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  • Constructor is being invoked twice

    - by Knowing me knowing you
    In code: LINT a = "12"; LINT b = 3; a = "3";//WHY THIS LINE INVOKES CTOR? std::string t = "1"; //LINT a = t;//Err NO SUITABLE CONV FROM STRING TO LINT. Shouldn't ctor do it? #pragma once #include "LINT_rep.h" class LINT { private: typedef LINT_rep value_type; const value_type* my_data_; template<class T> void init_(const T&); public: LINT(const char* = 0); LINT(const std::string&); LINT(const LINT&); LINT(const long_long&); LINT& operator=(const LINT&); virtual ~LINT(void); LINT operator+()const; //DONE LINT operator+(const LINT&)const;//DONE LINT operator-()const; //DONE LINT operator-(const LINT&)const;//DONE LINT operator*(const LINT&)const;//DONE LINT operator/(const LINT&)const;///WAITS FOR APPROVAL LINT& operator+=(const LINT&);//DONE LINT& operator-=(const LINT&);//DONE LINT& operator*=(const LINT&);//DONE LINT operator/=(const LINT&);///WAITS FOR APPROVAL }; in line number 3 instead of assignment optor ctor is invoked. Why? I'm willing to uppload entire solution on some server otherwise it's hard to put everything in here. I can also upload video file. Another thing is that when I implement this assignment optor I'm getting an error that this optor is already in obj file? What's going on?

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  • Vim lint check - only show message if there's an error

    - by GorillaSandwich
    I have this line in my .vimrc, which means "when I save a .rb file, run it through ruby -c" (the ruby interpreter's error checking). autocmd BufWritePost *.rb !ruby -c <afile> When I save that file, I always see output at the bottom of the screen, so I get used to it and start ignoring it. What I want is to only see output if there are errors. I can see that when there are errors, after it says what they are, at the bottom, it says "shell returned 1." How can I modify this line so that it only shows a message if the shell returns 1? Is there a way to conditionally surpress output from a shell command run in vim?

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  • Seeking a free Lint for C which programmers will *want* to use

    - by Mawg
    When I try to persuade others to Lint their code I always get excuses - too difficult to set up, too difficult to understand, false positives, etc (most of which translates to too lazy, too stupid or too afraid of new things). Is there any way that I can make Linting easier? We code in C using Netbeans. Can I incorporate Splint into Netbeans? I did find a Splint GUI which was quite good, but there was no way to lint a directory tree. Any ideas? Thanks in advance

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  • Introducing Typemock Test Lint

    We just released a new, free product -  Typemock Test Lint, click here for all the gory details. Its a just-in-time unit testing coach that looks at your code as you type and looks for common unit testing errors. Or, you can just watch this movie: ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Gimpel's PC-lint and Flexelint; Anyone used them?

    - by samoz
    So I've read a few magazine articles and the website for Gimpel's PC-lint and Flexelint C/C++ compiler. It's really expensive (at least for me), but it seems like it might have some merit to warrant the cost. So I'm wondering if anyone else has used/bought them and can provide their opinions?

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  • Are there any lint tools for C and C++ that check formatting?

    - by Nathan Fellman
    I have a codebase that is touched by many people. While most people make an effort to keep the code nicely formatted (e.g. consistent indentation and use of braces), some don't, and even those that do can't always do it because we all use different editors, so settings like spaces vs. tabs are different. Is there any standard lint tool that checks that code is properly formatted, but doesn't actually change it (like indent but that returns only errors and warnings)? While this question could be answered generally, my focus is on C and C++, because that's what this project is written in.

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  • Is there a static code analyzer [like Lint] for PHP files?

    - by eswald
    Is there a static code analyzer for PHP files? The binary itself can check for syntax errors, but I'm looking for something that does more, like unused variable assignments, arrays that are assigned into without being initialized first, and possibly code style warnings. Open-source programs would be preferred, but we might convince the company to pay for something if it's highly recommended.

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  • Verilog linting tools?

