Monthly Archives

Articles indexed in October 2012

Page 442/474 | < Previous Page | 438 439 440 441 442 443 444 445 446 447 448 449  | Next Page >

  • How do I add unmet dependencies for unity-lens-music autogen.sh?

    - by nickform
    I would like to build unity-lens-music on my newly-upgraded Ubuntu 12.10 machine. I followed these instructions from the unity website to get the code. The README was empty but I guessed that ./autogen.sh would be a sensible place to start. Unfortunately it exits with the following error: checking for LENS_DAEMON... no configure: error: Package requirements (glib-2.0 >= 2.27 gobject-2.0 >= 2.27 gio-2.0 >= 2.27 gio-unix-2.0 >= 2.27 dee-1.0 >= 1.0.7 sqlite3 >= 3.7.7 gee-1.0 json-glib-1.0 unity >= 6.90.0 unity-extras >= 6.90.0 tdb >= 1.2.6) were not met: No package 'dee-1.0' found No package 'sqlite3' found No package 'gee-1.0' found No package 'json-glib-1.0' found No package 'unity' found No package 'unity-extras' found No package 'tdb' found When I attempt to satisfy the dependencies that aren't found using apt-get install I either find that there is no exact match (e.g. 'dee-1.0' which matches several packages), I already have the latest version (e.g. sqlite3, unity) or there is no match at all (e.g. unity-extras and tdb). There is a later suggestion to modify PKG_CONFIG_PATH if I have installed software in a non-standard location but, to my knowledge, I have not. How should I proceed?

    Read the article

  • Ubuntu 12.10 webapps don't open correctly when using Chromium

    - by Alex
    I have just installed Ubuntu 12.10 completely fresh, the old version of Ubuntu was discarded or overwritten (or whatever you call it). I want to use the Ubuntu webapps with Chromium but I've had several problems. }The first problem is that Chromium won't ask me if I want to install a webapp if I go to a supported site (and I don't already have the webapp installed). The second problem is that when I install the webapp by visiting the site in Firefox, and then I try to open it in Chromium, Ubuntu will open a completely new Chromium icon and window in the Launcher, and the icon will be labeled "Untitled"; also there is no search bar in the new window, only the tab at the top. I've tried using several webapps with Firefox set as the default browser and they work as expected: once the webapp icon is clicked a Firefox window is opened on the Firefox launcher icon, and the window has 'new tab' button and search bar.

    Read the article

  • When will the Unity Greeter begin to look like the propositions from the Design Team?

    - by Marcappuccino
    The Canonical Design Team gave a rather beautiful login screen mockup for the unity greeter. These designs, in my opinion far exceed the current UI that we have for Quantal (which I think is worse, apart from remote login), and I was led to beleive that these were the official guidelines for the greeter. Are there plans to implement these designs into the Unity Greeter? The proposal is here: https://docs.google.com/a/canonical.com/document/d/1ypvxcSmwNKKMZawit-0r6uLnbTxoA-XoyB0ZNCKNMSg/edit?pli=1 The mockups are here: https://docs.google.com/a/canonical.com/file/d/0BzP7juF4TDpQS3JCWmtHTmR6OVk/edit?pli=1

    Read the article

  • The menu in the titlebar disappears in 12.10

    - by kinsago
    When running various programs (as I write this, with Chrome & Evolution) I move my mouse to the title bar to access the menu. The menu only seems to appear if I target the buttons to the left. When I move the mouse off the buttons (but still on the title bar) to select a menu then most times the menu disappears. It would seem this only happens on of my displays (of which I have 2) and it is the display that has the unity menu on it. Any ideas?

    Read the article

  • root access on my own server

    - by Dimitris Sapikas
    i have an Ubuntu Server (from virtual server proviler) and i am connecting on it ussing SSH. Ussing PuTTY i have to type sudo su and my password first in order to get full access. But when i am connecting using WinSCP , i dont have permission on my own files. Do you know how i could deal with this ? If i would been using nautilus , i could call sudo nautilus but in this case it does not seem like it could work like that Thank you.

