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Articles indexed in April 2012

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  • problem on my site [closed]

    - by ali
    Errors found while checking this document as XHTML How and from where repaired ,please help my hello, I have a problem on my site, was discovered by the program (A1 website analyzer) you can fix my site? Because I really do not know about the programming language, if it please email me and thank you please see this link it http://jigsaw.w3.org/css-validator/validator?uri=http://www.moneybillion.com/#errors Validation Output: 19 Errors Line 193, Column 261: there is no attribute "data-count" …ass="twitter-share-button" data-count="horizontal" data-via="elibeto1199"Twee…? You have used the attribute named above in your document, but the document type you are using does not support that attribute for this element. This error is often caused by incorrect use of the "Strict" document type with a document that uses frames (e.g. you must use the "Transitional" document type to get the "target" attribute), or by using vendor proprietary extensions such as "marginheight" (this is usually fixed by using CSS to achieve the desired effect instead). This error may also result if the element itself is not supported in the document type you are using, as an undefined element will have no supported attributes; in this case, see the element-undefined error message for further information. How to fix: check the spelling and case of the element and attribute, (Remember XHTML is all lower-case) and/or check that they are both allowed in the chosen document type, and/or use CSS instead of this attribute. If you received this error when using the element to incorporate flash media in a Web page, see the FAQ item on valid flash. Line 193, Column 283: there is no attribute "data-via" …ton" data-count="horizontal" data-via="elibeto1199"Tweet This error may also result if the element itself is not supported in the document type you are using, as an undefined element will have no supported attributes; in this case, see the element-undefined error message for further information. How to fix: check the spelling and case of the element and attribute, (Remember XHTML is all lower-case) and/or check that they are both allowed in the chosen document type, and/or use CSS instead of this attribute. If you received this error when using the element to incorporate flash media in a Web page, see the FAQ item on valid flash. Line 193, Column 393: required attribute "type" not specified …ript" src="//platform.twitter.com/widgets.js"var facebook = {? The attribute given above is required for an element that you've used, but you have omitted it. For instance, in most HTML and XHTML document types the "type" attribute is required on the "script" element and the "alt" attribute is required for the "img" element. Typical values for type are type="text/css" for and type="text/javascript" for . Line 194, Column 23: element "data:post.url" undefined url : "",? You have used the element named above in your document, but the document type you are using does not define an element of that name. This error is often caused by: incorrect use of the "Strict" document type with a document that uses frames (e.g. you must use the "Frameset" document type to get the "" element), by using vendor proprietary extensions such as "" or "" (this is usually fixed by using CSS to achieve the desired effect instead). by using upper-case tags in XHTML (in XHTML attributes and elements must be all lower-case). Line 197, Column 62: required attribute "type" not specified src="http://orkut-share.googlecode.com/svn/trunk/facebook.js"?

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  • How to improve a single-paged site search result [closed]

    - by Trisism
    Possible Duplicate: How to SEO a Single-Page website I created an online CV of mine a couple of weeks ago and it has had quite a few visits. Now I want to improve the chance it will appear in google search results; however, my web CV is a one-paged site and it contains only internal links (those with hash #) so I can't really submit a sitemap. I could have changed the internal links to normal links to be processed on server-side, but there's no point of doing so. I'm very new to web SEO so I would really appreciate if somebody can show me what should I do with a single-paged site with internal links to be effectively indexed by crawlers.

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  • In Joomla how to change the module mod_news_show_gk3?

    - by Emerson
    How can I change the mod_news_show_gk3 module to: Change the size of the post image. It uses the first image of the post, but it seems to not be resizing the image. Add an extra field: It is important to show in the main page what is the source of the post. I would then like to add an extra field during post editing time, namely "source", and then I would like to show the source below the title and before the text. Change the title size. Title is oversized and I couldn't find any way to decrease its size. Add a border around the section. Here is the address: http://central.antinovaordemmundial.com/ Thanks!

