Search Results

Search found 2454 results on 99 pages for 'channel 9'.

Page 10/99 | < Previous Page | 6 7 8 9 10 11 12 13 14 15 16 17  | Next Page >

  • WCF deadlock when using callback channel

    - by mafutrct
    This is probably a simple mistake, but I could not figure out what was wrong. I basically got a method like this: [ServiceBehavior ( ConcurrencyMode = ConcurrencyMode.Reentrant, InstanceContextMode = InstanceContextMode.PerSession, IncludeExceptionDetailInFaults = true) ] public class Impl : SomeContract { public string Foo() { _CallbackChannel.Blah(); return ""; } } Its interface is decorated: [ServiceContract ( Namespace = "http://MyServiceInterface", SessionMode = SessionMode.Required, CallbackContract = typeof (WcfCallbackContract)) ] public interface SomeContract { [OperationContract] string Foo (); } The service is hosted like this: ServiceHost host = new ServiceHost (typeof (Impl)); var binding = new NetTcpBinding (); var address = new Uri ("net.tcp://localhost:8000/"); host.AddServiceEndpoint ( typeof (SomeContract), binding, address); host.Open (); The client implements the callback interface and calls Foo. Foo runs, calls the callback method and returns. However, the client is still struck in the call to Foo and never returns. The client callback method is never run. I guess I made a design mistake somewhere. If needed, I can post more code. Any help is appreciated.

    Read the article

  • channel factory null on debug?

    - by Garrith
    When I try to invoke a GetData contract using wcf rest in wcf test client mode I get this message: The Address property on ChannelFactory.Endpoint was null. The ChannelFactory's Endpoint must have a valid Address specified. at System.ServiceModel.ChannelFactory.CreateEndpointAddress(ServiceEndpoint endpoint) at System.ServiceModel.ChannelFactory`1.CreateChannel() at System.ServiceModel.ClientBase`1.CreateChannel() at System.ServiceModel.ClientBase`1.CreateChannelInternal() at System.ServiceModel.ClientBase`1.get_Channel() at Service1Client.GetData(String value) This is the config file for the host: <system.serviceModel> <services> <service name="WcfService1.Service1" behaviorConfiguration="WcfService1.Service1Behavior"> <!-- Service Endpoints --> <endpoint address="http://localhost:26535/Service1.svc" binding="webHttpBinding" contract="WcfService1.IService1" behaviorConfiguration="webHttp" > <!-- Upon deployment, the following identity element should be removed or replaced to reflect the identity under which the deployed service runs. If removed, WCF will infer an appropriate identity automatically. --> <identity> <dns value="localhost"/> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange"/> </service> </services> <behaviors> <serviceBehaviors> <behavior name="WcfService1.Service1Behavior"> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="true"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="false"/> </behavior> </serviceBehaviors> <endpointBehaviors> <behavior name="webHttp"> <webHttp/> </behavior> </endpointBehaviors> </behaviors> </system.serviceModel> </configuration> Code: [ServiceContract(Namespace = "")] public interface IService1 { //[WebInvoke(Method = "POST", UriTemplate = "Data?value={value}")] [OperationContract] [WebGet(UriTemplate = "/{value}")] string GetData(string value); [OperationContract] CompositeType GetDataUsingDataContract(CompositeType composite); // TODO: Add your service operations here } public class Service1 : IService1 { public string GetData(string value) { return string.Format("You entered: {0}", value); }

    Read the article

  • Dealing with security on IPC remoting channel

    - by leppie
    Hi I am trying to run a service under a different user account from the application that will access the service via remoting. While under the same account everything is fine, but as soon as I use different accounts, I get an access denied error while trying to open the IPC port. Is there something I am missing, as I can't see from the MSDN docs what is supposed to be done. Thanks

