Search Results

Search found 7500 results on 300 pages for 'mojo sdk'.

Page 100/300 | < Previous Page | 96 97 98 99 100 101 102 103 104 105 106 107  | Next Page >

  • How to use CFUUID, can CFUUID be traced back to a unique individual. security/privacy

    - by Kevin
    Hi, i an new to iphone Dev and the concept of CFUUID, so thought i should ask, before i start implementing it. so the string returned by CFUUID is it really unique or can it be traced back to a unique individual. meaning lets say, i generate a CFUUID object and convert it to string(using the methods provided) , and then this info is used in my app or stored on a server database. and how unique is it, i mean is their a chance it can be similar to one generated on some other device. is it a good idea to use this info freely or are their some security/privacy aspects that i am not thinking about here. any help is greatly appreciated thanks

    Read the article

  • Why not use development provisioning instead of ad hoc?

    - by lawrence
    I was under the impression that when you use a development provisioning profile for a build of an app, only the specified developers can deploy that build to a phone. But I just deployed a build that uses a development profile to a phone using Xcode Organizer, even though I'm not one of the valid developers for that profile. One of my colleagues, also not a valid developer, did the same with his phone using iTunes. In that case, why not use a development provisioning profile for distributing your app to e.g. your QA team, instead of ad hoc distribution?

    Read the article

  • Detecting cause of RuntimeException: Unable to stop activity

    - by Pentium10
    I have a really weird error, and I don't know what is causing this. It happens when I leave the Activity. 05-16 12:26:20.360: ERROR/AndroidRuntime(11648): Uncaught handler: thread main exiting due to uncaught exception 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): java.lang.RuntimeException: Unable to stop activity {com.myapk/com.myapk.modules.viewPairing}: java.lang.NullPointerException 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:3596) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread.handleDestroyActivity(ActivityThread.java:3674) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread.access$2800(ActivityThread.java:126) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1965) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.os.Handler.dispatchMessage(Handler.java:99) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.os.Looper.loop(Looper.java:123) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread.main(ActivityThread.java:4595) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at java.lang.reflect.Method.invokeNative(Native Method) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at java.lang.reflect.Method.invoke(Method.java:521) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at dalvik.system.NativeStart.main(Native Method) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): Caused by: java.lang.NullPointerException 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.Activity.performStop(Activity.java:3848) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:3591) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): ... 11 more