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  • Vertex Array Object (OpenGL)

    - by user5140
    I've just started out with OpenGL I still haven't really understood what Vertex Array Objects are and how they can be employed. If Vertex Buffer Object are used to store vertex data (such as their positions and texture coordinates) and the VAOs only contain status flags, where can they be used? What's their purpose? As far as I understood from the (very incomplete and unclear) GL Wiki, VAOs are used to set the flags/status for every vertex, following the order described in the Element Array Buffer, but the wiki was really ambiguous about it and I'm not really sure about what VAOs really do and how I could employ them.

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  • Game Object Design

    - by oisin
    I'm having a problem with the way I designed my first simple game in C++. I have GameObject (abstract class) and ObjectA which inherits the update() and draw() methods from GameObject. My main loop contains a linked list of GameObject*, and while that list is not empty it cycles through it, calling update on each one. Up until this point, I thought the design was standard(?) and would work. However, when I call update on ObjectA() I run into two problems: ObjectA can die which messes up the list, which in turn throws off the loop in main. ObjectA can spawn more ObjectA's but these are local scope and the update() goes out of scope, creating problems in main's list of GameObjects. I think my design if alright, but I'm having such problems with segmentation faults that there must be something seriously wrong with at least one part of my implementation. If anyone could point out any serious mistakes or simple examples of this being done (or even alternative designs) then I would greatly appreciate it!

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  • Send regular keyboard samples OR keyboard state changes over network

    - by Ciaran
    Building a multi player asteroids game where ships compete with each other. Using UDP. Wanted to minimize traffic sent to server. Which would you do: Send periodic keyboard state samples every from client every to match server physics update rate e.g. 50 times per second. Highly resilient to packet loss and other reliabilty problems. Out of date packets disacarded by server. Generates a lot of unnuecessary traffic. Only send keyboard state when it changes (key up, key down). Radically less traffic sent from client to server. However, UDP can lose packets without you being informed. So the latter method could result in the vital packet never being resent unless I detect and resend this in a timely manner.

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  • Custom Music in Skyrim's Creation Kit?

    - by CptSupermrkt
    Can you bring in external music such as mp3s? If so, how? I didn't see anything about this in the wiki Bethesda released. Also how does this work with regards to the Steam Workshop? Don't imagine they would appreciate uploading copyrighted content. I don't particularly care about making a public mod, I just want to screw around privately and create dungeons/towns using music from some of my favorite games. Thanks.

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  • How do you cope mentally with one very long piece of work

    - by Asher Einhorn
    This is my first games industry job and my task is to take out one major game component and put in a newer one. So far it's been 5 weeks, and I'm still just staring at errors. I think it could be months before it's at the point that it can compile. It's really getting me down. I'm just changing things over, I'm not really writing anything myself. it's just endless. I fix a thousand errors and nine thousand take their place. I'm sure this must be a common thing, so I was just wondering, how do you cope with this? It doesn't seem like I can break it down into little chunks at all.

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  • I am looking to create realistic car movement using vectors

    - by bobthemac
    I have goggled how to do this and found this http://www.helixsoft.nl/articles/circle/sincos.htm I have had a go at it but most of the functions that were showed didn't work I just got errors because they didn't exist. I have looked at the cos and sin functions but don't understand how to use them or how to get the car movement working correctly using vectors. I have no code because I am not sure what to do sorry. Any help is appreciated. EDIT: I have restrictions that I must use the TL engine for my game, I am not allowed to add any sort of physics engine. It must be programmed in c++. Here is a sample of what i got from trying to follow what was done in the link I provided. if(myEngine->KeyHeld(Key_W)) { length += carSpeedIncrement; } if(myEngine->KeyHeld(Key_S)) { length -= carSpeedIncrement; } if(myEngine->KeyHeld(Key_A)) { angle -= carSpeedIncrement; } if(myEngine->KeyHeld(Key_D)) { angle += carSpeedIncrement; } carVolocityX = cos(angle); carVolocityZ = cos(angle); car->MoveX(carVolocityX * frameTime); car->MoveZ(carVolocityZ * frameTime);

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  • Directx and Open Libraries list? [closed]

    - by OVERTONE
    I've just been looking for comparissons between open and proprietary frameworks and libraries. More so just to get an idea of what exists than how they compare. For example: We have DirectX (graphics) and its open counterpart OpenGL DirectX (sound) and OpenAL But there are other DirectX libraries that I can't find open alternatives to such as DirectInput DXGI Direct2D DirectWrite Doe's anyone have any list's or Comparisons between Directx and their open counterparts?

