Need to produce an animated texture of Water where each image tiles in all directions

Posted by ProfVersaggi on Game Development See other posts from Game Development or by ProfVersaggi
Published on 2012-10-31T15:39:06Z Indexed on 2012/10/31 17:15 UTC
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I need to produce a 2D 'animated' texture of "water" for a game in which each image tiles in 'all' directions, much like those produced by the Caustics Generator, but with the power and flexibility of something the likes of Blender.

The final result from Caustics Generator is 32 images that are actually animated such that when the full 32 images are played in a loop they will seamlessly loop forever. They will not only loop in time, but each image also tile in all directions. This is nice, but it comes in only one flavor so to speak.

I'd like to accomplish the same thing with a Blender type tool, and I have actually gotten to the point where I generate the X number of images, but they do not tile in 'all' directions, nor are they slightly animated. I've tried Blender texture animations using offsets but with only limited success.

Does anyone know of how to (or of a tool) which will animate textures such that they tile in all (4) directions?

Many thanks in advance ....

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