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  • The Social Business Thought Leaders - Esteban Kolsky

    - by kellsey.ruppel
    Esteban Kolsky's presentation at the Social Business Forum 2012 was meaningfully titled “Everything you wanted to know about Customer Service using Social but had no one to ask”.  A recent survey by ThinkJar, Kolsky’s independent analyst firm, reported how more than 90% of the interviewed companies consider embracing social channels in customer service the right thing to do for the business and its customers. These numbers shouldn't be too surprising given the popularity of services such as Twitter and Facebook (59% and 60% respectively in the survey) among organizations, the power consumers are gaining online and the 40% preference they have to escalate issues on social services. Moreover, both large enterprises and small businesses are realizing how customer retention is cheaper and easier than customer acquisition. Many companies are looking at communities and social networks as an opportunity to drive loyalty, satisfaction and word of mouth. However, in this early phase the way they are preparing to launch social support appears to be lacking at best: 66% have no defined processes for customer service over social channels 68% were not able to estimate ROI before deploying social in customer service Only 8% found the expected ROI Most of the projects are stuck in the pilot or testing phase In his interview for the Social Business Thought-Leaders, Esteban discusses how to turn social media hype in business gains by touching upon some of the hottest topics organizations face when approaching social support: How to go from social media monitoring to actionable insights How Social CRM should be best positioned in regard to traditional CRM The importance of integrating social data to transactional data  Conversations with customer service organizations points to 2012 as the year of "understanding what social means for supporting customers". Will 2013 be the year it all becomes reality? We invite you to listen to Esteban Kolsky's interview to understand how to most effectively develop cross-channel strategies that include social channels and improve both customer satisfaction and the overall customer experience.

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  • Google Chrome appears to hijack default browser

    - by Russsell Feldman
    I read all the advice on how to make Firefox or IE for windows 7 the default browser. I know how to do this but the problem is whenever a program tries to open a page through the default browser it will default to Google Chrome and when I uninstalled Google Chrome then programs like Yahoo Messanger (getting a profile) would fail looking for chrome. I don't think Google would do this sort of thing "HiJack a Default Browser" I'm convinced it must be a trogen or virus or a registery hack. If so any ideas how I would go about fixing this without purchasing every virus/trogen program until it WAS removed This method could be an expensive fix. Thank you Russell Feldman

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  • Django: test failing on a view with @login_required

    - by Esteban Feldman
    Hi all, I'm trying to build a test for a view that's decorated with @login_required, since I failed to make it work, I did a simple test and still can't make it pass. Here is the code for the simple test and the view: def test_login(self): user = self._create_new_user() self.assertTrue(user.is_active) login = self.client.login(username=user.username, password=self.data['password1']) self.failUnless(login, 'Could not log in') response = self.client.get('/accounts/testlogin/') self.assertEqual(response.status_code, 200) @login_required def testlogin(request): print 'testlogin !! ' return HttpResponse('OK') _create_new_user() is saving the user and there is a test inside that method to see that is working. The test fails in the response.status_code, returning 302 and the response instance is of a HttpResponseRedirect, is redirecting it as if not logged in. Any clue? I'm missing something? Regards Esteban

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  • Pro BizTalk 2009

    - by Sean Feldman
    I have finished reading Pro BizTalk 2009 book from APress. This is a great book  if you’ve never dealt with BizTalk in the past and want to have a quick “on-ramp”. Although the book is very concerned about right way of building traditional BizTalk applications, it also dedicates a chapter to ESB Toolkit and does a good job in analyzing it. The fact that authors were concerned with subject such as coupling, hard-coding, automation, etc. makes it very interesting. One warning, if you are expecting to have a book that will guide you how to apply step by step examples, forget it. Nor this book does it, neither it’s possible due to multiple erratas found in it. I really was disappointed by the number of typos, inaccuracies, and technical mistakes. These kind of things turn readers away, especially when they had no experience with BT in the past. But this is the only bad thing about it. As for the rest – great content. Next week I am taking a deep dive course on BizTalk 2009. I really feel that this book has helped me a lot to get my feet wet. Next target will be ESB Tookit. To get to that, I will use what the book authors wrote “you have to understand how BizTalk as an engine works”.