    - by mrflibble
    What are your favorite linting tools for verilog? I am currently looking for a good verilog linting tool. And preferably one that can be configured to either handle or ignore certain vendor specific primitives like LUT's, PLL's, etc. I recently tried verilator-3.810, but out of the box it needs a little help with the primitives. So what (linting) tools do you use to deal with the not-so-strict syntax of verilog?

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  • JavaScript : vérifiez votre code en ligne grâce à JSLint, mise à jour majeure de l'outil open source

    Contrôler votre code JavaScript avec ce vérificateur en ligne De la même manière que CSS Lint s'est imposé dans la validation de feuilles de style CSS, JS Lint va très certainement devenir un classique. Cet outil vous permet de vérifier votre code JavaScript en ligne. Pour se faire vous disposez de toutes une séries d'options à régler, en fonction de vos besoins. L'outil est bien évidemment écrit en JavaScript ; la boucle est bouclée ! A noter que JS Lint permet également la vérification de source HTML, CSS ou encore JSON.

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  • Facebook Like button warning, but prevents sharing

    - by Steve
    I added a FB Like button to my Wordpress template, and when I click Like, I receive an error, which pops up and says: There was an error liking the page. If you are the page owner, please try running your page through the linter on the Facebook devsite (https://developers.facebook.com/tools/lint/) and fixing any errors. The Lint Checker (now) gives no Error or Warnings, after I removed a duplicate og:description tag. Why is it not working?

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  • Solaris 11.1 changes building of code past the point of __NORETURN

    - by alanc
    While Solaris 11.1 was under development, we started seeing some errors in the builds of the upstream X.Org git master sources, such as: "Display.c", line 65: Function has no return statement : x_io_error_handler "hostx.c", line 341: Function has no return statement : x_io_error_handler from functions that were defined to match a specific callback definition that declared them as returning an int if they did return, but these were calling exit() instead of returning so hadn't listed a return value. These had been generating warnings for years which we'd been ignoring, but X.Org has made enough progress in cleaning up code for compiler warnings and static analysis issues lately, that the community turned up the default error levels, including the gcc flag -Werror=return-type and the equivalent Solaris Studio cc flags -v -errwarn=E_FUNC_HAS_NO_RETURN_STMT, so now these became errors that stopped the build. Yet on Solaris, gcc built this code fine, while Studio errored out. Investigation showed this was due to the Solaris headers, which during Solaris 10 development added a number of annotations to the headers when gcc was being used for the amd64 kernel bringup before the Studio amd64 port was ready. Since Studio did not support the inline form of these annotations at the time, but instead used #pragma for them, the definitions were only present for gcc. To resolve this, I fixed both sides of the problem, so that it would work for building new X.Org sources on older Solaris releases or with older Studio compilers, as well as fixing the general problem before it broke more software building on Solaris. To the X.Org sources, I added the traditional Studio #pragma does_not_return to recognize that functions like exit() don't ever return, in patches such as this Xserver patch. Adding a dummy return statement was ruled out as that introduced unreachable code errors from compilers and analyzers that correctly realized you couldn't reach that code after a return statement. And on the Solaris 11.1 side, I updated the annotation definitions in <sys/ccompile.h> to enable for Studio 12.0 and later compilers the annotations already existing in a number of system headers for functions like exit() and abort(). If you look in that file you'll see the annotations we currently use, though the forms there haven't gone through review to become a Committed interface, so may change in the future. Actually getting this integrated into Solaris though took a bit more work than just editing one header file. Our ELF binary build comparison tool, wsdiff, actually showed a large number of differences in the resulting binaries due to the compiler using this information for branch prediction, code path analysis, and other possible optimizations, so after comparing enough of the disassembly output to be comfortable with the changes, we also made sure to get this in early enough in the release cycle so that it would get plenty of test exposure before the release. It also required updating quite a bit of code to avoid introducing new lint or compiler warnings or errors, and people building applications on top of Solaris 11.1 and later may need to make similar changes if they want to keep their build logs similarly clean. Previously, if you had a function that was declared with a non-void return type, lint and cc would warn if you didn't return a value, even if you called a function like exit() or panic() that ended execution. For instance: #include <stdlib.h> int callback(int status) { if (status == 0) return status; exit(status); } would previously require a never executed return 0; after the exit() to avoid lint warning "function falls off bottom without returning value". Now the compiler & lint will both issue "statement not reached" warnings for a return 0; after the final exit(), allowing (or in some cases, requiring) it to be removed. However, if there is no return statement anywhere in the function, lint will warn that you've declared a function returning a value that never does so, suggesting you can declare it as void. Unfortunately, if your function signature is required to match a certain form, such as in a callback, you not be able to do so, and will need to add a /* LINTED */ to the end of the function. If you need your code to build on both a newer and an older release, then you will either need to #ifdef these unreachable statements, or, to keep your sources common across releases, add to your sources the corresponding #pragma recognized by both current and older compiler versions, such as: #pragma does_not_return(exit) #pragma does_not_return(panic) Hopefully this little extra work is paid for by the compilers & code analyzers being able to better understand your code paths, giving you better optimizations and more accurate errors & warning messages.

