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Articles indexed Tuesday March 15 2011

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  • Best wiki engine to use?

    - by Ross
    Hi, I'm looking to set up a wiki as a simple CMS for a resource page. Mostly just pdfs and word documents will be hosted, but the two main features I'm looking for is the ability to restrict pages based upon user privileges and for blog-style comments between the users. From what I've researched, mediawiki can easily do the first part with restricting users, but I haven't had much luck finding any plugins for comments. I'm trying to avoid the discussion style pages from wikipedia, and have more of a comments just under the article. So far I'm leaning towards trying Tiki out, any other recommendations?

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  • wrong SEO result for staging website

    - by OCD
    Hi, We have a domain with URL, lets say: http://www.xxxxstaging.com/abc.php?id=10 which is having a pretty good ranking for some keywords in google. However, this is our staging website and due to some historical reason, it was exposed to public. Now we have a production domain (the one we want to be publicly available), say: http://www.xxxxproduction.com/abc.php?id=10 which have exactly the same html output as xxxxstaging.com our question is, for the exactly same keyword search, it never appear in any page of google. Is it possible for us to "switch" the ranking in google, either tell the robot that they are indeed the same website, or tell google to change it for us? Thank you.

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  • How do I interpret direct traffic that lands on random pages?

    - by mfg
    Looking at yesterday, according to Google Analytics, I got six direct visitors to my site (their source/medium is direct/(none)). Only one ended up at the actual domain. The other five ended up at miscellaneous foo.com/xyz.html. I did not send out links to people by email, and I'm not sure how likely it is the people would have copy/pasted the URLs. How do the visitors end up there? Is there a way to better capture where they might be coming from?

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  • Website Design; SEO Dilemma

    - by lemonpole
    Okay so I designed a website for a restaurant and the design is aimed mostly to entice the viewer by using images of the restaurant's platters and foods. Not to say that text is totally non-existent but the design makes it hard to have enough keywords. Most keywords are found in the ALT attribute of image tags and a couple of headers. The reason as to why I am in this dilemma? I'm still new to web development and at the time I made the design, I didn't really know much about SEO. So I come here in search of help because I have an idea... Would it be good practice to have hidden SPAN blocks that would help me fill with keywords? For example a hidden SPAN would have text in bold to help with SEO. Of course, I will play it safe and not exploit this technique if it works. I have searched that this may be considered spamming by search engines and some companies are taking measures to prevent this. Thanks in advance!

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  • Redirects in .htaccess to avoid crawl errors

    - by user71698
    I am getting a lot of errors in Webmaster Tools and basically there's a lot of links ending like this: mydomainname.com/links.php How can I redirect these links, to shave off this part at the end? For instance, there is a link in Google: http://www.onlineglobalbiz.com/article-marketing/www.onlineglobalbiz.com/links.php This should be: http://www.onlineglobalbiz.com/article-marketing/ Using .htaccess, how can I redirect from the incorrect links?

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  • Best memory allocation strategy for iOS ?

    - by Mr.Gando
    Hey guys, I'm debating myself about memory allocation on iOS. I write most of my code in C++ and I really like using ObjectPools, FreeLists, etc. In order to pre-allocate a lot of the stuff that I'll be constantly "alloc/dealloc" during the course of my game, ( like particles, game entities, etc ). Still on iOS, it's not like we are developing for a console like PSP, where I can know for fact that I'll get a fixed amount of memory. iOS , will issue "memory warnings" when the system needs memory. Does anyone have some suggestions about this ? Is it too serious since the new iPod touch/iPhone 4 are carrying more RAM ? or it's still a big concern ? Thanks!

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  • Can I force MySQL to output results before query is completed?