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  • Visual Studio 2008 Crashes When Adding Custom Pipeline Components to Toolbox

    - by Sean Feldman
    I have run into this issue trying to add custom pipeline component to toolbox. The only way (I know about) to add a custom pipeline component to a customized pipeline is using the visual designer. In order to do that you have to have components on toolbox. This was a bit frustrating. Google has brought one result which was exactly what I needed. One of the comments had another link, to the similar issue, but this time with a different title: Hotfix for BizTalk 2009 and Visual Studio 2008. I followed the link, installed hotfix, and it worked. Oh, yes, you have to reboot your machine for hotfix to work completely (this is where I spent some time pulling my hair out and asking why hotfix didn’t work?!). Once this is done, you are good to go. Among other things, this hotfix deals with BizTalk project references to each other and items not being updated (like distinguished fields in schemas project not reflected in orchestrations project). Here’s the full list: * The orchestrations in the referenced BizTalk project may show compiler warnings. * The changes that are made to the referenced BizTalk project are not propagated on to the referencing project. * When you edit the orchestrations of the referenced project, XLANG errors are thrown. These errors may disappear after the orchestrations are saved and recompiled. * After you deploy the referencing project, the local copies of the referenced project’s binaries are deleted. * After you deploy the referencing project, various errors or warnings occur in Orchestration Designer.

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  • Sending Big Files with WCF

    - by Sean Feldman
    I had to look into a project that submits large files to WCF service. Implementation is based on data chunking. This is a good approach when your client and server are not both based on WCF, bud different technologies. The problem with something like this is that chunking (either you wish it or not) complicates the overall solution. Alternative would be streaming. In WCF to WCF scenario, this is a piece of cake. When client is Java, it becomes a bit more challenging (has anyone implemented Java client streaming data to WCF service?). What I really liked about .NET implementation with WCF, is that sending header info along with stream was dead simple, and from the developer point of view looked like it’s all a part of the DTO passed into the service. [ServiceContract] public interface IFileUpload { [OperationContract] void UploadFile(SendFileMessage message); } Where SendFileMessage is [MessageContract] public class SendFileMessage { [MessageBodyMember(Order = 1)] public Stream FileData; [MessageHeader(MustUnderstand = true)] public FileTransferInfo FileTransferInfo; }

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  • Reminder: True WCF Asynchronous Operation

    - by Sean Feldman
    A true asynchronous service operation is not the one that returns void, but the one that is marked as IsOneWay=true. Without this, client will always wait for valid response from server, blocking execution. Possible work-around is to generate asynchronous methods and subscribe to Completed event, but then it’s a pseudo asynchronous. Real fire-and-forget is with one way operations.

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  • Reminder: True WCF Asynchronous Operation

    - by Sean Feldman
    A true asynchronous service operation is not the one that returns void, but the one that is marked as IsOneWay=true using BeginX/EndX asynchronous operations (thanks Krzysztof). To support this sort of fire-and-forget invocation, Windows Communication Foundation offers one-way operations. After the client issues the call, Windows Communication Foundation generates a request message, but no correlated reply message will ever return to the client. As a result, one-way operations can't return values, and any exception thrown on the service side will not make its way to the client. One-way calls do not equate to asynchronous calls. When one-way calls reach the service, they may not be dispatched all at once and may be queued up on the service side to be dispatched one at a time, all according to the service configured concurrency mode behavior and session mode. How many messages (whether one-way or request-reply) the service is willing to queue up is a product of the configured channel and the reliability mode. If the number of queued messages has exceeded the queue's capacity, then the client will block, even when issuing a one-way call. However, once the call is queued, the client is unblocked and can continue executing while the service processes the operation in the background. This usually gives the appearance of asynchronous calls.

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  • Make it simple. Make it work.

