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  • PPA & Packaging: Having versions of packages for multiple distros

    - by EvilPhoenix
    (quote from chat) Got a PPA on launchpad for source packages for an IRC bot project I'm associated with (since its all the intermediate packaging for the stuff between releases, it's classified as an "experimental" PPA). Question: I've already packaged the stuff for a lucid build. Any clue how I'd be able to create the same packaging, except package it for maverick, and put it up to the same PPA that I've put the lucid packaging to?

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  • Plastic Clamshell Packaging Voted Worse Design Ever

    - by Jason Fitzpatrick
    We’ve all been there: frustrated and trying free a new purchase from it’s plastic clamshell jail. You’re not alone, the packaging design has been voted the worst in history. In a poll at Quora, users voted on the absolute worst piece of design work they’d encountered. Overwhelmingly, they voted the annoying-to-open clamshell design to the top. The author of the top comment/entry, Anita Shillhorn writes: “Design should help solve problems” — clamshells are supposed to make it harder to steal small products and easier for employees to arrange on display — but this packaging, she says, makes new ones, such as time wasted, frustration, and the little nicks and scrapes people incur as they just try to get their damn lightbulb out. This is a product designed for the manufacturers and the retailers, not the end users. There is even a Wikipedia page devoted to “wrap rage,” “the common name for heightened levels of anger and frustration resulting from the inability to open hard-to-remove packaging.” Hit up the link below for more entries in their worst-design poll. Before you go, if you’ve got a great tip for getting goods out of the plastic shell they ship in, make sure to share it in the comments. What Is The Worst Piece of Design Ever Done? [via The Atlantic] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Django 1.4 dependency when packaging a Precise application

    - by Caustic
    I am trying to package a program I wrote that depends on Django 1.4.1 in Ubuntu 12.04. As Django 1.4.1 isn't available in Precise I am wondering if it is best to: Package up Django 1.4.1 and drop it in my ppa OR write a script that wgets Django at build time and installs. OR Something better that I haven't thought of. I am still inexperienced with packaging and would appreciate some advice Thanks

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  • any basic app packaging gui for a newbie?

    - by Hairo
    i've made an app using wxpython, i have some .py files and some icons, how can i package it for uploading it to launchpad?? i've already set a ppa and it seems like i need to organize my files before packaging, i mean the debian file structure needed to make a tar.gz source package and how to upload it... i've read some guides (that have an already made tar.gz source package) but as this is my first app i do not understand most of the things... any help?

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  • Packaging MATLAB (or, more generally, a large binary, proprietary piece of software)

    - by nfirvine
    I'm trying to package MATLAB for internal distribution, but this could apply to any piece of software with the same architecture. In fact, I'm packaging multiple releases of MATLAB to be installed concurrently. Key things Very large installation size (~4 GB) Composed of a core, and several plugins (toolboxes) Initially, I created a single "source" package (matlab2011b) that builds several .debs (mainly matlab2011b-core and matlab2011b-toolbox-* for each toolbox). The control file is just the standard all: dh $@ There is no Makefile; only copying files. I use a number of debian/*.install files to specify files to copy from a copy of an installation to /usr/lib/. The problem is, every time I build the thing (say, to make a correction to the core package), it recopies every file listed in the *.install file to e.g debian/$packagename/usr/ (the build phase), and then has to bundle that into a .deb file. It takes a long time, on the order of hours, and is doing a lot of extra work. So my questions are: Can you make dh_install do a hardlink copy (like cp -l) to save time? (AFAICT from the man page, no.) Maybe I should just get it to do this in the Makefile? (That's gonna b e big Makefile.) Can you make debuild only rebuild .debs that need rebuilding? Or specify which .debs to rebuild? Is my approach completely stupid? Should I break each of the toolboxes into its own source package too? (I'll have to do some silly templating or something, because there's hundreds of them. :/)

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  • Packaging an application written in C

    - by Jishnu
    I have an application written in C. What I have is a bunch of c files and some .h files. Also, I created a Makefile to do compilation. How can I compile this into a deb package. I searched google, and put everything into a "name_0.1.orig.tar.gz" file and created a folder named "name-0.1", then inside that folder, "dh_make" Skipping creating ../name_0.1.orig.tar.gz because it already exists Currently there is no top level Makefile. This may require additional tuning. Done. Please edit the files in the debian/ subdirectory now. You should also check that the name Makefiles install into $DESTDIR and not in / . I have a Makefile in name.tar.gz, why it is not recognizing ?

