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  • Installing Mapnik 2.2.0 in windows 7 with Python 2.7

    - by Joan Natalie
    I've been trying to install mapnik on my computer for hours but what i always get when I import mapnik is ImportError: DLL load failed: The specified procedure could not be found. I'm using Windows 7. The currently installed software is Geoserver from Opengeo suite. Here is my path %SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem;%SYSTEMROOT%\System32\WindowsPowerShell\v1.0\;C:\Program Files\WIDCOMM\Bluetooth Software\;C:\Program Files\Java\jre7\bin;C:\Program Files\Java\jdk1.7.0_45\bin;C:\Python27;C:\mapnik-v2.2.0\lib My python path: C:\Python27;C:\Python27\Lib;C:\Python27\DLLs;C:\Python27\Lib\lib-tk;C:\Program Files\ArcGIS\bin;C:\\mapnik-v2.2.0\python\2.7\site-packages\;C:\mapnik-v2.2.0\bin\;

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  • How to convert a python utc datetime to a local datetime using only python standard library?

    - by Nitro Zark
    I have a python datetime instance that was created using datetime.utcnow() and persisted in database. For display, I would like to convert the datetime instance reloaded from database to local datetime using the default local timezone (e.g. as if the datetime was create using datetime.now()) How can I convert the utc datetime to a local datetime using only python standard library (e.g. no pytz dependency)? It seems one solution would be to use datetime.astimezone( tz ), but how would do you get the default local timezone?

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  • Terminate a python script from another python script

    - by Nick
    I've got a long running python script that I want to be able to end from another python script. Ideally what I'm looking for is some way of setting a process ID to the first script and being able to see if it is running or not via that ID from the second. Additionally, I'd like to be able to terminate that long running process. Any cool shortcuts exist to make this happen?

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  • Python 2.6 -> Python 3 (ProxyHandler)

    - by blah
    Hallo, I wrote a script that works with a proxy (py2.6x): proxy_support = urllib2.ProxyHandler({'http' : 'http://127.0.0.1:80'}) But in py3.11x there is no urllib2 just a urllib... and that doesnt support the ProxyHandler How can I use a proxy with urllib? Isnt Python 3 newer then Python 2? Why did they remove urllib2 in a newer version?

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  • changing Python code in the debugger

    - by max
    Is there any debugger that allows Python code to be changed while debugging? In other words: run-time exception occurs, debugger stops, I change the code any way I like, and tell the program to continue. I am aware of the problems with this approach, such that references to functions would still point to the old definitions if I redefine the function on the fly, and so on. I am ok with that, since I just want to be able to make small fixes in very simple circumstances. On the other hand, I'm also interested in whether it's theoretically possible to allow changes to Python code without running into these problems: i.e., somehow update all the references to the objects that changed, etc. I'm nearly sure the answer to the second question is no, but if I'm wrong, I'd like to know. EDIT: If my goal (changing the code interactively when an exception occurred, and then continuing execution), is achievable without a debugger - that would be good as well. I don't need to use the debugger.

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  • Trying to find a match in two strings - Python

    - by Jacob Mammoliti
    I have a user inputting two strings and then I want to check if there are any similar characters and if there is, get the position where the first similarity occurs, without using the find or index function. Below is what I have so far but I doesn't fully work. With what I have so far, I'm able to find the similarities but Im not sure how to find the position of those similarities without using the index function. string_a = "python" string_b = "honbe" same = [] a_len = len(string_a) b_len = len(string_b) for a in string_a: for b in string_b: if a == b: same.append(b) print (same) Right now the output is: ['h', 'o', 'n'] So basically what I am asking is, how can I find the position of those characters without using the Python Index function?

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  • installing Python application with Python under windows

    - by mack369
    My application uses many Python libraries (Django, Twisted, xmlrpc). I cannot expect that the end user has the Python installed with all needed libraries. I've created a fancy installer for my application using Inno Setup, but I don't think that it is a good solution to execute 5 other setup programs from my installer. It would be annoying to the user to click "Next" button 15 times. Is there any way to do that quietly?