    - by Sean Feldman
    In 2010 I had an experience to work for a business that had lots of challenges. One of those challenges was luck of technical architecture and business value recognition which translated in spending enormous amount of manpower and money on creating C++ solutions for desktop client w/o using .NET to minimize “footprint” (2#) of the client application in deployment environments. This was an awkward experience, considering that C++ custom code was created from scratch to make clients talk to .NET backend while simple having .NET as a dependency would cut time to market by at least 50% (and I’m downplaying the estimate). Regardless, recent Microsoft announcement about .NET vNext has reminded me that experience and how short sighted architecture at that company was. Investment made into making C++ client that cannot be maintained internally by team due to it’s specialization in .NET have created a situation where code to maintain will be more brutal over the time and  number of developers understanding it will be going and shrinking. Not only that. The ability to go cross-platform (#3) and performance achievement gained with native compilation (#1) would be an immediate pay back. Why am I saying all this? To make a simple point to myself and remind again – when working on a product that needs to get to the market, make it simple, make it work, and then see how technology is changing and how you can adopt. Simplicity will not let you down. But a complex solution will always do.

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  • Impromptu-interface

    - by Sean Feldman
    While trying to solve a problem of removing conditional execution from my code, I wanted to take advantage of .NET 4.0 and it’s dynamic capabilities. Going with DynamicObject or ExpandoObject initially didn’t get me any success since those by default support properties and indexes, but not methods. Luckily, I have a reply for my post and learned about this great OSS library called impromptu-interface. It based on DLR capabilities in .NET 4.0 and I have to admit that it made my code extremely simple – no more if :)

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  • Reflector – The King is Dead. Long Live the King.

    - by Sean Feldman
    There was enough of responses for Red Gate announcement about free version of .NET Reflector. Neither there’s a need to explain how useful the tool is for almost any .NET developer. There were a lot of talks about the price – $35 is it something to make noise about or just accept it and move on. Honestly, I couldn’t make my mind and was sitting on a fence. Today I learned some really exciting news – two (not one), two different initiatives to replace Reflector. A completely free ILSpy from SharpDevelop Commercial later to be stand-alone free decompiler tool from JetBrains These are great news. First – ILSpy is already doing what I need – you can download it and start using. Having experience with a few projects from SharpDevelop I believe it will be a great tool to have. One of immediate things that I found is reflecting obfuscated assemblies. Reflector blows up and closes, where ILSpy takes it gracefully and just shows an exception with no additional popup windows. JetBrains – company I highly respect. This is the case where I would continue paying money for their product and get more productivity. I am heavily relying on R# to do my job, and having a reflecting option would only add oil into fire of convincing others to use the tool. Though what I was excited was the statement JetBrains boldly put out: …it’s going to be released this year, and it’s going to be free of charge. And by saying “free”, we actually mean “free”.

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  • How to scroll in the physical world AndEngine?

    - by Esteban Quintero
    I am using andengine to make a game where a sprite (player) is going up across the stage, this is my world. final Rectangle ground = new Rectangle(0, CAMERA_HEIGHT - 2, CAMERA_WIDTH, 2, vertexBufferObjectManager); final Rectangle roof = new Rectangle(0, 0, CAMERA_WIDTH, 2, vertexBufferObjectManager); final Rectangle left = new Rectangle(0, 0, 2, CAMERA_HEIGHT, vertexBufferObjectManager); final Rectangle right = new Rectangle(CAMERA_WIDTH - 2, 0, 2, CAMERA_HEIGHT, vertexBufferObjectManager); final FixtureDef wallFixtureDef = PhysicsFactory.createFixtureDef(0, 0.5f, 0.5f); PhysicsFactory.createBoxBody(this.mPhysicsWorld, ground, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, roof, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, left, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, right, BodyType.StaticBody, wallFixtureDef); /* Create two sprits and add it to the scene. */ this.mScene.setBackground(autoParallaxBackground); this.mScene.attachChild(ground); this.mScene.attachChild(roof); this.mScene.attachChild(left); this.mScene.attachChild(right); this.mScene.registerUpdateHandler(this.mPhysicsWorld); The problem is that if the sprite reaches up and hits the wall, as I scroll here?

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  • How do I scroll to follow my sprite in the physical world?