    Read the article

  • Getting AveragePower and PeakPower for a Channel in AVAudioRecorder

    - by Biranchi
    Hi all, I am annoyed with this piece of code. I am trying to get the averagePowerForChannel and peakPowerForChannel while recording Audio, but every time i am getting it as 0.0 Below is my code for recording audio : NSMutableDictionary *recordSetting =[[NSDictionary alloc] initWithObjectsAndKeys:[NSNumber numberWithFloat: 22050.0], AVSampleRateKey, [NSNumber numberWithInt: kAudioFormatLinearPCM], AVFormatIDKey, [NSNumber numberWithInt: 1], AVNumberOfChannelsKey, [NSNumber numberWithInt: AVAudioQualityMax], AVEncoderAudioQualityKey, [NSNumber numberWithInt:32],AVLinearPCMBitDepthKey, [NSNumber numberWithBool:NO],AVLinearPCMIsBigEndianKey, [NSNumber numberWithBool:NO],AVLinearPCMIsFloatKey, nil]; recorder1 = [[AVAudioRecorder alloc] initWithURL:[NSURL fileURLWithPath:audioFilePath] settings:recordSetting error:&err]; recorder1.meteringEnabled = YES; recorder1.delegate=self; [recorder1 prepareToRecord]; [recorder1 record]; levelTimer = [NSTimer scheduledTimerWithTimeInterval: 0.3f target: self selector: @selector(levelTimerCallback:) userInfo: nil repeats: YES]; - (void)levelTimerCallback:(NSTimer *)timer { [recorder1 updateMeters]; NSLog(@"Peak Power : %f , %f", [recorder1 peakPowerForChannel:0], [recorder1 peakPowerForChannel:1]); NSLog(@"Average Power : %f , %f", [recorder1 averagePowerForChannel:0], [recorder1 averagePowerForChannel:1]); } What is the error in the code ???

    Read the article

  • Detect Alpha Channel with ImageMagick

    - by brad
    Scenario I would like to save images with alpha transparency as .png and images without alpha transparency as .jpg (even if their original format is .png or .gif). How can I detect whether or not an image has alpha transparency using ImageMagick?

    Read the article

  • How do you stream text to an IRC Channel

    - by Matt
    Hi, does anyone know how you go about streaming text to a IRC server? I have a game server, and i'd like to stream the chat to IRC. I can get the chat as a string within a C# program.. Anyone know how to do this? Or a good resource to look at? Cheers

    Read the article

  • Control over who can use audio output channel in XP

    - by Phil
    I have a need to turn off other audio sources when I plan to use the Text to Speech API. The other audio may be in another process. I have looked at the mixer control, but I really only have control of the output there. Is there another place in XP that I can control the output so only my app is able to be heard?

    Read the article

  • Simulink sim of rician channel ber process

    - by bob
    Hi, I'm learning simulink and I want to use the rician channle block from the communications blockset. I'm told I need to change the format format. Would anyone have some sample code where they used the rician channels in simulink to model a bit error rate process?

    Read the article

  • Opengl: use a texture only to give alpha channel to a colored object

    - by Damian
    I'm new at OpenGL and I can't find out how to do this: I want to render a letter and be able to change it's color, so I have a texture with the letter on a transparent background. I managed to render it using this code: glEnable(GL_BLEND) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) But that renders the letter in black, as it's on the texture. How can I render it with the color setted with glColor4f?

    Read the article

  • ASP.NET MVC 3 embrace dynamic type - CSDN.NET - CSDN Software Development Channel