    Read the article

  • Cant install AMD Catalyst Radeon 12.10 drivers on Ubuntu 12.10 [closed]

    - by Rey Mestidio
    Possible Duplicate: What is the correct way to install ATI Catalyst Video Drivers? I am trying to install the latest AMD Catalyst Radeon 12.10 drivers on Ubuntu 12.10. When I get to the ready to install screen I get an error message. This is the message from the install log file. I'm not sure what to do. Thanks very much for your help in advance! **Supported adapter detected. Check if system has the tools required for installation. fglrx installation requires that the system have kernel headers. /lib/modules/3.5.0-17-generic/build/include/linux/version.h cannot be found on this system. One or more tools required for installation cannot be found on the system. Install the required tools before installing the fglrx driver. Optionally, run the installer with --force option to install without the tools. Forcing install will disable AMD hardware acceleration and may make your system unstable. Not recommended.**

    Read the article

  • No wubildr, No spaceleft, Boot Error and A previous installation was detected in D:\ubuntu. Please uninstall that before continuing

    - by tdc2bdc
    At first I was downloading Ubuntu 12.10 using Windows Installer, but I cancelled it after just 2-3 minutes and dowloaded 32-Bit ISO (ubuntu-12.10-desktop-i386). Then I created bootable USB Stick (new HP 210 v210 w) using Pendrivelinux (Universal-USB-Installer-1.9.1.4). I Formatted D Drive. (Both by Windows & EaseUS) I've set boot priority correctly. But after getting message "Boot Error", I ran wubi.exe directly from USB drive. Now the message is "A previous installation was detected in D:\ubuntu. Please uninstall that before continuing." I formatted D: again and performed disk check, surface test using EaseUS. It shows no error or bad sectors. Formatted & checked my pendrive too. Directly ran .iso. But same error keeps coming. I found way around above problems, by copying extracted .iso on D:\ and installing Ubuntu using wubi.exe and though on boot it was shown with Windows 7, selecting it caused following error Try hd(0,0): NTFS5 : No wubildr Try hd(0,1): NTFS5 : So, I uninstalled it and Reeinstalled it Now installation fails at around 7mins saying " An error occurred. No space left on device. For more info please see log file " My D: is a 9 GB partition. (99% Free) Ubuntu Site 12.10 says it needs around 4.5 GB. Now Trying it by extendin D: to 10 GB... Got No wubildr. Please help. tdc2bdc

    Read the article

  • Ubuntu 12.10 and nVidia drivers don't like each other?

    - by mingos
    I decided to upgrade both my computers from Precise to Quantal. What a mistake that was. My laptop has a nVidia GT 330M card, while the desktop has an nVidia 9600 GT. In both cases everything goes great as long as I use the Nouveau driver (ugh!). Can't really play games (Amnesia... and hoping for Steam Beta participation...), even though it's OK for work. Now, ever since 9.04 or so, I just installed nvidia-current and all just worked. Since 12.10, after installing nVidia drivers, Unity won't start at all (hangs with only the wallpaper displayed, no cursor or widgets), Gnome Shell is permanently in fallback mode. Now, I have tried on both computers, with multiple clean installs on Ubuntu (two separate downloads, just in case), one from Ubuntu Gnome Remix. And additionally, Fedora 17, which seems to suffer from the same issue. Tried all nVidia driver suggestions available in Software Sources, and even compiled the drivers myself. I tried several versions of the driver to exclude an issue with the newest one. In my frustration, I have switched to Windows (which, ironically, "just works" with my hardware), but still hold a twin OS configuration on the desktop and would like to use Ubuntu again. So, can anyone point me to where the issue might lie?

    Read the article

  • I upgraded ubuntu to 12.10, and the internet does not work on vbox

    - by user100607
    Last week, I upgraded my operating system to Ubuntu 12.10 from 12.04, and the internet stopped working on two virtual machines (launched with virtualbox), Windows XP and OSX Snow Leopard. OSX also stopped working completely at first, but I fixed that by switching to the 64 bit option in the vbox settings. I switching to bridged networking from NAT restored the internet to Windows, but not to OSX. Does anybody know what I could be doing wrong?