    - by Esteban Quintero
    I am using andengine to make a game where a sprite (player) is going up across the stage, and I want the camera to stay centred on the sprite the entire time. This is my world so far: final Rectangle ground = new Rectangle(0, CAMERA_HEIGHT - 2, CAMERA_WIDTH, 2, vertexBufferObjectManager); final Rectangle roof = new Rectangle(0, 0, CAMERA_WIDTH, 2, vertexBufferObjectManager); final Rectangle left = new Rectangle(0, 0, 2, CAMERA_HEIGHT, vertexBufferObjectManager); final Rectangle right = new Rectangle(CAMERA_WIDTH - 2, 0, 2, CAMERA_HEIGHT, vertexBufferObjectManager); final FixtureDef wallFixtureDef = PhysicsFactory.createFixtureDef(0, 0.5f, 0.5f); PhysicsFactory.createBoxBody(this.mPhysicsWorld, ground, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, roof, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, left, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, right, BodyType.StaticBody, wallFixtureDef); /* Create two sprits and add it to the scene. */ this.mScene.setBackground(autoParallaxBackground); this.mScene.attachChild(ground); this.mScene.attachChild(roof); this.mScene.attachChild(left); this.mScene.attachChild(right); this.mScene.registerUpdateHandler(this.mPhysicsWorld); The problem is that when the sprite reaches the top wall, it crashes. How can I fix this?

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  • Comparing Checksums

    - by Sean Feldman
    This is something trivial, yet got me to think for a little. I had two checksums, one received from a client invoking a service, another one calculated once data sent into service is received. Checksums are plain arrays of bytes. I wanted to have comparison to be expressed as simple as possible. Quick google search brought me to a post that dealt with the same issue. But linq expression was too chatty and I think the solution was a bit muddy. So I looked a bit more into linq options presented in the post, and this is what ended up using: var matching = original_checksum.SequenceEqual(new_checksum); Sometimes things are so simple, we tend to overcomplicate them.

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  • wave-vs.net

    - by Sean Feldman
    This is an interesting plug-in for VS.NET 2008/2010 to allow remote pair-programming. I’m a big advocate for pair-programming and collaborative work, so this plug-in has its place in the real world. I used to pair-program with a developer that was remote, and we used VNC/RDC, but this one is way better.

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  • Reading/Writing Promoted Properties from BRE

    - by Sean Feldman
    ESB Toolkit Extensions is an open-source library giving you an extended BRE/BRI provider to read and write promoted properties of a message within business rules engine. I’ve used it to achieve automated process for mapping to canonical schema and then back to destination schema based on receiver ID as a promoted property (will blog on this later). A very useful library!

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  • Creating collection with no code (almost)

    - by Sean Feldman
    When doing testing, I tend to create an object mother for the items generated multiple times for specifications. Quite often these objects need to be a part of a collection. A neat way to do so is to leverage .NET params mechanism: public static IEnumerable<T> CreateCollection<T>(params T[] items) { return items; } And usage is the following: private static IEnumerable<IPAddress> addresses = CreateCollection(new IPAddress(123456789), new IPAddress(987654321));

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  • Simple MVVM Walkthrough – Refactored