    - by user559071
    About a decade ago, Microsoft will all bet on the WebForms and static types. With the complete package from scattered to the continuous development, and now almost every page can be viewed as its own procedure. Subsequent years, the industry continued to move in another direction, love is better than separation package, better than the late binding early binding to the idea. This leads to two very interesting questions. The first is the problem of terminology. Consider the original Smalltalk MVC model, view and controller is not only tightly coupled together, and usually in pairs. Most of the framework is that Microsoft, including the classic VB, WinForms, WebForms, WPF and Silverlight, they both use the code behind file to store the controller logic. But said "MVC" usually refers to the view and controller are loosely coupled framework. This is especially true for the Web framework, HTML form submission mechanism allows any views submitted to any of the controller. Since this article was mainly talking about Web technologies, so we need to use the modern definition. The second question is "If you're Microsoft, how to change orbit without causing too much pressure to the developer?" So far, the answer is: new releases each year, until the developers meet up. ASP.NET MVC's first product was released last March. Released in March this year, ASP.NET MVC 2.0. 3.0 RC 2 is currently in phase, expected to be released next March. December 10, Microsoft released ASP.NET MVC 3.0 Release Candidate 2. RC 2 is built on top of Microsoft's commitment to the jQuery: The default project template into jQuery 1.4.4, jQuery Validation 1.7 and jQuery UI. Although people think that Microsoft will focus shifted away from server-side controls to be a joke, but the introduction of Microsoft's jQuery UI is that this is the real thing. For those worried about the scalability of the developers, there are many excellent control can replace the session state. With SessionState property, you can tell the controller session state is read-only, read-write, or can be completely ignored in the. This site is no single server, but if a server needs to access another server session state, then this approach can provide a great help. MVC 3 contains Razor view engine. By default, the engine will be encoded HTML output, so that we can easily output on the screen the text of the original. HTML injection attacks even without the risk of encoded text can not easily prevent the page rendering. For many C # developers in the end do what is most shocking that MVC 3 for the controller and view and embrace the dynamic type. ViewBag property will open a dynamic object, developers can run on top of the object to add attributes. In general, it is used to send the view from the controller non-mode data. Scott Guthrie provides state of the sample contains text (such as the current time) and used to assemble the list box entries. Asked Link: http://www.infoq.com/cn/news/2010/12/ASPNET-MVC-3-RC-2; jsessionid = 3561C3B7957F1FB97848950809AD9483

    Read the article

  • iPhone YouTube Channel App

    - by pki
    What would the steps be to creating an app that connected to YouTube's XML API. Here is my setup currently but it is not working. App Delegate creates object "YTXMLParser" App Delegate calls [parser prepAndPrase]; In Prep and Parse the app initiates a NSURLConnection The app downloads the XML Data using the NSURLConnection well appeneding to NSMutableData The app parses the data with NSXMLParser At the end of each "entry" the app adds the current dictionary to the class. At the beginning of each "entry" the app creates an instance of a dictionary. Here's where i'm stuck. How do I get this data back to my app delegate?

    Read the article

  • OpenCV (c++) multi channel element access

    - by Vic
    I'm trying to use the "new" 2.0 c++ version of OpenCV, but everything is else like in simple C version. I have some problem with changing the values in image. The image is CV_8UC3. for (int i=0; i<image.rows; i++) { for (int j=0; j<image.cols; j++) { if (someArray[i][j] == 0) { image.at<Vec3i>(i,j)[0] = 0; image.at<Vec3i>(i,j)[1] = 0; image.at<Vec3i>(i,j)[2] = 0; } } } It's not working. What am I doing wrong??? Thank you!

    Read the article

  • Scaling-out Your Services by Message Bus based WCF Transport Extension &ndash; Part 1 &ndash; Background