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  • Can't run the ActionBarCompat sample

    - by David Miler
    I am having trouble compiling and running the ActionBarCompat sample of Android 16. I have API level 16 as the build target selected, which seems to build fine, but when I try to debug these errors pop up. Of course I could change the min API level in the manifest, but what would be the point of that? I have made no changes to the sample, so how come it is not working properly? Class requires API level 14 (current min is 3): android.view.ActionProvider SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 129 Android Lint Problem Class requires API level 14 (current min is 3): android.view.ActionProvider SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 134 Android Lint Problem Class requires API level 14 (current min is 3): android.view.MenuItem.OnActionExpandListener SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 155 Android Lint Problem I am thoroughly confused, any help would be appreciated.

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  • Solaris X86 64-bit Assembly Programming

    - by danx
    Solaris X86 64-bit Assembly Programming This is a simple example on writing, compiling, and debugging Solaris 64-bit x86 assembly language with a C program. This is also referred to as "AMD64" assembly. The term "AMD64" is used in an inclusive sense to refer to all X86 64-bit processors, whether AMD Opteron family or Intel 64 processor family. Both run Solaris x86. I'm keeping this example simple mainly to illustrate how everything comes together—compiler, assembler, linker, and debugger when using assembly language. The example I'm using here is a C program that calls an assembly language program passing a C string. The assembly language program takes the C string and calls printf() with it to print the string. AMD64 Register Usage But first let's review the use of AMD64 registers. AMD64 has several 64-bit registers, some special purpose (such as the stack pointer) and others general purpose. By convention, Solaris follows the AMD64 ABI in register usage, which is the same used by Linux, but different from Microsoft Windows in usage (such as which registers are used to pass parameters). This blog will only discuss conventions for Linux and Solaris. The following chart shows how AMD64 registers are used. The first six parameters to a function are passed through registers. If there's more than six parameters, parameter 7 and above are pushed on the stack before calling the function. The stack is also used to save temporary "stack" variables for use by a function. 64-bit Register Usage %rip Instruction Pointer points to the current instruction %rsp Stack Pointer %rbp Frame Pointer (saved stack pointer pointing to parameters on stack) %rdi Function Parameter 1 %rsi Function Parameter 2 %rdx Function Parameter 3 %rcx Function Parameter 4 %r8 Function Parameter 5 %r9 Function Parameter 6 %rax Function return value %r10, %r11 Temporary registers (need not be saved before used) %rbx, %r12, %r13, %r14, %r15 Temporary registers, but must be saved before use and restored before returning from the current function (usually with the push and pop instructions). 32-, 16-, and 8-bit registers To access the lower 32-, 16-, or 8-bits of a 64-bit register use the following: 64-bit register Least significant 32-bits Least significant 16-bits Least significant 8-bits %rax%eax%ax%al %rbx%ebx%bx%bl %rcx%ecx%cx%cl %rdx%edx%dx%dl %rsi%esi%si%sil %rdi%edi%di%axl %rbp%ebp%bp%bp %rsp%esp%sp%spl %r9%r9d%r9w%r9b %r10%r10d%r10w%r10b %r11%r11d%r11w%r11b %r12%r12d%r12w%r12b %r13%r13d%r13w%r13b %r14%r14d%r14w%r14b %r15%r15d%r15w%r15b %r16%r16d%r16w%r16b There's other registers present, such as the 64-bit %mm registers, 128-bit %xmm registers, 256-bit %ymm registers, and 512-bit %zmm registers. Except for %mm registers, these registers may not present on older AMD64 processors. Assembly Source The following is the source for a C program, helloas1.c, that calls an assembly function, hello_asm(). $ cat helloas1.c extern void hello_asm(char *s); int