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  • Error: 30509 -- Bluetooth not available iPad and iPhone GameKit stuff

    - by user347727
    When trying to connect the iPad to the iPhone via bluetooth it stays on the "Looking for other iPhones or iPod touches" screen on both. If i try running the iPhone version on both, they find each other. Is this some sort of restriction? Thanks. also, im getting: 2010-05-22 01:49:52.301 iPadTest[241:207] ********** Loading AX for: com.taptouchclick.iPadTest ************ 2010-05-22 01:49:58.366 iPadTest[241:207] BTM: attaching to BTServer Listening on port 49403 2010-05-22 01:49:58.480 iPadTest[241:207] Error: 30509 -- Bluetooth not available.. 2010-05-22 01:49:58.492 iPadTest[241:5403] handleEvents started (2) 2010-05-22 01:49:58.799 iPadTest[241:207] BTM: posting notification BluetoothAvailabilityChangedNotification 2010-05-22 01:49:59.120 iPadTest[241:5403] ~ DNSServiceRegister callback: Ref=180da0, Flags=2, ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:49:59.335 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:29.201 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=0, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:32.052 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=1 (name=[lo0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:46.379 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=0, IFIndex=1 (name=[lo0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:52.143 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. in the console. not sure what that means, but "Error: 30509 -- Bluetooth not available.." scares me. ideas? Thanks, TapTouchClick

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  • Android Bluetooth syncing

    - by Darryl
    I am connecting to a bluetooth enabled camera, and I am able to connect using the methods found in the BluetoothChat example. I need to send commands to the camera. The issue is that I also need to get a response BACK from the camera after I send the command in the first place. So basically I need to write a command and receive a response. However, the thing is that the commands sometimes don't generate a response. Even the documentation on the camera says that you "have to send the sync command as many as 25 times on power up before you will get a response." So I cannot just write a command and wait for a response, as the "read" function blocks the thread. If I have the read function in another thread, like the bluetooth chat example, there seems to be sync issues, i.e., if I issue a write command, how can I know that it is reading if that is happening in another thread? I did set a global variable to check for, but this seems "iffy" at best. So basically I need to write to the bluetooth and then attempt to read from it. However, I need to let that read timeout and if I haven't received a response, I need to write again until I get a response (or until it's tried a set number of times). I don't need the read function to be going all the time in the background. Any ideas? Thanks in advance for your time.

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  • Bluetooth connect to a RS232 adapter in android