    - by Shaun
    Cloud computing gives us more flexibility on the computing resource, we can provision and deploy an application or service with multiple instances over multiple machines. With the increment of the service instances, how to balance the incoming message and workload would become a new challenge. Currently there are two approaches we can use to pass the incoming messages to the service instances, I would like call them dispatcher mode and pulling mode.   Dispatcher Mode The dispatcher mode introduces a role which takes the responsible to find the best service instance to process the request. The image below describes the sharp of this mode. There are four clients communicate with the service through the underlying transportation. For example, if we are using HTTP the clients might be connecting to the same service URL. On the server side there’s a dispatcher listening on this URL and try to retrieve all messages. When a message came in, the dispatcher will find a proper service instance to process it. There are three mechanism to find the instance: Round-robin: Dispatcher will always send the message to the next instance. For example, if the dispatcher sent the message to instance 2, then the next message will be sent to instance 3, regardless if instance 3 is busy or not at that moment. Random: Dispatcher will find a service instance randomly, and same as the round-robin mode it regardless if the instance is busy or not. Sticky: Dispatcher will send all related messages to the same service instance. This approach always being used if the service methods are state-ful or session-ful. But as you can see, all of these approaches are not really load balanced. The clients will send messages at any time, and each message might take different process duration on the server side. This means in some cases, some of the service instances are very busy while others are almost idle. For example, if we were using round-robin mode, it could be happened that most of the simple task messages were passed to instance 1 while the complex ones were sent to instance 3, even though instance 1 should be idle. This brings some problem in our architecture. The first one is that, the response to the clients might be longer than it should be. As it’s shown in the figure above, message 6 and 9 can be processed by instance 1 or instance 2, but in reality they were dispatched to the busy instance 3 since the dispatcher and round-robin mode. Secondly, if there are many requests came from the clients in a very short period, service instances might be filled by tons of pending tasks and some instances might be crashed. Third, if we are using some cloud platform to host our service instances, for example the Windows Azure, the computing resource is billed by service deployment period instead of the actual CPU usage. This means if any service instance is idle it is wasting our money! Last one, the dispatcher would be the bottleneck of our system since all incoming messages must be routed by the dispatcher. If we are using HTTP or TCP as the transport, the dispatcher would be a network load balance. If we wants more capacity, we have to scale-up, or buy a hardware load balance which is very expensive, as well as scaling-out the service instances. Pulling Mode Pulling mode doesn’t need a dispatcher to route the messages. All service instances are listening to the same transport and try to retrieve the next proper message to process if they are idle. Since there is no dispatcher in pulling mode, it requires some features on the transportation. The transportation must support multiple client connection and server listening. HTTP and TCP doesn’t allow multiple clients are listening on the same address and port, so it cannot be used in pulling mode directly. All messages in the transportation must be FIFO, which means the old message must be received before the new one. Message selection would be a plus on the transportation. This means both service and client can specify some selection criteria and just receive some specified kinds of messages. This feature is not mandatory but would be very useful when implementing the request reply and duplex WCF channel modes. Otherwise we must have a memory dictionary to store the reply messages. I will explain more about this in the following articles. Message bus, or the message queue would be best candidate as the transportation when using the pulling mode. First, it allows multiple application to listen on the same queue, and it’s FIFO. Some of the message bus also support the message selection, such as TIBCO EMS, RabbitMQ. Some others provide in memory dictionary which can store the reply messages, for example the Redis. The principle of pulling mode is to let the service instances self-managed. This means each instance will try to retrieve the next pending incoming message if they finished the current task. This gives us more benefit and can solve the problems we met with in the dispatcher mode. The incoming message will be received to the best instance to process, which means this will be very balanced. And it will not happen that some instances are busy while other are idle, since the idle one will retrieve more tasks to make them busy. Since all instances are try their best to be busy we can use less instances than dispatcher mode, which more cost effective. Since there’s no dispatcher in the system, there is no bottleneck. When we introduced more service instances, in dispatcher mode we have to change something to let the dispatcher know the new instances. But in pulling mode