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  • Problem with scrolling background in one OpenGL loop

    - by GvS
    I have 960x3000 map image in png and I'm scrolling it in a loop like this (it's called in 60 FPS loop): glPushMatrix(); glBindTexture( GL_TEXTURE_2D, mapTex[iBgImg]); glBegin(GL_QUADS); double mtstart = 0.0f - fBgVPos/(double)BgSize; double mtend = mtstart + mtsize; glTexCoord2d(0.0, mtstart); glVertex2f(fBgX, TOP_MARGIN); glTexCoord2d(1.0, mtstart); glVertex2f(fBgX + MAP_WIDTH, TOP_MARGIN); glTexCoord2d(1.0, mtend); glVertex2f(fBgX + MAP_WIDTH, BOTTOM_MARGIN); glTexCoord2d(0.0, mtend); glVertex2f(fBgX, BOTTOM_MARGIN); glEnd(); glPopMatrix(); unfortunately it isn't smooth when the game is in windowed mode. However, it is smooth in full screen mode. I'm using GLFW for windows. Maybe there is something wrong with my method? Is there anything better? Or could this be hardware problem? Edit: Window is created using glfwOpenWindowHint(GLFW_WINDOW_NO_RESIZE, GL_TRUE); glfwOpenWindowHint(GLFW_REFRESH_RATE, 60); and main loop is using glfwSwapInterval(1) to ensure 60 FPS;

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  • iOS - pass UIImage to shader as texture

    - by martin pilch
    I am trying to pass UIImage to GLSL shader. The fragment shader is: varying highp vec2 textureCoordinate; uniform sampler2D inputImageTexture; uniform sampler2D inputImageTexture2; void main() { highp vec4 color = texture2D(inputImageTexture, textureCoordinate); highp vec4 color2 = texture2D(inputImageTexture2, textureCoordinate); gl_FragColor = color * color2; } What I want to do is send images from camera and do multiply blend with texture. When I just send data from camera, everything is fine. So problem should be with sending another texture to shader. I am doing it this way: - (void)setTexture:(UIImage*)image forUniform:(NSString*)uniform { CGSize sizeOfImage = [image size]; CGFloat scaleOfImage = [image scale]; CGSize pixelSizeOfImage = CGSizeMake(scaleOfImage * sizeOfImage.width, scaleOfImage * sizeOfImage.height); //create context GLubyte * spriteData = (GLubyte *)malloc(pixelSizeOfImage.width * pixelSizeOfImage.height * 4 * sizeof(GLubyte)); CGContextRef spriteContext = CGBitmapContextCreate(spriteData, pixelSizeOfImage.width, pixelSizeOfImage.height, 8, pixelSizeOfImage.width * 4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast); //draw image into context CGContextDrawImage(spriteContext, CGRectMake(0.0, 0.0, pixelSizeOfImage.width, pixelSizeOfImage.height), image.CGImage); //get uniform of texture GLuint uniformIndex = glGetUniformLocation(__programPointer, [uniform UTF8String]); //generate texture GLuint textureIndex; glGenTextures(1, &textureIndex); glBindTexture(GL_TEXTURE_2D, textureIndex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); //create texture glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixelSizeOfImage.width, pixelSizeOfImage.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, textureIndex); //"send" to shader glUniform1i(uniformIndex, 1); free(spriteData); CGContextRelease(spriteContext); } Uniform for texture is fine, glGetUniformLocation function do not returns -1. The texture is PNG file of resolution 2000x2000 pixels. PROBLEM: When the texture is passed to shader, I have got "black screen". Maybe problem are parameters of the CGContext or parameters of the function glTexImage2D Thank you