    - by ThePosey
    Hello All, I am trying to use the Bluetooth Chat sample API app that google provides to connect to a bluetooth RS232 adapter hooked up to another device. Here is the app for reference: http://developer.android.com/resources/samples/BluetoothChat/index.html And here is the spec sheet for the RS232 connector just for reference: http://serialio.com/download/Docs/BlueSnap-guide-4.77%5FCommands.pdf Well the problem is that when I go to connect to the device with: mmSocket.connect(); (BluetoothSocket::connect()) I always get an IOException error thrown by the connect method. When I do a toString on the exception I get "Service discovery failed". My question is mostly what are the cases that would cause an IOException to get thrown in the connect method? I know those are in the source somewhere but I don't know exactly how the java layer that you write apps in and the C/C++ layer that contains the actual stacks interface. I know that it uses the bluez bluetooth stack which is written in C/C++ but not sure how that ties into the java layer which is what I would think is throwing the exception. Any help on pointing me to where I can try to dissect this issue would be incredible. Also just to note I am able to pair with the RS232 adapter just fine but I am never able to actually connect. Here is the logcat output for more reference: I/ActivityManager( 1018): Displayed activity com.example.android.BluetoothChat/.DeviceListActivity: 326 ms (total 326 ms) E/BluetoothService.cpp( 1018): stopDiscoveryNative: D-Bus error in StopDiscovery: org.bluez.Error.Failed (Invalid discovery session) D/BluetoothChat( 1729): onActivityResult -1 D/BluetoothChatService( 1729): connect to: 00:06:66:03:0C:51 D/BluetoothChatService( 1729): setState() STATE_LISTEN - STATE_CONNECTING E/BluetoothChat( 1729): + ON RESUME + I/BluetoothChat( 1729): MESSAGE_STATE_CHANGE: STATE_CONNECTING I/BluetoothChatService( 1729): BEGIN mConnectThread E/BluetoothService.cpp( 1018): stopDiscoveryNative: D-Bus error in StopDiscovery: org.bluez.Error.Failed (Invalid discovery session) E/BluetoothEventLoop.cpp( 1018): event_filter: Received signal org.bluez.Device:PropertyChanged from /org/bluez/1498/hci0/dev_00_06_66_03_0C_51 I/BluetoothChatService( 1729): CONNECTION FAIL TOSTRING: java.io.IOException: Service discovery failed D/BluetoothChatService( 1729): setState() STATE_CONNECTING - STATE_LISTEN D/BluetoothChatService( 1729): start D/BluetoothChatService( 1729): setState() STATE_LISTEN - STATE_LISTEN I/BluetoothChat( 1729): MESSAGE_STATE_CHANGE: STATE_LISTEN V/BluetoothEventRedirector( 1080): Received android.bleutooth.device.action.UUID I/NotificationService( 1018): enqueueToast pkg=com.example.android.BluetoothChat callback=android.app.ITransientNotification$Stub$Proxy@446327c8 duration=0 I/BluetoothChat( 1729): MESSAGE_STATE_CHANGE: STATE_LISTEN E/BluetoothEventLoop.cpp( 1018): event_filter: Received signal org.bluez.Device:PropertyChanged from /org/bluez/1498/hci0/dev_00_06_66_03_0C_51 V/BluetoothEventRedirector( 1080): Received android.bleutooth.device.action.UUID The device I'm trying to connect to is the 00:06:66:03:0C:51 which I can scan for and apparently pair with just fine.

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  • C# bluetooth file send.

    - by cheesebunz
    i'm new to bluetooth development and i found the 32netfeet . Right now i'm able to search for bluetooth devices nearby and connect to them but how do i send a file e.g SendTest.txt? I tried buttonclick event using the OBEX but i don't understand this is my example code: using InTheHand.Net; using InTheHand.Net.Sockets; using InTheHand.Net.Bluetooth; namespace BluetoothIntheHand { public partial class Form2 : Form { private Guid service = BluetoothService.DialupNetworking; private BluetoothClient bluetoothClient; public Form2() { InitializeComponent(); } private void btnSearch_Click(object sender, EventArgs e) { BluetoothRadio.PrimaryRadio.Mode = RadioMode.Discoverable; BluetoothRadio myRadio = BluetoothRadio.PrimaryRadio; lblSearch.Text = "" + myRadio.LocalAddress.ToString(); bluetoothClient = new BluetoothClient(); Cursor.Current = Cursors.WaitCursor; BluetoothDeviceInfo[] bluetoothDeviceInfo = { }; bluetoothDeviceInfo = bluetoothClient.DiscoverDevices(10); comboBox1.DataSource = bluetoothDeviceInfo; comboBox1.DisplayMember = "DeviceName"; comboBox1.ValueMember = "DeviceAddress"; comboBox1.Focus(); Cursor.Current = Cursors.Default; } private void btnConnect_Click(object sender, EventArgs e) { if (comboBox1.SelectedValue != null) { try { bluetoothClient.Connect(new BluetoothEndPoint((BluetoothAddress)comboBox1.SelectedValue, service)); MessageBox.Show("Connected"); } catch (Exception ex) { MessageBox.Show(ex.Message); } } } private void btnSend_Click(object sender, EventArgs e) { bluetoothClient.Connect(new BluetoothEndPoint((BluetoothAddress)comboBox1.SelectedValue, service)); String addr = "112233445566"; Uri uri = new Uri("obex://"+@"SendTest.txt"); ObexWebRequest req= new ObexWebRequest(uri); ObexWebResponse rsp; } I found the guide but don't really knw hw to convert to C# ' The host part of the URI is the device address, e.g. IrDAAddress.ToString(), ' and the file part is the OBEX object name. Dim addr As String = "112233445566" Dim uri As New Uri("obex://" & addr & "/HelloWorld2.txt") Dim req As New ObexWebRequest(uri) Using content As Stream = req.GetRequestStream() ' Using a StreamWriter to write text to the stream... Using wtr As New StreamWriter(content) wtr.WriteLine("Hello World GetRequestStream") wtr.WriteLine("Hello World GetRequestStream 2") wtr.Flush() ' Set the Length header value req.ContentLength = content.Length End Using ' In this case closing the StreamWriter also closed the Stream, but ... End Using Dim rsp As ObexWebResponse = CType(req.GetResponse(),ObexWebResponse) Console.WriteLine("Response Code: {0} (0x{0:X})", rsp.StatusCode)