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  • Setuptools Python namespace package in /opt

    - by Samuel Taylor
    I'm trying to get my app to install in /opt/[app_name] using setuptools. My app uses a namespace package. To install I run sudo python setup.py install --prefix=/opt/[app_name]/ --install-lib=/opt/[app_name]/ --install-scripts=/opt/[app_name]/ When I install it this was setuptools does not copy init.py in to my namespace package so when I come to run my app, python does not treat it as a package and I get import errors. if I create the init.py file my app works fine. How do I get setuptool to copy over the init.py file when using --install-lib and --prefix? Thanks Sam

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  • How do I install newer python on CentOS with minimal effort?

    - by Sorin Sbarnea
    I would like to install Python 2.6 and mod_python on CentOS 5 (x64). The system is delivered with old python 2.4 and I want the new one with minimal maintenance effort (compiling and having a different installation seams to be suboptimal solution). Is there a solution for this, other than starting to recompile lots of packages? If not should I switch to Ubuntu? Please remember that I'm talking about x64 - I found a repository on net with updated packages but it is not x64.

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  • Python install issue on Mac OS X

    - by Michael Waterfall
    I have been using the standard python that comes with OS X Lion (2.7.2) but I wanted to build a UCS-4 version to handle 4-byte unicode characters better. I had already installed pip and packages like pytz, virtualenv and virtualenvwrapper, etc., and these are installed in /Library/Python/2.7/site-packages. My $PATH is /usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin. To build a new version of python on the machine (outside of any project specific virtual environments, that will come later), I followed the instructions on this article and managed to build it in /usr/local/bin. The problem is that when I launched a new bash window, I got the following virtualenvwrapper error: Traceback (most recent call last): File "<string>", line 1, in <module> ImportError: No module named virtualenvwrapper.hook_loader virtualenvwrapper.sh: There was a problem running the initialization hooks. If Python could not import the module virtualenvwrapper.hook_loader, check that virtualenv has been installed for VIRTUALENVWRAPPER_PYTHON=/usr/local/bin/python and that PATH is set properly. The instructions said to move /usr/local/bin to the top of the /etc/paths file, and since then I've noticed some strange issues. I installed pip into /usr/local/bin and now I have assumed that since I'm working in /usr/local/bin, and the newly installed python's site packages is now located in /usr/local/lib/python2.7/site-packages, when I do pip freeze, it should be empty as nothing is installed there yet. However, pip freeze still reports things installed in the old (OS X) site-packages folder. Here's some info after the build: $ which python /usr/local/bin/python $ which pip /usr/local/bin/pip $ echo $PATH /usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin When I uninstall a python package with pip, it removes it from the old site-packages folder as expected. When I install it again, instead of installing it in /usr/local/lib/python2.7/site-packages, it installs it in /Library/Python/2.7/site-packages (verified by attempting to install it again and receiving Requirement already satisfied (use --upgrade to upgrade): pytz in /Library/Python/2.7/site-packages ). How is it getting that path for the old site-packages folder? Why won't it install it in the correct location for the python install it's using? I'm getting several other issues since promoting /usr/local/bin but I think if I understand this I'll be able to get somewhere. Can anyone see what's happening? If you need any more info I'll be happy to provide it.

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  • Python default version errors

    - by Robus
    For a while I've been getting this error while doing anything apt-get related: Preparing to replace python-cairo 1.4.12-1.2 (using .../python-cairo_1.8.8-1+b1_i386.deb) ... Traceback (most recent call last): [...] File "/usr/share/pycentral-data/pyversions.py", line 172, in default_version raise ValueError, "/usr/bin/python does not match the python default version. It must be reset to point to %s" % debian_default ValueError: /usr/bin/python does not match the python default version. It must be reset to point to python2.6.6 Whereas robus:/# /usr/bin/python -V Python 2.6.6 How do I fix this? I did try fixing symlinks, but then I keep getting 'too many symlink levels' errors.

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  • What would cause the "gi" module to be missing from python?

    - by Catalin Dumitru
    After some not so clever editing of the default Python version in Ubuntu, from 2.7 to 3.2, I ended up breaking my entire system. After my computer imploded and everything stopped working, I tried to revert back my changes (by linking /usr/bin/python2.7 to /usr/bin/python and changing the default version in /usr/share/python/debian_defaults back to 2.7) but some things are still broken. For example when I type "import gi" in the python interpreter I get the fallowing message : >>> import gi Traceback (most recent call last): File "<stdin>", line 1, in <module> ImportError: No module named gi >>> error which appears with some programs too (eg: gnome tweak tool). I have tried re-installing python both from the software center and from sources, but the same error persists. Python -- version now returns : Python 2.7.2 and also some software packages which depend on python 2.7 are now working (for example the software center), but some things are still broken. Is there anything I can do to completely re-install python 2.7 as the default version?

