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  • How to assign a PHP variable that contains a mixed of PHP and html elements?

    - by Rick
    I have a PHP page that contains html and tags and PHP codes and I am using AJAX to manipulate some data and now I need to spit out the response but I am not sure if it is possible to put the mixed content into a string variable to pass through... Is this possible? For example I need to: $response = "<p>some text--<?php echo $something; ?>"; Thanks... To clear things up, I am not trying to send raw PHP code to clientside as that would be silly and won't be evaluated as it is a server side script. I am just looking for a fast way to put everything into a variable without manually re-doing the whole page stripping out the php open and close tags and echos...etc

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  • variable being weirdly deleted

    - by calccrypto
    im having a weird problem with one variable: its not being recognized but its still printing. i would post my code, but it is massive. the basic idea is: # pseudocode def function(stuff): <do stuff> # These are the only 2 conditions if tag == 3: pka = <a string> if tag == 4: pka = <a string> print pka # (1) print pka # (2) <do stuff not modifying pka> print pka # (3) if pka == 'RSA': <do stuff> elif pka == 'DSA': <do stuff> my code will error at (2). however, it will print out (1), (2), and (3), all of which are the same. is there any general explanation of why this is happening? if my code is really needed, i will post it, but otherwise, i would rather not due to its size update: now the code will error at the if statement after (3), saying UnboundLocalError: local variable 'pka' referenced before assignment even though (1),(2),(3) just printed

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  • JavaScript's Associative Array / Object can't be read in functions

    - by Matrym
    At the very beginning of the javascript file, I have: var lbp = {}; lbp.defaults = { minLength: 40 }; I can successfully alert it afterwards, with: alert(lbp.defaults.minLength); But as soon as I put it inside a function, when I alert, I get "Undefined". What gives, and how do I avoid this? Is it absolutely necessary to pass this variable into each function, for example, by doing: function(lbp) { alert(lbp.defaults.minLength); } I would have thought that defining it first, it would attain global scope and not be required to be passed in? Thanks in advance for enlightening me :)

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  • C++ IDE on Linux

    - by idimba
    Hi, We trying to choose an IDE for C++ development on Linux. The proposed options are KDevelop and Eclipse. Eclipse is highly customizable, but Java centric and heavy. KDevelop is bounded to particular KDE (I believe because KDE API) and can not be replaced if required. What you use and why? Thanks Dima

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  • Ruby on Rails- :symbols, @iVars and "strings" - oh my!

    - by Meltemi
    New to Rails and trying to get my head around when/why to use :symbols, @ivars , "strings" within the framework. I think I understand the differences between them conceptually only one :symbol instance per project one @ivar per instance multiple "strings" - as they are created whenever referenced (?) Feel free to correct me! The main confusion comes from understanding the rules & conventions of what Rails expects - where and WHY? I'm sure there's an "Ah ha!" moment coming but I haven't had it yet...as it seems pretty arbitrary to me (coming from C/Obj-C). -thx

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  • What's the Difference Between These Two Ruby Class Initialaztion Definitions?

    - by michaelmichael
    I'm working through a book on Ruby, and the author used a slightly different form for writing a class initialization definition than he has in previous sections of the book. It looks like this: class Ticket attr_accessor :venue, :date def initialize(venue, date) self.venue = venue self.date = date end end In previous sections of the book, it would've been defined like this: class Ticket attr_accessor :venue, :date def initialize(venue, date) @venue = venue @date = date end end Is there any functional difference between using the setter method, as in the first example vs. using the instance variable in the second? They both seem to work. Even mixing them up seems to work: class Ticket attr_accessor :venue, :date def initialize(venue, date) @venue = venue self.date = date end end

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  • config.cache_classes = true in production mode has problems in IE

    - by techno_log
    Hi Dears, In my rails app. I am using link_to_function to bring an ajax tabs in one page.Everything works fine in Moazilla and other browsers. But in IE the tabs are not loading only when the server is started in production mode(doesn't matter whether its webrick or mongrel). In development mode everything is fine. So I figured out that the issue was with one line config.cache_classes = true in app/config/environments/production.rb when i changed the above code to config.cache_classes = false everything works fine. So I assume caching causes problem in rails. When I Googled about this I found many have the issues with caching. So my question is 1) is there any other fix for this? 2) Does this fix (config.cache_classes = false) causes any performance issues. If then how to overcome that? Any comments and suggestions are welcome. Techno_log

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  • Create a variable which is named depending on an ID number?