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  • Packaging python software with custom dependencies

    - by viraptor
    Hi, I'm looking for a good way to package a Python application that is going to be deployed on a Debian server. The application itself depends on some modules which are not included in base Debian repository, although they might be in the future. This creates some problems... I depend on some patches to those modules. If the original module gets installed one day, the application will break. However if I install everything I need in a virtualenv just for that application, I lose the ability to upgrade Python itself (in case of security updates). The third option would be to rename my fork of the upstream module and just treat it as a completely separate one. But that would mean changing the code (not much work, but it wouldn't be that clean / universal anymore). Are there any other options that I missed? Are there any pros / cons I didn't see in the solutions above?

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  • Packaging Swing apps with integrated JavaFX content

    - by igor
    JavaFX provides a lot of interesting capabilities for developing rich client applications in Java, but what if you are working on an existing Swing application and you want to take advantage of these new features?  Maybe you want to use one or two controls like the LineChart or a MediaView.  Maybe you want to embed a large Scene Graph as an initial step in porting your application to FX.  A hybrid Swing/FX application might just be the answer. Developing a hybrid Swing + JavaFX application is not terribly difficult, but until recently the deployment of hybrid applications has not simple as a "pure" JavaFX application.  The existing tools focused on packaging FX Applications, or Swing applications - they did not account for hybrid applications. But with JavaFX 2.2 the tools include support for this hybrid application use case.  Solution  In JavaFX 2.2 we extended the packaging ant tasks to greatly simplify deploying hybrid applications.  You now use the same deployment approach as you would for pure JavaFX applications.  Just bundle your main application jar with the fx:jar ant task and then generate html/jnlp files using fx:deploy.  The only difference is setting toolkit attribute for the fx:application tag as shown below: <fx:application id="swingFXApp" mainClass="${main.class}" toolkit="swing"/>  The value of ${main.class} in the example above is your application class which has a main method.  It does not need to extend JavaFX Application class. The resulting package provides support for the same set of execution modes as a package for a JavaFX application, although the packages which are created are not identical to the packages created for a pure FX application.  You will see two JNLP files generated in the case of a hybrid application - one for use from Swing applet and another for the webstart launch.  Note that these improvements do not alter the set of features available to Swing applications. The packaging tools just make it easier to use the advanced features of JavaFX in your Swing application. The same limits still apply, for example a Swing application can not use JavaFX Preloaders and code changes are necessary to support HTML splash screens. Why should I use the JavaFX ant tasks for packaging my Swing application?  While using FX packaging tool for a Swing application may seem like a mismatch at face value, there are some really good reasons to use this approach.  The primary justification for our packaging tools is to simplify the creation of your application artifacts, and to reduce manual errors.  Plus, no one should have to write JNLP by hand. Some specific benefits include: Your application jar will include a launcher program.  This improves your standalone launch by: checking for the JavaFX runtime guiding the user through any necessary installations setting the system proxy for Java The ant tasks will generate JNLP and HTML files for your swing app: avoids learning unnecessary details about JNLP, and eliminates the error-prone hand editing of JNLP files simplifies using advanced features like embedding JNLP and signing jars as BLOBs to improve launch performance.you can also embed the signing certificate details to improve the user's experience  allows the use of web page templates to inject the generated code directly into your actual web page instead of being forced to copy/paste the generated code snippets. What about native packing? Absolutely!  