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  • Looking for a smarter way to convert a Python list to a GList?

    - by Kingdom of Fish
    I'm really new to C - Python interaction and am currently writing a small app in C which will read a file (using Python to parse it) and then using the parsed information to execute small Python snippets. At the moment I'm feeling very much like I'm reinventing wheels, for example this function: typedef gpointer (list_func)(PyObject *obj); GList *pylist_to_glist(list_func func, PyObject *pylist) { GList *result = NULL; if (func == NULL) { fprintf(stderr, "No function definied for coverting PyObject.\n"); } else if (PyList_Check(pylist)) { PyObject *pIter = PyObject_GetIter(pylist); PyObject *pItem; while ((pItem = PyIter_Next(pIter))) { gpointer obj = func(pItem); if (obj != NULL) result = g_list_append(result, obj); else fprintf(stderr, "Could not convert PyObject to C object.\n"); Py_DECREF(pItem); } Py_DECREF(pIter); } return result; } I would really like to do this in a easier/smarter way less prone to memory leaks and errors. All comments and suggestions are appreciated.

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  • Python vs. Perl in ten years time

    - by Richard
    If you were starting learning a new language today, for scripting and doing "various stuff" with it (from making useful programs to it being glue to several command line programs), would you go with Python or Perl (or some third option, although the battle usually comes to these two)? I've never much used dynamic languages at all, having been able to do everything I needed in traditional static ones. Did some scripting in Perl a couple of years ago, but that was more of a momentary fling, than an attempt to learn it well. Now I've some free time, and have decided to go along with one of these two, and play a little with them. I like Perl's syntax, but Python does seem to be taking rather big steps on overtaking that area. What do you think, which one is more worth learning and why? Also, what do you think, what will be Python's future in about 10 years ... will it overtake Perl and other scripting languages's as a dominant tool for that kind of work (I more often than not find it being implemented in various applications I'm using - for internal scripting and automating loading of data and similar operations), or will it find a balance and coexist along others (Perl)? What is its current "momentum" - does it comes by default with Linux distributions, as Perl does, or does it needs to be installed separately every time? Is it a language which can be expected "to just be there"?

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  • UBJsonReader (Libgdx) unable to to read UBJson from Python(Blender)

    - by daniel
    I am working on an export tool from Blender to Libgdx, exports like custom attributes and other information (Almost completed), this is a very cool tool that will speed up a lot your works, after I completed I will send to public to contribute forum, Export format is uses python's Standard Json module and readable text, it of course works fine, but I wanna also have a Binary Json export for faster load, so users can Export Straight to Libgdx, but after I search I found that UBJson with draft9.py (simpleubjson 0.6.1) encode is seems matches with one FBXConverter's UBJsonWriter( Xoppa wrote), but when I export, I am not able to read the file, and send this errors (Java heap space) seems this is a different between byte sizes in UBJson(python) and UBJsonReader. how can I write a correct one in python that matches with Libgdx's UBJsonReader, and would be cross-platform? Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.OutOfMemoryError: Java heap space at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120) Caused by: java.lang.OutOfMemoryError: Java heap space at com.badlogic.gdx.utils.UBJsonReader.readString(UBJsonReader.java:162) at com.badlogic.gdx.utils.UBJsonReader.parseString(UBJsonReader.java:150) at com.badlogic.gdx.utils.UBJsonReader.parseObject(UBJsonReader.java:112) at com.badlogic.gdx.utils.UBJsonReader.parse(UBJsonReader.java:59) at com.badlogic.gdx.utils.UBJsonReader.parse(UBJsonReader.java:52) at com.badlogic.gdx.utils.UBJsonReader.parse(UBJsonReader.java:36) at com.badlogic.gdx.utils.UBJsonReader.parse(UBJsonReader.java:45) at com.me.gdximportexport.GdxImportExport.create(GdxImportExport.java:43) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:136) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114) Tested on UbuntuStudio 13.10 with OpenJdk 7, and Windows 7 with jdk 7 Thanks for any guides.