    - by gray
    Is there any way to create a variable, and add an ID to the end of the actual variable name? I have a variable called 'gauge', used to create a new Gauge object: var gauge = new Gauge(target).setOptions(opts); I want to add an ID to the variable, so something like: var gauge+id = new Gauge(target).setOptions(opts); It's because I'm creating a number of these objects, and have a specific ID already for each one, which I want to attach to the gauge object if possible? All my code for this function is below, if it gives you a better idea of what i need to do: function go(id, votes) { var val = $('#votes_'+id).text(); var target = document.getElementById('foo_'+id); // your canvas element var gauge = new Gauge(target).setOptions(opts); // create sexy gauge! gauge.maxValue = 100; // set max gauge value gauge.animationSpeed = 20; // set animation speed (32 is default value) var a=votes+0.5; gauge.set(val); // set actual value } My main problem arises on the last line. It says gauge.set(val), and it only sets the last object, ignoring all the other ones...

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  • Unexpected variable update when using bash's $(( )) operator for arithmetic

    - by philo
    I'm trying to trim a few lines from a file. I know exactly how many lines to remove (say, 2 from the top), but not how many total lines are in the file. So I tried this straightforward solution: $ wc -l $FILENAME 119559 my_filename.txt $ LINES=$(wc -l $FILENAME | awk '{print $1}') $ tail -n $(($LINES - 2)) $FILENAME > $OUTPUT_FILE The output is fine, but what happened to LINES?? $ wc -l $OUTPUT_FILE 119557 my_output_file.txt $ echo $LINES 107 Hoping someone can help me understand what's going on.

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  • How can I set the Rails environment for my somewhat stand alone Ruby script?

    - by Nick
    I have a Ruby script in my Rails app that I use to load some data from Twitter. In the future I will make it an automatic background process, but for now I run it manually like: ruby /lib/twitter/twitterLoad.rb In order to use the Rails model classes and such, I have the following as the top line of the script: require "#{File.dirname(__FILE__)}/../../config/environment.rb" By default, the development environment is used. But, I'd like to be able to choose the production environment at some point. Update #1: The RAILS_ENV constant is getting set in the environment.rb file. So, I was able to put ENV['RAILS_ENV'] = 'production' at the very top (before the environment.rb) line and solve my problem somewhat. So, my new question is, can do pass in env vars through the command line?

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  • why does the array doesn't get initialized by global variable , even though it should not?

    - by ashish yadav
    why does the array a does not get initialized by global variable 'size'. include int size=5; int main() { int a[size]={1,2,3,4,5}; printf("%d",a[0]); return 0; } the compilation error is shown as "variable-sized object may not be initialized". according to me the array should get initialized by 'size'. i apologize if i am not clear but i feel i have expressed myself well enough. thank you!!!!!!!!!!!

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  • Incorrect output on changing sequence of declarations

