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  • Algorithm for waypoint path following?

    - by Thierry Savard Saucier
    I have a worldmap, with different cities on it. The player can choose a city from a menu, or click on an available cities on the world map, and the toon should walk over there. I want him to follow a predefined path. Lets say our hero is on the city 1. He clicks on city 4. I want him to follow the path to city 2 and from there to city 4. I was handling this easily with arrow movement (left right top bottom) since its a single check. Now I'm not sure how I should do this. Should I loop threw each possible path and check which one leads me to D the fastest ... and if I do how do I avoid running in circle forever with cities 1-5-2 ?

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  • How do I get my mac to boot from an Ubuntu USB key?

    - by Vinay Gupta
    so if you select "mac" and "usb" on this download page, it gives a series of command line instructions to make a USB key which the MacBook will boot into Ubuntu from. http://www.ubuntu.com/desktop/get-ubuntu/download I've followed them to the letter two or three times on different USB keys, and it doesn't work. There's a very great deal of technical discussion about EFI etc. but this set of instructions seems to suggest it should Just Work, and it doesn't. Help? I'm increasingly unhappy with the more locked-down approach Apple is taking, and I'd quite like to start using Linux with a view to transitioning over to using it as my main operating system, but booting from the CD takes forever, runs slowly and I'm really hoping to get it moving off USB. Can anybody help me?

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  • Why would I want to install node.js in my Rails Application?

    - by Crazy JIm
    Okay guys, I'm super confused. I thought node.js was a sever side framwork, basically the js version of Ruby's Rails or PHP's Zend. However, I'm having some difficulty with turbolinks, and it seems to be the way to fix it is through installing node.js I mean, I don't understand this at all. How can two frameworks work together like this? Also, it's not a gem (that REALLY would have confused me), you have to install node.js it onto your local machine by running (in the case of Ubuntu) sudo apt-get install nodejs Firstly, how does this totally separate framwork have any bearing on rails? Secondly, surely this isn't fixing the problem forever? When you specify a gem in your gemfile, the server knows what external libraries to install. How does the server know to install nodejs?

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  • Asus Eee PC 701 4G hangs on boot

    - by Andrew
    I've got an old Eee PC 701 4G with the following specifications: 512 MB RAM 4GB SSD drive SM223AC 8GB SD card extension Screen resolution: 800 x 480 BIOS Revision 1101 (05/16/2008) EC Firmware version: EPC-079 Windows XP SP3 works fine on it, but I decided to switch my OS to Ubuntu. I have downloaded an Ubuntu 10.10 Netbook Remix ISO and wrote it to my FAT32 SD card using Universal-USB-Installer-1.8.3.3, as described on ubuntu.com During standard load from the SD card the boot process hangs up with black screen. If I'll press F6 while preloading Ubuntu, it sucessfully displays the boot menu, selecting language and showing 2 main commands: "Run ubuntu from USB drive" and "Install Ubuntu". Selecting either of these commands leading to the same result - after some background work the main loading indicator is displayed ("Ubuntu" text with dotted progress bar under it), and it's progressing forever without any effect. Is Ubuntu 10.10 compatible with my Eee PC at all? How to boot it correctly?

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  • Extremely slow upload speeds in nautilus with FTP

    - by Oscar Godson
    I was at home uploading a WP site and it's maxing at 4.2kb. I did a speed test and im getting ~1MB upload (my home ISP caps it out at that). I uploaded a 5MB file via Chrome, to test, and it uploaded within 2 mins. The file uploaded was a wordpress.xml file through the uploader. Same file in nautilus is taking forever. To upload this WP site and all the plugins took 1 hour. Any ideas of why or how? P.S. I've been using my hosting company also for years and they've never had any speed issues uploading.

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  • Server and GUI?

    - by Kiara
    I have installed an Ubuntu Server. It obviously comes with no graphical interface. I tried to install it with: apt-get install xserver-xorg xfonts* gnome gdm Then I got an error message trying to login with Gnome and eventually I uninstalled everything: apt-get remove xserver-xorg xfonts* gnome gdm However, it seems Ubuntu still has some scripts trying to launch Gnome since when starting I get: Starting GNOME Display Manager fail ... Stopping system v run level compatibility And the system stops forever (I know I can use ALT+F1) What should I modify to have this completely uninstalled? I cannit find anything on the rc2.d...