    Read the article

  • Licence Error for Matlab 2012a on Ubuntu 12.04 (64-bit)

    - by MalTec
    I have installed Matlab 2012a on ubuntu 12.04, while providing the licence I find the following error: Could not complete Activation because the License File could not be written to disk. You might not have write permission on the License File or the folder. /usr/local/MATLAB/R2012a/licenses/license_Malhar-PC_161052_R2012a.lic See your System Administrator for assistance. The specific error message text is: /usr/local/MATLAB/R2012a/licenses/license_Malhar-PC_161052_R2012a.lic (No such file or directory).

    Read the article

  • Why did Ubuntu suddenly get so slow?

    - by user101383
    12.10 has been slowing down mysteriously. Normally, in past versions, I can log in, open Firefox, and it will pop up within seconds. 12.10 is like that upon install too, though once I install my old apps, it gets very slow by Ubuntu standards. After login the hard drive will just make noise for a while before the OS will do anything. Hardware: enter description: Desktop Computer product: XPS 8300 () vendor: Dell Inc. serial: B6G2WR1 width: 64 bits capabilities: smbios-2.6 dmi-2.6 vsyscall32 configuration: boot=normal chassis=desktop uuid=44454C4C-3600-1047-8032-C2C04F575231 core description: Motherboard product: 0Y2MRG vendor: Dell Inc. physical id: 0 version: A00 serial: ..CN7360419G04VQ. slot: To Be Filled By O.E.M. *cpu description: CPU product: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz vendor: Intel Corp. physical id: 4 bus info: cpu@0 version: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz serial: To Be Filled By O.E.M. slot: CPU 1 size: 1600MHz capacity: 1600MHz width: 64 bits clock: 100MHz capabilities: x86-64 fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx smx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt tsc_deadline_timer aes xsave avx lahf_lm ida arat epb xsaveopt pln pts dtherm tpr_shadow vnmi flexpriority ept vpid cpufreq configuration: cores=4 enabledcores=1 threads=2 *-cache:0 description: L1 cache physical id: 5 slot: L1-Cache size: 256KiB capacity: 256KiB capabilities: internal write-through unified *-cache:1 description: L2 cache physical id: 6 slot: L2-Cache size: 1MiB capacity: 1MiB capabilities: internal write-through unified *-cache:2 DISABLED description: L3 cache physical id: 7 slot: L3-Cache size: 8MiB capacity: 8MiB capabilities: internal write-back unified *-memory description: System Memory physical id: 20 slot: System board or motherboard size: 8GiB *-bank:0 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NF-CG vendor: Nanya physical id: 0 serial: 7228183 slot: DIMM3 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:1 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NF-CG vendor: Nanya physical id: 1 serial: 1E28183 slot: DIMM1 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:2 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NF-CG vendor: Nanya physical id: 2 serial: 9E28183 slot: DIMM4 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:3 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NF-CG vendor: Nanya physical id: 3 serial: 5527183 slot: DIMM2 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-firmware description: BIOS vendor: Dell Inc. physical id: 0 version: A05 date: 09/21/2011 size: 64KiB capacity: 4032KiB capabilities: mca pci upgrade shadowing escd cdboot bootselect socketedrom edd int13floppy1200 int13floppy720 int13floppy2880 int5printscreen int9keyboard int14serial int17printer int10video acpi usb zipboot biosbootspecification *-pci description: Host bridge product: 2nd Generation Core Processor Family DRAM Controller vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 09 width: 32 bits clock: 33MHz *-pci:0 description: PCI bridge product: Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port vendor: Intel Corporation physical id: 1 bus info: pci@0000:00:01.0 version: 09 width: 32 bits clock: 33MHz capabilities: pci pm msi pciexpress normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:e000(size=4096) memory:fe600000-fe6fffff ioport:d0000000(size=268435456) *-display description: VGA compatible controller product: Juniper [Radeon HD 5700 Series] vendor: Advanced Micro Devices [AMD] nee ATI physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=radeon latency=0 resources: irq:44 memory:d0000000-dfffffff memory:fe620000-fe63ffff ioport:e000(size=256) memory:fe600000-fe61ffff *-multimedia description: Audio device product: Juniper HDMI Audio [Radeon HD 5700 Series] vendor: Advanced Micro Devices [AMD] nee ATI physical id: 0.1 bus info: pci@0000:01:00.1 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:48 memory:fe640000-fe643fff *-communication description: Communication controller product: 6 Series/C200 Series Chipset Family MEI Controller #1 vendor: Intel Corporation physical id: 16 bus info: pci@0000:00:16.0 version: 04 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: driver=mei latency=0 resources: irq:45 memory:fe708000-fe70800f *-usb:0 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 