    Read the article

  • Popping UIView crashes app

    - by Adun
    I'm basically pushing a UIView from a UITableViewController and all it contains is a UIWebView. However when I remove the UIView to return back to the UITableView the app crashes. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. if (indexPath.row == websiteCell) { NSString *urlPath = [NSString stringWithFormat:@"http://%@", exhibitor.website]; WebViewController *webViewController = [[WebViewController alloc] initWithURLString:urlPath]; // Pass the selected object to the new view controller. [self.parentViewController presentModalViewController:webViewController animated:YES]; [webViewController release]; } } If I comment out the [webViewController release] the app doesn't crash, but I know that this would be a leak. Below is the code for the Web Browser: #import "WebViewController.h" @implementation WebViewController @synthesize webBrowserView; @synthesize urlValue; @synthesize toolBar; @synthesize spinner; @synthesize loadUrl; -(id)initWithURLString:(NSString *)urlString { if (self = [super init]) { urlValue = urlString; } return self; } #pragma mark WebView Controls - (void)goBack { [webBrowserView goBack]; } - (void)goForward { [webBrowserView goForward]; } - (void)reload { [webBrowserView reload]; } - (void)closeBrowser { [self.parentViewController dismissModalViewControllerAnimated:YES]; } #pragma end // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; CGRect contentRect = self.view.bounds; //NSLog(@"%f", contentRect.size.height); float webViewHeight = contentRect.size.height - 44.0f; // navBar = 44 float toolBarHeight = contentRect.size.height - webViewHeight; // navigation bar UINavigationBar *navBar = [[[UINavigationBar alloc] initWithFrame:CGRectMake(0, 20, contentRect.size.width, 44)] autorelease]; navBar.delegate = self; UIBarButtonItem *doneButton = [[[UIBarButtonItem alloc] initWithTitle:@"Done" style:UIBarButtonItemStyleDone target:nil action:@selector(closeBrowser)] autorelease]; UINavigationItem *item = [[[UINavigationItem alloc] initWithTitle:@"CEDIA10"] autorelease]; item.leftBarButtonItem = doneButton; [navBar pushNavigationItem:item animated:NO]; [self.view addSubview:navBar]; // web browser webBrowserView = [[UIWebView alloc] initWithFrame:CGRectMake(0, 64, contentRect.size.width, webViewHeight)]; webBrowserView.delegate = self; webBrowserView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; webBrowserView.scalesPageToFit = YES; [self.view addSubview:webBrowserView]; // buttons UIBarButtonItem *backButton = [[[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"arrowleft.png"] style:UIBarButtonItemStylePlain target:self action:@selector(goBack)] autorelease]; UIBarButtonItem *fwdButton = [[[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"arrowright.png"] style:UIBarButtonItemStylePlain target:self action:@selector(goForward)] autorelease]; UIBarButtonItem *refreshButton = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRefresh target:self action:@selector(reload)] autorelease]; UIBarButtonItem *flexSpace = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil] autorelease]; UIBarButtonItem *fixSpace = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace target:nil action:nil] autorelease]; [fixSpace setWidth: 40.0f]; spinner = [[[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite] autorelease]; [spinner startAnimating]; UIBarButtonItem *loadingIcon = [[[UIBarButtonItem alloc] initWithCustomView:spinner] autorelease]; NSArray *toolBarButtons = [[NSArray alloc] initWithObjects: fixSpace, backButton, fixSpace, fwdButton, flexSpace, loadingIcon, flexSpace, refreshButton, nil]; // toolbar toolBar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, webViewHeight, contentRect.size.width, toolBarHeight)]; toolBar.autoresizingMask = UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleWidth; toolBar.items = toolBarButtons; [self.view addSubview:toolBar]; // load