Daily Archives

Articles indexed Monday June 7 2010

Page 95/113 | < Previous Page | 91 92 93 94 95 96 97 98 99 100 101 102  | Next Page >

  • .net 3.5 message framing

    - by Rob
    We have message framing working by using a lengh prefix but using .NET 2.0 beginSend/BeginReceive. Is message framing any different in 3.5, if so how should we implement it using the new framework? Are there any useable examples out there which focus purely on message framing using 3.5? Many thanks

    Read the article

  • Ajax message best practices

    - by hhj
    Say I need to use ajax to asynchronously ask the server for an xml file containing relevant data. What is the best practice on what this message should look like? Should it be a string like get_data or something similar? Should it be xml? I don't really need long polling since its a one-time (or close to it) request. Thanks.

    Read the article

  • OAuth Request token = null in android app

    - by jonney
    Hi, i am trying to authenticate something(in this case LinkedIn) using OAuth but the requested token always returns null? Here is my code below: public void authenticateAppOauthApi() { Log.d(TAG, "authenticateAppOauthApi"); OAuthServiceProvider provider = new OAuthServiceProvider( REQUEST_TOKEN_PATH, AUTHORIZE_PATH, ACCESS_TOKEN_PATH); OAuthConsumer consumer = new OAuthConsumer(CALLBACK_URL, API_KEY, SECRET_KEY, provider); OAuthAccessor accessor = new OAuthAccessor(consumer); Intent intent = new Intent(Intent.ACTION_VIEW); Log.d(TAG, "Intent intent = new Intent(Intent.ACTION_VIEW );"); // intent.setData(Uri.parse(url)); String url = accessor.consumer.serviceProvider.userAuthorizationURL + "?oauth_token=" + accessor.requestToken + "&oauth_callback=" + accessor.consumer.callbackURL; intent.setData(Uri.parse(url)); Log.d(TAG, "intent.setData(Uri.parse(url)); = " + url); mContext.startActivity(intent); Log.d(TAG, "finish authenticateApp"); } I basicaly followed the example here http://donpark.org/blog/2009/01/24/android-client-side-oauth thanks in advance

    Read the article

  • Losing NSManaged Objects in my Application

    - by Wayfarer
    I've been doing quite a bit of work on a fun little iPhone app. At one point, I get a bunch of player objects from my Persistant store, and then display them on the screen. I also have the options of adding new player objects (their just custom UIButtons) and removing selected players. However, I believe I'm running into some memory management issues, in that somehow the app is not saving which "players" are being displayed. Example: I have 4 players shown, I select them all and then delete them all. They all disappear. But if I exit and then reopen the application, they all are there again. As though they had never left. So somewhere in my code, they are not "really" getting removed. MagicApp201AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; context = [appDelegate managedObjectContext]; NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *desc = [NSEntityDescription entityForName:@"Player" inManagedObjectContext:context]; [request setEntity:desc]; NSError *error; NSMutableArray *objects = [[[context executeFetchRequest:request error:&error] mutableCopy] autorelease]; if (objects == nil) { NSLog(@"Shit man, there was an error taking out the single player object when the view did load. ", error); } int j = 0; while (j < [objects count]) { if ([[[objects objectAtIndex:j] valueForKey:@"currentMultiPlayer"] boolValue] == NO) { [objects removeObjectAtIndex:j]; j--; } else { j++; } } [self setPlayers:objects]; //This is a must, it NEEDS to work Objects are all the players playing So in this snippit (in the viewdidLoad method), I grab the players out of the persistant store, and then remove the objects I don't want (those whose boolValue is NO), and the rest are kept. This works, I'm pretty sure. I think the issue is where I remove the players. Here is that code: NSLog(@"Remove players"); /** For each selected player: Unselect them (remove them from SelectedPlayers) Remove the button from the view Remove the button object from the array Remove the player from Players */ NSLog(@"Debugging Removal: %d", [selectedPlayers count]); for (int i=0; i < [selectedPlayers count]; i++) { NSManagedObject *rPlayer = [selectedPlayers objectAtIndex:i]; [rPlayer setValue:[NSNumber numberWithBool:NO] forKey:@"currentMultiPlayer"]; int index = [players indexOfObjectIdenticalTo:rPlayer]; //this is the index we need for (int j = (index + 1); j < [players count]; j++) { UIButton *tempButton = [playerButtons objectAtIndex:j]; tempButton.tag--; } NSError *error; if ([context hasChanges] && ![context save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } UIButton *aButton = [playerButtons objectAtIndex:index]; [players removeObjectAtIndex:index]; [aButton removeFromSuperview]; [playerButtons removeObjectAtIndex:index]; } [selectedPlayers removeAllObjects]; NSError *error; if ([context hasChanges] && ![context save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } NSLog(@"About to refresh YES"); [self refreshAllPlayers:YES]; The big part in the second code snippet is I set them to NO for currentMultiPlayer. NO NO NO NO NO, they should NOT come back when the view does load, NEVER ever ever. Not until I say so. No other relevant part of the code sets that to YES. Which makes me think... perhaps they aren't being saved. Perhaps that doesn't save, perhaps those objects aren't being managed anymore, and so they don't get saved in. Is there a lifetime (metaphorically) of NSManaged object? The Players array is the same I set in the "viewDidLoad" method, and SelectedPlayers holds players that are selected, references to NSManagedObjects. Does it have something to do with Removing them from the array? I'm so confused, some insight would be greatly appreciated!!