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  • Validates presence of each other in two associated models

    - by Sergey Alekseev
    I have the following two models: class Parent < ActiveRecord::Base has_one :child, dependent: :destroy validates :child, presence: true end class Child < ActiveRecord::Base belongs_to :parent validates :parent, presence: true end I want to create Parent object. If I do the following: Parent.create! or Factory(:parent) Exception raises: ActiveRecord::RecordInvalid: Validation failed: Child can't be blank But I can't create Child object without Parent object for the same reason - I need to create Parent object first in order to pass presence validation. As it appears I have some kind of infinite recursion here. How to solve it?

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  • struct assignment operator on arrays

    - by Django fan
    Suppose I defined a structure like this: struct person { char name [10]; int age; }; and declared two person variables: person Bob; person John; where Bob.name = "Bob", Bob.age = 30 and John.name = "John",John.age = 25. and I called Bob = John; struct person would do a Memberwise assignment and assign Johns's member values to Bob's. But arrays can't assign to arrays, so how does the assignment of the "name" array work?

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  • sort elements in jQuery object

    - by Fresheyeball
    <div class="myClass">1</div> <div class="myClass">2</div> <div class="myClass">3</div> <div class="myClass">4</div> <div class="myClass">5</div> <div class="myClass">6</div> var $myClass = $('.myClass'); $myClass.eq(0).text() //returns '1' $myClass.eq(4).text() //returns '5' $myClass.eq(5).text() //returns '6' What I want to do is reorder the objects in jQuery manually. //fantasy command reversing $myClass.eqSorter([5,4,3,2,1,0]); $myClass.eq(0).text() //returns '6' $myClass.eq(5).text() //returns '1' What I really want is to allow a fully custom order input //fantasy command custom ordering $myClass.eqSorter([3,5,4,2,0,1]); $myClass.eq(0).text() //returns '4' $myClass.eq(5).text() //returns '2' Now I've looked at basic ways of doing this like .sort as a part of javascript, but .sort takes a dynamic argument the compares things, and does not allow for a fully custom order. I also looked at making a new blank jquery object that I could pass elements into like this $newObjectVar.eq(0) = $myClass.eq(3); for example. But as of yet I have not found a way to make a blank jQuery object like this.

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  • Errors In Programmatically Running ANT Build In Eclipse

    - by Sujay
    I am trying to run an ANT script through a small Java program and I keep on encountering the following error: build: Exception in thread "main" build.xml:7: Problem: failed to create task or type eclipse.refreshLocal Cause: The name is undefined. Action: Check the spelling. Action: Check that any custom tasks/types have been declared. Action: Check that any <presetdef>/<macrodef> declarations have taken place. at org.apache.tools.ant.UnknownElement.getNotFoundException(UnknownElement.java:487) at org.apache.tools.ant.UnknownElement.makeObject(UnknownElement.java:419) at org.apache.tools.ant.UnknownElement.maybeConfigure(UnknownElement.java:163) I used to get this problem when I used to execute the build file manually. All I had to do to make Eclipse run this build was to go to Run External Tools External Tools Configuration JRE and select "Run in the same JRE as the workspace" and then attempt to execute. But I have no idea how to achieve the same effect through my code. Any suggestion would really be appreciated. Note that this has reference to a previous question that I asked over here

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  • Is it possible to cast the Elapsed Time function to Integer?