The very same ant task can generate a native bundle for a Swing application with JavaFX content.  Try running one of these sample native bundles for the "SwingInterop" FX example: exe and dmg.   I also used another feature on these examples: a click-through license agreement for .exe installers and OS X DMG drag installers. Small Caveat This packaging procedure is optimized around using the JavaFX packaging tools for your entire Swing application.  If you are trying to embed JavaFX content into existing project (with an existing build/packing process) then you may need to experiment in order to find the best way to integrate the JavaFX packaging steps into your existing build procedure. As long as you can use ant in your build process this should be a workable approach. It some cases solution could be less than ideal. For example, you need to use fx:jar to package your main jar file in order to produce a double-clickable jar or a native bundle.  The jar will be created from scratch, but you may already be creating the main jar file with a custom manifest.  This may lead to some redundant steps in your build process.  Hopefully the benefits will outweigh the problems. This is an area of ongoing development for the team, and we will continue to refine and improve both the tools and the process. Please share your experiences and suggestions with us.  You can comment here on the blog or file issues to JIRA. Sample code Here is the full ant code used to package SwingInterop.  You can grab latest JavaFX samples and try it yourself:  <target name="-post-jar"> <taskdef resource="com/sun/javafx/tools/ant/antlib.xml" uri="javafx:com.sun.javafx.tools.ant" classpath="${javafx.tools.ant.jar}"/> <!-- Mark application as Swing-based --> <fx:application id="swingFXApp" mainClass="${main.class}" toolkit="swing"/> <!-- Create doubleclickable jar file with embedded launcher --> <fx:jar destfile="${dist.jar}"> <fileset dir="${build.classes.dir}"/> <fx:application refid="swingFXApp" name="SwingInterop"/> <manifest> <attribute name="Implementation-Vendor" value="${application.vendor}"/> <attribute name="Implementation-Title" value="${application.title}"/> <attribute name="Implementation-Version" value="1.0"/> </manifest> </fx:jar> <!-- sign application jar. Use new self signed certificate --> <delete file="${build.dir}/test.keystore"/> <genkey alias="TestAlias" storepass="xyz123" keystore="${build.dir}/test.keystore" dname="CN=Samples, OU=JavaFX Dev, O=Oracle, C=US"/> <fx:signjar keystore="${build.dir}/test.keystore" alias="TestAlias" storepass="xyz123"> <fileset file="${dist.jar}"/> </fx:signjar> <!-- generate JNLPs, HTML and native bundles --> <fx:deploy width="960" height="720" includeDT="true" nativeBundles="all" outdir="${basedir}/${dist.dir}" embedJNLP="true" outfile="${application.title}"> <fx:application refId="swingFXApp"/> <fx:resources> <fx:fileset dir="${basedir}/${dist.dir}" includes="SwingInterop.jar"/> </fx:resources> <fx:permissions/> <info title="Sample app: ${application.title}" vendor="${application.vendor}"/> </fx:deploy> </target>

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  • maven generate eclipse project for custom packaging

    - by Riduidel
    Hi,for a project I'm working on, I've defined a custom maven packaging, and the associated lifecycle (through the definition of a components.xml and the definition of a LifecycleMapping). Obviously, this packaging corresponds to a specific development, for which a plugin has been created in Eclipse. What I would like to do is configure Eclipse according to my pom.xml content. I've obviously looked at Customizable build lifecycle, but I'm more than confused by provided information. From what I understand, I must define in my target project a build plugin, in which i'll add configuration elements specific to my project. As an example, having a configurator called mycompany.mydev.MyEclipseConfigurator, I'll have to write <build> <plugins> <plugin> <groupId>org.maven.ide.eclipse</groupId> <artifactId>lifecycle-mapping</artifactId> <version>0.9.9-SNAPSHOT</version> <configuration> <mappingId>customizable</mappingId> <configurators> <configurator id='mycompany.mydev.MyEclipseConfigurator'/> </configurators> </configuration> </plugin> </plugins> </build> Am I right ?