vendor: Intel Corporation physical id: 1a bus info: pci@0000:00:1a.0 version: 05 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:16 memory:fe707000-fe7073ff *-multimedia description: Audio device product: 6 Series/C200 Series Chipset Family High Definition Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 05 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:46 memory:fe700000-fe703fff *-pci:1 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:41 memory:fe500000-fe5fffff *-network description: Network controller product: BCM4313 802.11b/g/n Wireless LAN Controller vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=bcma-pci-bridge latency=0 resources: irq:16 memory:fe500000-fe503fff *-pci:2 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 4 vendor: Intel Corporation physical id: 1c.3 bus info: pci@0000:00:1c.3 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:42 memory:fe400000-fe4fffff *-network description: Ethernet interface product: NetLink BCM57788 Gigabit Ethernet PCIe vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: 01 serial: 18:03:73:e1:a7:71 size: 100Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=tg3 driverversion=3.123 duplex=full firmware=sb ip=192.168.1.3 latency=0 link=yes multicast=yes port=MII speed=100Mbit/s resources: irq:47 memory:fe400000-fe40ffff *-usb:1 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 05 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:23 memory:fe706000-fe7063ff *-isa description: ISA bridge product: H67 Express Chipset Family LPC Controller vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 05 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: latency=0 *-storage description: SATA controller product: 6 Series/C200 Series Chipset Family SATA AHCI Controller vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 version: 05 width: 32 bits clock: 66MHz capabilities: storage msi pm ahci_1.0 bus_master cap_list configuration: driver=ahci latency=0 resources: irq:43 ioport:f070(size=8) ioport:f060(size=4) ioport:f050(size=8) ioport:f040(size=4) ioport:f020(size=32) memory:fe705000-fe7057ff *-serial UNCLAIMED description: SMBus product: 6 Series/C200 Series Chipset Family SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 05 width: 64 bits clock: 33MHz configuration: latency=0 resources: memory:fe704000-fe7040ff ioport:f000(size=32) *-scsi:0 physical id: 1 logical name: scsi0 capabilities: emulated *-disk description: ATA Disk product: Hitachi HUA72201 vendor: Hitachi physical id: 0.0.0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: JP4O serial: JPW9J0HD21BTZC size: 931GiB (1TB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 sectorsize=512 signature=000641dc *-volume:0 description: EXT4 volume vendor: Linux physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 logical name: / version: 1.0 serial: 4e3d91b7-fd38-4f44-a9e9-ba3c39b926ec size: 585GiB capacity: 585GiB capabilities: primary journaled extended_attributes large_files huge_files dir_nlink recover extents ext4 ext2 initialized configuration: created=2012-10-21 16:26:50 filesystem=ext4 lastmountpoint=/ modified=2012-10-29 18:12:08 mount.fstype=ext4 mount.options=rw,relatime,errors=remount-ro,data=ordered mounted=2012-10-29 18:12:08 state=mounted *-volume:1 description: Extended partition physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 size: 7823MiB capacity: 7823MiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume description: Linux swap / Solaris partition physical id: 5 logical name: /dev/sda5 capacity: 7823MiB capabilities: nofs *-volume:2 description: Windows NTFS volume physical id: 3 bus info: scsi@0:0.0.0,3 logical name: /dev/sda3 version: 3.1 serial: 84a92aae-347b-7940-a2d1-f4745b885ef2 size: 337GiB capacity: 337GiB capabilities: primary bootable ntfs initialized configuration: clustersize=4096 created=2012-10-21 18:43:39 filesystem=ntfs modified_by_chkdsk=true mounted_on_nt4=true resize_log_file=true state=dirty upgrade_on_mount=true *-scsi:1 physical id: 2 logical name: scsi1 capabilities: emulated *-cdrom description: DVD-RAM writer product: DVDRWBD DH-12E3S vendor: PLDS physical id: 0.0.0 bus info: scsi@1:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/sr0 version: MD11 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc *-scsi:2 physical id: 3 bus info: usb@2:1.8 logical name: scsi6 capabilities: emulated scsi-host configuration: driver=usb-storage *-disk:0 description: SCSI Disk physical id: 0.0.0 bus info: scsi@6:0.0.0 logical name: /dev/sdb configuration: sectorsize=512 *-disk:1 description: SCSI Disk physical id: 0.0.1 bus info: scsi@6:0.0.1 logical name: /dev/sdc configuration: sectorsize=512 *-disk:2 description: SCSI Disk physical id: 0.0.2 bus info: scsi@6:0.0.2 logical name: /dev/sdd configuration: sectorsize=512 *-disk:3 description: SCSI Disk product: MS/MS-Pro vendor: Generic- physical id: 0.0.3 bus info: scsi@6:0.0.3 logical name: /dev/sde version: 1.03 serial: 3 capabilities: removable configuration: sectorsize=512 *-medium physical id: 0 logical name: /dev/sde