    - by nuvio
    I have the following function: (def elapsedtime (with-out-str (time (run-my-function)))) and I was wondering if is possible to store only the integer value of the time, as I can only store a String at the moment.... Any suggestion? Thanks a lot UPDATE So I did use this: (defmacro nsecs [expr] `(let [start# (. System (nanoTime))] ~expr (- (. System (nanoTime)) start#))) And then modified this: (def elapsedtime (nsecs (run-my-function argument1 argument2))) but doesn't work, what am I doing wrong? "Exception in thread "AWT-EventQueue-0" java.lang.IllegalArgumentException: Wrong number of args (1) passed to: main$fn--105$nsecs"

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  • Testing if a list contains another list with Python

    - by None
    How can I test if a list contains another list. Say there was a function called contains: contains([1,2], [-1, 0, 1, 2]) # Returns [2, 3] (contains returns [start, end]) contains([1,3], [-1, 0, 1, 2]) # Returns False contains([1, 2], [[1, 2], 3) # Returns False contains([[1, 2]], [[1, 2], 3]) # Returns [0, 0] Edit: contains([2, 1], [-1, 0, 1, 2]) # Returns False contains([-1, 1, 2], [-1, 0, 1, 2]) # Returns False contains([0, 1, 2], [-1, 0, 1, 2]) # Returns [1, 3]

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  • How to merge branches in Git by "hunk"

    - by user1316464
    Here's the scenario. I made a "dev" branch off the "master" branch and made a few new commits. Some of those changes are going to only be relevant to my local development machine. For example I changed a URL variable to point to a local apache server instead of the real URL that's posted online (I did this for speed during the testing phase). Now I'd like to incorporate my changes from the dev branch into the master branch but NOT those changes which only make sense in my local environment. I'd envisioned something like a merge --patch which would allow me to choose the changes I want to merge line by line. Alternatively maybe I could checkout the "master" branch, but keep the files in my working directory as they were in the "dev" branch, then do a git add --patch. Would that work?

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  • Backbone events not firing (this.el undefined) & general feedback on use of the framework