the request NSURL *requestString = [NSURL URLWithString:urlValue]; [webBrowserView loadRequest:[NSURLRequest requestWithURL: requestString]]; [toolBarButtons release]; } - (void)viewWillDisappear { if ([webBrowserView isLoading]) { [webBrowserView stopLoading]; webBrowserView.delegate = nil; } } #pragma mark UIWebView - (void)webViewDidStartLoad:(UIWebView*)webView { [spinner startAnimating]; } - (void)webViewDidFinishLoad:(UIWebView*)webView { [spinner stopAnimating]; } - (BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType { loadUrl = [[request URL] retain]; if ([[loadUrl scheme] isEqualToString: @"mailto"]) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"CEDIA10" message:@"Do you want to open Mail and exit AREC10?" delegate:self cancelButtonTitle:@"No" otherButtonTitles:@"Yes",nil]; [alert show]; [alert release]; return NO; } [loadUrl release]; return YES; } - (void)webView:(UIWebView *)webView didFailLoadWithError:(NSError *)error { [spinner stopAnimating]; if (error.code == -1009) { // no internet connection UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"CEDIA10" message:@"You need an active Internet connection." delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } } #pragma mark UIAlertView - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex == 1) { [[UIApplication sharedApplication] openURL:loadUrl]; [loadUrl release]; } } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. [webBrowserView release]; [urlValue release]; [toolBar release]; [spinner release]; [loadUrl release]; webBrowserView = nil; webBrowserView.delegate = nil; urlValue = nil; toolBar = nil; spinner = nil; loadUrl = nil; } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [webBrowserView release]; [urlValue release]; [toolBar release]; [spinner release]; [loadUrl release]; webBrowserView.delegate = nil; urlValue = nil; toolBar = nil; spinner = nil; loadUrl = nil; [super dealloc]; } @end Below this is the crash log that I am getting: Date/Time: 2010-05-13 11:58:20.023 +1000 OS Version: iPhone OS 3.1.3 (7E18) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x00090b2c __kill + 8 1 libSystem.B.dylib 0x00090b1a kill + 4 2 libSystem.B.dylib 0x00090b0e raise + 10 3 libSystem.B.dylib 0x000a7e34 abort + 36 4 libstdc++.6.dylib 0x00066390 __gnu_cxx::__verbose_terminate_handler() + 588 5 libobjc.A.dylib 0x00008898 _objc_terminate + 160 6 libstdc++.6.dylib 0x00063a84 __cxxabiv1::__terminate(void (*)()) + 76 7 libstdc++.6.dylib 0x00063afc std::terminate() + 16 8 libstdc++.6.dylib 0x00063c24 __cxa_throw + 100 9 libobjc.A.dylib 0x00006e54 objc_exception_throw + 104 10 CoreFoundation 0x00095bf6 -[NSObject doesNotRecognizeSelector:] + 106 11 CoreFoundation 0x0001ab12 ___forwarding___ + 474 12 CoreFoundation 0x00011838 _CF_forwarding_prep_0 + 40 13 QuartzCore 0x0000f448 CALayerCopyRenderLayer + 24 14 QuartzCore 0x0000f048 CA::Context::commit_layer(_CALayer*, unsigned int, unsigned int, void*) + 100 15 QuartzCore 0x0000ef34 CALayerCommitIfNeeded + 336 16 QuartzCore 0x0000eedc CALayerCommitIfNeeded + 248 17 QuartzCore 0x00011ee8 CA::Context::commit_root(void*, void*) + 52 18 QuartzCore 0x00011e80 x_hash_table_foreach + 64 19 QuartzCore 0x00011e2c CA::Transaction::foreach_root(void (*)(void*, void*), void*) + 40 20 QuartzCore 0x0000bb68 CA::Context::commit_transaction(CA::Transaction*) + 1068 21 QuartzCore 0x0000b46c CA::Transaction::commit() + 276 22 QuartzCore 0x000135d4 CA::Transaction::observer_callback(__CFRunLoopObserver*, unsigned long, void*) + 84 23 CoreFoundation 0x0000f82a __CFRunLoopDoObservers + 466 24 CoreFoundation 0x00057340 CFRunLoopRunSpecific + 1812 25 CoreFoundation 0x00056c18 CFRunLoopRunInMode + 44 26 GraphicsServices 0x000041c0 GSEventRunModal + 188 27 UIKit 0x00003c28 -[UIApplication _run] + 552 28 UIKit 0x00002228 UIApplicationMain + 960 29 CEDIA10 0x00002e16 main (main.m:14) 30 CEDIA10 0x00002db8 start + 32 Any ideas on why the app is crashing?