    Read the article

  • Cannot login via Unity login screen after upgrade to 12.04

    - by codesurgeon
    Logging in via the shell accessed through Ctrl+Alt-F1 and logging in as guest via the graphical user interface work 0O When I try to log into my standard user account via the graphical interface, the screen flashes to black for a couple of seconds and bumps me back to a pristine login screen. Entering a wrong password for my user account yields the standard error message - my user account and credential verification seem to be OK. I suppose that my individual graphics configuration causes problems ... I'm not sure how to reset that. I've tried stopping the UI via sudo service lightdm stop executed sudo nvidia-xconfig and restarted the UI sudo service lightdm start to no avail. My workstation has a Nvidia GeForce 560-448 graphics card. I've tried getting this fixed with the latest Nvidia 64-bit drivers (cURL'ed from the official website), that is 295.49 and the latest beta driver 302.07. Anybody have an idea how to get this fixed? Your help is appreciated :)

    Read the article

  • Apache2 on Raspbian: Multiviews is enabled but not working

    - by Christian L
    I recently moved webserver, from a ubuntuserver set up by my brother (I have sudo) to a rasbianserver set up by my self. On the other server multiviews worked out of the box, but on the raspbian it does not seem to work althoug it seems to be enabled out of the box there as well. What I am trying to do is to get it to find my.doma.in/mobile.php when I enter my.doma.in/mobile in the adress field. I am using the same available-site-file as I did before, the file looks as this: <VirtualHost *:80> ServerName my.doma.in ServerAdmin [email protected] DocumentRoot /home/christian/www/do <Directory /> Options FollowSymLinks AllowOverride All </Directory> <Directory /home/christian/www/do> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> From what I have read various places while googling this issue I found that the negotiation module had to be enabled so I tried to enable it. sudo a2enmod negotiation Giving me this result Module negotiation already enabled I have read through the /etc/apache2/apache2.conf and I did not find anything in particular that seemed to be helping me there, but please do ask if you think I should post it. Any ideas on how to solve this through getting Multiviews to work?

    Read the article

  • How to disallow indexing but allow crawling?

    - by John Doe
    In the front page of my website, I have some previews to articles (with a small introduction to them) that link to the full articles. I want to disallow the front page to prevent duplicate content. But if I do this (in robots.txt), would it still be crawled? I mean, the full articles would be still reached by the crawler even though I disallowed the only page that links to them? I don't want the webcrawler not to access the page and enter the links in them, but I just don't want it to save the information (that will be repeated in the full articles).