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  • How do engines avoid "Phase Lock" (multiple objects in same location) in a Physics Engine?

    - by C0M37
    Let me explain Phase Lock first: When two objects of non zero mass occupy the same space but have zero energy (no velocity). Do they bump forever with zero velocity resolution vectors or do they just stay locked together until an outside force interacts? In my home brewed engine, I realized that if I loaded a character into a tree and moved them, they would signal a collision and hop back to their original spot. I suppose I could fix this by implementing impulses in the event of a collision instead of just jumping back to the last spot I was in (my implementation kind of sucks). But while I make my engine more robust, I'm just curious on how most other physics engines handle this case. Do objects that start in the same spot with no movement speed just shoot out from each other in a random direction? Or do they sit there until something happens? Which option is generally the best approach?

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  • Payments for Android through Checkout/AdSense

    - by David Cesarino
    To those that don't know, Android developers in some countries recently transitioned from AdSense to Checkout for Play Store payments. This is told to existing seller accounts: Q: What happens if I have funds in my AdSense account but am not eligible for a payout yet? A: AdSense accounts have minimum thresholds for payouts. If you’re not eligible for a payout through AdSense for [month of migration], the funds will be automatically transferred back to your Google Checkout account. Once you enter bank account information through your Checkout account and have accrued at least $100 USD, your first wire transfer will be issued during the next monthly payout cycle. However, AdSense is still holding my funds, and since Checkout already paid me directly, following the new directives, I'm afraid the funds will be held in AdSense forever (I used AdSense only for Play Store payments, as required). Obviously, this is no replacement for Google support (a crusade to reach them, but nevermind...), I'm just asking if someone experienced this problem during the transition and how it was fixed.

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  • How can I sell a legacy program rewrite to the business?

    - by Wil
    We have a legacy classic ASP application that's been around since 2001. It badly needs to be re-written, but it's working fine from an end user perspective. The reason I feel like a rewrite is necessary is that when we need to update it (which is admittedly not that often) then it takes forever to go through all the spaghetti code and fix problems. Also, adding new features is also a pain since it was architect-ed and coded badly. I've run cost analysis for them on maintenance but they are willing to spend more for the small maintenance jobs than a rewrite. Any suggestions on convincing them otherwise?

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  • Best choise of gui platform/framework for 3d development [closed]

    - by Miguel P
    The title pretty much says it all, so I'm developing a 3d engine for Directx 11, and it's going good so far. I started using .net forms as a GUI, but then(Of curiosity), i jumped to MFC, and the app looked great, but in my perspective, MFC is badly written, and it's too complicated, meaning that some things just took forever, while it would have taken a few seconds in .net forms. But my real question is: If i want to make an Editor for a 3d scene, where directx renders in the form( This was accomplished in .net forms), what would be the best choise of gui platform/framework? MFC,.net forms, Qt, etc....

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  • Why does the instruction "do" require a "while"?

    - by 909 Niklas
    Since this statement is so common: while (true) (Java) or while (1) (C) or sometimes for (;;) Why is there not a single instruction for this? I could think that an instruction that could do it is just do but do requires a while at the end of the block but it would be more logical to write an infinite loop like this do { //loop forever } Why not? AFAIK the instruction do always requires a while at the end but if we could use it like above then it would be a clear way to define something like while (true) which I think should not be written like that (or for (;;)).

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  • What are good JS libraries for game dev?

    - by acidzombie24
    If I decide to write a simple game both text and graphical (2d) what libraries would I use? (Assume we are using a HTML5 compatible browser) The main things I can think of Rendering text on screen Animating sprites (using images/css) Input (capturing the arrow keys and getting relative mouse positions) Perhaps some preloading resource or dynamically loading resources and choosing order Sound (but I am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop. Networking (low priority) to connect a user to another or to continuously GET data without multiple request (I know this exist but I don't know how easy it is to setup or use. But this isn't important to me. Its for the question).