    Read the article

  • How to disable multiple touches on a ScrollView and UIImage

    - by Rob
    I have a scrollview that I am loading images into that the user can touch and play a sound. However, the program is getting confused when I press one image with one finger and then another one with a different finger. It thinks you are pushing the same button again and therefore plays the sound again (so you have two of the same sounds playing at the same time even though you may have pressed a different sound button). I tried setting exclusiveTouch for each UIImage but that didn't seem to work in this case for some reason. What am I missing or is there a better way to do this? Here is some code: for creating buttons.... - (void) createButtons { CGRect myFrame = [self.outletScrollView bounds]; CGFloat gapX, gapY, x, y; int columns = 3; int myIndex = 0; int viewWidth = myFrame.size.width; int buttonsCount = [g_AppsList count]; float actualRows = (float) buttonsCount / columns; int rows = buttonsCount / columns; int buttonWidth = 100; int buttonHeight = 100; if (actualRows > rows) rows++; //set scrollview content size to hold all the glitter icons library gapX = (viewWidth - columns * buttonWidth) / (columns + 1); gapY = gapX; y = gapY; int contentHeight = (rows * (buttonHeight + gapY)) + gapY; [outletScrollView setContentSize: CGSizeMake(viewWidth, contentHeight)]; UIImage* myImage; NSString* buttonName; //center all buttons to view int i = 1, j = 1; for (i; i <= rows; i++) { //calculate gap between buttons gapX = (viewWidth - (buttonWidth * columns)) / (columns + 1); if (i == rows) { //this is the last row, recalculate gap and pitch gapX = (viewWidth - (buttonWidth * buttonsCount)) / (buttonsCount + 1); columns = buttonsCount; }//end else x = gapX; j = 1; for (j; j <= columns; j++) { //get shape name buttonName = [g_AppsList objectAtIndex: myIndex]; buttonName = [NSString stringWithFormat: @"%@.png", buttonName]; myImage = [UIImage imageNamed: buttonName]; TapDetectingImageView* imageView = [[TapDetectingImageView alloc] initWithImage: myImage]; [imageView setFrame: CGRectMake(x, y, buttonWidth, buttonHeight)]; [imageView setTag: myIndex]; [imageView setContentMode:UIViewContentModeScaleToFill]; [imageView setUserInteractionEnabled: YES]; [imageView setMultipleTouchEnabled: NO]; [imageView setExclusiveTouch: YES]; [imageView setDelegate: self]; //add button to current view [outletScrollView addSubview: imageView]; [imageView release]; x = x + buttonWidth + gapX; //increase button index myIndex++; }//end for j //increase y y = y + buttonHeight + gapY; //decrease buttons count buttonsCount = buttonsCount - columns; }//end for i } and for playing the sounds... - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //stop playing theAudio.stop; // cancel any pending handleSingleTap messages [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(handleSingleTap) object:nil]; UITouch* touch = [[event allTouches] anyObject]; NSString* filename = [g_AppsList objectAtIndex: [touch view].tag]; NSString *path = [[NSBundle mainBundle] pathForResource: filename ofType:@"m4a"]; theAudio=[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; theAudio.delegate = self; [theAudio prepareToPlay]; [theAudio setNumberOfLoops:-1]; [theAudio setVolume: g_Volume]; [theAudio play]; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { BOOL allTouchesEnded = ([touches count] == [[event touchesForView:self] count]); if (allTouchesEnded) { //stop playing theAudio.stop; }//end if //stop playing theAudio.stop; }

    Read the article

  • removing objects from arrays

    - by Sam Jarman
    Hey All I have an array(NSMutableArray) with 8 objects. I then remove number 5 (removeObjectAtIndex:4) does the array now count only 7 objects? or 8 with a space? I need to know. I plan to 'drain the array' after doing a thing with each object. Cheers Guys Sam

    Read the article

  • Android horizontal scrolling showing Cursor data

    - by androidharry
    I have some text data in database which I have retrieved in a Cursor, and I am displaying it in a ListView. What I want to do now is that when you select click a particular row in the list its text content should be displayed in full screen and the user should be able to scroll horizontally (like scrolling between iPhone home screens) to view the contents of the Cursor.

    Read the article

  • How to add Timer to loop.

    - by mukeshpawar
    how to add timer to loop. i am making a urlConnection so i want that the loop execute for a time and if there is no connection it should exit. Does it work..... [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate dateWithTimeIntervalSinceNow:0.1f]]; Thanks in advance.