    Read the article

  • How to send multiple MVP matrices to a vertex shader in OpenGL ES 2.0

    - by Carbon Crystal
    I'm working my way through optimizing the rendering of sprites in a 2D game using OpenGL ES and I've hit the limit of my knowledge when it comes to GLSL and vertex shaders. I have two large float buffers containing my vertex coordinates and texture coordinates (eventually this will be one buffer) for multiple sprites in order to perform a single glDrawArrays call. This works but I've hit a snag when it comes to passing the transformation matrix into the vertex shader. My shader code is: uniform mat4 u_MVPMatrix; attribute vec4 a_Position; attribute vec2 a_TexCoordinate; varying vec2 v_TexCoordinate; void main() { v_TexCoordinate = a_TexCoordinate; gl_Position = u_MVPMatrix * a_Position; } In Java (Android) I am using a FloatBuffer to store the vertex/texture data and this is provided to the shader like so: mGlEs20.glVertexAttribPointer(mVertexHandle, Globals.GL_POSITION_VERTEX_COUNT, GLES20.GL_FLOAT, false, 0, mVertexCoordinates); mGlEs20.glVertexAttribPointer(mTextureCoordinateHandle, Globals.GL_TEXTURE_VERTEX_COUNT, GLES20.GL_FLOAT, false, 0, mTextureCoordinates); (The Globals.GL_POSITION_VERTEX_COUNT etc are just integers with the value of 2 right now) And I'm passing the MVP (Model/View/Projection) matrix buffer like this: GLES20.glUniformMatrix4fv(mMVPMatrixHandle, 1, false, mModelCoordinates); (mModelCoordinates is a FloatBuffer containing 16-float sequences representing the MVP matrix for each sprite) This renders my scene but all the sprites share the same transformation, so it's obviously only picking the first 16 elements from the buffer which makes sense since I am passing in "1" as the second parameter. The documentation for this method says: "This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices." So I tried modifying the shader with a fixed size array large enough to accomodate most of my scenarios: uniform mat4 u_MVPMatrix[1000]; But this lead to an error in the shader: cannot convert from 'uniform array of 4X4 matrix of float' to 'Position 4-component vector of float' This just seems wrong anyway as it's not clear to me how the shader would know when to transition to the next matrix anyway. Anyone have an idea how I can get my shader to pick up a different MVP matrix (i.e. the NEXT 16 floats) from my MVP buffer for every 4 vertices it encounters? (I am using GL_TRIANGLE_STRIP so each sprite has 4 vertices). Thanks!

    Read the article

  • C# XNA 2D Multiple boxes collision detection and movement

    - by zini
    Hi, I've been making simple game where you shoot boxes that are coming towards you. All game objects are simple rectangles. Now I have problem with collision detection; how to check where the collision comes so I can change the coordinates right? I have this kind of situation: http://imgur.com/8yjfW Imagine that all of those blocks are moving towards you (green box). If those orange boxes collide with each other, they should "avoid" themselves and not go through each other. I have class Enemy which has properties x, y and such. Now I'm doing the collision like this: // os.Count is an amount of other enemies colliding with this enemy if (os.Count == 0) { // If enemy doesn't collide with other enemy lasty = y; lastx = x; slope = (x - player.x) / (y - player.y); x += slope * l; // l is "movement speed" of enemy (float) if (y > player.y) { y = lasty; } else if (y < player.y) { y += l; } } else { foreach(Enemy b in os) { if (b.y > this.y) { // If some colliding enemy is closer player than this enemy, that closer one will be moved towards the player b.lasty = b.y; if (!BiggestY(os)) { // BiggestY returns true if this enemy has the biggest Y b.y += b.l; } b.x = b.lastx; } } } But this is very, very bad way to do this. I know it, but I just can't figure out other way. And as a matter in fact, this method doesn't even work pretty good; if multiple enemies are colliding same enemy they go through each other. I explained this pretty badly, but I hope that you understand this. And to sum up, as I said: How to check where the collision comes so I can change the coordinates right?

    Read the article

  • knowing all available entity types

    - by plofplof
    I'm making a game where at some point the game will create enemies of random types. Each type of enemy available is defined on its own class derived from an enemy superclass. To do this, obviously the different types of enemies should be known. This is what I have thought of: Just make a list manually. Very simple to do, but I don't like it because I'll be adding more enemy types over time, so any time I add a new class I have to remember to update this (same if I remove an enemy). I would like some kind of auto-updating list. A completely component based system. There are no different classes for each enemy, but definitions of enemies in some file where all enemy types can be found. I really don't need that level of complexity for my game. I'm still using a component based model to some degree, but each Enemy type gets defined on its own class. Java Annotation processing. Give each enemy subclass an annotation like @EnemyType("whatever"), then code an annotation processor that writes in a file all available enemy types. Any time a new class is added the file gets updated after compilation.This gives me a feeling of failure even if its a good solution, it's very dependant on Java, so it means I cant think of a general design good for any kind of language. Also I think that this would be too much work for something so simple. I would like to see comments on these ideas and other possible solutions Thanks

    Read the article

  • Should components have sub-components in a component-based system like Artemis?