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  • application packaging

    - by user285825
    The application packaging (software deliverables) is a vague concept to me. I worked in web application before so all I know how to prepare the deliverables ie WAR and then put them into the servlet container and rest of this being taken care of. But when considering other java or c++-based application (.exe or .class) how to prepare the package? What should be considered for preparation of the package and deployment of the application? Like I understand there should be some entries made into the windows registry or some libraries to be put in /usr/bin directory and so on. And during the development phase the execution and testing is done in more informal manner like writing some shell script or so on. But the deployment scenario is a more formal thing. As I said I have only the idea of deploying web applications I am not much knowledgeable in the other areas. Are there any kind of conventions like there are conventions for documentations like javadoc or doxygen/man pages? Application packaging is not that sort of a thing that there are much discussion on books or online materials. This is very disappointing.

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  • DotNetNuke Module Packaging

    - by user326502
    Does anyone know of any simple, concise tutorials for packaging DotNetNuke modules for DotNetNuke 4 and DotNetNuke 5? Preferably something concerning DotNetNuke 5.4, since that's what I'm running. The examples that I've seen all assume background knowledge, or they are about short-cuts to the existing process. I'm a beginner, so I need the simple basics. Thanks very much for any help.

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  • packaging and distributing Python code as executables

    - by user248237
    How can I compile my python module into an executable, and distribute it in a way that doesn't require the user to download all the external Python packages that the module I wrote uses? Aside from that, is there a general guy on packaging and distributing python code? i.e. going from a script/module to someone that's user-friendly and can be run, ideally cross-platform (at least between unix and mac). thanks.

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  • 7u10: JavaFX packaging tools update