    Read the article

  • iPhone: addAnnotation not working when called from another view

    - by Nic Hubbard
    I have two views, the first view has an MKMapView on it named ridesMap. The second view is just a view with a UITableView in it. When you click the save button in the second view, it calls a method from the first view: // Get my first views class MyRidesMapViewController *rideMapView = [[MyRidesMapViewController alloc] init]; // Call the method from my first views class that removes an annotation [rideMapView addAnno:newRidePlacemark.coordinate withTitle:rideTitle.text withSubTitle:address]; This correctly calls the addAnno method, which looks like: - (void)addAnno:(CLLocationCoordinate2D)anno withTitle:(NSString *)annoTitle withSubTitle:(NSString *)subTitle { Annotation *ano = [[[Annotation alloc] init] autorelease]; ano.coordinate = anno; ano.title = annoTitle; ano.subtitle = subTitle; if ([ano conformsToProtocol:@protocol(MKAnnotation)]) { NSLog(@"YES IT DOES!!!"); } [ridesMap addAnnotation:ano]; }//end addAnno This method creates an annotation which does conform to MKAnnotation, and it suppose to add that annotation to the map using the addAnnotation method. But, the annotation never gets added. I NEVER get any errors when the annotation does not get added. But it never appears when the method is called. Why would this be? It seems that I have done everything correctly, and that I am passing a correct MKAnnotation to the addAnnotation method. So, I don't get why it never drops a pin? Could it be because I am calling this method from another view? Why would that matter?

    Read the article

  • UISlider returns two Touch Up Inside events, why does that happen?

    - by willc2
    I have a slider that I'm using to set a float value somewhere. I connect Value Changed to a method in my viewController. That part works fine. I need to know when the user starts touching the control but not necessarily every single instant that the slider changes (I receive the Value Changed events for that). So I connected a Touch Up Inside event to another method in the viewController. The problem it, that method gets called twice when the user touches the UISlider control. WTF? It doesn't work that way with UIButtons or other touch events like Touch Down. I can work around it, I think, but it seems like a bug in the way the slider control handles touches. Does anybody know why it happens? BTW: the double touch event happens even when Touch Up Inside is the only connected event.

    Read the article

  • Spinner cannot load an integer array?

    - by Adam
    I have an application, which has a Spinner that I want populated with some numbers (4,8,12,16). I created an integer-array object in strings.xml with the items mentioned above, set the entries of the Spinner to the integer-array, and when I run the app I get: 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): java.lang.NullPointerException 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.ArrayAdapter.createViewFromResource(ArrayAdapter.java:355) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.ArrayAdapter.getView(ArrayAdapter.java:323) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.AbsSpinner.onMeasure(AbsSpinner.java:198) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureChildBeforeLayout(LinearLayout.java:888) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureVertical(LinearLayout.java:350) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.onMeasure(LinearLayout.java:278) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.FrameLayout.onMeasure(FrameLayout.java:245) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureVertical(LinearLayout.java:464) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.onMeasure(LinearLayout.java:278) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.FrameLayout.onMeasure(FrameLayout.java:245) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewRoot.performTraversals(ViewRoot.java:763) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewRoot.handleMessage(ViewRoot.java:1632) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.os.Handler.dispatchMessage(Handler.java:99) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.os.Looper.loop(Looper.java:123) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.app.ActivityThread.main(ActivityThread.java:4310) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at java.lang.reflect.Method.invokeNative(Native Method) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at java.lang.reflect.Method.invoke(Method.java:521) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at dalvik.system.NativeStart.main(Native Method) As soon as I changed the array to a string-array, this works fine. Is this normal? I realize that I can (and will) just convert the string array values to an int, but it seems weird that I have to. Thanks!

    Read the article

  • disable javascript in a UIWebView

    - by adrien Coye
    Hi, Is there a way to disable the Javascript in a UIwebView ? I have memory consumption problem, and I'm looking for a trick here because it seems to not be be possible with the official stuff. Maybe a call with javascript can stop javascript itself, i don't know. Thanks in advance for any help, Adrian C

    Read the article

  • EXC_BAD_ACCESS signal received

    - by Hector Ramos
    When deploying the application to the device, the program will quit after a few cycles with the following error: Program received signal: "EXC_BAD_ACCESS". The program runs without any issue on the iPhone simulator, it will also debug and run as long as I step through the instructions one at a time. As soon as I let it run again, I will hit the EXC_BAD_ACCESS signal. In this particular case, it happened to be an error in the accelerometer code. It would not execute within the simulator, which is why it did not throw any errors. However, it would execute once deployed to the device. Most of the answers to this question deal with the general EXC_BAD_ACCESS error, so I will leave this open as a catch-all for the dreaded Bad Access error. EXC_BAD_ACCESS is typically thrown as the result of an illegal memory access. You can find more information in the answers below. Have you encountered the EXC_BAD_ACCESS signal before, and how did you deal with it?

