a newbie question that's causing me a little bit of confusion when experimenting with cameras and reading other peoples implementations - does this parameter represent a point or a vector? In some examples I've seen people treat it like a specific point they are looking at (eg a position in the world), other times I see people caching the orientation of the camera in a rotation matrix and simply using the Matrix.Forward property as the "target", and other times it's a vector that's the result of targetPos - camPos and also I saw a camPos + orientation.Forward I was also just playing around with hard-coded target positions with same direction eg 1 to 10000 with no discernible difference in what I saw in the scene. Is the "Target" parameter actually a position or a direction (irrespective of magnitude)? Are there any subtle differences in behaviors, common mistakes or gotchas that are associated with what values you provide, or HOW you provide this paramter? Are all the methods I mentioned above equivalent? (sorry, I've only recently started and my math is still catching up)

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  • Split vector vs matrix notation for transformation

    - by seahorse
    Some rendering engines like Ogre prefer to use a individual vector based notation for transformations like the following Split vector notation: Net Transformation is represented by Scale vector = sx, sy, sz Transformation vector = tx, ty, tz Rotation Quaternion Vector = w,x,y,z Matrix notation: There are other engines which simply use a net combined transformation matrix. What are the advantages of the first notation over the second? Also for animation interpolation does it work in the first notation that we interpolate across the individual components and use the interpolated parts to get the net transformation? Is this another advantage?

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  • 3D terrain map with Hexagon Grids

    - by Rob
    I'm working on a hobby project (I'm a web/backend developer by day) and I want to create a 3D Tile (terrain) engine. I'm using XNA, but I can use MonoGame, OpenGL, or straight DirectX, so the answer does not have to be XNA specific. I'm more looking for some high level advice on how to approach this problem. I know about creating height maps and such, there are thousands of references out there on the net for that, this is a bit more specific. I'm more concerned with is the approach to get a 3D hexagon tile grid out of my terrain (since the terrain, and all 3d objects, are basically triangles). The first approach I thought about is to basically draw the triangles on the screen in the following order (blue numbers) to give me the triangles for terrain (black triangles) and then make hexes out of the triangles (red hex). This approach seems complicated to me since i'm basically having to draw 4 different types of triangles. The next approach I thought of was to use the existing triangles like I did for a square grid and get my hexes from 6 triangles as follows This seems like the easier approach to me since there are only 2 types of triangles (i would have to play with the heights and widths to get a "perfect" hexagon, but the idea is the same. So I'm looking for: 1) Any suggestions on which approach I should take, and why. 2) How would I translate mouse position to a hexagon grid position (especially when moving the camera around), for example in the second image if the mouse pointer were the green circle, how would I determine to highlight that hexagon and then translating that into grid coordinates (assuming it is 0,0)? 3) Any references, articles, books, etc - to get me going in the right direction. Note: I've done hex grid's and mouse-grid coordinate conversion before in 2d. looking for some pointers on how to do the same in 3d. The result I would like to achieve is something similar to this video.

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  • Compute divergence of vector field using python

    - by nyvltak
    Is there a function that could be used for calculation of the divergence of the vectorial field? (in matlab http://www.mathworks.ch/help/techdoc/ref/divergence.html) I would expect it exists in numpy/scipy but I can not find it using google :(. # I need to calculate div[A * grad(F)], where F = np.array([[1,2,3,4],[5,6,7,8]]) (2D numpy ndarray) A = np.array([[1,2,3,4],[1,2,3,4]]) (2D numpy ndarray) so grad(F) is a set of 2D ndarrays # I know, I can calculate divergence like this: http://en.wikipedia.org/wiki/Divergence#Application_in_Cartesian_coordinates but do not want to reinvent the wheel. (and also I expent there is some optimized function)

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  • How to add class to openframeworks project in VS2012

    - by Mr Bell
    I am normally a C# guy but trying to get into c++. I made myself a new openframeworks project by copying and pasting one of the example projects and then renaming everything to my project name. (If there is an easier way, I would love to hear it) This project has the .cpp and .h files in a sub folder called "src" which are in turn organized into virtual folders (filters???) in visual studio. How can I add a class to this project from within visual studio? If I right click on the src filter in the solution explorer and hit add class. It creates the class files at the root of the project not in the src folder. I mean it does this both in the solution explorer and where it physically places the files. This is a problem because I can't include my class files in the rest of my app, presumably because they aren't in the same folder What is the proper way to add a class file?

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  • Soap Negotiation Exception with BasicHttpBinding

    - by kyliod
    I have a wcf client/server application that I'm trying to get deployed at a client location. I believe it's a cross-domain issue, as we've deployed it successfully on the same computer. I'm currently using basichttpbinding and a custombinding that just uses Soap1.2: if (!useBasic) { CustomBinding binding = new CustomBinding(); TextMessageEncodingBindingElement encoding = new TextMessageEncodingBindingElement(MessageVersion.Soap12, System.Text.Encoding.UTF8); HttpTransportBindingElement transport = new HttpTransportBindingElement(); transport.MaxReceivedMessageSize = BindingConstants.MaxStringContentLength; binding.Elements.Add(encoding); binding.Elements.Add(transport); return binding; } else { BasicHttpBinding binding = new BasicHttpBinding(); binding.MaxReceivedMessageSize = BindingConstants.MaxStringContentLength; return binding; } However the client tells me that they get an error "SOAP security negotiation with 'XXXXXXXXXXXX' for target 'XXXXXXXXXXX' failed. See inner exception for details." Now I haven't gotten the inner exceptions yet, but everything I research online tells me that BasicHttpBinding should fix this, however they tell me they are using BasicHttpBinding. Is this error possible with BasicHttpBinding like how I have mine set up above? Also, when I check my BasicHttpBinding.Security.Message.ClientCredentialType, it says UserName. Does this even matter if my Security.Mode is "None"? Thanks.

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