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  • Oracle Releases New Mainframe Re-Hosting in Oracle Tuxedo 11g

    - by Jason Williamson
    I'm excited to say that we've released our next generation of Re-hosting in 11g. In fact I'm doing some hands-on labs now for our Systems Integrators in Italy in a couple of weeks and targeting Latin America next month. If you are an SI, or Rehosting firm and are looking to become an Oracle Partner or get a better understanding of Tuxedo and how to use the workbench for rehosting...drop me a line. Oracle Tuxedo Application Runtime for CICS and Batch 11g provides a CICS API emulation and Batch environment that exploits the full range of Oracle Tuxedo's capabilities. Re-hosted applications run in a multi-node, grid environment with centralized production control. Also, enterprise integration of CICS application services benefits from an open and SOA-enabled framework. Key features include: CICS Application Runtime: Can run IBM CICS applications unchanged in an application grid, which enables the distribution of large workloads across multiple processors and nodes. This simplifies CICS administration and can scale to over 100,000 users and over 50,000 transactions per second. 3270 Terminal Server: Protects business users from change through support for tn3270 terminal emulation. Distributed CICS Resource Management: Simplifies deployment and administration by allowing customers to run CICS regions in a distributed configuration. Batch Application Runtime: Provides robust IBM JES-like job management that enables local or remote job submissions. In addition, distributed batch initiators can enable parallelization of jobs and support fail-over, shortening the batch window and helping to meet stringent SLAs. Batch Execution Environment: Helps to run IBM batch unchanged and also supports JCL functionality and all common batch utilities. Oracle Tuxedo Application Rehosting Workbench 11g provides a set of automated migration tools integrated around a central repository. The tools provide high precision which results in very low error rates and the ability to handle large applications. This enables less expensive, low-risk migration projects. Key capabilities include: Workbench Repository and Cataloguer: Ensures integrity of the migrated application assets through full dependency checking. The Cataloguer generates and maintains all relevant meta-data on source and target components. File Migrator: Supports reliable migration of datasets and flat files to an ISAM or Oracle Database 11g. This is done through the automated migration utilities for data unloading, reloading and validation. It also generates logical access functions to shield developers from data repository changes. DB2 Migrator: Similarly, this tool automates the migration of DB2 schema and data to Oracle Database 11g. COBOL Migrator: Supports migration of IBM mainframe COBOL assets (OLTP and Batch) to open systems. Adapts programs for compiler dialects and data access variations. JCL Migrator: Supports migration of IBM JCL jobs to a Tuxedo ART environment, maintaining the flow and characteristics of batch jobs.

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  • Webcast: The ART of Migrating and Modernizing IBM Mainframe Applications

    - by todd.little
    Tuxedo provides an excellent platform to migrate mainframe applications to distributed systems. As the only distributed transaction processing monitor that offers quality of service comparable or better than mainframe systems, Tuxedo allows customers to migrate their existing mainframe based applications to a platform with a much lower total cost of ownership. Please join us on Thursday April 29 at 10:00am Pacific Time for this exciting webcast covering the new Oracle Tuxedo Application Runtime for CICS and Batch 11g. Find out how easy it is to migrate your CICS and mainframe batch applications to Tuxedo.

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  • How to Display Album Art for The Currently Playing Song on Your Desktop

    - by Erez Zukerman
    Album art used to be an inseparable part of music, back when it came in record or CD format. But there’s a way to capture some of that magic even today, using a free application. Read on to see how!How to Enable Google Chrome’s Secret Gold IconHTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To Know

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  • Maryland Institute College of Art - The Art of Efficient ERP

    - by jay.richey
    Talent Management Magazine has published an article on the Maryland Institute College of Art's (MICA) upgrade to PeopleSoft Enterprise HCM 9.0. Ted Simpson, director of administrative systems at MICA, illustrates how ERP software has helped revolutionize the way academic instituitions do business and lower costs. http://bit.ly/arFRFN

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  • Tuxedo Runtime for CICS and Batch Webcast

    - by Jason Williamson
    There was a recent webcast about the new Tux ART solution that we released last month. Here is the link to hear Hassan talk about that Link to Listen to Webcast Below is the market speak about what the webcast is about and what you will hear. From my own experience, there is certainly an uptick in rehosting discussions and projects with customers all around the world. The notion that mainframes can be rehosted on open system is pretty well accepted. There are still some hold out CxO's who don't believe it, but those guys typically are not really looking to migrate anyway and don't take an honest look at the case studies, history and TPC reports. Maybe in my next blog I'll talk about "myth busters" -- to borrow some presentation details from Mark Rakhmilevich (Tuxedo PM for Rehosting). *********** Mainframe rehosting is a compelling approach for migrating and modernizing mainframe applications and data to lower data center cost and risk while increasing business agility. Oracle Tuxedo 11g with CICS application runtime (ART) capabilities is designed to facilitate the migration of IBM mainframe applications by allowing these to run on open systems in a distributed grid architecture. The brand new Oracle Tuxedo Application Runtime for CICS and Batch 11g can significantly reduce your costs and risks while preserving your investments in applications and data. In this on-demand Webcast, hear from Oracle Senior Vice President, Hasan Rizvi, on how Oracle Tuxedo 11g with CICS application runtime capabilities is changing the way customers think about mainframe migration. You'll learn: * What market forces drive mainframe migration and modernization * What technologies and capabilities are available for migrating mainframe transaction processing and batch applications * How Oracle brings rehosting technologies to a new level of scalability, robustness, and automation