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  • bluetooth file send.

    - by cheesebunz
    i'm new to bluetooth development and i found the 32netfeet . Right now i'm able to search for bluetooth devices nearby and connect to them but how do i send a file e.g SendTest.txt? I tried buttonclick event using the OBEX but i don't understand this is my example code: using InTheHand.Net; using InTheHand.Net.Sockets; using InTheHand.Net.Bluetooth; namespace BluetoothIntheHand { public partial class Form2 : Form { private Guid service = BluetoothService.DialupNetworking; private BluetoothClient bluetoothClient; public Form2() { InitializeComponent(); } private void btnSearch_Click(object sender, EventArgs e) { BluetoothRadio.PrimaryRadio.Mode = RadioMode.Discoverable; BluetoothRadio myRadio = BluetoothRadio.PrimaryRadio; lblSearch.Text = "" + myRadio.LocalAddress.ToString(); bluetoothClient = new BluetoothClient(); Cursor.Current = Cursors.WaitCursor; BluetoothDeviceInfo[] bluetoothDeviceInfo = { }; bluetoothDeviceInfo = bluetoothClient.DiscoverDevices(10); comboBox1.DataSource = bluetoothDeviceInfo; comboBox1.DisplayMember = "DeviceName"; comboBox1.ValueMember = "DeviceAddress"; comboBox1.Focus(); Cursor.Current = Cursors.Default; } private void btnConnect_Click(object sender, EventArgs e) { if (comboBox1.SelectedValue != null) { try { bluetoothClient.Connect(new BluetoothEndPoint((BluetoothAddress)comboBox1.SelectedValue, service)); MessageBox.Show("Connected"); } catch (Exception ex) { MessageBox.Show(ex.Message); } } } private void btnSend_Click(object sender, EventArgs e) { bluetoothClient.Connect(new BluetoothEndPoint((BluetoothAddress)comboBox1.SelectedValue, service)); String addr = "112233445566"; Uri uri = new Uri("obex://"+@"SendTest.txt"); ObexWebRequest req= new ObexWebRequest(uri); ObexWebResponse rsp; } I found the guide but don't really know how to convert to C# ' The host part of the URI is the device address, e.g. IrDAAddress.ToString(), ' and the file part is the OBEX object name. Dim addr As String = "112233445566" Dim uri As New Uri("obex://" & addr & "/HelloWorld2.txt") Dim req As New ObexWebRequest(uri) Using content As Stream = req.GetRequestStream() ' Using a StreamWriter to write text to the stream... Using wtr As New StreamWriter(content) wtr.WriteLine("Hello World GetRequestStream") wtr.WriteLine("Hello World GetRequestStream 2") wtr.Flush() ' Set the Length header value req.ContentLength = content.Length End Using ' In this case closing the StreamWriter also closed the Stream, but ... End Using Dim rsp As ObexWebResponse = CType(req.GetResponse(),ObexWebResponse) Console.WriteLine("Response Code: {0} (0x{0:X})", rsp.StatusCode)

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  • Broadcast-style Bluetooth using Sockets on the iPhone?