    - by igor
    Last weeks were very busy here in Oracle. JavaOne 2012 is next week. Come to see us there! Meanwhile i'd like to quickly update you on recent developments in the area of packaging tools. This is an area of ongoing development for the team, and we are  continuing to refine and improve both the tools and the process. Thanks to everyone who shared experiences and suggestions with us. We are listening and fixed many of reported issues. Please keep them coming as comments on the blog or (even better) file issues directly to the JIRA. In this post i'll focus on several new packaging features added in JDK 7 update 10: Self-Contained Applications: Select Java Runtime to bundle Self-Contained Applications: Create Package without Java Runtime Self-Contained Applications: Package non-JavaFX application Option to disable proxy setup in the JavaFX launcher Ability to specify codebase for WebStart application Option to update existing jar file Self-Contained Applications: Specify application icon Self-Contained Applications: Pass parameters on the command line All these features and number of other important bug fixes are available in the developer preview builds of JDK 7 update 10 (build 8 or later). Please give them a try and share your feedback! Self-Contained Applications: Select Java Runtime to bundle Packager tools in 7u6 assume current JDK (based on java.home property) is the source for embedded runtime. This is useful simplification for many scenarios but there are cases where ability to specify what to embed explicitly is handy. For example IDE may be using fixed JDK to build the project and this is not the version you want to bundle into your application. To make it more flexible we now allow to specify location of base JDK explicitly. It is optional and if you do not specify it then current JDK will be used (i.e. this change is fully backward compatible). New 'basedir' attribute was added to <fx:platform> tag. Its value is location of JDK to be used. It is ok to point to either JRE inside the JDK or JDK top level folder. However, it must be JDK and not JRE as we need other JDK tools for proper packaging and it must be recent version of JDK that is bundled with JavaFX (i.e. Java 7 update 6 or later). Here are examples (<fx:platform> is part of <fx:deploy> task): <fx:platform basedir="${java.home}"/> <fx:platform basedir="c:\tools\jdk7"/> Hint: this feature enables you to use packaging tools from JDK 7 update 10 (and benefit from bug fixes and other features described below) to create application package with bundled FCS version of JRE 7 update 6. Self-Contained Applications: Create Package without Java Runtime This may sound a bit puzzling at first glance. Package without embedded Java Runtime is not really self-contained and obviously will not help with: Deployment on fresh systems. JRE need to be installed separately (and this step will require admin permissions). Possible compatibility issues due to updates of system runtime. However, these packages are much much smaller in size. If download size matters and you are confident that user have recommended system JRE installed then this may be good option to consider if you want to improve user experience for install and launch. Technically, this is implemented as an extension of previous feature. Pass empty string as value for 'basedir' attribute and this will be treated as request to not bundle Java runtime, e.g. <fx:platform basedir=""/> Self-Contained Applications: Package non-JavaFX application One of popular questions people ask about self-contained applications - can i package my Java application as self-contained application? Absolutely. This is true even for tools shipped with JDK 7 update 6. Simply follow steps for creating package for Swing application with integrated JavaFX content and they will work even if your application does not use JavaFX. What's wrong with it? Well, there are few caveats: bundle size is larger because JavaFX is bundled whilst it is not really needed main application jar needs to be packaged to comply to JavaFX packaging requirements(and this may be not trivial to achieve in your existing build scripts) javafx application launcher may not work well with startup logic of your application (for example launcher will initialize networking stack and this may void custom networking settings in your application code) In JDK 7 update 6 <fx:deploy> was updated to accept arbitrary executable jar as an input. Self-contained application package will be created preserving input jar as-is, i.e. no JavaFX launcher will be embedded. This does not help with first point above but resolves other two. More formally following assertions must be true for packaging to succeed: application can be launched as "java -jar YourApp.jar" from the command line  mainClass attribute of <fx:application> refers to application main class <fx:resources> lists all resources needed for the application To give you an example lets assume we need to create a bundle for application consisting of 3 jars:     dist/javamain.jar     dist/lib/somelib.jar    dist/morelibs/anotherlib.jar where javamain.jar has manifest with      Main-Class: app.Main     Class-Path: lib/somelib.jar morelibs/anotherlib.jar Here is sample ant code to package it: <target name="package-bundle"> <taskdef resource="com/sun/javafx/tools/ant/antlib.xml" uri="javafx:com.sun.javafx.tools.ant" classpath="${javafx.tools.ant.jar}"/> <fx:deploy nativeBundles="all" width="100" height="100" outdir="native-packages/" outfile="MyJavaApp"> <info title="Sample project" vendor="Me" description="Test built from Java executable jar"/> <fx:application id="myapp" version="1.0" mainClass="app.Main" name="MyJavaApp"/> <fx:resources> <fx:fileset dir="dist"> <include name="javamain.jar"/> <include name="lib/somelib.jar"/> <include name="morelibs/anotherlib.jar"/> </fx:fileset> </fx:resources> </fx:deploy> </target> Option to disable proxy setup in the JavaFX launcher Since JavaFX 2.2 (part of JDK 7u6) properly packaged JavaFX applications  have