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  • Super Mario – 3D Chalk Art (Time Lapse) [Video]

    - by Asian Angel
    This awesome time-lapse video lets you watch artist Chris Carlson create a fantastic 3D chalk art rendition of Mario on a sidewalk setting. There is certainly a lot more work and precision to it than some people may believe… Super Mario – 3D Chalk Art (Time Lapse) [via Neatorama] How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • Programmer friendly non-voxel art styles?

    - by Overv
    Like many other programmers I've always wanted to make a game, but simply lack the skills to do any production quality graphics. I am however sure that I want to do the models and textures myself, because I need a lot of different objects and I am sure I wouldn't be able to find good matching models on 3D sites. That means I'll have to pick an art style that is "simple", programmer friendly. An extreme example of this is of course Minecraft, but I don't want to go that basic. I'm absolutely against creating a voxel game. What kind of art styles are out there that are relatively simple, i.e. things made out of basic shapes and textures, but are still good enough to form a believable and detailed world? An example of what I mean is wind waker. The objects are formed of relatively simples shapes, but still provide enough detail to create a nice, living world. The environment my game is set in is a city environment. What I'm really asking for here are good examples of "simple" art styles applied in practice, so I can choose one that fits my skills.

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  • Problem using FtpWebRequest to append to file on a mainframe

    - by MusiGenesis
    I am using FtpWebRequest to append data to a mainframe file. Each record appended is 50 characters long, and I am adding them one record at a time. In our development environment, we do not have a mainframe, so my code was written and tested FTPing to a Windows-based FTP site instead of a mainframe. Initially, I was writing each record using a StreamWriter (using the stream from the FtpWebRequest) and writing each record using WriteLine (which automatically adds a CR/LF to the end). When we ran this for the first time in the test environment (in which we're writing to an actual MVS mainframe), our mainframe contact said the CR/LFs were not able to be read by his program (a green-screen mainframe program of some sort - he's sent me screen captures, which is all I know of it). I changed our code to use Write instead of WriteLine, but now my code executes successfully (i.e no thrown exceptions) when writing multiple records, but no matter how many records we append, he is only able to "see" the first record - according to his mainframe program, there is only one 50-character record in the file. I'm guessing that to fix this, I need to write some other line-delimiting character into the end of the stream (instead of CR/LF) that the mainframe will recognize as a record delimiter. Anybody know what this is, or how else I can fix this problem?

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  • Obsolete Computer Parts as Art [DIY]

    - by Jason Fitzpatrick
    If you’re like most geeks, you’ve got a box of aging computer equipment you just haven’t got around to hauling to your city’s haz-mat drop off site. This simple tutorial turns cast off circuit boards into wall art. While the author of the tutorial opted to use motherboards, you could easily use smaller frames/mats and use old expansion boards too. The process involves inexpensive IKEA frames with mats, popping the I/O ports off the boards to make them thinner, and drilling small mount holes in the backer board to mount the boards in place. Hit up the link below for more details. Motherboard Art [via IKEAHackers] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • 2D Tile-Based Concept Art App

    - by ashes999
    I'm making a bunch of 2D games (now and in the near future) that use a 2D, RPG-like interface. I would like to be able to quickly paint tiles down and drop character sprites to create concept art. Sure, I could do it in GIMP or Photoshop. But that would require manually adding each tile, layering on more tiles, cutting and pasting particular character sprites, etc. and I really don't need that level of granularity; I need a quick and fast way to churn out concept art. Is there a tool that I can use for this? Perhaps some sort of 2D tile editor which lets me draw sprites and tiles given that I can provide the graphics files.

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  • Scope of Mainframe Technologies Today?

    - by Vaibhav Bajpai
    I have been recently allocated to training in Mainframe Technologies at my company (where I am currently working as a Trainee). I am slated to learn DB2, JCL, CICS, and Cobol during the programme. I am from a C++ background, and curious how the community here feels of these technologies. I am also curious to know, how mainframe computers fit into today's computing scenario where distributed computing has taken over almost completely.