    - by Gordon Royle
    I have a large MySQL table (about 750 million rows) and I just want to extract a couple of columns. SELECT id, delid FROM tbl_name; No joins or selection criteria or anything. There is an index on both fields (separately). In principle, it could just start reading the table and spitting out the values immediately, but in practice the whole system just chews up memory and basically grinds to a halt. It seems like the entire query is being executed and the output stored somewhere before ANY output is produced... I've searched on unbuffering, turning off caches etc, but just cannot find the answer. (mysqldump is almost what I want except it dumps the whole table - but at least it just starts producing output immediately)

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  • Hold i ajax call in every minute calling section

    - by gowri
    i am calling ajax every second in page.. Here the server page returns randomly generated number,using this number(converted into seconds) i am triggering another function in ajax success .it works My problem suppose random number = 5 means trigger() function called after 5 seconds using setTimeout,but rember ajax call is triggering every 1 second so trigger function also called many time. i want to make ajax call wait untill trigger function execution.Which means i wanna pause that ajax call untill 5 seconds after that resume How can i do this ? My coding //this ajax is called every minute $.ajax({ type: "POST", url: 'serverpage', data: ({pid:1}), success: function(msg) { var array = msg.split('/'); if(array[0]==1){ setTimeout(function() { trigger(msg); },array[1]+'000'); } } }); //and my trigger function function trigger(value) { alert("i am triggered !"); } server response maybe 1/2 or 1/5 or 1/ 10 or 1/1 here 1/3(this is converted into seconds)

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  • calling a service from an activity

    - by newbie
    Hi,I have been stuck on this issue for quite some time now.Have read the documentation and many tutorials and they just confuse me more.I hope someone will provide me a straightforward answer.It's really important.Thank you.. Ok ..so i want an activity to get some input from the user as and then send that string to a service.Then i want my service to run in a way so that i can use other applications while this one keeps running in the background.Also i don't want the service to keep running every second.What i want is for the service to get updated location of my current position every 10 minutes so i was thinkin if there could be a way to make my service to go to sleep n wake up evry 10 mins n check for updates.I don't want to show the update on the UI so i dont think i need to use an AIDL approach and also dont need to bind to the service.I js simply want to start the service as soon as the user enters the string and keep the service runing every 10 mins.I think it is really simple but m very confused.Please help.

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  • Why does code need to be reloaded in Rails 3?

    - by Venkat D.
    I am a former PHP developer learning Rails and Sinatra. In PHP, every page request loaded all of the required files. If I changed some code and refreshed the page, I could be sure that the code was fresh. In Rails 3, Controller code is fresh on every request. However, if I modify any code in the /lib folder, I need to restart the server so the changes take effect. Why does this happen? Is it something to do with the way Ruby is designed? Is Rails doing some optimizations to avoid reloading code on every request? Thanks!

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  • Creating temporary tables in MySQL Stored Procedure

    - by burntblark
    The following procedure gives me an error when I invoke it using the CALL statement: CREATE DEFINER=`user`@`localhost` PROCEDURE `emp_performance`(id VARCHAR(10)) BEGIN DROP TABLE IF EXISTS performance; CREATE TABLE performance AS SELECT time_in, time_out, day FROM attendance WHERE employee_id = id; END The error says "Unknown table 'performance' ". This is my first time actually using stored procedures and I got my sources from Google. I just cant figure out what I am doing wrong.

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  • How to open a file quickly in visual studio .net

    - by binW
    In visual studio, we can open a file in a #Include statement by right clicking the filename in include statement and then clicking "Open Document". But sometimes, when I want to open a file, I don't remember where it was in the project or where has it been included. What I do is that I open any file, add a #include statement for that file, then right-click-Open Document to open the file and then remove the #include statement that I added just to open this file. Can someone plz tell me a more straight forward way of quickly opening a file without searching for it? I am using Visual Studio 2008

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  • The simplest concurrency pattern

    - by Ilya Kogan
    Please, would you help me in reminding me of one of the simplest parallel programming techniques. How do I do the following in C#: Initial state: semaphore counter = 0 Thread 1: // Block until semaphore is signalled semaphore.Wait(); // wait until semaphore counter is 1 Thread 2: // Allow thread 1 to run: semaphore.Signal(); // increments from 0 to 1 It's not a mutex because there is no critical section, or rather you can say there is an infinite critical section. So what is it?