    - by Daniel Ingraham
    I am designing a game using Artemis, although this is more of philosophical question about component-based design in general. Let's say I have non-primitive data which applies to a given component (a Component "animal" may have qualities such as "teeth" or "diet"). There are three ways to approach this in data-driven design, as I see it: 1) Generate classes for these qualities using "traditional" OOP. I imagine this has negative implications for performance, as systems then must be made aware of these qualities in order to process them. It also seems counter to the overall philosophy of data-driven design. 2) Include these qualities as sub-components. This seems off, in that we are now confusing the role of components with that of entities. Moreover out of the box Artemis isn't capable of mapping these subcomponents onto their parent components. 3) Add "teeth", "diet", etc. as components to the overall entity alongside "animal". While this feels odd hierarchically, it may simply be a peculiarity of component-based systems. I suspect 3 is the correct way to think about things, but I was curious about other ideas.

    Read the article

  • Player rewards in games where you normally have nothing to purchase

    - by PeterK
    In many games there are rewards such as gold coins, points, etc. When these rewards can be used to purchase in-game items, it motivates the player to keep playing. Let's say we have an online game, poker, Yatzy etc. What type of reward would keep the players playing if there are few in-game items available to buy, or none at all? What I am looking for is a reward system that entices the players to play more in a game environment where there isn't that much to purchase. For example, there isn't much to buy in a poker or Yatzy game with the gold you win. I guess having some titles that are added to the userid is one way, or maybe purchasing a logo for the id... A leaderboard is another. Any thoughts on this?

    Read the article

  • What is this VB6 method doing?

    - by Craig
    We are converting a VB6 application to C# (4.0). and have come across a method in VB6 that we're battling to understand. Public Sub SaveToField(fldAttach As ADODB.Field) Dim bData() As Byte Dim nSize As Long nSize = Len(m_sEmail) bData = LngToByteArray(nSize) fldAttach.AppendChunk bData If nSize > 0 Then bData = StringToByteArray(m_sEmail) fldAttach.AppendChunk bData End If nSize = Len(m_sName) bData = LngToByteArray(nSize) fldAttach.AppendChunk bData If nSize > 0 Then bData = StringToByteArray(m_sName) fldAttach.AppendChunk bData End If bData = LngToByteArray(m_nContactID) fldAttach.AppendChunk bData End Sub It seems like it's doing some binary file copy type thing, but I'm not quite understanding. Could someone explain so that we can rewrite it?

    Read the article

  • Lazarus Pascal - DB Connection - clarification

    - by itsols
    The following code is from the docs here: Program ConnectDB var AConnection : TSQLConnection; Procedure CreateConnection; begin AConnection := TIBConnection.Create(nil); AConnection.Hostname := 'localhost'; AConnection.DatabaseName := '/opt/firebird/examples/employee.fdb'; AConnection.UserName := 'sysdba'; AConnection.Password := 'masterkey'; end; begin CreateConnection; AConnection.Open; if Aconnection.Connected then writeln('Succesful connect!') else writeln('This is not possible, because if the connection failed, ' + 'an exception should be raised, so this code would not ' + 'be executed'); AConnection.Close; AConnection.Free; end. The main body of the code makes sense to me BUT I don't get where TSQLConnection came from. I cannot use CTRL + Space to autocomplete it either, which means my program has no reference to it. I'm trying to connect to Postgres by the way. Can someone please state what TSQLConnection is? Thanks!

    Read the article

  • Write a completely fluid HTML page (using '%' instead of 'px' for EVERY element height/width)

    - by barak manos
    I am designing my HTML pages to be completely fluid: For every element in the mark-up (HTML), I am using 'style="height:%;width:%"' (instead of 'style="height:*px;width:*px"'). This approach seems to work pretty well, except for when changing the window measurements, in which case, the web page elements change their position and end up "on top of each other". I have come up with a pretty good run-time (java-script) solution to that: var elements = document.getElementsByTagName("*"); for (var i=0; i < elements.length; i++) { if (elements[i].style.height) elements[i].style.height = elements[i].offsetHeight+"px"; if (elements[i].style.width ) elements[i].style.width = elements[i].offsetWidth +"px"; } The only problem remaining is, that if the user opens up the website by entering the URL into a non-maximized window, then the page fits that portion of the window. Then, when maximizing the window, the page remains in its previous measurements. So in essence, I have solved the initial problem (when changing the window measurements), but only when the window is initially in its maximum size. Any ideas on how to tackle this problem? (given that I would like to keep my "% page-design" as is).