    Read the article

  • SQL query for getting data in two fields from one column.

    - by AmiT
    I have a table [Tbl1] containing two fields. ID as int And TextValue as nvarchar(max) Suppose there are 7 records. I need a resultset that has two columns Text1 and Text2. The Text1 should have first 4 records and Text2 should have remaining 3 records. [Tbl1] ID | TextValue 1. | Apple 2. | Mango 3. | Orange 4. | Pineapple 5. | Banana 6. | Grapes 7. | Sapota Now, the result-set should have Text1 | Text2 Apple | Banana Mango | Grapes Orange | Sapota Pineapple |

    Read the article

  • TSQL Shred XML - Is this right or is there a better way (newbie @ shredding XML)

    - by drachenstern
    Ok, I'm a C# ASP.NET dev following orders: The orders are to take a given dataset, shred the XML and return columns. I've argued that it's easier to do the shredding on the ASP.NET side where we already have access to things like deserializers, etc, and the entire complex of known types, but no, the boss says "shred it on the server, return a dataset, bind the dataset to the columns of the gridview" so for now, I'm doing what I was told. This is all to head off the folks who will come along and say "bad requirements". Task at hand: Here's my code that works and does what I want it to: DECLARE @table1 AS TABLE ( ProductID VARCHAR(10) , Name VARCHAR(20) , Color VARCHAR(20) , UserEntered VARCHAR(20) , XmlField XML ) INSERT INTO @table1 SELECT '12345','ball','red','john','<sizes><size name="medium"><price>10</price></size><size name="large"><price>20</price></size></sizes>' INSERT INTO @table1 SELECT '12346','ball','blue','adam','<sizes><size name="medium"><price>12</price></size><size name="large"><price>25</price></size></sizes>' INSERT INTO @table1 SELECT '12347','ring','red','john','<sizes><size name="medium"><price>5</price></size><size name="large"><price>8</price></size></sizes>' INSERT INTO @table1 SELECT '12348','ring','blue','adam','<sizes><size name="medium"><price>8</price></size><size name="large"><price>10</price></size></sizes>' INSERT INTO @table1 SELECT '23456','auto','black','ann','<auto><type>car</type><wheels>4</wheels><doors>4</doors><cylinders>3</cylinders></auto>' INSERT INTO @table1 SELECT '23457','auto','black','ann','<auto><type>truck</type><wheels>4</wheels><doors>2</doors><cylinders>8</cylinders></auto><auto><type>car</type><wheels>4</wheels><doors>4</doors><cylinders>6</cylinders></auto>' DECLARE @x XML SELECT @x = ( SELECT ProductID , Name , Color , UserEntered , XmlField.query(' for $vehicle in //auto return <auto type = "{$vehicle/type}" wheels = "{$vehicle/wheels}" doors = "{$vehicle/doors}" cylinders = "{$vehicle/cylinders}" />') FROM @table1 table1 WHERE Name = 'auto' FOR XML AUTO ) SELECT @x SELECT ProductID = T.Item.value('../@ProductID', 'varchar(10)') , Name = T.Item.value('../@Name', 'varchar(20)') , Color = T.Item.value('../@Color', 'varchar(20)') , UserEntered = T.Item.value('../@UserEntered', 'varchar(20)') , VType = T.Item.value('@type' , 'varchar(10)') , Wheels = T.Item.value('@wheels', 'varchar(2)') , Doors = T.Item.value('@doors', 'varchar(2)') , Cylinders = T.Item.value('@cylinders', 'varchar(2)') FROM @x.nodes('//table1/auto') AS T(Item) SELECT @x = ( SELECT ProductID , Name , Color , UserEntered , XmlField.query(' for $object in //sizes/size return <size name = "{$object/@name}" price = "{$object/price}" />') FROM @table1 table1 WHERE Name IN ('ring', 'ball') FOR XML AUTO ) SELECT @x SELECT ProductID = T.Item.value('../@ProductID', 'varchar(10)') , Name = T.Item.value('../@Name', 'varchar(20)') , Color = T.Item.value('../@Color', 'varchar(20)') , UserEntered = T.Item.value('../@UserEntered', 'varchar(20)') , SubName = T.Item.value('@name' , 'varchar(10)') , Price = T.Item.value('@price', 'varchar(2)') FROM @x.nodes('//table1/size') AS T(Item) So for now, I'm trying to figure out if there's a better way to write the code than what I'm doing now... (I have a part 2 I'm about to go key in)