    - by Leo
    I am very new to backbone.js and I am struggling a little. I figured out a way to get data from the server (in json) onto the screen successfully but am I doing it the right/best way? I know there is something wrong because the only view which contains a valid this.el is the parent view. I suspect that because of this, the events of the view are not firing ()... What is the best way forward? Here is the code: var surveyUrl = "/api/Survey?format=json&callback=?"; $(function () { AnswerOption = Backbone.Model.extend({}); AnswerOptionList = Backbone.Collection.extend({ initialize: function (models, options) { this.bind("add", options.view.render); } }); AnswerOptionView = Backbone.View.extend({ initialize: function () { this.answerOptionList = new AnswerOptionList(null, { view: this }); _.bindAll(this, 'render'); }, events: { "click .answerOptionControl": "updateCheckedState" //does not fire because there is no this.el }, render: function (model) { // Compile the template using underscore var template = _.template($("#questionAnswerOptionTemplate").html(), model.answerOption); $('#answerOptions' + model.answerOption.questionId + '>fieldset').append(template); return this; }, updateCheckedState: function (data) { //never hit... } }); Question = Backbone.Model.extend({}); QuestionList = Backbone.Collection.extend({ initialize: function (models, options) { this.bind("add", options.view.render); } }); QuestionView = Backbone.View.extend({ initialize: function () { this.questionlist = new QuestionList(null, { view: this }); _.bindAll(this, 'render'); }, render: function (model) { // Compile the template using underscore var template = _.template($("#questionTemplate").html(), model.question); $("#questions").append(template); //append answers using AnswerOptionView var view = new AnswerOptionView(); for (var i = 0; i < model.question.answerOptions.length; i++) { var qModel = new AnswerOption(); qModel.answerOption = model.question.answerOptions[i]; qModel.questionChoiceType = ChoiceType(); view.answerOptionList.add(qModel); } $('#questions').trigger('create'); return this; } }); Survey = Backbone.Model.extend({ url: function () { return this.get("id") ? surveyUrl + '/' + this.get("id") : surveyUrl; } }); SurveyList = Backbone.Collection.extend({ model: Survey, url: surveyUrl }); aSurvey = new Survey({ Id: 1 }); SurveyView = Backbone.View.extend({ model: aSurvey, initialize: function () { _.bindAll(this, 'render'); this.model.bind('refresh', this.render); this.model.bind('change', this.render); this.model.view = this; }, // Re-render the contents render: function () { var view = new QuestionView(); //{el:this.el}); for (var i = 0; i < this.model.attributes[0].questions.length; i++) { var qModel = new Question(); qModel.question = this.model.attributes[0].questions[i]; view.questionlist.add(qModel); } } }); window.App = new SurveyView(aSurvey); aSurvey.fetch(); }); -html <body> <div id="questions"></div> <!-- Templates --> <script type="text/template" id="questionAnswerOptionTemplate"> <input name="answerOptionGroup<%= questionId %>" id="answerOptionInput<%= id %>" type="checkbox" class="answerOptionControl"/> <label for="answerOptionInput<%= id %>"><%= text %></label> </script> <script type="text/template" id="questionTemplate"> <div id="question<%=id %>" class="questionWithCurve"> <h1><%= headerText %></h1> <h2><%= subText %></h2> <div data-role="fieldcontain" id="answerOptions<%= id %>" > <fieldset data-role="controlgroup" data-type="vertical"> <legend> </legend> </fieldset> </div> </div> </script> </body> And the JSON from the server: ? ({ "name": "Survey", "questions": [{ "surveyId": 1, "headerText": "Question 1", "subText": "subtext", "type": "Choice", "positionOrder": 1, "answerOptions": [{ "questionId": 1, "text": "Question 1 - Option 1", "positionOrder": 1, "id": 1, "createdOn": "\/Date(1333666034297+0100)\/" }, { "questionId": 1, "text": "Question 1 - Option 2", "positionOrder": 2, "id": 2, "createdOn": "\/Date(1333666034340+0100)\/" }, { "questionId": 1, "text": "Question 1 - Option 3", "positionOrder": 3, "id": 3, "createdOn": "\/Date(1333666034350+0100)\/" }], "questionValidators": [{ "questionId": 1, "value": "3", "type": "MaxAnswers", "id": 1, "createdOn": "\/Date(1333666034267+0100)\/" }, { "questionId": 1, "value": "1", "type": "MinAnswers", "id": 2, "createdOn": "\/Date(1333666034283+0100)\/" }], "id": 1, "createdOn": "\/Date(1333666034257+0100)\/" }, { "surveyId": 1, "headerText": "Question 2", "subText": "subtext", "type": "Choice", "positionOrder": 2, "answerOptions": [{ "questionId": 2, "text": "Question 2 - Option 1", "positionOrder": 1, "id": 4, "createdOn": "\/Date(1333666034427+0100)\/" }, { "questionId": 2, "text": "Question 2 - Option 2", "positionOrder": 2, "id": 5, "createdOn": "\/Date(1333666034440+0100)\/" }, { "questionId": 2, "text": "Question 2 - Option 3", "positionOrder": 3, "id": 6, "createdOn": "\/Date(1333666034447+0100)\/" }], "questionValidators": [{ "questionId": 2, "value": "3", "type": "MaxAnswers", "id": 3, "createdOn": "\/Date(1333666034407+0100)\/" }, { "questionId": 2, "value": "1", "type": "MinAnswers", "id": 4, "createdOn": "\/Date(1333666034417+0100)\/" }], "id": 2, "createdOn": "\/Date(1333666034377+0100)\/" }, { "surveyId": 1, "headerText": "Question 3", "subText": "subtext", "type": "Choice", "positionOrder": 3, "answerOptions": [{ "questionId": 3, "text": "Question 3 - Option 1", "positionOrder": 1, "id": 7, "createdOn": "\/Date(1333666034477+0100)\/" }, { "questionId": 3, "text": "Question 3 - Option 2", "positionOrder": 2, "id": 8, "createdOn": "\/Date(1333666034483+0100)\/" }, { "questionId": 3, "text": "Question 3 - Option 3", "positionOrder": 3, "id": 9, "createdOn": "\/Date(1333666034487+0100)\/" }], "questionValidators": [{ "questionId": 3, "value": "3", "type": "MaxAnswers", "id": 5, "createdOn": "\/Date(1333666034463+0100)\/" }, { "questionId": 3, "value": "1", "type": "MinAnswers", "id": 6, "createdOn": "\/Date(1333666034470+0100)\/" }], "id": 3, "createdOn": "\/Date(1333666034457+0100)\/" }, { "surveyId": 1, "headerText": "Question 4", "subText": "subtext", "type": "Choice", "positionOrder": 4, "answerOptions": [{ "questionId": 4, "text": "Question 4 - Option 1", "positionOrder": 1, "id": 10, "createdOn": "\/Date(1333666034500+0100)\/" }, { "questionId": 4, "text": "Question 4 - Option 2", "positionOrder": 2, "id": 11, "createdOn": "\/Date(1333666034507+0100)\/" }, { "questionId": 4, "text": "Question 4 - Option 3", "positionOrder": 3, "id": 12, "createdOn": "\/Date(1333666034507+0100)\/" }], "questionValidators": [{ "questionId": 4, "value": "3", "type": "MaxAnswers", "id": 7, "createdOn": "\/Date(1333666034493+0100)\/" }, { "questionId": 4, "value": "1", "type": "MinAnswers", "id": 8, "createdOn": "\/Date(1333666034497+0100)\/" }], "id": 4, "createdOn": "\/Date(1333666034490+0100)\/" }], "id": 1, "createdOn": "\/Date(1333666034243+0100)\/" })