    - by max
    Writing C++ code to implement Sutherland-Hodgeman polygon clipping. This order of declaration of these 2 statements gives correct output, reverse does not. int numberOfVertices = 5; Point pointList[] = { {50,50}, {200,300}, {310,110}, {130,90}, {70,40} }; I am passing the polygon vertex set to clippers in order - LEFT, RIGHT, TOP, BOTTOM. The exact error which comes when the declarations are reversed is that the bottom clipper, produces an empty set of vertices so no polygon is displayed after clipping. Correct: Incorrent: Confirmed by outputting the number of vertices produced after each pass: Correct: Incorrect: What is the reason for this error? Code: #include <iostream> #include <GL/glut.h> #define MAXVERTICES 10 #define LEFT 0 #define RIGHT 1 #define TOP 2 #define BOTTOM 3 using namespace std; /* Clipping window */ struct Window { double xmin; double xmax; double ymin; double ymax; }; struct Point { double x; double y; }; /* If I interchange these two lines, the code doesn't work. */ /**************/ int numberOfVertices = 5; Point pointList[] = { {50,50}, {200,300}, {310,110}, {130,90}, {70,40} }; /**************/ const Window w = { 100, 400, 60, 200 }; /* Checks whether a point is inside or outside a window side */ int isInside(Point p, int side) { switch(side) { case LEFT: return p.x >= w.xmin; case RIGHT: return p.x <= w.xmax; case TOP: return p.y <= w.ymax; case BOTTOM: return p.y >= w.ymin; } } /* Calculates intersection of a segment and a window side */ Point intersection(Point p1, Point p2, int side) { Point temp; double slope, intercept; bool infinite; /* Find slope and intercept of segment, taking care of inf slope */ if(p2.x - p1.x != 0) { slope = (p2.y - p1.y) / (p2.x - p1.x); infinite = false; } else { infinite = true; } intercept = p1.y - p1.x * slope; /* Calculate intersections */ switch(side) { case LEFT: temp.x = w.xmin; temp.y = temp.x * slope + intercept; break; case RIGHT: temp.x = w.xmax; temp.y = temp.x * slope + intercept; break; case TOP: temp.y = w.ymax; temp.x = infinite ? p1.x : (temp.y - intercept) / slope; break; case BOTTOM: temp.y = w.ymin; temp.x = infinite ? p1.x : (temp.y - intercept) / slope; break; } return temp; } /* Clips polygon against a side, updating the point list (called once for each side) */ void clipAgainstSide(int sideToClip) { int i, j=0; Point s,p; Point outputList[MAXVERTICES]; /* Main algorithm */ s = pointList[numberOfVertices-1]; for(i=0 ; i<numberOfVertices ; i++) { p = pointList[i]; if(isInside(p, sideToClip)) { /* p inside */ if(!isInside(s, sideToClip)) { /* p inside, s outside */ outputList[j] = intersection(p, s, sideToClip); j++; } outputList[j] = p; j++; } else if(isInside(s, sideToClip)) { /* s inside, p outside */ outputList[j] = intersection(s, p, sideToClip); j++; } s = p; } /* Updating number of points and point list */ numberOfVertices = j; /* ERROR: In last call with BOTTOM argument, numberOfVertices becomes 0 */ /* all earlier 3 calls have correct output */ cout<<numberOfVertices<<endl; for(i=0 ; i<numberOfVertices ; i++) { pointList[i] = outputList[i]; } } void SutherlandHodgemanPolygonClip() { clipAgainstSide(LEFT); clipAgainstSide(RIGHT); clipAgainstSide(TOP); clipAgainstSide(BOTTOM); } void init() { glClearColor(1,1,1,0); glMatrixMode(GL_PROJECTION); gluOrtho2D(0,1000,0,500); } void display() { glClear(GL_COLOR_BUFFER_BIT); /* Displaying ORIGINAL box and polygon */ glColor3f(0,0,1); glBegin(GL_LINE_LOOP); glVertex2i(w.xmin, w.ymin); glVertex2i(w.xmin, w.ymax); glVertex2i(w.xmax, w.ymax); glVertex2i(w.xmax, w.ymin); glEnd(); glColor3f(1,0,0); glBegin(GL_LINE_LOOP); for(int i=0 ; i<numberOfVertices ; i++) { glVertex2i(pointList[i].x, pointList[i].y); } glEnd(); /* Clipping */ SutherlandHodgemanPolygonClip(); /* Displaying CLIPPED box and polygon, 500px right */ glColor3f(0,0,1); glBegin(GL_LINE_LOOP); glVertex2i(w.xmin+500, w.ymin); glVertex2i(w.xmin+500, w.ymax); glVertex2i(w.xmax+500, w.ymax); glVertex2i(w.xmax+500, w.ymin); glEnd(); glColor3f(1,0,0); glBegin(GL_LINE_LOOP); for(int i=0 ; i<numberOfVertices ; i++) { glVertex2i(pointList[i].x+500, pointList[i].y); } glEnd(); glFlush(); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(1000,500); glutCreateWindow("Sutherland-Hodgeman polygon clipping"); init(); glutDisplayFunc(display); glutMainLoop(); return 0; }

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  • C++ Beginner - Trouble using structs and constants!