    Read the article

  • iPhone - facebook connect on iPhone to get contents of an application's wall?

    - by lostInTransit
    Hi I would like to get the contents of my FB app's wall into my iPhone app. The contents on the wall are directly posted there by me and not obtained from any database. Can someone please point me to the documentation where I can get the information for accessing these messages/their comments from my iPhone app? I searched on the Facebook wiki, but it takes me to the github page for FB-Connect on iPhone, nothing where I can see all the API calls possible. Thanks.

    Read the article

  • sqlite3 no insert is done after --> insert into --> SQLITE_DONE

    - by Fra
    Hi all, I'm trying to insert some data in a table using sqlite3 on an iphone... All the error codes I get from the various steps indicate that the operation should have been successful, but in fact, the table remains empty...I think I'm missing something... here the code: sqlite3 *database = nil; NSString *dbPath = [[[ NSBundle mainBundle ] resourcePath ] stringByAppendingPathComponent:@"placemarks.sql"]; if(sqlite3_open([dbPath UTF8String], &database) == SQLITE_OK){ sqlite3_stmt *insert_statement = nil; //where int pk, varchar name,varchar description, blob picture static char *sql = "INSERT INTO placemarks (pk, name, description, picture) VALUES(99,'nnnooooo','dddooooo', '');"; if (sqlite3_prepare_v2(database, sql, -1, &insert_statement, NULL) != SQLITE_OK) { NSAssert1(0, @"Error: failed to prepare statement with message '%s'.", sqlite3_errmsg(database)); } int success = sqlite3_step(insert_statement); int finalized = sqlite3_finalize(insert_statement); NSLog(@"success: %i finalized: %i",success, finalized); NSAssert1(101, @"Error: failed to insert into the database with message '%s'.", sqlite3_errmsg(database)); sqlit3_step returns 101, so SQLITE_DONE, which should be ok.. If I execute the sql statement in the command line it works properly... anyone has an idea? could it be that there's a problem in writing the placemarks.sql because it's in the resources folder? rgds Fra

    Read the article

  • How does overlayViewTouched notification work in the MoviePlayer sample code

    - by Jonathan
    Hi, I have a question regarding the MoviePlayer sample code provided by apple. I don't understand how the overlayViewTouch notification works. The NSlog message I added to it does not get sent when I touch the view (not button). // post the "overlayViewTouch" notification and will send // the overlayViewTouches: message - (void)overlayViewTouches:(NSNotification *)notification { NSLog(@"overlay view touched"); // Handle touches to the overlay view (MyOverlayView) here... } I can, however, get the NSlog notification if I place it in -(void)touchesBegan in "MyOverlayView.m". Which makes me think it is recognizing touches but not sending a notification. // Handle any touches to the overlay view - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch* touch = [touches anyObject]; if (touch.phase == UITouchPhaseBegan) { NSLog(@"overlay touched(from touchesBegan") // IMPORTANT: // Touches to the overlay view are being handled using // two different techniques as described here: // // 1. Touches to the overlay view (not in the button) // // On touches to the view we will post a notification // "overlayViewTouch". MyMovieViewController is registered // as an observer for this notification, and the // overlayViewTouches: method in MyMovieViewController // will be called. // // 2. Touches to the button // // Touches to the button in this same view will // trigger the MyMovieViewController overlayViewButtonPress: // action method instead. NSNotificationCenter *nc = [NSNotificationCenter defaultCenter]; [nc postNotificationName:OverlayViewTouchNotification object:nil]; } } Can anyone shed light on what I am missing or doing wrong? Thank you.