    - by Kyle
    Is there any way to open a broadcast bluetooth socket, take a listen and send replies? I want a proper peer to peer system where I broadcast and listen for broadcasts in an area. That way, variable clients can mingle. Is this possible? My theory is this: If GameKit can sit around wasting 25 seconds of the users time whilst having access to a broadcast socket, can't I? Or, must I be in kernel mode for such access? I'm not really sure where the proper bluetooth headers are as well. Thanks for reading!

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  • Creating Service with Bluetooth activation in Android

    - by Mr. Kakakuwa Bird
    Hi I want to create a service in Android which will initially ask user if they want to start Bluetooth and set the Bluetooth discovery. My question is 1) Can I launch in the service following activities? if (!mBluetoothAdapter.isEnabled()) { Intent enableBtIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableBtIntent, 0); } // Set Phone Discoverable for 300 seconds. Intent discoverableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE); discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 600); startActivity(discoverableIntent); 2) I want to set discoverabilty of the phone on for lifetime of application. Is it possible? 3) I want to access empty space available on SD card. How should i do it? Thanks in advance.

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  • Mac OS X bluetooth programming sample ?

    - by tuttu47
    Hi, I am trying to develop an application using bluetooth in my MAC mini. However, after searching all over net, all that I could find was the "Bluetooth Device Access Guide" from apple, and not a single sample program ! Is any sample code for this available ? I will also explain what I am trying to do in my program, so that if any of you can help me.... I want pair my iPhone with my MAC programmatically over the PAN profile, and then send data (streams) both-ways. I paired them manually, and I was successfully able to transfer data. I just want to do that programmatically ! Any help would be appreciated ...

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  • Android bluetooth socket error

    - by ashwini
    I am using backport bluetooth api on android 1.6. I am using Google Bluetooth Chat sample app for testing. The app works fine in normal scenarios. In a scenario, when I try to connect to paired device which is in off state, I get following error. 01-04 09:00:11.629: ERROR/BluetoothEventLoop.cpp(84): onGetRemoteServiceChannelResult: D-Bus error: org.bluez.Error.ConnectionAttemptFailed (Host is down) 01-04 09:00:11.729: DEBUG/dalvikvm(128): GC freed 4535 objects / 256008 bytes in 296ms 01-04 09:00:21.880: ERROR/bluetooth_RfcommSocket.cpp(1433): connect error: Host is down (112) But it sets the state as connected. The app is unable to catch the exception. Why does it happen? Or is it the case with backport api? Any help is appreciated as I am struggling a lot to get things run fine.

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  • controlling bluetooth connection in matlab

    - by Mehreen Shahid
    we have a project in which we have to pick randomly generated numbers from a remote device, say mobile. there is a simple java application to generate numbers. next, we have to recieve those numbers in our matlab program via bluetooth connection with the device. assuming those numbers are temperature readings, we want to recieve a new number after every 10 sec and display the number on our matlab GUI program. the problem is do we implement bluetooth protocol through our programming? or use the matlab templates? because otherwise whenever we want to transfer file from a mobile to computer, we have to manually click "recieve a file" in blutooth wizard , just like we normally do to transfer a file. we want to enable the connection once, and then recieve text files after every 10 seconds to be read in our matlab program. can anyone please tell is it even possible in matlab? if yes, how do we establish such an automatic real time connection?

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  • does windows 7 bluetooth stack and API support connection of headsets

    - by markh44
    We need to write code to search for, pair and connect to a bluetooth headset with Windows 7 Embedded. Once connected the headset will be used as a normal windows audio device. We fully control what software is installed on the system so conflicting stacks and similar concerns are not a problem. We would however like to minimize as far as possible installing extra software such as 3rd party stacks. Therefore my question is: can the built in windows 7 bluetooth stack and C++ API alone be used to create the functionality we need?