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  • fancybox image sometimes renders outside box

    - by Colleen
    I have the following django template: <script type="text/javascript" src="{{ STATIC_URL }}js/ jquery.fancybox-1.3.4.pack.js"></script> <link rel="stylesheet" href="{{ STATIC_URL }}css/ jquery.fancybox-1.3.4.css" type="text/css" media="screen" /> {% include "submission-form.html" with section="photos" %} <div class="commentables"> {% load thumbnail %} {% for story in objects %} <div class="image {% if forloop.counter|add:"-1"| divisibleby:picsinrow %}left{% else %}{% if forloop.counter| divisibleby:picsinrow %}right{% else %}middle{% endif %}{% endif %}"> {% if story.image %} {% thumbnail story.image size crop="center" as full_im %} <a rel="gallery" href="{% url post slug=story.slug %}"> <img class="preview" {% if story.title %} alt="{{ story.title }}" {% endif %} src="{{ full_im.url }}" full- image="{% if story.image_url %}{{ story.image_url }}{% else %} {{ story.image.url }}{% endif %}"> </a> {% endthumbnail %} {% else %} {% if story.image_url %} {% thumbnail story.image_url size crop="center" as full_im %} <a rel="gallery" href="{% url post slug=story.slug %}"> <img class="preview" {% if story.title %} alt="{{ story.title }}" {% endif %} src="{{ full_im.url }}" full- image="{{ story.image_url }}"> </a> {% endthumbnail %} {% endif %} {% endif %} </div> {% endfor %} {% if rowid != "last" %} <br style="clear: both" /> {% endif %} {% if not no_more_button %} <p style="text-align: right;" class="more-results"><a href="{% url images school_slug tag_slug %}">more...</a></p> {% endif %} </div> <script> $(document).ready(function(){ function changeattr(e){ var f = $(e.clone()); $(f.children()[0]).attr('src', $(f.children() [0]).attr("full-image")); $(f.children()[0]).attr('height', '500px'); return f[0].outerHTML; } $('.image a').each(function(idx, elem) { var e = $(elem); e.fancybox({ title: $(e.children()[0]).attr('alt'), content: changeattr(e) }); }); }); </script> and I'm occasionally getting weird display errors where the box will either not render anything at all (so it will show up as just a thin white bar, basically) or it will render only about 30 px wide, and position itself halfway down the page. In both cases, if I inspect element, I can see the "shadow" of the full picture, at the right size, with the right url. Image source doesnt' seem to make a difference, I'm getting no errors, and this is happening in both chrome and firefox. Does anyone have any ideas?