main(void) { hello_asm("Hello, World!"); } The assembly function called above, hello_asm(), is defined below. $ cat helloas2.s /* * helloas2.s * To build: * cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s * cc -m64 -c -o helloas2.o helloas2-cpp.s */ #if defined(lint) || defined(__lint) /* ARGSUSED */ void hello_asm(char *s) { } #else /* lint */ #include <sys/asm_linkage.h> .extern printf ENTRY_NP(hello_asm) // Setup printf parameters on stack mov %rdi, %rsi // P2 (%rsi) is string variable lea .printf_string, %rdi // P1 (%rdi) is printf format string call printf ret SET_SIZE(hello_asm) // Read-only data .text .align 16 .type .printf_string, @object .printf_string: .ascii "The string is: %s.\n\0" #endif /* lint || __lint */ In the assembly source above, the C skeleton code under "#if defined(lint)" is optionally used for lint to check the interfaces with your C program--very useful to catch nasty interface bugs. The "asm_linkage.h" file includes some handy macros useful for assembly, such as ENTRY_NP(), used to define a program entry point, and SET_SIZE(), used to set the function size in the symbol table. The function hello_asm calls C function printf() by passing two parameters, Parameter 1 (P1) is a printf format string, and P2 is a string variable. The function begins by moving %rdi, which contains Parameter 1 (P1) passed hello_asm, to printf()'s P2, %rsi. Then it sets printf's P1, the format string, by loading the address the address of the format string in %rdi, P1. Finally it calls printf. After returning from printf, the hello_asm function returns itself. Larger, more complex assembly functions usually do more setup than the example above. If a function is returning a value, it would set %rax to the return value. Also, it's typical for a function to save the %rbp and %rsp registers of the calling function and to restore these registers before returning. %rsp contains the stack pointer and %rbp contains the frame pointer. Here is the typical function setup and return sequence for a function: ENTRY_NP(sample_assembly_function) push %rbp // save frame pointer on stack mov %rsp, %rbp // save stack pointer in frame pointer xor %rax, %r4ax // set function return value to 0. mov %rbp, %rsp // restore stack pointer pop %rbp // restore frame pointer ret // return to calling function SET_SIZE(sample_assembly_function) Compiling and Running Assembly Use the Solaris cc command to compile both C and assembly source, and to pre-process assembly source. You can also use GNU gcc instead of cc to compile, if you prefer. The "-m64" option tells the compiler to compile in 64-bit address mode (instead of 32-bit). $ cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s $ cc -m64 -c -o helloas2.o helloas2-cpp.s $ cc -m64 -c helloas1.c $ cc -m64 -o hello-asm helloas1.o helloas2.o $ file hello-asm helloas1.o helloas2.o hello-asm: ELF 64-bit LSB executable AMD64 Version 1 [SSE FXSR FPU], dynamically linked, not stripped helloas1.o: ELF 64-bit LSB relocatable AMD64 Version 1 helloas2.o: ELF 64-bit LSB relocatable AMD64 Version 1 $ hello-asm The string is: Hello, World!. Debugging Assembly with MDB MDB is the Solaris system debugger. It can also be used to debug user programs, including assembly and C. The following example runs the above program, hello-asm, under control of the debugger. In the example below I load the program, set a breakpoint at the assembly function hello_asm, display the registers and the first parameter, step through the assembly function, and continue execution. $ mdb hello-asm # Start the debugger > hello_asm:b # Set a breakpoint > ::run # Run the program under the debugger mdb: stop at hello_asm mdb: target stopped at: hello_asm: movq %rdi,%rsi > $C # display function stack ffff80ffbffff6e0 hello_asm() ffff80ffbffff6f0 0x400adc() > $r # display registers %rax = 0x0000000000000000 %r8 = 0x0000000000000000 %rbx = 0xffff80ffbf7f8e70 %r9 = 0x0000000000000000 %rcx = 0x0000000000000000 %r10 = 0x0000000000000000 %rdx = 0xffff80ffbffff718 %r11 = 0xffff80ffbf537db8 %rsi = 0xffff80ffbffff708 %r12 = 0x0000000000000000 %rdi = 0x0000000000400cf8 %r13 = 0x0000000000000000 %r14 = 0x0000000000000000 %r15 = 0x0000000000000000 %cs = 0x0053 %fs = 0x0000 %gs = 0x0000 %ds = 0x0000 %es = 0x0000 %ss = 0x004b %rip = 0x0000000000400c70 hello_asm %rbp = 0xffff80ffbffff6e0 %rsp = 0xffff80ffbffff6c8 %rflags = 0x00000282 id=0 vip=0 vif=0 ac=0 vm=0 rf=0 nt=0 iopl=0x0 status=<of,df,IF,tf,SF,zf,af,pf,cf> %gsbase = 0x0000000000000000 %fsbase = 0xffff80ffbf782a40 %trapno = 0x3 %err = 0x0 > ::dis # disassemble the current instructions hello_asm: movq %rdi,%rsi hello_asm+3: leaq 0x400c90,%rdi hello_asm+0xb: call -0x220 <PLT:printf> hello_asm+0x10: ret 0x400c81: nop 0x400c85: nop 0x400c88: nop 0x400c8c: nop 0x400c90: pushq %rsp 0x400c91: pushq $0x74732065 0x400c96: jb +0x69 <0x400d01> > 0x0000000000400cf8/S # %rdi contains Parameter 1 0x400cf8: Hello, World! > [ # Step and execute 1 instruction mdb: target stopped at: hello_asm+3: leaq 0x400c90,%rdi > [ mdb: target stopped at: hello_asm+0xb: call -0x220 <PLT:printf> > [ The string is: Hello, World!. mdb: target stopped at: hello_asm+0x10: ret > [ mdb: target stopped at: main+0x19: movl $0x0,-0x4(%rbp) > :c # continue program execution mdb: target has terminated > $q # quit the MDB debugger $ In the example above, at the start of function hello_asm(), I display the stack contents with "$C", display the registers contents with "$r", then disassemble the current function with "::dis". The first function parameter, which is a C string, is passed by reference with the string address in %rdi (see the register usage chart above). The address is 0x400cf8, so I print the value of the string with the "/S" MDB command: "0x0000000000400cf8/S". I can also print the contents at an address in several other formats. Here's a few popular formats. For more, see the mdb(1) man page for details. address/S C string address/C ASCII character (1 byte) address/E unsigned decimal (8 bytes) address/U unsigned decimal (4 bytes) address/D signed decimal (4 bytes) address/J hexadecimal (8 bytes) address/X hexadecimal (4 bytes) address/B hexadecimal (1 bytes) address/K pointer in hexadecimal (4 or 8 bytes) address/I disassembled instruction Finally, I step through each machine instruction with the "[" command, which steps over functions. If I wanted to enter a function, I would use the "]" command. Then I continue program execution with ":c", which continues until the program terminates. MDB Basic Cheat Sheet Here's a brief cheat sheet of some of the more common MDB commands useful for assembly debugging. There's an entire set of macros and more powerful commands, especially some for debugging the Solaris kernel, but that's beyond the scope of this example. $C Display function stack with pointers $c Display function stack $e Display external function names $v Display non-zero variables and registers $r Display registers ::fpregs Display floating point (or "media" registers). Includes %st, %xmm, and %ymm registers. ::status Display program status ::run Run the program (followed by optional command line parameters) $q Quit the debugger address:b Set a breakpoint address:d Delete a breakpoint $b Display breakpoints :c Continue program execution after a breakpoint [ Step 1 instruction, but step over function calls ] Step 1 instruction address::dis Disassemble instructions at an address ::events Display events Further Information "Assembly Language Techniques for Oracle Solaris on x86 Platforms" by Paul Lowik (2004). Good tutorial on Solaris x86 optimization with assembly. The Solaris Operating System on x86 Platforms An excellent, detailed tutorial on X86 architecture, with Solaris specifics. By an ex-Sun employee, Frank Hofmann (2005). "AMD64 ABI Features", Solaris 64-bit Developer's Guide contains rules on data types and register usage for Intel 64/AMD64-class processors. (available at docs.oracle.com) Solaris X86 Assembly Language Reference Manual (available at docs.oracle.com) SPARC Assembly Language Reference Manual (available at docs.oracle.com) System V Application Binary Interface (2003) defines the AMD64 ABI for UNIX-class operating systems, including Solaris, Linux, and BSD. Google for it—the original website is gone. cc(1), gcc(1), and mdb(1) man pages.