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  • Browser-based GUI for a python application

    - by ack__
    I want to create a web/browser-based GUI for a command-line python application. The goal is to make use of HTML/JS technologies to create this GUI. As the application itself, it needs to run on Linux and Windows, and the interface will be accessible only from localhost (not exposed to internet). The GUI will contain 5 to 10 pages. I don't want a traditional desktop GUI that includes HTML/JS, but just a bunch of html files and some kind of controller between those and the application. I also want to make use of asynchronous programming (ajax like) so I can load and print data in the GUI without refreshing the whole page. I'd probably use jQuery for that and a couple other things. How would you recommend to design this? Performance is not the key here, I'm rather looking at reliability, portability and simplicity. I'm thinking of using a lightweight python HTTP server / framework (like CherryPy) and maybe later a Python templating system (at the begining it will just be a couple pages). EDIT: I'm looking for ideas/recommendations how to build this, not for alternatives to browser/web-based GUI.

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  • Duck checker in Python: does one exist?

    - by elliot42
    Python uses duck-typing, rather than static type checking. But many of the same concerns ultimately apply: does an object have the desired methods and attributes? Do those attributes have valid, in-range values? Whether you're writing constraints in code, or writing test cases, or validating user input, or just debugging, inevitably somewhere you'll need to verify that an object is still in a proper state--that it still "looks like a duck" and "quacks like a duck." In statically typed languages you can simply declare "int x", and anytime you create or mutate x, it will always be a valid int. It seems feasible to decorate a Python object to ensure that it is valid under certain constraints, and that every time that object is mutated it is still valid under those constraints. Ideally there would be a simple declarative syntax to express "hasattr length and length is non-negative" (not in those words. Not unlike Rails validators, but less human-language and more programming-language). You could think of this as ad-hoc interface/type system, or you could think of it as an ever-present object-level unit test. Does such a library exist to declare and validate constraint/duck-checking on Python-objects? Is this an unreasonable tool to want? :) (Thanks!) Contrived example: rectangle = {'length': 5, 'width': 10} # We live in a fictional universe where multiplication is super expensive. # Therefore any time we multiply, we need to cache the results. def area(rect): if 'area' in rect: return rect['area'] rect['area'] = rect['length'] * rect['width'] return rect['area'] print area(rectangle) rectangle['length'] = 15 print area(rectangle) # compare expected vs. actual output! # imagine the same thing with object attributes rather than dictionary keys.

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  • Python web frameworks comparisons

    - by stupidLearner
    I recently asked a question on SO about Python web frameworks: http://stackoverflow.com/questions/4909306/python-web-frameworks-vs-java-web-frameworks-how-is-web-development-in-python-do I want to learn one just for fun but it also has to be able to help me deliver a proper working application. I am looking for a framework with lots of features, powerful, mature, with large community, good documentation, books etc. I need something that will help me be more productive in developing my app and not waste time figuring out how to do a certain thing in the framework or how to write workaround around the limitations of the framework. I was thinking one of the following: django, zope, turbogears, pylons. Off course the war is raging out there and there are other alternatives but seems Django is at the top... or is it just hype? I am interested in pros and cons of each. What was the best feature you think the framework has? What is the thing it lacks? What could have been done differently. Help me chose one to learn for starters.

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  • Is C and Python enough?

    - by gruszczy
    I am very proficient in Python (including Django), which I use for most tasks. I am also quite confident with C; I am maintaining small file system in userspace written in C. Yet when I am browsing job offers I see everywhere Java/C# and sometimes C++. I have coded profesionally in C++ for half a year in a gaming company, but I don't consider myself a pro. Also I simply despise Java and C#, which I would prefer not to touch ever. But it seems to me, that I am at very unfavorable position, when it comes to career. I am browsing careers.stackoverflow.com and I don't see and pure python or C offers. I would like to find a new job abroad in about 6 months. If I find some python offer, it means doing web development (not my favorite job). Does it mean, that I have to quickly start improving my C++ skills, if I wish to find a satisfying job? What would you suggest me? EDIT Learning new technologies is not an issue. Company I am working in is an integrator. Basically every new project requires learning new technologies, sometimes custom made. During last two years I was writing SQLs by hand, using LDAP, writing GUI in Qt, working on large scale DBMS prototype, making our internal help desk system use gsm modem or writing own report system. In previous job I had to learn from basics everything what I could about games development, because I knew nothing and chose this job only because of the challene it posed. I am all about embracing new technologies. I have used Java in the past and simply didn't like it. It's dull and boring. Doesn't let me do anything cool. I have recently seen some C# in action and seems similar. I don't like it. It's like German. I don't like speaking German.