since all service instance are self-managed, there no extra change at all. If there are many incoming messages, since the message bus can queue them in the transportation, service instances would not be crashed. All above are the benefits using the pulling mode, but it will introduce some problem as well. The process tracking and debugging become more difficult. Since the service instances are self-managed, we cannot know which instance will process the message. So we need more information to support debug and track. Real-time response may not be supported. All service instances will process the next message after the current one has done, if we have some real-time request this may not be a good solution. Compare with the Pros and Cons above, the pulling mode would a better solution for the distributed system architecture. Because what we need more is the scalability, cost-effect and the self-management.   WCF and WCF Transport Extensibility Windows Communication Foundation (WCF) is a framework for building service-oriented applications. In the .NET world WCF is the best way to implement the service. In this series I’m going to demonstrate how to implement the pulling mode on top of a message bus by extending the WCF. I don’t want to deep into every related field in WCF but will highlight its transport extensibility. When we implemented an RPC foundation there are many aspects we need to deal with, for example the message encoding, encryption, authentication and message sending and receiving. In WCF, each aspect is represented by a channel. A message will be passed through all necessary channels and finally send to the underlying transportation. And on the other side the message will be received from the transport and though the same channels until the business logic. This mode is called “Channel Stack” in WCF, and the last channel in the channel stack must always be a transport channel, which takes the responsible for sending and receiving the messages. As we are going to implement the WCF over message bus and implement the pulling mode scaling-out solution, we need to create our own transport channel so that the client and service can exchange messages over our bus. Before we deep into the transport channel, let’s have a look on the message exchange patterns that WCF defines. Message exchange pattern (MEP) defines how client and service exchange the messages over the transportation. WCF defines 3 basic MEPs which are datagram, Request-Reply and Duplex. Datagram: Also known as one-way, or fire-forgot mode. The message sent from the client to the service, and no need any reply from the service. The client doesn’t care about the message result at all. Request-Reply: Very common used pattern. The client send the request message to the service and wait until the reply message comes from the service. Duplex: The client sent message to the service, when the service processing the message it can callback to the client. When callback the service would be like a client while the client would be like a service. In WCF, each MEP represent some channels associated. MEP Channels Datagram IInputChannel, IOutputChannel Request-Reply IRequestChannel, IReplyChannel Duplex IDuplexChannel And the channels are created by ChannelListener on the server side, and ChannelFactory on the client side. The ChannelListener and ChannelFactory are created by the TransportBindingElement. The TransportBindingElement is created by the Binding, which can be defined as a new binding or from a custom binding. For more information about the transport channel mode, please refer to the MSDN document. The figure below shows the transport channel objects when using the request-reply MEP. And this is the datagram MEP. And this is the duplex MEP. After investigated the WCF transport architecture, channel mode and MEP, we finally identified what we should do to extend our message bus based transport layer. They are: Binding: (Optional) Defines the channel elements in the channel stack and added our transport binding element at the bottom of the stack. But we can use the build-in CustomBinding as well. TransportBindingElement: Defines which MEP is supported in our transport and create the related ChannelListener and ChannelFactory. This also defines the scheme of the endpoint if using this transport. ChannelListener: Create the server side channel based on the MEP it’s. We can have one ChannelListener to create channels for all supported MEPs, or we can have ChannelListener for each MEP. In this series I will use the second approach. ChannelFactory: Create the client side channel based on the MEP it’s. We can have one ChannelFactory to create channels for all supported MEPs, or we can have ChannelFactory for each MEP. In this series I will use the second approach. Channels: Based on the MEPs we want to support, we need to implement the channels accordingly. For example, if we want our transport support Request-Reply mode we should implement IRequestChannel and IReplyChannel. In this series I will implement all 3 MEPs listed above one by one. Scaffold: In order to make our transport extension works we also need to implement some scaffold stuff. For example we need some classes to send and receive message though out message bus. We also need some codes to read and write the WCF message, etc.. These are not necessary but would be very useful in our example.   