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  • MVC design pattern - who loads view initially

    - by enableDeepak
    This query is about MVC design pattern in general and not ASP.net MVC framework I understand in MVC (desktop application): 1. User clicks something in view 2. this is passed on to controller to manage 3. controller makes some changes in Model 4. Model calls method on view which has the logic to refresh UI Questions around these: Q1) Can controller also modify View or Model only updates View? Q2) When screen loads for the first time, there is no Model change. Then, who fetches data from model and populates view? View directly calls Model and populates itself OR controller gets data and passes to view method OR some dummy event is raised at Model which updates View?

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  • Facebook dialog appears but always says "An error has occurred"

    - by Conor James
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> ... <head> ... <script src="http://connect.facebook.net/en_US/all.js#xfbml=1"></script> </head> <body> <div id="fb-root"></div> <fb:like id="fb-like" href="http://www.example.com" layout="button_count" show_faces="false" width="100"></fb:like> ... myscript.js: FB.ui( { method: 'stream.publish', message: 'getting educated about Facebook Connect', attachment: { name: 'Connect', caption: 'The Facebook Connect JavaScript SDK', description: ( 'A small JavaScript library that allows you to harness ' + 'the power of Facebook, bringing the user\'s identity, ' + 'social graph and distribution power to your site.' ), href: 'http://github.com/facebook/connect-js' }, action_links: [ { text: 'Code', href: 'http://github.com/facebook/connect-js' } ], user_message_prompt: 'Share your thoughts about Connect' }, function(response) { if (response && response.post_id) { alert('Post was published.'); } else { alert('Post was not published.'); } } ); I have Facebook like button on my page which works fine. But when I call the FB.ui method above from my JavaScript source, the Facebook dialog pops up but displays this error message: **An error occurred. Please try again later.** This has happened repeatedly for two days since I started trying to implement it. Not a very helpful error message. Any idea what might cause it or how to narrow down the problem?

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  • Httaccess Rewriting URL issue: how to distinguish Listing and detail page

    - by Asad kamran
    I am developing an commerce site, Where users can post items in any categories( categories can be 2 to 4 levels) I want to generate URL for listing and details pages: Listing page will show list of items in inner category Detail Page will show all information for item in inner category (Inner category means Last Category in hierarchic i.e. in classified/autos4x4s/mitsubishi/lancer/ inner mean "lancer" Here are the Links i want to generate 1) www.example.com/classified/autos4x4s/mitsubishi/lancer/ (for Listing) 2) www.example.com/classified/autos4x4s/mitsubishi/lancer/2011/3/12/lanc er-2002-in-good-condition-14/ (for detail) I want to redirect to ads.php if just 4 categories exist in url and to detail.php if 6 items are passed(4 category name + 2 date and title) I write these rules: listing ads RewriteRule ^(.)/(.)/(.)/(.)/?$ ads.php?c1=$1&c2=$2&c3=$3&c4=$4 [NC,L] Detail pages RewriteRule ^(.)/(.)/(.)/(.)/(.)/(.)/?$ detail.php?c1=$1&c2=$2&c3=$3&c4=$4&dt=$5&at=$6 [NC,L] But all the sites page redirect to ads.php (Listing page) even home page. I changes the rules as follow: (Even though i donot want to Use Listing and Detail in start of url Why as i see on some site as i want:: dubai.dubizzle.com/classified/autos4x4s/mitsubishi/lancer/2011/3/12/l ancer-2002-in-good-condition-14/) Listing pages RewriteRule ^Listing/(.)/(.)/(.)/(.)/?$ ads.php?c1=$1&c2=$2&c3=$3&c4=$4 [NC,L] Detail pages RewriteRule ^Detail/(.)/(.)/(.)/(.)/(.)/(.)/?$ detail.php?c1=$1&c2=$2&c3=$3&c4=$4&dt=$5&at=$6 [NC,L] Now all other pages are fine, but when i pass www.example.com/classified/autos4x4s/mitsubishi/lancer/2011/3/12/lanc er-2002-in-good-condition-14/ it always goes to Listing page (ads.php) not to detail page. Any help would be appreciated.