proxy settings initialized according to Java Runtime configuration settings. This is handy for most of the application accessing network with one exception. If your application explicitly sets networking properties (e.g. socksProxyHost) then they must be set before networking stack is initialized. Proxy detection will initialize networking stack and therefore your custom settings will be ignored. One way to disable proxy setup by the embedded JavaFX launcher is to pass "-Djavafx.autoproxy.disable=true" on the command line. This is good for troubleshooting (proxy detection may cause significant startup time increases if network is misconfigured) but not really user friendly. Now proxy setup will be disabled if manifest of main application jar has "JavaFX-Feature-Proxy" entry with value "None". Here is simple example of adding this entry using <fx:jar> task: <fx:jar destfile="dist/sampleapp.jar"> <fx:application refid="myapp"/> <fx:resources refid="myresources"/> <fileset dir="build/classes"/> <manifest> <attribute name="JavaFX-Feature-Proxy" value="None"/> </manifest> </fx:jar> Ability to specify codebase for WebStart application JavaFX applications do not need to specify codebase (i.e. absolute location where application code will be deployed) for most of real world deployment scenarios. This is convenient as application does not need to be modified when it is moved from development to deployment environment. However, some developers want to ensure copies of their application JNLP file will redirect to master location. This is where codebase is needed. To avoid need to edit JNLP file manually <fx:deploy> task now accepts optional codebase attribute. If attribute is not specified packager will generate same no-codebase files as before. If codebase value is explicitly specified then generated JNLP files (including JNLP content embedded into web page) will use it.  Here is an example: <fx:deploy width="600" height="400" outdir="Samples" codebase="http://localhost/codebaseTest" outfile="TestApp"> .... </fx:deploy> Option to update existing jar file JavaFX packaging procedures are optimized for new application that can use ant or command line javafxpackager utility. This may lead to some redundant steps when you add it to your existing build process. One typical situation is that you might already have a build procedure that produces executable jar file with custom manifest. To properly package it as JavaFX executable jar you would need to unpack it and then use javafxpackager or <fx:jar> to create jar again (and you need to make sure you pass all important details from your custom manifest). We added option to pass jar file as an input to javafxpackager and <fx:jar>. This simplifies integration of JavaFX packaging tools into existing build  process as postprocessing step. By the way, we are looking for ways to simplify this further. Please share your suggestions! On the technical side this works as follows. Both <fx:jar> and javafxpackager will attempt to update existing jar file if this is the only input file. Update process will add JavaFX launcher classes and update the jar manifest with JavaFX attributes. Your custom attributes will be preserved. Update could be performed in place or result may be saved to a different file. Main-Class and Class-Path elements (if present) of manifest of input jar file will be used for JavaFX application  unless they are explicitly overriden in the packaging command you use. E.g. attribute mainClass of <fx:application> (or -appclass in the javafxpackager case) overrides existing Main-Class in the jar manifest. Note that class specified in the Main-Class attribute could either extend JavaFX Application or provide static main() method. Here are examples of updating jar file using javafxpackager: Create new JavaFX executable jar as a copy of given jar file javafxpackager -createjar -srcdir dist -srcfiles fish_proto.jar -outdir dist -outfile fish.jar  Update existing jar file to be JavaFX executable jar and use test.Fish as main application class javafxpackager -createjar -srcdir dist -appclass test.Fish -srcfiles fish.jar -outdir dist -outfile fish.jar  And here is example of using <fx:jar> to create new JavaFX executable jar from the existing fish_proto.jar: <fx:jar destfile="dist/fish.jar"> <fileset dir="dist"> <include name="fish_proto.jar"/> </fileset> </fx:jar> Self-Contained Applications: Specify application icon The only way to specify application icon for self-contained application using tools in JDK 7 update 6 is to use drop-in resources. Now this bug is resolved and you can also specify icon using <fx:icon> tag. Here is an example: <fx:deploy ...> <fx:info> <fx:icon href="default.png"/> </fx:info> ... </fx:deploy> Few things to keep in mind: Only default kind of icon is applicable to self-contained applications (as of now) Icon should follow platform specific rules for sizes and image format (e.g. .ico on Windows and .icns on Mac) Self-Contained Applications: Pass parameters on the command line JavaFX applications support two types of application parameters: named and unnamed (see the API for Application.Parameters). Static named parameters can be added to the application package using <fx:param> and unnamed parameters can be added using <fx:argument>. They are applicable to all execution modes including standalone applications. It is also possible to pass parameters to a JavaFX application from a Web page that hosts it, using <fx:htmlParam>.  Prior to JavaFX 2.2, this was only supported for embedded applications. Starting from JavaFX 2.2, <fx:htmlParam> is applicable to Web Start applications also. See JavaFX deployment guide for more details on this. However, there was no way to pass dynamic parameters to the self-contained application. This has been improved and now native launchers will  delegate parameters from command line to the application code. I.e. to pass parameter to the application you simply need to run it as "myapp.exe somevalue" and then use getParameters().getUnnamed().get(0) to get "somevalue".