    Read the article

  • Execute jQuery code when images have loaded from external resource

    - by Nick Swan
    Hi all, I'm getting users profile pictures from Facebook so their loading time varies quite a lot. When they have loaded I want to resize them. I have the resizing code working OK, but cannot get the actual code to execute reliably at the right time. According to the info I've found this should work: $('.userPic').load(function () { ... code to resize pictures }); But it doesn't seem 100% reliable. Any other hints or tips? Thanks Nick Swan

    Read the article

  • Android GPS timeout

    - by Scott Saunders
    I'm writing an Android application that, among other things, needs to send the current GPS coordinates to a server when the user tells it to. From a context menu, I run the service below. The service is a LocationListener and requests updates from the LocationManager. When it gets a location (onLocationChanged()), it removes itself as a listener and sends the coordinates off to the server. All of this is working. However, if GPS coordinates are not quickly available, my service just keeps running until it gets some. It holds up the UI with a progress dialog, which is annoying. Worse, if the user has moved since starting the service, the first GPS coordinates might be wrong and the app will send bad data to the server. I need a timeout on the service. Is there a good way to do that? I'm not very experienced with threads. I think I can run a Runnable in the onStartCommand() method that will somehow count down 30 seconds and then, if there is no GPS result yet, call my service's stop() method. Does that sound like the best way to do this? Alternatively, is it possible to tell if the GPS cannot get a fix? How would I go about doing that? Edit: To further clarify, I'm looking for the best way to "give up" on getting a Location after some amount of time. public class AddCurrentLocation extends Service implements LocationListener { Application app; LocationManager mLocManager; ProgressDialog mDialog; @Override public int onStartCommand(Intent intent, int arg0, int arg1) { app = getApplication(); // show progress dialog if (app.getScreen() != null) { mDialog = ProgressDialog.show(app.getScreen(), "", "Adding Location. Please wait...", true); } // find GPS service and start listening Criteria criteria = new Criteria(); criteria.setAccuracy(Criteria.ACCURACY_FINE); mLocManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE); String bestProvider = mLocManager.getBestProvider(criteria, true); mLocManager.requestLocationUpdates(bestProvider, 2000, 0, this); return START_NOT_STICKY; } private void stop() { mLocManager.removeUpdates(this); if (mDialog != null) { mDialog.dismiss(); } stopSelf(); } @Override public void onLocationChanged(Location location) { // done with GPS stop listening mLocManager.removeUpdates(this); sendLocation(location); // method to send info to server stop(); } // other required methods and sendLocation() ... }