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  • HLSL - Combining textures

    - by b34r
    Hi All, I'm trying to combine two textures in HLSL - specifically, I want to take the alpha values from a base image, and the color data from an overlay image. My pixel shader for this looks like this: float4 PixelShaderFunction(VertexOut input) : COLOR0 { float4 baseColor = tex2D( BaseSampler, input.baseCoords.xy ).rgba; float4 overlayColor = tex2D( OverlaySampler, input.overlayCoords.xy ).rgba; float4 color; color.r = overlayColor.r; color.g = overlayColor.g; color.b = overlayColor.b; color.a = baseColor.a; return color.rgba; } and my blend state looks like this: BlendState bs = new BlendState(); bs.AlphaSourceBlend = Blend.SourceAlpha; bs.AlphaDestinationBlend = Blend.DestinationAlpha; bs.ColorSourceBlend = Blend.SourceColor; bs.ColorDestinationBlend = Blend.DestinationColor; What this leaves me with is a washed out version of what should be the overlay color. I've tried numerous permutations of the BlendState settings, and played with the pixel shader math quite a bit, but to no avail. Can anyone point me in the right direction? Thanks in advance =)

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  • Writing a plist

    - by iOS-Newbie
    I am trying to test out writing a dictionary to a plist. The following code does not report any errors, but I cannot find any trace of the file that I supposed wrote. Here is the code snippet: NSDictionary *myDictionary = [NSDictionary dictionaryWithObjectsAndKeys: @"First letter of the alphabet", @"A", @"Second letter of the alphabet", @"B", @"Third letter of the alphabet", @"C", nil ]; I can see the dictionary contents displayed properly with either method calls: NSLog(@"Here is my partial dictionary %@", myDictionary); for (NSString *key in myDictionary) NSLog(@"here it is again %@ %@", key, [myDictionary objectForKey:key]); The following code displays the "succeeded" message when the program is run repeatedly if ([myDictionary writeToFile: @"myDictionary" atomically:YES ] == NO) NSLog(@"write to file failed"); else NSLog(@"write to file succeeded"); even when changing the atomically: argument to NO to not write a temporary file. However, when I search my current directory, or even my entire Mac, I cannot find any file called "myDictionary.plist" or any file with the string "myDictionary". Isn't the path variable "@myDictionary" supposed to represent the file at the current directory, i.e. where the class executable resides?

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  • Rewriting jQuery to plain old javascript - are the performance gains worth it?

    - by Swader
    Since jQuery is an incredibly easy and banal library, I've developed a rather complex project fairly quickly with it. The entire interface is jQuery based, and memory is cleaned regularly to maintain optimum performance. Everything works very well in Firefox, and exceptionally so in Chrome (other browsers are of no concern for me as this is not a commercial or publicly available product). What I'm wondering now is - since pure plain old javascript is really not a complicated language to master, would it be performance enhancing to rewrite the whole thing in plain old JS, and if so, how much of a boost would you expect to get from it? If the answers prove positive enough, I'll go ahead and do it, run a benchmark and report back with the precise findings. Cheers Edit: Thanks guys, valuable insight. The purpose was not to "re-invent the wheel" - it was just for experience and personal improvement. Just because something exists, doesn't mean you shouldn't explore it into greater detail, know how it works or try to recreate it. This is the same reason I seldom use frameworks, I would much rather use my own code and iron it out and gain massive experience doing it, than start off by using someone else's code, regardless of how ironed out it is. Anyway, won't be doing it, thanks for saving me the effort :)

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  • error C2297: '<<' : illegal, right operand has type 'double'

    - by Gopal Sharma
    string mesag=""; mesag="aDoubleArray value at 0------->"<<aDoubleArray[0]<<" aDoubleArray value at 1 is "<<aDoubleArray[1]; addLog(AMR_LT_WARN, mesag);// this part not working addLog(AMR_LT_WARN, "this works well"); i dont know anythng about c++ just want to print aDoubleArray values to log file but it throws error C2297: '<<' : illegal, right operand has type 'double'

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  • Full and Partial Matching of Sets