Message Bus There is only one thing remained before we can begin to implement our scaling-out support WCF transport, which is the message bus. As I mentioned above, the message bus must have some features to fulfill all the WCF MEPs. In my company we will be using TIBCO EMS, which is an enterprise message bus product. And I have said before we can use any message bus production if it’s satisfied with our requests. Here I would like to introduce an interface to separate the message bus from the WCF. This allows us to implement the bus operations by any kinds bus we are going to use. The interface would be like this. 1: public interface IBus : IDisposable 2: { 3: string SendRequest(string message, bool fromClient, string from, string to = null); 4:  5: void SendReply(string message, bool fromClient, string replyTo); 6:  7: BusMessage Receive(bool fromClient, string replyTo); 8: } There are only three methods for the bus interface. Let me explain one by one. The SendRequest method takes the responsible for sending the request message into the bus. The parameters description are: message: The WCF message content. fromClient: Indicates if this message was came from the client. from: The channel ID that this message was sent from. The channel ID will be generated when any kinds of channel was created, which will be explained in the following articles. to: The channel ID that this message should be received. In Request-Reply and Duplex MEP this is necessary since the reply message must be received by the channel which sent the related request message. The SendReply method takes the responsible for sending the reply message. It’s very similar as the previous one but no “from” parameter. This is because it’s no need to reply a reply message again in any MEPs. The Receive method takes the responsible for waiting for a incoming message, includes the request message and specified reply message. It returned a BusMessage object, which contains some information about the channel information. The code of the BusMessage class is 1: public class BusMessage 2: { 3: public string MessageID { get; private set; } 4: public string From { get; private set; } 5: public string ReplyTo { get; private set; } 6: public string Content { get; private set; } 7:  8: public BusMessage(string messageId, string fromChannelId, string replyToChannelId, string content) 9: { 10: MessageID = messageId; 11: From = fromChannelId; 12: ReplyTo = replyToChannelId; 13: Content = content; 14: } 15: } Now let’s implement a message bus based on the IBus interface. Since I don’t want you to buy and install the TIBCO EMS or any other message bus products, I will implement an in process memory bus. This bus is only for test and sample purpose. It can only be used if the service and client are in the same process. Very straightforward. 1: public class InProcMessageBus : IBus 2: { 3: private readonly ConcurrentDictionary<Guid, InProcMessageEntity> _queue; 4: private readonly object _lock; 5:  6: public InProcMessageBus() 7: { 8: _queue = new ConcurrentDictionary<Guid, InProcMessageEntity>(); 9: _lock = new object(); 10: } 11:  12: public string SendRequest(string message, bool fromClient, string from, string to = null) 13: { 14: var entity = new InProcMessageEntity(message, fromClient, from, to); 15: _queue.TryAdd(entity.ID, entity); 16: return entity.ID.ToString(); 17: } 18:  19: public void SendReply(string message, bool fromClient, string replyTo) 20: { 21: var entity = new InProcMessageEntity(message, fromClient, null, replyTo); 22: _queue.TryAdd(entity.ID, entity); 23: } 24:  25: public BusMessage Receive(bool fromClient, string replyTo) 26: { 27: InProcMessageEntity e = null; 28: while (true) 29: { 30: lock (_lock) 31: { 32: var entity = _queue 33: .Where(kvp => kvp.Value.FromClient == fromClient && (kvp.Value.To == replyTo || string.IsNullOrWhiteSpace(kvp.Value.To))) 34: .FirstOrDefault(); 35: if (entity.Key != Guid.Empty && entity.Value != null) 36: { 37: _queue.TryRemove(entity.Key, out e); 38: } 39: } 40: if (e == null) 41: { 42: Thread.Sleep(100); 43: } 44: else 45: { 46: return new BusMessage(e.ID.ToString(), e.From, e.To, e.Content); 47: } 48: } 49: } 50:  51: public void Dispose() 52: { 53: } 54: } The InProcMessageBus stores the messages in the objects of InProcMessageEntity, which can take some extra information beside the WCF message itself. 1: public class InProcMessageEntity 2: { 3: public Guid ID { get; set; } 4: public string Content { get; set; } 5: public bool FromClient { get; set; } 6: public string From { get; set; } 7: public string To { get; set; } 8:  9: public InProcMessageEntity() 10: : this(string.Empty, false, string.Empty, string.Empty) 11: { 12: } 13:  14: public InProcMessageEntity(string content, bool fromClient, string from, string to) 15: { 16: ID = Guid.NewGuid(); 17: Content = content; 18: FromClient = fromClient; 19: From = from; 20: To = to; 21: } 22: }   Summary OK, now I have all necessary stuff ready. The next step would be implementing our WCF message bus transport extension. In this post I described two scaling-out approaches on the service side especially if we are using the cloud platform: dispatcher mode and pulling mode. And I compared the Pros and Cons of them. Then I introduced the WCF channel stack, channel mode and the transport extension part, and identified what we should do to create our own WCF transport extension, to let our WCF services using pulling mode based on a message bus. And finally I provided some classes that need to be used in the future posts that working against an in process memory message bus, for the demonstration purpose only. In the next post I will begin to implement the transport extension step by step.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