    - by Francisco P.
    Hello everyone! I am currently working on a simple Scrabble implementation for a college project. I can't get a part of it to work, though! Check this out: My board.h: http://pastebin.com/J9t8VvvB The subroutine where the error lies: //Following snippet contained in board.cpp //I believe the function is self-explanatory... //Pos is a struct containing a char, y, a int, x and an orientation, o, which is not //used in this particular case void Board::showBoard() { Pos temp; temp.o = 0; for (temp.y = 'A'; temp.y < (65 + TOTAL_COLUMNS); ++temp.y) { for (temp.x = 1; temp-x < (1 + TOTAL_ROWS); ++temp.x) { cout << _matrix[temp].getContents(); } cout << endl; } } The errors returned on compile time: http://pastebin.com/bZv7fggq How come the error states that I am trying to compare two Pos when I am comparing chars and ints? I also really can't place these other errors... Thanks for your time!

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  • How do I set a value to the Session in asp.net on an onClick event of a normal htmlElement?

    - by William Calleja
    I need to make a Function that receives a Session Key and a Session Value and call this function on a normal HTML onClick event. When this function is called the Session variable is assigned the Key I sent with the Value I sent. So far I have this: <script runat="server" type="text/C#"> protected void setSessionValue(string key, string value) { Session[key] = value; } </script> But when I try to call if like so: onclick="setSessionValue('itemID','3345');" Its not working and giving me an error. Any help? I'm using c# and asp.net but I can't use code behind and need to work everything off the page.

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  • Variable not accessible within an if statment

    - by Chris
    I have a variable which holds a score for a game. My variable is accessible and correct outside of an if statement but not inside as shown below score is declared at the top of the main.cpp and calculated in the display function which also contains the code below cout << score << endl; //works if(!justFinished){ cout << score << endl; // doesn't work prints a large negative number endTime = time(NULL); ifstream highscoreFile; highscoreFile.open("highscores.txt"); if(highscoreFile.good()){ highscoreFile.close(); }else{ std::ofstream outfile ("highscores.txt"); cout << score << endl; outfile << score << std::endl; outfile.close(); } justFinished = true; } cout << score << endl;//works

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  • Perform separate compilation of Latex documents

    - by ancechu
    When compiling latex documents the compiler emits a lot of "object" files. This clutters the directories I'm working on and it difficults the use of VCS like SVN. When I work with C++ code I have separate directories for the code and the objects, I can run make on the source directory but the .o files go to the build directory. Is there a proper way to perform this separate compilation with Latex documents? Can it be done by using Makefiles or by passing options to the latex compiler? Thanks

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  • xargs command works on ubuntu, but not mac

    - by Corey Hart
    I have the following line of code that I use to update my personal date variable in my projects to todays current date. This line works in Ubuntu's terminal, but the Mac terminal seems to be far behind. Unfortunately, I copied this snippet from some site, so I'm not sure how it exactly works. Suggestions? grep -ilr --exclude=revar.sh --exclude=README.md "[DATE]" * | grep -v .git | xargs -i@ sed -i "s/\[DATE\]/${today}/g" @

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  • What would be a better implementation of shared variable among subclass