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  • puppet rspec no such file to load -- rspec-puppet (LoadError)

    - by Vorsprung
    I have no prior experience at all of ruby. I am not interested in ruby (and so have no knowledge of rails etc) as such but am using puppet to manage a group of servers. I have written some modules and the rspec-puppet system looks like it would be very useful. However, I cannot get rspec-puppet to work I am using Ubuntu LTS 10.04 I have installed puppet rspec using the directions on their web page What I actually did apt-get install rubygems # (installs 1.8) gem install rspec-expectations gem install rspec-puppet I also installed librspec-ruby1.8 Then I ran rspec-puppet-init in a puppet module directory I'd already made (it's a working puppet module) I made a file as defined in the tutorial $ more spec/defines/rule_spec.rb require 'spec_helper' describe 'vanusers::rule' do let(:title) { 't1' } it { should contain_class('vanusers::JamieA') } end but when I try and run it there is a mysterious dependancy issue $ spec spec/defines/rule_spec.rb /home/jamie/git/puppet/modules/vanusers/spec/spec_helper.rb:1:in `require': no such file to load -- rspec-puppet (LoadError) from /home/jamie/git/puppet/modules/vanusers/spec/spec_helper.rb:1 from ./spec/defines/rule_spec.rb:1:in `require' from ./spec/defines/rule_spec.rb:1 from /usr/lib/ruby/1.8/spec/runner/example_group_runner.rb:15:in `load' from /usr/lib/ruby/1.8/spec/runner/example_group_runner.rb:15:in `load_files' from /usr/lib/ruby/1.8/spec/runner/example_group_runner.rb:14:in `each' from /usr/lib/ruby/1.8/spec/runner/example_group_runner.rb:14:in `load_files' from /usr/lib/ruby/1.8/spec/runner/options.rb:132:in `run_examples' from /usr/lib/ruby/1.8/spec/runner/command_line.rb:9:in `run' from /usr/bin/spec:3 Here is the solution I came up with in the end:: apt-get install rubygems gem install rspec-expectations rspec-puppet puppet-lint puppetlabs_spec_helper so your path picks up the gem stuff export PATH=/var/lib/gems/1.8/bin:$PATH cd into module and rm spec/spec_helper.rb rspec-puppet-init replace Rakefile with require 'rake' require 'rspec/core/rake_task' require 'puppetlabs_spec_helper/rake_tasks' Then "rake spec" to run tests or "rake lint" to check files http://sysadvent.blogspot.co.uk/2013/12/day-22-getting-started-testing-your.html was an excellent source of info

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  • g++ How to get warning on ignoring function return value

    - by ArunSaha
    lint produces some warning like: foo.c XXX Warning 534: Ignoring return value of function bar() From the lint manual 534 Ignoring return value of function 'Symbol' (compare with Location) A function that returns a value is called just for side effects as, for example, in a statement by itself or the left-hand side of a comma operator. Try: (void) function(); to call a function and ignore its return value. See also the fvr, fvo and fdr flags in §5.5 "Flag Options". I want to get this warning, if there exists any, during compilation. Is there any option in gcc/g++ to achieve this? I had turned on -Wall but that apparently did not detect this.