    Read the article

  • Point sample opacity/alpha in Adobe Photoshop?

    - by Josh
    I opened a PNG containing an alpha channel in Photoshop and wanted to get the opacity / alpha of a given point in the PNG file, so that I could match that opacity in a new photoshop layer. How can I do this? is there any way to get an alpha value at a point the way the color sample tool gives RGB values at a given point?

    Read the article

  • FC SAN network high-error rate simulation

    - by Wieslaw Herr
    Is there a way to simulate a malfunctioning device or a faulty cable in a FC SAN network? edit: I know shutting down a port on a switch is an option, I'd like to simulate high error rates though. In an ethernet network it would be a simple case of adding a transparent bridge that discards a given percent of the packets, but I have absolutely no idea how to tackle that in an Fibre Channel environment...

    Read the article

  • New AutoVue Movies Available at the Oracle AutoVue Channel!

    - by Gerald Fauteux
    There are 4 new movies available at the Oracle AutoVue Channel. Three of these latest AutoVue movies demonstrate how AutoVue can be used in various processes, in the Electronic and High tech  sector. The fourth shows how AutoVue can be used on an iPad using Oracle Virtual Desktop Infrastructure (OVDI) They are: Improving the Design Process with AutoVue in the Electronics & High Tech Industry  Watch it now (7:17)  Improving Manufacturing and Assembly with AutoVue in the Electronics & High Tech Industry Watch it now (7:55)  Improving Supply Chain Management with AutoVue in the Electronics & High Tech Industry Watch it now (4:42)  Mobile Asset Management on the iPad With AutoVue and Oracle Virtual Desktop Infrastructure (OVDI) Watch it now (3:52)  See all the Movies available at the Oracle AutoVue Channel!

    Read the article

  • Oracle Unifies Oracle ATG Commerce and Oracle Endeca to Help Businesses Deliver Complete Cross-Channel Customer Experiences

    - by Jeri Kelley
    Today, Oracle announced Oracle Commerce, which unifies Oracle ATG Commerce and Oracle Endeca into one complete commerce solution. Oracle Commerce is designed to help businesses deliver consistent, relevant and personalized cross-channel customer experiences. “Oracle Commerce combines the best web commerce and customer experience solutions to enable businesses, whether B2C or B2B, to optimize the cross channel commerce experience,” said Ken Volpe, SVP, Product Development, Oracle Commerce. “Oracle Commerce demonstrates our focus on helping businesses leverage every aspect of its operations and technology investments to anticipate and exceed customer expectations.”Click here to learn more about this announcement.  

    Read the article

  • python mock patch : a method of instance is called?

    - by JuanPablo
    In python 2.7, I have this function from slacker import Slacker def post_message(token, channel, message): channel = '#{}'.format(channel) slack = Slacker(token) slack.chat.post_message(channel, message) with mock and patch, I can check that the token is used in Slacker class import unittest from mock import patch from slacker_cli import post_message class TestMessage(unittest.TestCase): @patch('slacker_cli.Slacker') def test_post_message_use_token(self, mock_slacker): token = 'aaa' channel = 'channel_name' message = 'message string' post_message(token, channel, message) mock_slacker.assert_called_with(token) how I can check the string use in post_message ? I try with mock_slacker.chat.post_message.assert_called_with('#channel') but I get AssertionError: Expected call: post_message('#channel') Not called