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  • Experience of Python's “PEP-302 New Import Hooks”

    - by Koichi Sasada
    I'm one of the developers of Ruby (CRuby). We are working on Ruby 2.0 release (planned to release 2012/Feb). Python has "PEP302: New Import Hooks" (2003): This PEP proposes to add a new set of import hooks that offer better customization of the Python import mechanism. Contrary to the current import hook, a new-style hook can be injected into the existing scheme, allowing for a finer grained control of how modules are found and how they are loaded. We are considering introducing a feature similar to PEP302 into Ruby 2.0 (CRuby 2.0). I want to make a proposal which can persuade Matz. Currently, CRuby can load scripts from only file systems in a standard way. If you have any experience or consideration about PEP 302, please share. Example: It's a great spec. No need to change it. It is almost good, but it has this problem... If I could go back to 2003, then I would change the spec to... I'm sorry if such a question is not suitable for here. I posted here because I'm not sure that I can ask this question at python-dev (of course, the list is not for cruby development). This post is moved from http://stackoverflow.com/questions/11188229/experience-of-pythons-pep-302-new-import-hooks.

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  • still about perl vs python but (to me) slightly different from what has been asked [closed]

    - by B Chen
    Being a newbie to coding, I read from this site that Perl is still as viable as it has been, while Python, quoted from someone else's post, is good but just "snake oil" (not sure what this refers to exactly though). So from the responses in that post, I got the gist that Perl is good and worthy to learn. My question is - pardon me for phrasing it in this "non-programmer's" way - Which one should I learn FIRST? (I am actually currently learning R) Here below is the background info - (a) I will be using it mostly for data mining and statistics analysis (b) Will there be this "first" and "later" issue with learning either Perl or Python? That is, after I become competent with one language, would there be a need to learn the second one (for a similar task??) (c) If there should be circumstances where I must learn the second one, would learning Perl FIRST be better than learning Python? I hope to learn as much from exchanging info here, so please help provide with more than just "it depends" type of info. Great many thanks to all who choose to respond to my query.

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  • How to implement ctypes in IronPython

    - by Walter
    I need help. I have a code which is passing a script into a DLL and initialize the instrument. But, one of the code unable to use in IronPython beside python 2.7 and 3.3 I have attached the code as below enter code here import ctypes import time, sys DLLHANDLE=ctypes.cdll.LoadLibrary("C:\\INSTRDLL\\builds\\DCSOURCEDLL\\B2902A.dll") INPUTSCRIPT="SYSTEM{DCSOURCE1|INIT}" INPUTVOLTAGE=0.0 c_INPUTSCRIPT=ctypes.c_char_p(INPUTSCRIPT) c_INPUTVOLTAGE=ctypes.c_double(INPUTVOLTAGE) SOURCEHANDLE=DLLHANDLE.DCSOURCE(c_INPUTSCRIPT,c_INPUTVOLTAGE) time.sleep(1) Once "SOURCEHANDLE=DLLHANDLE.DCSOURCE(c_INPUTSCRIPT,c_INPUTVOLTAGE)" is triggered, Ironpython will crash automatically and no idea how to resolve it... or any workaround solution? Please advice..

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  • Why did Apple remove Python support in Mavericks, aka Mac OS X 10.9?

    - by alex gray
    Apple has removed Python support (at least on the Developer level) in 10.9. Python IS still on the machine in /System/Library/Frameworks/Python.framework... but trying to link to Python using the 10.9 SDK fails. /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks does not have Python. I'm not a Pythonista, but find it interesting that Apple has made this change. I don't understand why this is done and I'm a bit annoyed that I have to remove Python from my compilation units in order to compile with 10.9 SDK. Is this a statement by Apple, along the lines of "People aren't using Python very much anymore so we're going to phase out support"? Or was something else driving the change?

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