    - by jeffrey
    I have several sets of the same type [Y, M, D] and am trying to write a function to search these sets and return an array of the available sets that fit my parameters. ReturnedSets = return_matches(Y,M,D); I want the three parameters of the function return_matches to be optional. Which means any combination of values can be used to return the sets. For example, one could write - return_matches(13,null,2); - and the function would look for all sets that contain [13, anyValue, 2]; I'm writing this in PHP, to allow users to manage dated files on my website, but I'd like to be able to use this function again for other uses. Thanks! edit: (This, or variations of this, is all I can come up with so far... There is something extra that I don't understand, because this function ends up / would not work to return sets that contain y and d, but leaving m arbitrary. if(y == s[0]){ if(m == s[1]){ if(d == s[2]){ print "day match"; } } else {print "month match";} } else {print "year match";} } else {print "no match";}

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  • Asynchrony in C# 5: Dataflow Async Logger Sample

    - by javarg
    Check out this (very simple) code examples for TPL Dataflow. Suppose you are developing an Async Logger to register application events to different sinks or log writers. The logger architecture would be as follow: Note how blocks can be composed to achieved desired behavior. The BufferBlock<T> is the pool of log entries to be process whereas linked ActionBlock<TInput> represent the log writers or sinks. The previous composition would allows only one ActionBlock to consume entries at a time. Implementation code would be something similar to (add reference to System.Threading.Tasks.Dataflow.dll in %User Documents%\Microsoft Visual Studio Async CTP\Documentation): TPL Dataflow Logger var bufferBlock = new BufferBlock<Tuple<LogLevel, string>>(); ActionBlock<Tuple<LogLevel, string>> infoLogger =     new ActionBlock<Tuple<LogLevel, string>>(         e => Console.WriteLine("Info: {0}", e.Item2)); ActionBlock<Tuple<LogLevel, string>> errorLogger =     new ActionBlock<Tuple<LogLevel, string>>(         e => Console.WriteLine("Error: {0}", e.Item2)); bufferBlock.LinkTo(infoLogger, e => (e.Item1 & LogLevel.Info) != LogLevel.None); bufferBlock.LinkTo(errorLogger, e => (e.Item1 & LogLevel.Error) != LogLevel.None); bufferBlock.Post(new Tuple<LogLevel, string>(LogLevel.Info, "info message")); bufferBlock.Post(new Tuple<LogLevel, string>(LogLevel.Error, "error message")); Note the filter applied to each link (in this case, the Logging Level selects the writer used). We can specify message filters using Predicate functions on each link. Now, the previous sample is useless for a Logger since Logging Level is not exclusive (thus, several writers could be used to process a single message). Let´s use a Broadcast<T> buffer instead of a BufferBlock<T>. Broadcast Logger var bufferBlock = new BroadcastBlock<Tuple<LogLevel, string>>(     e => new Tuple<LogLevel, string>(e.Item1, e.Item2)); ActionBlock<Tuple<LogLevel, string>> infoLogger =     new ActionBlock<Tuple<LogLevel, string>>(         e => Console.WriteLine("Info: {0}", e.Item2)); ActionBlock<Tuple<LogLevel, string>> errorLogger =     new ActionBlock<Tuple<LogLevel, string>>(         e => Console.WriteLine("Error: {0}", e.Item2)); ActionBlock<Tuple<LogLevel, string>> allLogger =     new ActionBlock<Tuple<LogLevel, string>>(     e => Console.WriteLine("All: {0}", e.Item2)); bufferBlock.LinkTo(infoLogger, e => (e.Item1 & LogLevel.Info) != LogLevel.None); bufferBlock.LinkTo(errorLogger, e => (e.Item1 & LogLevel.Error) != LogLevel.None); bufferBlock.LinkTo(allLogger, e => (e.Item1 & LogLevel.All) != LogLevel.None); bufferBlock.Post(new Tuple<LogLevel, string>(LogLevel.Info, "info message")); bufferBlock.Post(new Tuple<LogLevel, string>(LogLevel.Error, "error message")); As this block copies the message to all its outputs, we need to define the copy function in the block constructor. In this case we create a new Tuple, but you can always use the Identity function if passing the same reference to every output. Try both scenarios and compare the results.