    Read the article

  • Unable to change two things about a single row in mysql with php

    - by user1624005
    Here's the code: $id = intval($_POST['id']); $score = "'" . $_POST['score'] . "'"; $shares = "'" . $_POST['shares'] . "'"; $conn = new PDO('mysql:host=localhost;dbname=news', 'root', ''); $stmt = $conn->prepare("UPDATE news SET 'shares' = :shares, 'score' = :score WHERE id = :id"); $stmt -> execute(array( 'shares' => $shares, 'score' => $score, 'id' => $id )); And it doesn't work. I am unsure as to how I would see the error that I assume mysql is giving somewhere, and I've tried everything I could think of. Using double quotes and adding the variables into the statement right away. Adding single quotes to shares and score. How am I supposed to be doing this?

    Read the article

  • Wrong class type in objective C

    - by Max Hui
    I have a parent class and a child class. GameObjectBase (parent) GameObjectPlayer(child). When I override a method in Child class and call it using [myPlayerClass showNextFrame] It is calling the parent class one. It turns out in the debugger, I see the myPlayerClass was indeed class type GameObjectBase (which is the parent class) How come? GameObjectBase.h #import <Foundation/Foundation.h> #import "cocos2d.h" @class GameLayer; @interface GameObjectBase : NSObject { /* CCSprite *gameObjectSprite; // Sprite representing this game object GameLayer *parentGameLayer; */ // Reference of the game layer this object // belongs to } @property (nonatomic, assign) CCSprite *gameObjectSprite; @property (nonatomic, assign) GameLayer *parentGameLayer; // Class method. Autorelease + (id) initWithGameLayer:(GameLayer *) gamelayer imageFileName:(NSString *) fileName; // "Virtual methods" that the derived class should implement. // If not implemented, this method will be called and Assert game - (void) update: (ccTime) dt; - (void) showNextFrame; @end GameObjectPlayer.h #import <Foundation/Foundation.h> #import "GameObjectBase.h" @interface GameObjectPlayer : GameObjectBase { int direction; } @property (nonatomic) int direction; @end GameLayer.h #import "cocos2d.h" #import "GameObjectPlayer.h" @interface GameLayer : CCLayer { } // returns a CCScene that contains the GameLayer as the only child +(CCScene *) scene; @property (nonatomic, strong) GameObjectPlayer *player; @end When I call examine in debugger what type "temp" is in this function inside GameLayer class, it's giving parent class GameObjectBase instead of subclass GameObjectPlayer - (void) update:(ccTime) dt { GameObjectPlayer *temp = _player; [temp showNextFrame]; }

    Read the article

  • Passing Javascript value to PHP Variable using ajax

    - by shels
    I am trying to use a Flash detection script to assess whether Flash Plugin is enabled in the user browser so that a different page loads. The Flash detection script is as follows, using jquery 1.8.2 and jquery.jqplugin 1.0.2 <script type="text/javascript" src="jquery-1.8.2.min.js"></script> <script type="text/javascript" src="jquery.jqplugin.1.0.2.min.js"></script> <script type="text/javascript"> $(document).ready(function() { $("#withflash").hide(); $("#noflash").hide(); if ($.browser.flash == true) $("#withflash").show (); else $("#noflash").show (); }); </script> <div id="withflash">Flash Supported</div> <div id="noflash">Flash Not Supported</div> I get the display that "Flash Supported" if Flash Plugin is present.. I need to capture the value whether flash plugin value is true in a php variable $hasFlashSupport as below: <?php echo " $hasFlashSupport"; exit; ?> I am aware that PHP is server based and Javascript is client based.. Hence Ajax would be a nice option to capture the javascript variable to my php variable. I am totally ignorant about Ajax syntax and how to achieve it. Request the experts here to help me out with the code on how this can be achieved... Thanking all of you in advance..

    Read the article

< Previous Page | 438 439 440 441 442 443 444 445 446 447 448 449  | Next Page >