    Read the article

  • Saving data - does work on Simulator, not on Device

    - by Peter Hajas
    I use NSData to persist an image in my application. I save the image like so (in my App Delegate): - (void)applicationWillTerminate:(UIApplication *)application { NSLog(@"Saving data"); NSData *data = UIImagePNGRepresentation([[viewController.myViewController myImage]image]); //Write the file out! NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path_to_file = [documentsDirectory stringByAppendingString:@"lastimage.png"]; [data writeToFile:path_to_file atomically:YES]; NSLog(@"Data saved."); } and then I load it back like so (in my view controller, under viewDidLoad): NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path_to_file = [documentsDirectory stringByAppendingString:@"lastimage.png"]; if([[NSFileManager defaultManager] fileExistsAtPath:path_to_file]) { NSLog(@"Found saved file, loading in image"); NSData *data = [NSData dataWithContentsOfFile:path_to_file]; UIImage *temp = [[UIImage alloc] initWithData:data]; myViewController.myImage.image = temp; NSLog(@"Finished loading in image"); } This code works every time on the simulator, but on the device, it can never seem to load back in the image. I'm pretty sure that it saves out, but I have no view of the filesystem. Am I doing something weird? Does the simulator have a different way to access its directories than the device? Thanks!

    Read the article

  • Where specifically do UIImageWriteToSavePhotosAlbum or UISaveVideoAtPathToSavedPhotosAlbum save thei

    - by Chris Markle
    Simple question I think and I'll be trying ot myself to see... When people talk about using UIImageWriteToSavePhotosAlbum or UISaveVideoAtPathToSavedPhotosAlbum is the "saved photos album" the "Camera Roll" or the "Photo Library" (or something else either than these two) that I see in the Photo Albums application? I don't think the doc makes it super-explicit as to which it is...

    Read the article

  • Trying to debug a 'Assertion failure in -[UIActionSheet showInView:]' error....

    - by dsobol
    I am working through "Beginning iPad Application Development" and am getting hung up in Chapter 3 where I have created a project that works with an Action Sheet. As it stands now, my application loads into the simulator just fine with no errors that I am aware of, but as it runs, it crashes with the following errors showing up in the debugger window: 2010-05-31 19:44:39.703 UsingViewsActionSheet[49538:207] * Assertion failure in -[UIActionSheet showInView:], /SourceCache/UIKit_Sim/UIKit-1145.66/UIAlert.m:7073 2010-05-31 19:44:39.705 UsingViewsActionSheet[49538:207] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid parameter not satisfying: view != nil' I am sure that this is the block where the app breaks based upon my use of breakpoints. //Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { UIActionSheet *action = [[UIActionSheet alloc] initWithTitle:@"This is my Action Sheet!" delegate:self cancelButtonTitle:@"OK" destructiveButtonTitle:@"Delete Message!" otherButtonTitles:@"Option 1", @"Option 2", @"Option 3", nil]; [action showInView:self.view]; // <-- This line seems to trigger the crash.... [action release]; [super viewDidLoad]; } Am I missing something obvious, or is there more to the problem than is shown here? I have looked at the abstract for showInView and cannot divine anything there yet. I appreciate any and all asssitance. Regards, Steve O'Sullivan

    Read the article

  • Using Navigation Controller in a subview of View based Applicatin

    - by iphonix
    Some one please help me with this. I am developing an iPhone app and have stared with View Based Application. I have buttons on my root view screen to take user to other views with their own nibs and classes. On one of those views I need to display a table getting data from SQLite database and then display detail of the selected item depending on the selection from the table. At later stage I also need to add forms to add data. Now, how to add a Navigation Controller in that view for drill down? Can we convert a View Controller to Navigation Controller just by adding a Navigation bar at the top?

    Read the article

< Previous Page | 96 97 98 99 100 101 102 103 104 105 106 107  | Next Page >