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  • Packaging for Ubuntu - Web Application

    - by Sam
    A web application has no make file unlike C++ or anything like that. However, it needs to be placed into specific directories...e.g /var/www. I'm new to linux packaging, so my question is, how do I package my app into a .deb such that when its being installed, it gets put into something like /etc/myprogram/bundles/myprogram-3.4? Mine in particular is a java app running on apache tomcat. I've managed to create a .deb file by reading painstakingly every word in http://www.debian.org/doc/manuals/maint-guide. However when I follow the instructions I end up getting 1) a .deb file that is 1.7kb instead of the ~240mb that it should be, because apparently it is lacking all my source code. 2) confused because I don't know whether I was supposed to write some sort of makefile. I am not even sure where to go about learning the answer to that question, and then I'd have to deal with how to write a makefile. I've posted a similar question to ubuntuforums, but I feel like I'm more likely to get a response here.

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  • Game cross-compiling and packaging

    - by Helltone
    Hi, Some friends and I wanted to develop a game. Any language will do. I've been programming in C for years, but never wrote a game before. One of us knows SDL a little bit. It would also be a nice excuse to learn Python+pygame. We wish our game to be 'standalone'. By standalone, I mean most users (at least Linux, Mac and Windows) will not have to manually download and install anything else apart from a package. It is ok if the installation automatically handles missing dependencies. If the packages contain binaries, we wish to be able to generate them using cross-compilation from Linux. How should we package and structure the project, and what language is best suited?

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  • Packaging a qt application compiled with shared libraries

    - by Surjya Narayana Padhi
    Hi Geeks, I downloaded the qt embedded demo source code recently on my linux machine. Following are the outcomes during running of the program I compiled it statically on my x86 machine and run the application on x86 machine it runs fine. But when i took the statically compiled binary file to other machine with Atom platform It run with some missing widgets. I found that the plugins cant be ported with static compilation. Can anybody tell me is it true? If no can anybody tell me the steps for it? I compiled it dynamically with shared libraries. Then got an executalbe on linux. I did "ldd MyAppName". It show me the shared library files it is using. But I dont know how to package these. Can anybody tell me the steps to package it? I checked in the article on deploying qt applications on X11-linux platforms. But its not complete. Can anybody give me the detailed steps? Any help will be appreciated......

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  • Google Chrome Extensions - Online Packaging

    - by Amar Ravikumar
    I am coding something like an online PHP editor. So, now I have this option to port the web applications created using the editor as Chrome extensions (popup). It works okay save the fact that the files created need to be downloaded, packaged (using Chrome or cmd) and re-uploaded. I do have this provision but I find it annoying myself to go through this routine everytime I need to make an update to my application. So, I just want to know if there is some way we can package Chrome extensions from the web itself? Edit: I know this can be done using Ruby or even Python. Want to know if the same can be done in PHP. I tried in vain.

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  • Tutorials on packaging a java application

    - by JCH
    Hi, Can somebody point me to some tutorials and best practices that show to make a build from source code for a java desktop / jee web application ? I want to learn what needs to be packaged as a war/jar from source and how it must be structured? br /jon

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  • Packaging and Deploying Scala Applications

    - by Dr. Guildo
    What is the simplest way to package a Scala application for use on a desktop PC? I'm guessing that would be in the form of a jar file. At the moment I'm using SBT to compile and run programs I'd be interested in solutions for machines that have Scala installed (and the library in their classpath), as well as those that only have Java. Thanks.

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  • Packaging an application that uses the ImageMagick C API

    - by John Gardeniers
    I've created a little Windows app that uses the ImageMagick C API but have run into a bit of a brick wall. The app works fine and I'm ready to share it with a few others in our organisation but I can't find documentation on distributing such an app without installing ImageMagick on the target machine. Does anyone here have information, or a link to information, that details how to package this up for distribution? What DLLs are required and which one(s) need to registered with Windows? The target users will be on a mix of XP and Win7.

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