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  • Windows 8 Consumer Preview and SkyDrive

    - by John Paul Cook
    SkyDrive integrates very nicely with Windows 8. More on that later. First, let’s discuss using Windows 8 x64 on VirtualBox. Since I wanted to test with x64 and didn’t have a Hyper-V server available, I used VirtualBox. The latest version of VirtualBox does list Windows 8 as a guest operating system choice. The first time I attempted the installation, I chose the experimental Direct3D graphics support. That didn’t work well. After what seemed like FOREVER looking at a completely black screen, I decided...(read more)

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  • Deprecate a web API: Best Practices?

    - by TheLQ
    Eventually you need to depreciate parts of your public web API. However I'm confused on what would be the best way to do it. If you have a large 3rd party app base just yanking old versions of the API seems like the wrong way to do it as almost all apps would fail overnight. However you can't keep ancient web api's available forever as it might be outdated or there are significant changes that make working with it impossible. What are some best practices for deprecating old web api's?

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  • PASS Summit Survey

    - by andyleonard
    One item mentioned in the PASS Board Q & A was the PASS Summit survey, which should be in your Inbox today if you attended the PASS Summit 2013. Charlotte? Did you enjoy having the Summit in Charlotte? If so, the PASS Summit Survey is your primary and most effective means of communicating this fact to the PASS Board and PASS HQ. The same holds if you didn’t like the Summit in Charlotte. Would you rather have the Summit remain forever in Seattle? Would you like to see the Summit in Seattle two...(read more)

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  • What are good JS libraries for game dev? (HTML5)

    - by acidzombie24
    If i decide to write a simple game both text and graphical (2d) what libs may i use? Assuming we are using a HTML5 compatible browser. The main things i can think of Rendering text on screen Animating sprites (using images/css) Input (capturing the arrow keys and getting relative mouse positions) Perhaps some preloading resource or dynamically loading resources and choosing order Sound (but i am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop. Networking (low priority) to connect a user to another or to continuously GET data without multiple request (i know this exist but i dont know how easy it is to setup or use. But this isnt important to me. Its for the question).

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  • Push The Pebble

    - by andyleonard
    Introduction This post is the fifty-fifth part of a ramble-rant about the software business. The current posts in this series can be found on the series landing page . This post is about starting something. Today is the First Day… … of something. Somewhere, someone is starting something shat will become big. It will impact lives. It will change things, forever. Somewhere else, someone is improving the thing they started recently. They are tweaking, tinkering, thinking, and doing. Is either of these...(read more)

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  • Upgrade 11.10 to 12.04 on Eee PC failed. GLIBC_2.14 not found

    - by user69170
    I was upgrading my Eee PC from 11.10 to 12.04 as prompted and the upgrade locked up (the lappy was plugged into power - so that wasn't the problem). The system won't boot now and I'm getting an error that "GLIBC_2.14 not found". I am unable to boot into any recovery mode or prior version. The lappy was a dual boot, but when I installed Ubuntu the first time, I opted out of that option (whoops). Now I can't load, it goes into a forever 'ubuntu' loading screen. I have a fresh install on a memory stick, but when I set the lappy to boot from it - it doesn't work. Help. I have no idea what to do next... ??

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  • Wifi is connected but internet not working?

    - by Philip
    I have a lenovo x230 running ubuntu 12.04lts. I've been using it just fine for a while, but all of a sudden the internet's stopped working. It's connected to the router just fine (I can see the antenna bars saying it's connected) but when I try to go to a webpage, it's just loading forever. I've tried the fix listed here (http://ubuntuforums.org/showthread.php?t=1985079) but it hasn't done anything (the instructions are a little confusing though). I'm booting windows 7 right now and the internet works just fine when I'm on windows, so I know it must be a problem with ubuntu. I haven't touched any network settings before this problem happened, and I've been using it just fine for months, so I don't know why I'm getting this problem all of a sudden. Oh and I haven't updated anything in a few weeks (you know when the update manager pops up every so often listing all the things there's an update for) so I know it's not some update that broke it.