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  • Rule of thumb for enemy art design in 2D platformer

    - by Terrance
    I'm at the early stages of developing a 2D side scrolling open ended platformer (think Metroidvania) and am having a bit of difficulty at enemy design inspiration for something of a scifi, nature, fantasy setting that isn't overly familar or obvious. I haven't seen too many articles, blogs or books that talk about the subject at great length. Is there a fair rule of thumb when coming up with enemy art with respect to keeping your player engaged?

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  • Storing and Finding Art Assets

    - by ashes999
    I've started down a line of art asset development that will allow me to (hopefully) reuse and improve assets for several games. But how do I go about storing and finding them? Let's say for example I decide to focus on RPGs for ~2 years. I would create items, monsters, etc. and store them somewhere. How would I categorize them and make them easier to search later on? Is the best solution "use directories with broad categories like landscape/items/monsters/etc.?"

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  • CICS web service requestor GET CONTAINER returns neither data nor error

    - by Namhcir
    I am developing a CICS web service requestor application to consume a distributed web service. I used the web services assistant DFHWS2LS to transform the wsdl to copybooks successfully. I have no problem issuing the PUT CONTAINER and INVOKE SERVICE api commands, but when I issue GET CONTAINER I am not receiving any containers or data. No response codes or error messages, but no data. Any ideas on how to debug this would be greatly appreciated. Thanks,

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  • How to go from Mainframe to the Cloud?

    - by Ruma Sanyal
    Running applications on IBM mainframes is expensive, complex, and hinders IT responsiveness. The high costs from frequent forced upgrades, long integration cycles, and complex operations infrastructures can only be alleviated by migrating away from a mainframe environment.  Further, data centers are planning for cloud enablement pinned on principles of operating at significantly lower cost, very low upfront investment, operating on commodity hardware and open, standards based systems, and decoupling of hardware, infrastructure software, and business applications. These operating principles are in direct contrast with the principles of operating businesses on mainframes. By utilizing technologies such as Oracle Tuxedo, Oracle Coherence, and Oracle GoldenGate, businesses are able to quickly and safely migrate away from their IBM mainframe environments. Further, running Oracle Tuxedo and Oracle Coherence on Oracle Exalogic, the first and only integrated cloud machine on the market, Oracle customers can not only run their applications on standards-based open systems, significantly cutting their time to market and costs, they can start their journey of cloud enabling their mainframe applications. Oracle Tuxedo re-hosting tools and techniques can provide automated migration coverage for more than 95% of mainframe application assets, at a fraction of the cost Oracle GoldenGate can migrate data from mainframe systems to open systems, eliminating risks associated with the data migration Oracle Coherence hosts transactional data in memory providing mainframe-like data performance and linear scalability Running Oracle software on top of Oracle Exalogic empowers customers to start their journey of cloud enabling their mainframe applications Join us in a series of events across the globe where you you'll learn how you can build your enterprise cloud and add tremendous value to your business. In addition, meet with Oracle experts and your peers to discuss best practices and see how successful organizations are lowering total cost of ownership and achieving rapid returns by moving to the cloud. Register for the Oracle Fusion Middleware Forum event in a city new you!

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  • Book Reviews: Art of Community and Eyetracking Web Usability

    - by ultan o'broin
    Holidays time offers a chance to catch up on some user experience and user assistance related material. So, two short book reviews (which I considered using my new Tumblr blog for. More about that another time) coming up. The Art of Community by Jono Bacon Excellent starting point for anyone wanting to get going in the community software (FLOSS, for example) space or understand how to set up, manage, and leverage the collective intelligence of communities for whatever ends. The book is a little too long in my opinion, and of course, usage of what Jono is recommending needs to be nuanced and adapted for enterprise applications space (hardly surprising there is a lot about Ubuntu, Lug Radio, and so on given Jono's interests). Shame there wasn't more information on international, non-English community considerations too. Still, some great ideas and insight into setting up and managing communities that I will leverage (watch out for the results on this blog, later in 2011). One section, on collaborative writing really jumped out. It reinforced the whole idea that to successful community initiatives are based on instigators knowing what makes the community tick in the first place. How about this for insight into user profiles for people who write community user assistance (OK then, "doc") and what tools they might use (in this case, we're talking about Jokosher): "Most people who write documentation for open source software projects would fall into the category of power user. They are technology enthusiasts who are not interested in the super-technical avenues of programming, but want to help out. Many of these people have good writing skills and a good knowledge of using the software, so the documentation fit is natural. With Jokosher we wanted to acknowledge this profile of user. As such, instead of focussing on complex text processing tools, we encouraged our documentation contributors to use a wiki." The book is available for free here, and well as being available from usual sources. Eyetracking Web Usability by Jakob Nielsen and Kara Prentice Another fine book by established experts. I have some field experience of eyetracking studies myself --in the user assistance for enterprise applications space--though Jakob and Kara concentrate on websites for their research here. I would caution how much about websites transfers easily to the applications space, especially enterprise applications, as claimed in the book too. However, Jakob and Kara do make the case very well that understanding design goals (for example, productivity improvement in the case of applications) and the context of the software use is critical. Executing a study using eyetracking technology requires that you know what you want to test, can set up realistic tasks for testing by representative testers, and then analyze the results. Be precise, as lots of data will be generated (I think the authors underplay the effort in analyzing data too). What I found disappointing was the lack of emphasis on eyetracking as only part of the usability solution. It's really for fine-tuning designs in my opinion, and should be used after other design reviews. I also wasn't that crazy about the level of disengagement between the qualitative and quantitative side of this kind of testing that the book indicated. I think it is useful to have testers verbalize their thoughts and for test engineers to prompt, intervene, or guide as necessary. More on cultural or international aspects to usability testing might have been included too (websites are available to everyone). To conclude, I enjoyed the book, took on board some key takeaways about methodologies and found the recommendations sensible and easy to follow (for example about Forms layouts). Applying enterprise applications requirements such as those relating to user profiles, design goals, and overall context of use in conjunction with what's in this book would be the way to go here. It also made me think of how interesting it would be to compare eyetracking findings between website and enterprise applications usage.