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  • Accessing memory buffer after fread()

    - by xiongtx
    I'm confused as to how fread() is used. Below is an example from cplusplus.com /* fread example: read a complete file */ #include <stdio.h> #include <stdlib.h> int main () { FILE * pFile; long lSize; char * buffer; size_t result; pFile = fopen ( "myfile.bin" , "rb" ); if (pFile==NULL) {fputs ("File error",stderr); exit (1);} // obtain file size: fseek (pFile , 0 , SEEK_END); lSize = ftell (pFile); rewind (pFile); // allocate memory to contain the whole file: buffer = (char*) malloc (sizeof(char)*lSize); if (buffer == NULL) {fputs ("Memory error",stderr); exit (2);} // copy the file into the buffer: result = fread (buffer,1,lSize,pFile); if (result != lSize) {fputs ("Reading error",stderr); exit (3);} /* the whole file is now loaded in the memory buffer. */ // terminate fclose (pFile); free (buffer); return 0; } Let's say that I don't use fclose() just yet. Can I now just treat buffer as an array and access elements like buffer[i]? Or do I have to do something else?

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  • How to inherit events between objects

    - by marduck19
    I need inherit events and properties for example move a picture around the form Y have this code to move the picture but y need create multiple images with the same behavior private void pictureBox_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { x = e.X; y = e.Y; } } private void pictureBox_MouseMove(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { pictureBox.Left += (e.X -x); pictureBox.Top += (e.Y - y); } }

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  • writing into csv file

    - by arin
    I recived alarms in a form of text as the following NE=JKHGDUWJ3 Alarm=Data Center STALZ AC Failure Occurrence=2012/4/3 22:18:19 GMT+02:00 Clearance=Details=Cabinet No.=0, Subrack No.=40, Slot No.=0, Port No.=5, Board Type=EDS, Site No.=49, Site Type=HSJYG500 GSM, Site Name=Google1 . I need to fill it in csv file so later I can perform some analysis I came up with this namespace AlarmSaver { public partial class Form1 : Form { string filesName = "c:\\alarms.csv"; public Form1() { InitializeComponent(); } private void buttonSave_Click(object sender, EventArgs e) { if (!File.Exists(filesName)) { string header = "NE,Alarm,Occurrence,Clearance,Details"; File.AppendAllText(filesName,header+Environment.NewLine); } StringBuilder sb = new StringBuilder(); string line = textBoxAlarm.Text; int index = line.IndexOf(" "); while (index > 0) { string token = line.Substring(0, index).Trim(); line = line.Remove(0, index + 2); string[] values = token.Split('='); if (values.Length ==2) { sb.Append(values[1] + ","); } else { if (values.Length % 2 == 0) { string v = token.Remove(0, values[0].Length + 1).Replace(',', ';'); sb.Append(v + ","); } else { sb.Append("********" + ","); string v = token.Remove(0, values[0].Length + 1 + values[1].Length + 1).Replace(',', ';'); sb.Append(v + ","); } } index = line.IndexOf(" "); } File.AppendAllText(filesName, sb.ToString() + Environment.NewLine); } } } the results are as I want except when I reach the part of Details=Cabinet No.=0, Subrack No.=40, Slot No.=0, Port No.=5, Board Type=KDL, Site No.=49, Site Type=JDKJH99 GSM, Site Name=Google1 . I couldnt split them into seperate fields. as the results showing is as I want to split the details I want each element in details to be in a column to be somthin like its realy annoying :-) please help , thank you in advance

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  • Cannot use ruby-debug19 with 1.9.3-p0?

    - by Stefan Kendall
    I run this: gem install ruby-debug19 And in my cucumber env.rb file, I have this: require 'ruby-debug' When I try to run, though, I get this exception: /home/skendall/.rvm/gems/ruby-1.9.3-p0/gems/ruby-debug-base19-0.11.25/lib/ruby_debug.so: undefined symbol: ruby_current_thread - /home/skendall/.rvm/gems/ruby-1.9.3-p0/gems/ruby-debug-base19-0.11.25/lib/ruby_debug.so (LoadError) What do I need to do to get ruby-debug to work with 1.9.3-p0?

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