    - by Sean Feldman
    JR has put together a good introduction post into MVVM pattern. I love kick start examples that serve the purpose well. And even more than that I love examples that also can pass the real world projects check. So I took the sample code and refactored it slightly for a few aspects that a lot of developers might raise a brow. Michael has mentioned model (entity) visibility from view. I agree on that. A few other items that don’t settle are using property names as string (magical strings) and Saver class internal casting of a parameter (custom code for each Saver command). Fixing a property names usage is a straight forward exercise – leverage expressions. Something simple like this would do the initial job: class PropertyOf<T> { public static string Resolve(Expression<Func<T, object>> expression) { var member = expression.Body as MemberExpression; return member.Member.Name; } } With this, refactoring of properties names becomes an easy task, with confidence that an old property name string will not get left behind. An updated Invoice would look like this: public class Invoice : INotifyPropertyChanged { private int id; private string receiver; public event PropertyChangedEventHandler PropertyChanged; private void OnPropertyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } public int Id { get { return id; } set { if (id != value) { id = value; OnPropertyChanged(PropertyOf<Invoice>.Resolve(x => x.Id)); } } } public string Receiver { get { return receiver; } set { receiver = value; OnPropertyChanged(PropertyOf<Invoice>.Resolve(x => x.Receiver)); } } } For the saver, I decided to change it a little so now it becomes a “view-model agnostic” command, one that can be used for multiple commands/view-models. Updated Saver code now accepts an action at construction time and executes that action. No more black magic internal class Command : ICommand { private readonly Action executeAction; public Command(Action executeAction) { this.executeAction = executeAction; } public bool CanExecute(object parameter) { return true; } public event EventHandler CanExecuteChanged; public void Execute(object parameter) { // no more black magic executeAction(); } } Change in InvoiceViewModel is instantiation of Saver command and execution action for the specific command. public ICommand SaveCommand { get { if (saveCommand == null) saveCommand = new Command(ExecuteAction); return saveCommand; } set { saveCommand = value; } } private void ExecuteAction() { DisplayMessage = string.Format("Thanks for creating invoice: {0} {1}", Invoice.Id, Invoice.Receiver); } This way internal knowledge of InvoiceViewModel remains in InvoiceViewModel and Command (ex-Saver) is view-model agnostic. Now the sample is not only a good introduction, but also has some practicality in it. My 5 cents on the subject. Sample code MvvmSimple2.zip

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  • Council for the Development of a jumping game!

    - by Esteban Quintero
    I want to create platforms on the stage, where a sprite is jumping on them. something like this http://itunes.apple.com/es/app/doodle-jump-cuidado-extremadamente/id307727765?mt=8 I would like some guidance to do so. 1) what is the best way to simulate the jump? (Velocity or EnityModifier) 2) as platforms rabdom I can generate, with no overlap? 3) should move the camera or the sprites of the stage?

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  • How do I scroll in the physical world?

    - by Esteban Quintero
    I am using andengine to make a game where a sprite (player) is going up across the stage, this is my world. final Rectangle ground = new Rectangle(0, CAMERA_HEIGHT - 2, CAMERA_WIDTH, 2, vertexBufferObjectManager); final Rectangle roof = new Rectangle(0, 0, CAMERA_WIDTH, 2, vertexBufferObjectManager); final Rectangle left = new Rectangle(0, 0, 2, CAMERA_HEIGHT, vertexBufferObjectManager); final Rectangle right = new Rectangle(CAMERA_WIDTH - 2, 0, 2, CAMERA_HEIGHT, vertexBufferObjectManager); final FixtureDef wallFixtureDef = PhysicsFactory.createFixtureDef(0, 0.5f, 0.5f); PhysicsFactory.createBoxBody(this.mPhysicsWorld, ground, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, roof, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, left, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, right, BodyType.StaticBody, wallFixtureDef); /* Create two sprits and add it to the scene. */ this.mScene.setBackground(autoParallaxBackground); this.mScene.attachChild(ground); this.mScene.attachChild(roof); this.mScene.attachChild(left); this.mScene.attachChild(right); this.mScene.registerUpdateHandler(this.mPhysicsWorld); The problem is that if the sprite reaches up and hits the wall, as I scroll here?

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  • Can't connect Gtalk from external services like meebo, or clients like iChat and Adium

    - by Juan Esteban Pemberthy
    I've been using Gtalk from the beginning, usually with the clients Adium and iChat, but suddenly my account stop working for those clients and other external services like meebo.com, the weird thing (for me) is that my username and password is fine since I can login without problems to any other service like Gmail, and from there I can use talk, the windows official client also works, any clues on what's going on?

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  • Programs still opening websites through Google Chrome, despite its removal

    - by Russsell Feldman
    Even after I've uninstalled Google Chrome, when other programs want to open a website (e.g.: Yahoo! Messenger getting a profile) they will still attempt to do so through Chrome, and fail looking for it. I've read all the advice on how to make Firefox or IE for Windows 7 the default browser. I don't think Google would do this sort of "hijack the default browser" thing and I'm convinced it must be a trojan or virus or even a registry hack. If so, any ideas on how I would go about fixing this without purchasing every virus/trojan program until it was removed? That method could be an expensive fix.

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