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  • Extracting the Date from a DateTime in Entity Framework 4 and LINQ

    - by Ken Cox [MVP]
    In my current ASP.NET 4 project, I’m displaying dates in a GridDateTimeColumn of Telerik’s ASP.NET Radgrid control. I don’t care about the time stuff, so my DataFormatString shows only the date bits: <telerik:GridDateTimeColumn FilterControlWidth="100px"   DataField="DateCreated" HeaderText="Created"    SortExpression="DateCreated" ReadOnly="True"    UniqueName="DateCreated" PickerType="DatePicker"    DataFormatString="{0:dd MMM yy}"> My problem was that I couldn’t get the built-in column filtering (it uses Telerik’s DatePicker control) to behave.  The DatePicker assumes that the time is 00:00:00 but the data would have times like 09:22:21. So, when you select a date and apply the EqualTo filter, you get no results. You would get results if all the time portions were 00:00:00. In essence, I wanted my Entity Framework query to give the DatePicker what it wanted… a Date without the Time portion. Fortunately, EF4 provides the TruncateTime  function. After you include Imports System.Data.Objects.EntityFunctions You’ll find that your EF queries will accept the TruncateTime function. Here’s my routine: Protected Sub RadGrid1_NeedDataSource _     (ByVal source As Object, _      ByVal e As Telerik.Web.UI.GridNeedDataSourceEventArgs) _     Handles RadGrid1.NeedDataSource     Dim ent As New OfficeBookDBEntities1     Dim TopBOMs = From t In ent.TopBom, i In ent.Items _                   Where t.BusActivityID = busActivityID _       And i.BusActivityID And t.ItemID = i.RecordID _       Order By t.DateUpdated Descending _       Select New With {.TopBomID = t.TopBomID, .ItemID = t.ItemID, _                        .PartNumber = i.PartNumber, _                        .Description = i.Description, .Notes = t.Notes, _                        .DateCreated = TruncateTime(t.DateCreated), _                        .DateUpdated = TruncateTime(t.DateUpdated)}     RadGrid1.DataSource = TopBOMs End Sub Now when I select March 14, 2011 on the DatePicker, the filter doesn’t stumble on time values that don’t make sense. Full Disclosure: Telerik gives me (and other developer MVPs) free copies of their suite.

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  • MVP Summit 2011 summary and thoughts: The &ldquo;I hope I don&rsquo;t cross a line and lose my MVP status&rdquo; post