    Read the article

  • program crashes at CIN input | C++

    - by TimothyTech
    hello okay, so i made a DOS program however my game always crashes on my second time running to the cin function. #include <iostream> #include <string> #include <ctime> #include <cstdlib> using namespace std; //call functions int create_enemyHP (int a); int create_enemyAtk (int a); int find_Enemy(int a); int create_enemyDef (int a); // user information int userHP = 100; int userAtk = 10; int userDef = 5; string userName; //enemy Information int enemyHP; int enemyAtk; int enemyDef; string enemies[] = {"Raider", "Bandit", "Mugger"}; int sizeOfEnemies = sizeof(enemies) / sizeof(int); string currentEnemy; int chooseEnemy; // ACTIONS int journey; int test; int main() { // main menu cout << "welcome brave knight, what is your name? " ; cin >> userName; cout << "welcome " << userName << " to Darland" << endl; //TRAVELING MENU: cout << "where would you like to travel? " << endl; cout << endl << " 1.> Theives Pass " << endl; cout << " 2.> Humble Town " << endl; cout << " 3.> Mission HQ " << endl; cin >> journey; if (journey == 1) { // action variable; string c_action; cout << "beware your journey grows dangerous " << endl; //begins battle // Creating the enemy, HP ATK DEF AND TYPE. ; srand(time(0)); enemyHP = create_enemyHP(userHP); enemyAtk = create_enemyAtk(userAtk); enemyDef = create_enemyDef(userDef); chooseEnemy = find_Enemy(sizeOfEnemies); currentEnemy = enemies[chooseEnemy]; cout << " Here comes a " << currentEnemy << endl; cout << "stats: " << endl; cout << "HP :" << enemyHP << endl; cout << "Attack : " << enemyAtk << endl; cout << "Defense : " << enemyDef << endl; ACTIONS: cout << "Attack <A> | Defend <D> | Items <I>"; cin >> c_action; //if ATTACK/DEFEND/ITEMS choice if (c_action == "A" || c_action == "a"){ enemyHP = enemyHP - userAtk; cout << " you attack the enemy reducing his health to " << enemyHP << endl; userHP = userHP - enemyAtk; cout << "however he lashes back causing you to have " << userHP << "health left " << endl; //end of ATTACK ACTION } the last line "cin c_action crashes. i use two other pages. they just create the functions. is it a complier issue. also why does my complier always shutdown after it runs he app. is there a way to stop it?

    Read the article

  • how to use XML in Sdk for web base application ?

    - by asad26
    hi every one I'm want to know how's correct way to use Xml in sdk for web base application i'm trying to do magazine in iphone but they told me that i have to use XML to take body and other thing from that web site? please some one direct me to that and if you have any tutorial for that thanks