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  • Adapting Android Bluetooth Chat for multiple devices

    - by Megh
    Hello, I'm doing a college project on Bluetooth for Android, and I'm trying to understand how to manage communication between multiple connected devices. Eventually I'm going to develop a multiplayer Bluetooth Game. Currently I've adapted Android's sample app BluetoothChat to connect my three Nexxus One phones. 1 connects to 2 who connects to 3 1 sends its messages successfully to 2. 3 sends its messages successfully to 2 as well. 2 can send its messages successfully to 1 and 3, as it shares a ConnectedThread with both. But I can't figure out how to handle getting communication from 1 to 3. Does anyone have any examples of communication between multiple devices or has done this themselves? Thanks

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  • Regular non-low energy bluetooth for IOS

    - by user3712524
    Ok, so I can't get my app to connect with a peripheral using bluetooth low-energy(my app is installed on an iPhone 5s and I have LightBlue installed on an iPhone 4S, simulating a peripheral. I also have light blue installed on the 5s, simulating a central, to verify that the two can connect and they do.) I have verified that the centralManager is instantiating and the State is powered on. So, my question is, is regular bluetooth still a viable option? Can I just use the GameKit API and go that route? Thanks in advance!

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  • Disable Bluetooth discoverable mode on Android

    - by Venator85
    Hi, I found in the Android documentation how to turn Bluetooth discoverability mode on: Intent discoverableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE); discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300); startActivity(discoverableIntent); This will make the device discoverable for 300 seconds (documentation). My question is: how to turn discoverability OFF before this timeout occurs? I'd like to replicate the corresponding setting in Settings|Wireless and networks|Bluetooth settings applet, that allows discoverability to be turned on and off with a click. Any help? Thanks ;)

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  • Broadcast message or file to nearby Bluetooth devices

    - by Medjeti
    Hiya, A client of ours is attending a business fair and would like to push some sort of "welcome message" to people visiting their space. I'm not too familiar with Bluetooth, so I have a few questions: What kind of content can you transfer via Bluetooth? (Is it files only or is it possible to send a simple text message?) Is it possible to push content only to recipients within a certain distance? (ie. based on signal strength or similar) Can anybody recommend a piece of software that can do some or all of the above? If necessary we could program a custom solution ourselves (.NET), but I'm sure there must be a program out there that can do the job. I've googled a bit and came across the 32feet.NET framework - does anybody have any experience with this framework? Thanks in advance for any suggestions!

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  • How to use bluetooth keyboard with both Android and WIndows 8?

    - by mathStudent
    I purchased this Logitech bluetooth keyboard which, according to the specifications on the page, can switch between both Android and Windows 8 devices. I haven't figured out how to do this. Is a specific type of bluetooth USB adapter required? And even assuming I had the necessary USB adapter, what commands must be executed (on the keyboard, Android, or Windows 8 machines) for the bluetooth keyboard to switch between devices?

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  • Connecting Android device to multiple Bluetooth serial embedded peers