    - by George Clingerman
    I've been wanting to write this post summarizing my thoughts about the MVP summit but have been dragging my feet since it's a very difficult one to write. However seeing Andy (http://forums.create.msdn.com/forums/t/77625.aspx) and Catalin (http://www.catalinzima.com/2011/03/mvp-summit-2011/) and Chris (http://geekswithblogs.net/cwilliams/archive/2011/03/07/144229.aspx) post about it has encouraged me to finally take the plunge. I'm going to have to write carefully though because I'm going to be dancing around a ton of NDA mine fields as well as having to walk the tight-rope of not sending the wrong message or having people read too much into what I'm saying. I want to note that most of what I'm about to say is just based on my observations, they're not thoughts that Microsoft has asked me to pass along and they're not things I heard Microsoft say. It's just me sharing what I think after going to the MVP summit. Let's start off with a short imaginary question and answer session.     Has the App Hub forums and XBLIG management been rather poor by Microsoft? Yes.     Do I think we're going to see changes to that overnight? No.     Will it continue to look bad from the outside? Somewhat. Confusing right? Well that's kind of how things are right now. Lots of confusion. XNA is doing AWESOME. Like, really, really awesome. As a result of that awesomeness, XNA is on three major platforms: Xbox 360, WP7 and PC. This means that internally Microsoft is really excited and invested in the technology. That's fantastic for XNA and really should show you the future the framework has. It's here to stay. So why are Xbox LIVE Indie Game developers feeling so much pain? The ironic thing is that pain is being caused by the success of XNA. When XNA was just a small thing, there was more freedom and more focus. It was just us and them. We were an only child. Now our family has grown and everyone has and wants some time with XNA. This gets XNA pulled in all directions and as it moves onto new platforms, it plays catch up trying to get those platforms up to speed to where Xbox LIVE Indie Games has grown. Forums, documentation, educational content. They all need to be there because Xbox LIVE Indie Games has all of that and more. Along with the catch up in features/documentation/awesomeness there's the catch up that the people on the team have to play. New platforms and new areas of development mean new players and those new guys don't have the history of being around from the beginning. This leads to a lack of understanding at times just how important some things are because they seem so small and insignificant (Rich Text defaulting for new forum profiles would be one things that jumps to mind). If you're not aware that the forums have become more than just a basic Q&A, if you're not aware that they're a central hub to a very active community, then you don't understand why that small change should be prioritized over something else. New people have to get caught up and figure out how to make a framework and central forum site work for everyone it's now serving. So yeah, a lot of our pain this last year has been simply that XNA is doing well and XBLIG is doing well so the focus was shifted to catch other things up. It hurts when a parent seems to not have any time for you and they're spending some much time with your new baby brother. Growing pains. All families and in our case our product family experience it to some degree. I think as WP7 matures we'll see the team figuring out how to give everyone the right amount of attention. While we're talking about some of our growing pains, it is also important to note (although not really an excuse) that the Xbox LIVE Arcade developers complain about many of the same things that we do. If you paid attention to talks and information coming out of GDC 2011, most of the the XBLA guys were saying things that sounded eerily similar to what the XBLIG developers are saying (Scott Nichols from GayGamer.net noticed http://twitter.com/#!/NaviFairyGG/status/43540379206811650). Does this mean we should just accept the status quo since we're being treated exactly the same? No way. However it DOES show that the way we're being treated is no indication of the stability and future of the platform, it's just Microsoft dropping the communication ball on two playing fields. We're not alone and we're not even being treated worse. Not great, but also in a weird way a very good sign. Now on to a few tidbits I think I CAN share from the summit (I'm really crossing my fingers I'm not stepping over some NDA line I shouldn't be). First, I discovered that the XBLIG user base is bigger than I personally had originally estimated. I won't give the exact numbers (although we did beg Microsoft to release some of these numbers so maybe someday?) but it was much larger than my original guestimates and I was pleasantly surprised. Maybe some of you guys had the right number when you were guessing, but I know that mine was much too low. And even MORE importantly the number of users/shoppers is growing at a steady pace as well. Our market is growing! That was fantastic news and really something that I had to share. On to the community manager discussion. It was mentioned. I was mentioned. I blushed. Nothing more to report there than the blush in my cheeks was a light crimson color. If I ever see a job description posted for that position I have a resume waiting in the wings. I can't deny that I think that would be my dream job... ...so after I finished blushing, the MVPs did make it very, very clear that the communication has to improve. Community manager or not the single biggest pain point with the Xbox LIVE Indie Game community has been a lack of communication. I have seen dramatic improvement in the team responding to MVPs and I'm even seeing more communication from them on the forums so I'm hoping that's a long term change. I really think they understood the issue, the problem remains how to open that communication channel in a way that was sustainable. I think they'll get it figured out and hopefully that's sooner rather than later. During the summit, you may have seen me tweeting about how I was "that guy" (http://twitter.com/#!/clingermangw/status/42740432471470081). You also may have noticed that Andy and Catalin both mentioned me in their summit write ups. I may have come on a bit strong while I was there...went a little out of character for myself. I've been agitated for a while with the way things have been and I've been listening to you guys and hearing you guys be agitated. I'm also watching some really awesome indie game developers looking elsewhere and leaving the platform. Some of them we might not have been able to keep even with changes, but others are only leaving because of perceptions and lack of communication from Microsoft. And that pisses me off. And I let Microsoft know that I was pissed off. You made your list and I took that list and verbalized it. I verbalized the hell out of it. [It was actually mentioned that I'm a lot nicer on the forums and in email than I am in person...I felt bad about that, but I couldn't stay silent]. Hopefully it did something guys, I really did try hard to get the message across. Along with my agitation, I also brought some pride. I mentioned several things in person to the team that I was particularly proud of. From people in the community that are doing an awesome job, to the re-launch of XboxIndies that was going on that week and even gamers like Steven Hurdle (http://writingsofmassdeduction.com/) who have purchased one XBLIG every day for over 100 days now. The community is freaking rocking it and I made sure to highlight that. So in conclusion, I'd just like to say hang in there (you know, like that picture of the cat). If you've been worried about investing in Xbox LIVE Indie Games because you think it's on shaky ground. It's not. Dream Build Play being about the Xbox 360 should have helped a little to point that out. The team is really scrambling around trying to figure things out and make improvements all around. There’s quite a few new gals and guys and it's going to take them time to catch up and there are a lot of constantly shifting priorities. We all have one toy, one team and we're fighting for time with it. It's also time for the community to continue spreading our wings and going out on our own more often. The Indie Game Winter Uprising was a fantastic example of that. We took things into our own hands and it got noticed and Microsoft got behind it. They do every time we stand up and do something (look at how many Microsoft employees tweeted, wrote about the re-launch of XboxIndies.com or the support I've gotten from them for my weekly XNA Notes). XNA is here to stay, it's time for us to stop being scared of that and figure out how to make our own games the successes they should be. There's definitely a list of things that need to be fixed, things that should be improved and I think we should definitely keep vocal about that with Microsoft. Keep it short, focused and prioritized. There's also a lot of things we can do ourselves while we're waiting on them to fix and change things. Lots of ways we can compensate for particular weaknesses in the channel. The kind of stuff that we can step up and do ourselves. Do it on our own, you know, the way Indies always do. And I'm really looking forward to watching us do just that.