    - by Churk
    So currently I have a spring unit testing application. And it requires me to get a session cookie from a foreign authentication source. Problem what that is, this authentication process is fairly expensive and time consuming, and I am trying to create a structure where I am authenticate once, by any subclass, and any subsequent subclass is created, it will reuse this session cookie without hitting the authentication process again. My problem right now is, the static cookie is null each time another subclass is created. And I been reading that using static as a global variable is a bad idea, but I couldn't think of another way to do this because of Spring framework setting things during run time and how I would set the cookie so that all other classes can use it. Another piece of information. The variable is being use, but is change able during run time. It is not a single user being signed in and used across the board. But more like a Sub1 would call login, and we have a cookie. Then multiple test will be using that login until SubX will come in and say, I am using different credential, so I need to login as something else. And repeats. Here is a outline of my code: public class Parent implements InitializingBean { protected static String BASE_URL; public static Cookie cookie; ... All default InitializingBean methods ... afterPropertiesSet() { cookie = // login process returns a cookie } } public class Sub1 extends Parent { @resource public String baseURL; @PostConstruct public void init() { // set parents with my baseURL; BASE_URL = baseURL; } public void doSomething() { // Do something with cookie, because it should have been set by parent class } } public class Sub2 extends Parent { @resource public String baseURL; @PostConstruct public void init() { // set parents with my baseURL; BASE_URL = baseURL; } public void doSomethingElse() { // Do something with cookie, because it should have been set by parent class } }

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  • actionscript 2.0 input text box

    - by user1769760
    So, here's what I'm trying to do, and I, frankly, believe it should be obvious, but I can't figure it out. I am creating a very simple Artificial Intelligence simulation. And in this simulation there's an input box at the bottom of the screen (called "input" exactly). "input" has a variable in its properties that is called "inbox" (exactly). Using a key listener the script calls up a function when the enter button is pressed. This function has 2 if statements and an else statement which dictate the responses of the AI (named "nistra"). The problem is this, When I type in what I want to say, and hit enter, it always uses the second response ("lockpick" in the code below). I have tried variations on the code but I still don't see the solution. I believe the problem is that the "typein" variable holds all the format information from the text box as well as the variable, but I could be wrong, that information is in here as well, underneath the code itself. Any help I can get would be greatly appreciated. var typein = ""; //copies the text from inbox into here, this is what nistra responds to var inbox = ""; //this is where the text from the input text box goes var respond = ""; //nistra's responses go here my_listener = new Object(); // key listener my_listener.onKeyDown = function() { if(Key.isDown(13)) //enter button pressed { typein = inbox; // moves inbox into typein nistraresponse(); // calles nistra's responses } //code = Key.getCode(); //trace ("Key pressed = " + code); } Key.addListener(my_listener); // key listener ends here nistraresponse = function() // nistra's responses { trace(typein); // trace out what "typein" holds if(typein = "Hello") // if you type in "Hello" { respond = "Hello, How are you?"; } if(typein = "lockpick") // if you type in "lockpick" { respond = "Affirmative"; } else // anything else { respond = "I do not understand the command, please rephrase"; } cntxtID = setInterval(clearnistra, 5000); // calls the function that clears out nistra's response box so that her responses don't just sit there } clearnistra = function() // clears her respond box { respond = ""; clearInterval(cntxtID); } // "typein" traces out the following <TEXTFORMAT LEADING="2"><P ALIGN="CENTER"><FONT FACE="Times New Roman" SIZE="20" COLOR="#FF0000" LETTERSPACING="0" KERNING="0">test</FONT></P></TEXTFORMAT>

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  • Portable Eclipse

    - by Jeach
    I'm trying to port my entire 'workspace' to a USB key (including the Eclipse executable) so that I can carry my work anywhere with me and work off the key directly. My directory hierarchy is similar to this: /workspace/eclipse - Where my current eclipse binary is stored /workspace/codebase - Where I keep the root of all my eclipse projects /workspace/resources - Where I keep all project files (images, docs, libs, etc.) It all works perfectly fine on one system. But when I change over to another system, the USB key gets mounted on another drive. For example, on my laptop, I get 'E:\', on my PC, I get 'K:\' and at work I get 'F:\', etc, etc. This means that because Eclipse (for 'some' reason) seems to only use full path names (including driver letters) in every single one of its configuration files (such as .classpath), nothing ever works when I want to work on another system. I put a 'libs' directory in the base of every project and populate it with its dependent JAR files. Why doesn't it use relative names instead, so that I could specify something like "../../libs/log4j.jar"? Anyone know how to fix this problem? Does anyone know of a workaround for this? For some reason, I really doubt I'm the first developer to do this! Thanks for your help and any suggestions.

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