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  • rotating menu with Actors in libgdx

    - by joecks
    I am intending to build a circular menu, with menu items equally distributed around the circle. When clicking on a menu item the circle should rotate so that the selected item is facing the top. I am using libgdx and I am not very familiar with the Actors concept, so I intuitivly tried to implement an Actor, who is drawing a texture and then transforming it by using Actions, with no success: class CircleActor extends Actor { @Override public void draw(SpriteBatch batch, float parentAlpha) { batch.draw(texture1, 100, 100); } @Override public Actor hit(float x, float y) { return this; } } and the rotate action: CircleActor circleActor = new CircleActor(); circleActor.action(Forever.$(RotateBy.$(0.1f, 0.1f))); // stage.addActor(); stage.addActor(circleActor); The texture is rectangular, but it doe not work. 1. What is wrong? 2. Is it a good approach to solve the task? Thanks!

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  • Can I speed up File Sync for Ubuntu One?

    - by tapan
    I am using ubuntu 11.04 on my home laptop and the same on my work laptop. I just wanted to sync the work folders on my home laptop to my office laptop which is ~300Mb of data. This would normally be a short download but ubuntu-one is taking forever to sync it. Any ideas what could cause this? I am not behind any firewall or anything of that sort. I have not checked the limit bandwidth box in the preferences.

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  • OpenStack: How to make Cloudify use the floating IP instead of the fixed one?

    - by polslinux
    I have a problem with Cloudify (both 2.5 and 2.6-rc release). I have an All-In-One Openstack 2013.1.1 setup and I'm trying to use Cloudify to bootstrap a cirros 0.3.1 vm. My quantum configuration is: pool of fixed ip (10.0.0.0/24) for vm management; pool of floating ip (192.168.1.170-190) taken from 192.168.1.1/24 (my lan) When I deploy a vm first, an ip from 10.0.0.0/24 is given (I cannot reach it from my PCs because it is only for vm management) and then I associate a floating ip with which I can ping (and ssh) the deployed machine. The problem is when I do: bootstrap-cloud openstack because Cloudify stay forever into "attempting to access management vm 10.0.0.3" and this is due to the fact that 10.0.0.3 is not reachable. What can I do to get Cloudify take the floating ip instead of the fixed one?

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  • Ubuntu 12.04 does not power off

    - by G K
    I'm not able to power off Ubuntu, which was working fine a couple of days ago. When I click shut down, a blank screen appears and stays like that forever. It does not power off by itself and I'm forced to physically power off using the power button. I've even tried 'sudo shutdown now' and 'sudo shutdown -h now' and both don't seem to work! Please suggest some fix for this problem. Thanx in advance. Edit: Restart works fine. Also 'sudo poweroff' doesn't work!

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  • My Brother printer doesn't accept quality settings anymore - what can I do?

    - by rearlight
    I have a Brother MFC-465CN network printer. It uses the brother-cups-wrapper-bh7 and brother-lpr-drivers-bh7drivers. Now, when I print (which works perfectly fine) I try to print in "fast normal" settings to save some ink. I use LibreOffice and Ubuntus default PDF-viewer to print and set the settings in the print dialog manually. "Fast normal" is the default printing setting (in the Ubuntu GUI printing config). But the printer always prints in "normal" or even "fine" quality settings which takes forever and uses much more ink. So, what can I do about that? Thanks for your help in advance!

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  • How to tile multiple procedurally generated textures?

    - by Burhuc
    I'm trying to develop a procedural tile generator for a game, mostly for the ground tiles, instead of using "hand-drawn" tiles. To achieve this I'm using Perlin noise and a sine wave with multiple parameters, which already gives me pretty nice results. I don't want to generate 1 tile and repeat that one forever for one ground type, but I want to avoid recurrences, so I'm generating n different tiles. The problem I'm having now is that I want to tile the generated textures (smooth transitions). At the moment I have this: 4 256x256 textures. I thought a simple method would be to just add the positions of the different tiles to the noise generation algorithm, so that, when creating the 4 256x256 textures, it would behave like it would create a 512x512 texture, but that somehow didn't work as intented. So how can I tile those textures?

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