    Read the article

  • Host Primary Domain from a subfolder

    - by TandemAdam
    I am having a problem making a sub directory act as the public_html for my main domain, and getting a solution that works with that domains sub directories too. My hosting allows me to host multiple sites, which are all working great. I have set up a subfolder under my ~/public_html/ directory called /domains/, where I create a folder for each separate website. e.g. public_html domains websiteone websitetwo websitethree ... This keeps my sites nice and tidy. The only issue was getting my "main domain" to fit into this system. It seems my main domain, is somehow tied to my account (or to Apache, or something), so I can't change the "document root" of this domain. I can define the document roots for any other domains ("Addon Domains") that I add in cPanel no problem. But the main domain is different. I was told to edit the .htaccess file, to redirect the main domain to a subdirectory. This seemed to work great, and my site works fine on it's home/index page. The problem I'm having is that if I try to navigate my browser to say the images folder (just for example) of my main site, like this: www.yourmaindomain.com/images/ then it seems to ignore the redirect and shows the entire server directory in the url, like this: www.yourmaindomain.com/domains/yourmaindomain/images/ It still actually shows the correct "Index of /images" page, and show the list of all my images. Here is an example of my .htaccess file that I am using: RewriteEngine on RewriteCond %{HTTP_HOST} ^(www.)?yourmaindomain.com$ RewriteCond %{REQUEST_URI} !^/domains/yourmaindomain/ RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ /domains/yourmaindomain/$1 RewriteCond %{HTTP_HOST} ^(www.)?yourmaindomain.com$ RewriteRule ^(/)?$ domains/yourmaindomain/index.html [L] Does this htaccess file look correct? I just need to make it so my main domain behaves like an addon domain, and it's subdirectories adhere to the redirect rules.

    Read the article

  • ProxyPass or intercept web requests .NET

    - by JerryO
    I have got a .NET winform application that uses a Web Mapping Service that is password protected. Unfortunately I cannot attach a username and password to requests, ( the request are generated from a GIS mapcontrol) I can think of two ways around it Intercept all web requests from my .NET app and add a username/password Set up an Apache webserver and use proxypass to pass along my request adding a username/password Does anyone know how to do either of these?

    Read the article

  • A non-ugly way to persist dialog contents across orientation changes?

    - by alex
    So I have a managed AlertDialog with a number of EditTexts & separate portrait + landscape layouts. The user opens the dialog in portrait mode, enters some text and then all of a sudden decides to pop out the keyboard. Now, I need to remove the dialog and recreate it for the changed layout persisting the text entered. What I can think of is getting references to the EdiTexts in onPrepareDialog(..), then getting the actual text in onConfigurationChanged(..), then removing the dialog, then showing it again, then populating it. Rather ugly, huh? Are there any better options?

    Read the article

  • html5media & flowplayer wmode issues...

    - by minusidea
    I'm working on our new homepage and need to implement a solution that will run a video across iphone/ipad and the standard web browsers. I found a pretty decent solution with html5media - http://code.google.com/p/html5media/ but ran across an issue with a jquery dropdown falling behind the the swf object (this only happens on FF & IE - works fine on Safari & Chrome because it's loading mp4 instead of a swf object). I know the issue is the wmode setting but can not for the life of me figure out where to set it in the html5media (http://html5media.googlecode.com/svn/trunk/src/html5media.min.js). I'm hoping someone can help me or possibly give me a better solution of implementing the video. You can see the development page at idssite(dot)com/development/index.php - Sorry I can't link I'm being stopped by the spam prevention mechanism. Thanks

    Read the article

  • Partition Label Problem after DD Image

    - by bobby
    After imaging a 100GB hard drive into an image file with dd, I dd'd the image to a larger hdd After boot get mkrootdev: label / not found I have gone in with finnix and relabeled the partition to the same label with e2label and still have problems. Has anyone resolved this before?

    Read the article

  • No WPA2 option in Windows XP SP3

    - by user34300
    I have a fresh Windows XP SP3 installation on several PCs but none of them has WPA/WPA2 option in Wireless Networks section of the connection properties regardless of wireless adapters they have (that supports WPA2). Can someone provide an advice on how to fix that?