    - by TacB0sS
    I'm trying to find a solution for this setup: I have a single Android device, which I would like to connect to multiple serial embedded devices... And here is the thing, using the "Normal" way to retrieve the Bluetooth socket, doesn't work on all devices, and while it does, I can connect to multiple devices, and send and receive data to and from multiple devices. public final synchronized void connect() throws ConnectionException { if (socket != null) throw new IllegalStateException("Error socket is not null!!"); connecting = true; lastException = null; lastPacket = null; lastHeartBeatReceivedAt = 0; log.setLength(0); try { socket = fetchBT_Socket_Normal(); connectToSocket(socket); listenForIncomingSPP_Packets(); connecting = false; return; } catch (Exception e) { socket = null; logError(e); } try { socket = fetchBT_Socket_Workaround(); connectToSocket(socket); listenForIncomingSPP_Packets(); connecting = false; return; } catch (Exception e) { socket = null; logError(e); } connecting = false; if (socket == null) throw new ConnectionException("Error creating RFcomm socket for" + this); } private BluetoothSocket fetchBT_Socket_Normal() throws Exception { /* The getType() is a hex 0xXXXX value agreed between peers --- this is the key (in my case) to multiple connections in the "Normal" way */ String uuid = getType() + "1101-0000-1000-8000-00805F9B34FB"; try { logDebug("Fetching BT RFcomm Socket standard for UUID: " + uuid + "..."); socket = btDevice.createRfcommSocketToServiceRecord(UUID.fromString(uuid)); return socket; } catch (Exception e) { logError(e); throw e; } } private BluetoothSocket fetchBT_Socket_Workaround() throws Exception { Method m; int connectionIndex = 1; try { logDebug("Fetching BT RFcomm Socket workaround index " + connectionIndex + "..."); m = btDevice.getClass().getMethod("createRfcommSocket", new Class[]{int.class}); socket = (BluetoothSocket) m.invoke(btDevice, connectionIndex); return socket; } catch (Exception e1) { logError(e1); throw e1; } } private void connectToSocket(BluetoothSocket socket) throws ConnectionException { try { socket.connect(); } catch (IOException e) { try { socket.close(); } catch (IOException e1) { logError("Error while closing socket", e1); } finally { socket = null; } throw new ConnectionException("Error connecting to socket with" + this, e); } } And here is the thing, while on phones which the "Normal" way doesn't work, the "Workaround" way provides a solution for a single connection. I've searched far and wide, but came up with zip. The problem with the workaround is mentioned in the last link, both connection uses the same port, which in my case, causes a block, where both of the embedded devices can actually send data, that is not been processed on the Android, while both embedded devices can receive data sent from the Android. Did anyone handle this before? There is a bit more reference here, UPDATE: Following this (that I posted earlier) I wanted to give the mPort a chance, and perhaps to see other port indices, and how other devices manage them, and I found out the the fields in the BluetoothSocket object are different while it is the same class FQN in both cases: Detils from an HTC Vivid 2.3.4, uses the "workaround" Technic: The Socket class type is: [android.bluetooth.BluetoothSocket] mSocket BluetoothSocket (id=830008629928) EADDRINUSE 98 EBADFD 77 MAX_RFCOMM_CHANNEL 30 TAG "BluetoothSocket" (id=830002722432) TYPE_L2CAP 3 TYPE_RFCOMM 1 TYPE_SCO 2 mAddress "64:9C:8E:DC:56:9A" (id=830008516328) mAuth true mClosed false mClosing AtomicBoolean (id=830007851600) mDevice BluetoothDevice (id=830007854256) mEncrypt true mInputStream BluetoothInputStream (id=830008688856) mLock ReentrantReadWriteLock (id=830008629992) mOutputStream BluetoothOutputStream (id=830008430536) **mPort 1** mSdp null mSocketData 3923880 mType 1 Detils from an LG-P925 2.2.2, uses the "normal" Technic: The Socket class type is: [android.bluetooth.BluetoothSocket] mSocket BluetoothSocket (id=830105532880) EADDRINUSE 98 EBADFD 77 MAX_RFCOMM_CHANNEL 30 TAG "BluetoothSocket" (id=830002668088) TYPE_L2CAP 3 TYPE_RFCOMM 1 TYPE_SCO 2 mAccepted false mAddress "64:9C:8E:B9:3F:77" (id=830105544600) mAuth true mClosed false mConnected ConditionVariable (id=830105533144) mDevice BluetoothDevice (id=830105349488) mEncrypt true mInputStream BluetoothInputStream (id=830105532952) mLock ReentrantReadWriteLock (id=830105532984) mOutputStream BluetoothOutputStream (id=830105532968) mPortName "" (id=830002606256) mSocketData 0 mSppPort BluetoothSppPort (id=830105533160) mType 1 mUuid ParcelUuid (id=830105714176) Anyone have some insight...