    Read the article

  • Solving Euler Project Problem Number 1 with Microsoft Axum

    - by Jeff Ferguson
    Note: The code below applies to version 0.3 of Microsoft Axum. If you are not using this version of Axum, then your code may differ from that shown here. I have just solved Problem 1 of Project Euler using Microsoft Axum. The problem statement is as follows: If we list all the natural numbers below 10 that are multiples of 3 or 5, we get 3, 5, 6 and 9. The sum of these multiples is 23. Find the sum of all the multiples of 3 or 5 below 1000. My Axum-based solution is as follows: namespace EulerProjectProblem1{ // http://projecteuler.net/index.php?section=problems&id=1 // // If we list all the natural numbers below 10 that are multiples of 3 or 5, we get 3, 5, 6 and 9. // The sum of these multiples is 23. // Find the sum of all the multiples of 3 or 5 below 1000. channel SumOfMultiples { input int Multiple1; input int Multiple2; input int UpperBound; output int Sum; } agent SumOfMultiplesAgent : channel SumOfMultiples { public SumOfMultiplesAgent() { int Multiple1 = receive(PrimaryChannel::Multiple1); int Multiple2 = receive(PrimaryChannel::Multiple2); int UpperBound = receive(PrimaryChannel::UpperBound); int Sum = 0; for(int Index = 1; Index < UpperBound; Index++) { if((Index % Multiple1 == 0) || (Index % Multiple2 == 0)) Sum += Index; } PrimaryChannel::Sum <-- Sum; } } agent MainAgent : channel Microsoft.Axum.Application { public MainAgent() { var SumOfMultiples = SumOfMultiplesAgent.CreateInNewDomain(); SumOfMultiples::Multiple1 <-- 3; SumOfMultiples::Multiple2 <-- 5; SumOfMultiples::UpperBound <-- 1000; var Sum = receive(SumOfMultiples::Sum); System.Console.WriteLine(Sum); System.Console.ReadLine(); PrimaryChannel::ExitCode <-- 0; } }} Let’s take a look at the various parts of the code. I begin by setting up a channel called SumOfMultiples that accepts three inputs and one output. The first two of the three inputs will represent the two possible multiples, which are three and five in this case. The third input will represent the upper bound of the problem scope, which is 1000 in this case. The lone output of the channel represents the sum of all of the matching multiples: channel SumOfMultiples{ input int Multiple1; input int Multiple2; input int UpperBound; output int Sum;} I then set up an agent that uses the channel. The agent, called SumOfMultiplesAgent, received the three inputs from the channel sent to the agent, stores the results in local variables, and performs the for loop that iterates from 1 to the received upper bound. The agent keeps track of the sum in a local variable and stores the sum in the output portion of the channel: agent SumOfMultiplesAgent : channel SumOfMultiples{ public SumOfMultiplesAgent() { int Multiple1 = receive(PrimaryChannel::Multiple1); int Multiple2 = receive(PrimaryChannel::Multiple2); int UpperBound = receive(PrimaryChannel::UpperBound); int Sum = 0; for(int Index = 1; Index < UpperBound; Index++) { if((Index % Multiple1 == 0) || (Index % Multiple2 == 0)) Sum += Index; } PrimaryChannel::Sum <-- Sum; }} The application’s main agent, therefore, simply creates a new SumOfMultiplesAgent in a new domain, prepares the channel with the inputs that we need, and then receives the Sum from the output portion of the channel: agent MainAgent : channel Microsoft.Axum.Application{ public MainAgent() { var SumOfMultiples = SumOfMultiplesAgent.CreateInNewDomain(); SumOfMultiples::Multiple1 <-- 3; SumOfMultiples::Multiple2 <-- 5; SumOfMultiples::UpperBound <-- 1000; var Sum = receive(SumOfMultiples::Sum); System.Console.WriteLine(Sum); System.Console.ReadLine(); PrimaryChannel::ExitCode <-- 0; }} The result of the calculation (which, by the way, is 233,168) is sent to the console using good ol’ Console.WriteLine().

    Read the article

  • Mapping of memory addresses to physical modules in Windows XP

    - by Josef Grahn
    I plan to run 32-bit Windows XP on a workstation with dual processors, based on Intel's Nehalem microarchitecture, and triple channel RAM. Even though XP is limited to 4 GB of RAM, my understanding is that it will function with more than 4 GB installed, but will only expose 4 GB (or slightly less). My question is: Assuming that 6 GB of RAM is installed in six 1 GB modules, which physical 4 GB will Windows actually map into its address space? In particular: Will it use all six 1 GB modules, taking advantage of all memory channels? (My guess is yes, and that the mapping to individual modules within a group happens in hardware.) Will it map 2 GB of address space to each of the two NUMA nodes (as each processor has it's own memory interface), or will one processor get fast access to 3 GB of RAM, while the other only has 1 GB? Thanks!

    Read the article

  • Rough estimate for speed advantage of SAN-via-fibre to san-via-iSCSI when using VMware vSphere

    - by Dirk Paessler
    We are in the process of setting up two virtualization servers (DELL R710, Dual Quadcore Xeon CPUs at 2.3 Ghz, 48 GB RAM) for VMware VSphere with storage on a SAN (DELL Powervault MD3000i, 10x 500 GB SAS drives, RAID 5) which will be attached via iSCSI on a Gbit Ethernet Switch (DELL Powerconnect 5424, they call it "iSCSI-optimized"). Can anyone give an estimate how much faster a fiber channel based solution would be (or better "feel")? I don't mean the nominal speed advantage, I mean how much faster will virtual machines effectively work? Are we talking twice the speed, five times, 10 times faster? Does it justify the price? PS: We are not talking about heavily used database servers or exchange servers. Most of the virtualized servers run below 3-5% average CPU load.

    Read the article

< Previous Page | 6 7 8 9 10 11 12 13 14 15 16 17  | Next Page >