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  • How to create art assets for a 3d avatar editor

    - by Andrew Garrison
    I am currently prototyping an idea for an iPhone game. I'd like to create an avatar editor inside the game so that the player can create a 3d avatar face and modify certain features (using slider controls), such as nose shape, eye color, mouth size, etc. This has been done in several games, but what I'm looking to do would be fairly cartoon-ish/caricature-ish, similar to the Mii editor on the Nintendo Wii (http://www.myavatareditor.com/). I'd also like the final result to have the ability to use some canned animations, such as simple speech animations, smiling, frowning, etc. I am not an artist, so I would be unable to create these assets, but what kind of effort is required for an artist to create the 3d models necessary for this type of game? Also what mechanism would be required to tweak the face's characteristics? Would you use bones or morph targets? How would the final result be animated? Would facial animation use bones or morph targets? I've seen several tools that do this sort of thing too, such as FacialStudio. Are there any facial generation tools out there you'd recommend for generating some base content for this game, or should I just hire an artist to do this type of work. Thanks!

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  • .net Connectivity to mainframe

    - by vinod
    Can any one please suggest me the best approach to connect to mainframe from .net. I have to develop an web application, in which i have to follow NIEM standards for data exchange between two end clients. the interface i have to develop will be on .net. i don't have any knowledge on mainframe, i have come across that there are ODBC connectivity/ MQ series. i'm afraid which approach to follow on as i have less knowledge on the mainframe system. any suggestion would be really helpfully to me. any article , links or sample code will be greatly appreciated Thanks

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  • change cat-art.php into cat/art.php

    - by user338635
    Hi i got a problem with changing urls. I have files: cat-art.php (cat- category, art- title of an article) and i would like to have nicer access to them: cat/art.php so i wrote some code in .htaccess but it doesnt work. RewriteCond %{REQUEST_URI} ^/([^-]+)/([^-]+).html$ RewriteRule ^([^-]+)/([^-]+).html$ $1-$2.html [L] Can sb help me please? Thanks for your help

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  • FTP ASCII file from Windows to Mainframe (iSeries) — special characters

    - by MikeM
    I have a text file created on a Windows machine, the page coding used on the file is 1252 This file is then ftp'd to an iSeries machine for processing As far as I can see, it appears on the iSeries. It has a CCSID of 037. Sometimes this file contains French characters (e.g. é). When this happens, the FTP will fail with a truncation error as the french character gets converted to some extra junk: �. The file is fixed block so the line does get truncated due to the one character turning into 3. I can convert the French characters to characters without the accents before sending but would prefer to keep everything intact. So is there a way to retain them and send the file over properly? I'm very green on iSeries, mainly a Windows guy.

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  • Micro Focus lance Enterprise Developer Personal Edition, un outil gratuit pour le développement d'applications mainframe IBM

    Micro Focus lance Enterprise Developer Personal Edition Un outil gratuit pour le développement d'applications mainframe IBM Micro Focus, l'éditeur de solutions de gestion, de test et de modernisation d'applications d'entreprise, vient de sortir son IDE gratuit Enterprise Developer Personal Edition destiné aux développeurs professionnels et aux étudiants en informatique pour les applications mainframe IBM. Il s'agit en fait de la version d'entrée de gamme, très facile à utiliser, de la solution complète Micro Focus Enterprise Developer. Elle s'intègre à Eclipse ou Visual Studio pour en faire des outils de développement d'applications mainframe distribuées. Cette éditi...

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