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  • Silverlight Cream for March 14, 2011 -- #1060

    - by Dave Campbell
    In this Issue: Lazar Nikolov, Rudi Grobler, WindowsPhoneGeek, Jesse Liberty, Pete Brown, Jessica Foster, Chris Rouw, Andy Beaulieu, and Colin Eberhardt. Above the Fold: Silverlight: "A Silverlight Resizable TextBlock (and other resizable things)" Colin Eberhardt WP7: "Retrofitting the Trial API" Jessica Foster Shoutouts: Rudi Grobler has a post up that's not Silverlight, but it's cool stuff you may be interested in: WPF Themes now available on NuGet From SilverlightCream.com: Simulating rain in Silverlight Lazar Nikolov has a cool tutorial up at SilverlightShow... Simulating rain. Nice demo near to top, and source code plus a very nice tutorial on the entire process. Making the ApplicationBar bindable Rudi Grobler has a couple new posts up... first this one on making the WP7 AppBar bindable... he's created 2 simple wrappers that make it possible to bind to a method... with source as usual! All about Splash Screens in WP7 – Creating animated Splash Screen WindowsPhoneGeek's latest is about splash screens in WP7, but he goes one better with animated splash screens. Lots of good information including closing points in more of a FAQ-style listing. Testing Network Availability Jesse Liberty's latest is on testing for network availability in your WP7 app. This should be required reading for anyone building a WP7 app, since you never know when the network is going to be there or not. Lighting up on Windows 7 with Native Extensions for Microsoft Silverlight Pete Brown's latest post is about the Native Extensions for Microsoft Silverlight or NESL library. Pete describes what NESL is, a link to the library, installing it, and tons more information. If you wanna know or try NESL... this looks like the place to start. Retrofitting the Trial API Jessica Foster paused on the way to shipping her WP7 app to add in the trial API code. Check out what she went through to complete that task, as she explains the steps and directions she took. Good description, links, and code. WP7 Insights #2: Creating a Splash Screen in WP7 In the 2nd post in his series on WP7 development, Chris Rouw is discussing a WP7 splash screen. He gives some good external links for references then gets right into discussing his code. Air Hockey for Windows Phone 7 Andy Beaulieu shares a tutorial he wrote for the Expression Toolbox site, using the Physics Helper Library and Farseer Physics Engine -- an Air Hockey game for WP7. A Silverlight Resizable TextBlock (and other resizable things) I think Michael Washington had the best comment about Colin Eberhardt's latest outing: "Another WOW example" ... drop this in the pretty darn cool category: an attached behavior that uses a Thumb control within a popup to adorn any UI element to allow the user to resize it! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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