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  • android : bluetooth support

    - by Puneet kaur
    i have coded for bluetooth via defining a user task ,which will search the devices in background and set the list on foreground after finishing the search . but sometimes i am getting the data in adapter as "nodevice" "device1" "device2" ...... the problem here is why it is always filling the no device in the list and after that fill the device in list .. private BroadcastReceiver mBlueToothInfoDiscoveryListener = new BroadcastReceiver() { /** * This is an overridden function called by the framework whenever there * is some broadcast message for Bluetooth info discovery listener */ @Override public void onReceive(Context context, Intent intent) { String action = intent.getAction(); // When discovery finds a device if (BluetoothDevice.ACTION_FOUND.equals(action)) { // Get the BluetoothDevice object from the Intent BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); // If it's already paired, skip it, because it's been listed // already if (device.getBondState() != BluetoothDevice.BOND_BONDED) { mNewBtDevicesArrayAdapter.add(device.getName() + "\n" + device.getAddress()); } // When discovery is finished, change the Activity title } else if (BluetoothAdapter.ACTION_DISCOVERY_FINISHED.equals(action)) { setProgressBarIndeterminateVisibility(false); setTitle("device list"); if (mNewBtDevicesArrayAdapter.getCount() == 0) { String noDevices = "No devices found"; mNewBtDevicesArrayAdapter.add(noDevices); } } } }; but here why it is sometimes going into else option on start and filling the list with no device then to if part again ... when devices are already on .

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  • Android Bluetooth Cross Platform Interoperability

    - by Philipp
    Hi, I have a Bluetooth service that I programmed for .Net on a Windows machine and I would like my Android 2.1 phone to connect to it. The server is listening for the same UUID which the Android is using to connect. But the connection is failing. When I try to connect to devices that are not listening for that UUID, I get an exception with the message "Service discovery failed", but when I try to connect to the server that is listening for the right UUID a message box pops up saying: "There was a problem pairing with bluetooth device." And I get an exception with the message "Connection timed out." So it looks like the server and the Android are communicating, but there is some sort of failure during handshaking. I know that the Android requires that the server is paired with the phone and also encrypts the communication channel. Does anyone know which specifications are used to do this? I would love to get my server to respond properly to the connection attempt. Thanks!

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  • Apple wireless mouse and keyboard doens't work

    - by drigoSkalWalker
    I paired the mouse and keyboard on ubuntu, but it seems not work. I got this error in /var/log/syslog kernel: [ 1875.935712] input: Apple Magic Mouse as /devices/pci0000:00/0000:00:12.0/usb4/4-3/4-3:1.0/bluetooth/hci0/hci0:2/input34 kernel: [ 1875.935885] evdev: no more free evdev devices kernel: [ 1875.935893] input: failed to attach handler evdev to device input34, error: -23 kernel: [ 1875.936049] magicmouse 0005:05AC:030D.0003: input,hidraw0: BLUETOOTH HID v3.06 Mouse [Apple Magic Mouse] on 00:19:5D:0F:4A:F6 kernel: [ 2334.787710] input: Apple Wireless Keyboard as /devices/pci0000:00/0000:00:12.0/usb4/4-3/4-3:1.0/bluetooth/hci0/hci0:4/input36 kernel: [ 2334.787729] evdev: no more free evdev devices kernel: [ 2334.787737] input: failed to attach handler evdev to device input36, error: -23 kernel: [ 2334.787999] generic-bluetooth 0005:05AC:0255.0005: input,hidraw1: BLUETOOTH HID v0.50 Keyboard [Apple Wireless Keyboard] on 00:19:5D:0F:4A:F6 Nothing appears in xinput --list, only the wired mouse and keyboard. How to fix that?

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  • Retrieve Bluetooth adress on the iPhone

    - by Lars
    Hi, I try to retrieve the Bluetooth (Network) adress on the iPhone within an App but i couldn't find a way how to do that :( Does someone has an idea or hint? That would be great because i stuck for a long time... Cheers, Lars

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  • How to get bluetooth RSSI on android after discovery

    - by Karthik Ganesan
    I'm trying to write a program that can read the signal strength of a bluetooth device linked to my android 2.0 handset. Doesnt seem like android exposes anyway to get the RSSI unless it is during discovery. Is there any other way to get the signal strength of the device after the device has been detected? I read of a way to do it using NDK to access the underlying BlueZ API, but I dont know how to use that. Any help would be appreciated.

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