    Read the article

  • F# Higher-order property accessors

    - by Nathan Sanders
    I just upgraded my prototyping tuple to a record. Someday it may become a real class. In the meantime, I want to translate code like this: type Example = int * int let examples = [(1,2); (3,4); (5,6)] let field1s = Seq.map (fst >> printfn "%d") examples to this: type Example = { Field1 : int Field2 : int Description : string } let examples = [{Field1 = 1; Field2 = 2; Description = "foo"} {Field1 = 3; Field2 = 4; Description = "bar"} {Field1 = 5; Field2 = 6; Description = "baz"}] let field1s = Seq.map Description examples The problem is that I expected to get a function Description : Example -> string when I declared the Example record, but I don't. I've poked around a little and tried properties on classes, but that doesn't work either. Am I just missing something in the documentation or will I have to write higher-order accessors manually? (That's the workaround I'm using now.)

    Read the article

  • Winform datagridview selection is wrong after editing.

    - by jparram
    I am using a winform datagridview. The datagridviews datasource is a binding source. The gridview is using the CellEndEdit event to update the datasource. The datasource gets updated and the follwing property is set: public List<Collection> Collections { set { this.SubjectCollectionDOBindingSource.DataSource = value; } } If I end the cell editing with the 'enter' key, all works as expected. If I end the edit by clicking another cell, the data is updated as expeceted but subsequent clicks on cell columns do not correspond with the highlighted cell: ie the highlighted cell is the previously clicked cell. What steps are considered best practice when updating a gridview so that when all is said and done it is in the desired state?

    Read the article

  • Javascript changing source of an image

    - by Pete Herbert Penito
    Hi Everyone! I have some javascript which runs a timer that animates something on the website. It all works perfectly but I want to get an image to change when the animation is run, It uses jquery: if(options.auto && dir=="next" && !clicked) { timeout = setTimeout(function(){ if (document.images['bullet1'].src == "img/bulletwhite.png") { document.images['bullet1'].src = "img/bullet.png"; document.images['bullet2'].src = "img/bulletwhite.png"; } animate("next",false); },diff*options.speed+options.pause); } options.auto means that its automatically cycling, dir is the direction of the motion and clicked is whether or not the user clicked it. Is there something wrong with my syntax here? I ran firebug with it, and it doesn't throw any errors, it simply won't work. Any advice would help! I should mention that the src of bullet1 starts at bulletwhite.png and then I was hoping for it to change to bullet.png and have bullet2 change to bulletwhite.png.

    Read the article

  • Save options selected in AlertDialog spawned from ItemizedOverlay onTap method

    - by ahsteele
    In the description of how to add a list of options to an AlertDialog the official Android documentation alludes to saving a users preferences with one of the "data storage techniques." The examples assume the AlertDialog has been spawned within an Activity class. In my case I've created a class that extends ItemizedOverlay. This class overrides the onTap method and uses an AlertDialog to prompt the user to make a multi-choice selection. I would like to capture and persist the selections for each OverlayItem they tap on. That said I am unsure if utilizing an AlertDialog in this manner is the right approach and open to other suggestions. protected boolean onTap(int index) { OverlayItem item = _overlays.get(index); final CharSequence[] items = { "WiFi", "BlueTooth" }; final boolean[] checked = { false, false }; AlertDialog.Builder builder = new AlertDialog.Builder(_context); builder.setTitle(item.getTitle()); builder.setMultiChoiceItems(items, checked, new DialogInterface.OnMultiChoiceClickListener() { @Override public void onClick(DialogInterface dialog, int item, boolean isChecked) { // for now just show that the user touched an option Toast.makeText(_context, items[item], Toast.LENGTH_SHORT).show(); } }); builder.setPositiveButton("Okay", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { // should I be examining what was checked here? dialog.dismiss(); } }); builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); alert.show(); return true; }

    Read the article

< Previous Page | 91 92 93 94 95 96 97 98 99 100 101 102  | Next Page >