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  • Why does this regular expression for sed break inside Makefile?

    - by jcrocholl
    I'm using GNU Make 3.81, and I have the following rule in my Makefile: jslint : java org.mozilla.javascript.tools.shell.Main jslint.js mango.js \ | sed 's/Lint at line \([0-9]\+\) character \([0-9]\+\)/mango.js:\1:\2/' This works fine if I enter it directly on the command line, but the regular expression does not match if I run it with "make jslint". However, it works if I replace \+ with \{1,\} in the Makefile: jslint : java org.mozilla.javascript.tools.shell.Main jslint.js mango.js \ | sed 's/Lint at line \([0-9]\{1,\}\) character \([0-9]\{1,\}\)/mango.js:\1:\2/' Is there some special meaning to \+ in Makefiles, or is this a bug?

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  • jquery animate() problem (syntax ?)

    - by meo
    $('#somediv').stop(false, true).animate({marginLeft: '-=' + e.width() + 'px'}, options.speed, function(){ options.onNewSlide() }) e.with() returns 640 opctions.speed contains 800 options.onNewSlide() contains a a custom callback function It works fine in firefox. But i debugged it with jquery.lint because it was throwing some random error in IE. lint tells me: When I called animate(...) with your args, an error was thrown! TypeError: c.speed is not a function { message="c.speed is not a function", more...} You passed: [Object { marginLeft="-=640px"}, 800, function()] and it indicates me the line i have posted. I have checked the jquery doc, but my syntax seams ok. Do you know what i am doing wrong? PS: i use jquery 1.4.2 from the google API you can see the error here: http://meodai.ch/slider/ (i know the code is under construction, but still)

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  • how to force onLayout

    - by rekisum
    Hi i want to design a custom View where I need to recalculate my layout and redraw when user changes something. To force a onLayout(), the only solution that works for me until now is: onLayout(true, 0, 0, 0, 0); invalidate(); Of course that gives me a lint error and I have to add a @SuppressLint("WrongCall"). So there must be a smarter solution. Calls of forceLayout or requestLayout didn't work. Probably they only put a request on a stack but don't react immediately. As my view has no child elements and I do the drawing inside all by myself, could be I'm bypassing some Android design guides and abusing some principles. Can live with the lint error but maybe someone already found a solution. Thanks!

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  • jquery animate() problem

    - by meo
    $('#somediv').stop(false, true).animate({marginLeft: '-=' + e.width() + 'px'}, options.speed, function(){ options.onNewSlide() }) e.with() returns 640 opctions.speed contains 800 options.onNewSlide() contains a a custom callback function It works fine in firefox. But i debugged it with jquery.lint because it was throwing some random error in IE. lint tells me: When I called animate(...) with your args, an error was thrown! TypeError: c.speed is not a function { message="c.speed is not a function", more...} You passed: [Object { marginLeft="-=640px"}, 800, function()] and it indicates me the line i have posted. I have checked the jquery doc, but my syntax seams ok. Do you know what i am doing wrong?

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  • Interesting links week #24 and #25

    - by erwin21
    Below a list of interesting links that I found this week: Interaction: Design Usability and All About It Frontend: CSS Lint – CSS Cleaning Tool 10 HTML Entity Crimes You Really Shouldn’t Commit Development: OWASP Top 10 for .NET developers part 7: Insecure Cryptographic Storage C#/.NET Fundamentals: Choosing the Right Collection Class Mobile: Tips to Design a Website for Mobile Marketing: 30 (New) Google Ranking Factors You May Over- or Underestimate Other: 5 Little-Known Web Files That Can Enhance Your Website Interested in more interesting links follow me at twitter http://twitter.com/erwingriekspoor

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