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  • How can I locate the indexpath of the UITableviewCell a certain button is in when I click that butto

    - by Jake
    I've added a button as an accessory view to uitableviewcell, and I when I press it, I'd like to be able to access the index path of the table view cell it's currently inside of so I can delete/modify the contents of that cell. Should I subclass UIbutton and add make it have it's own index path property? If so, do I need to implement any specific button methods in that subclass of will they automatically be loaded? Any help would be greatly appreciated. Sorry if this is a noobie question.

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  • UIButtonTypeRoundedRect as an accessoryView

    - by phunehehe
    Hello, I have a table view and I want to put a label on the right of each cell, so in - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath I'm having some code like this UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; button.titleLabel.text = @"title"; cell.accessoryView = button; However, the button is not displaying at all. Anyone know why? I am sure that the declaration is correct, because if I replace the button declaration with UIButton *button = [UIButton buttonWithType:UIButtonTypeDetailDisclosure]; then the button appears, which make me think that the rounded rectangle should also appear.

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  • Return Selected Phone Address from iPhone Address Book

    - by Ali
    Hey, I found a tutorial online that extends that Apple QuickStart Application which is the basic Address Book Application and another that returns the first phone number regardless of what phone number was clicked. I want to display only the selected phone number in the label. The label is called phoneNumber: - (BOOL)peoplePickerNavigationController: (ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifier{ ABMutableMultiValueRef phoneMulti = ABRecordCopyValue(person, kABPersonPhoneProperty); NSMutableArray *phones = [[NSMutableArray alloc] init]; int i; for (i = 0; i < ABMultiValueGetCount(phoneMulti); i++) { NSString *aPhone = [(NSString*)ABMultiValueCopyValueAtIndex(phoneMulti, i)autorelease]; [phones addObject:aPhone]; } NSString *mobileNo = [phones objectAtIndex:0]; self.phoneNumber.text = phones; [self dismissModalViewControllerAnimated:YES]; return NO; } How do I ensure that the label is the one selected by the user and not just the first array entry(or any other array entry i code in) Thanks

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  • Issue with CGEventTapCreate() call.

    - by Dheeraj
    Hi All, I'm trying to register for global key events using this code : void function() { CFMachPortRef keyUpEventTap = CGEventTapCreate(kCGHIDEventTap,kCGHeadInsertEventTap,kCGEventTapOptionListenOnly,CGEventMaskBit(kCGEventKeyUp),&keyUpCallback,NULL); CFRunLoopSourceRef keyUpRunLoopSourceRef = CFMachPortCreateRunLoopSource(NULL, keyUpEventTap, 0); CFRelease(keyUpEventTap); CFRunLoopAddSource(CFRunLoopGetCurrent(), keyUpRunLoopSourceRef, kCFRunLoopDefaultMode); CFRelease(keyUpRunLoopSourceRef); } The application crashes while executing CFMachPortCreateRunLoopSource() call. I think the crash is because of CGEventMaskBit(kCGEventKeyUp) when I create an event tap. But if I create event tap using CGEventTapCreate(kCGHIDEventTap,kCGHeadInsertEventTap,kCGEventTapOptionListenOnly,CGEventMaskBit(kCGEventFlagsChanged),&keyUpCallback,NULL), the application works fine. It does not crash. I'm getting callbacks when any modifier key is pressed. But I need to get callbacks for delete key pressed. Any ideas? Thanks, Dheeraj.

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  • How can I retain the editing in the search result with UISearchDisplayController?

    - by wal
    I want to search a table in editing mode, but when I type a letter the variable tableView.editing is changed to NO. And when I cancel the search, the tableView.editing return to YES. I'd like to retain the editing YES in the result of the search. I put breakpoint in several methods. Until the filterContentForSearchText method, the variable is YES, but in the cellForRowAtIndexPath, it is NO. Image of the table in editing mode just before type a letter in the search bar. Image of the search Image of the table after the searching (editing mode again)

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  • Aaron Hillegass Chapter 18 Challenge Question

    - by jasonbogd
    I am working through Aaron Hillegass' Cocoa Programming for Mac OS X and am doing the challenge for Chapter 18. Basically, the challenge is to write an app that can draw ovals using your mouse, and then additionally, add saving/loading and undo support. I'm trying to think of a good class design for this app that follows MVC. Here's what I had in mind: Have a NSView-subclass that represents an oval (say JBOval) that I can use to easily draw an oval. Have a main view (JBDrawingView) that holds JBOvals and draws them. The thing is that I wasn't sure how to add archiving. Should I archive each JBOval? I think this would work, but archiving an NSView doesn't seem very efficient. Any ideas on a better class design? Thanks.

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  • Zooming in an NSView

    - by jasonbogd
    Hi, I have an NSView in which the user can draw circles. These circles are stored as an array of NSBezierPaths, and in drawRect:, I loop through the array and call -stroke on each of the paths. How do I add a button to zoom in and out the NSView? Just change the bounds of the view? Thanks.

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  • Advice using leaks in instruments for noobs

    - by Gyozo Kudor
    Hello I am pretty new to iphone development. I have run my app for the first time using the "Leaks" from "Instruments". It shows me several leaks around 20 the smallest is 32 bytes and there is one with 1KB. I have followed the memory management guidelines, (i (think i) understand how and when to use release, not to use it when adding to autorelease pools, for every copy, retain, init there should be a release,... etc). I don't think I understand the output of the Leaks in instruments. What does "Responsible library" and "Responsible frame" mean. Because there are some classes and methods i never used directly. Are there any good tutorials for debugging memory leaks in instruments or other advice you can give me regarding leaks. Thanks in advance. Here are the largest 2 leaks. Leaked Object # Address Size Responsible Library Responsible Frame Malloc 1.00 KB 0x4827400 1024 CFNetwork std::vector *, std::allocator * ::reserve(unsigned long) // i have no idea what this is. Leaked Object # Address Size Responsible Library Responsible Frame Malloc 128 Bytes 5 640 UIKit UIImagePickerLoadPhotoLibraryIfNecessary // so this means UIImagePicker is leaking memory? The first leak i get Leaked Object # Address Size Responsible Library Responsible Frame Malloc 128 Bytes 0x442dfd0 128 UIKit UIKeyboardInputManagerClassForInputMode I don't understand any of those.

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  • Animating custom-drawn UITableViewCell when entering edit mode

    - by Adam Alexander
    Background First of all, much gratitude to atebits for their very informative blog post Fast Scrolling in Tweetie with UITableView. The post explains in detail how the developers were able to squeeze as much scrolling performance as possible out of the UITableViews in Tweetie. Goals Beginning with the source code linked from the blog post (original) (my github repo): Allow a UITableView using these custom cells to switch to edit mode, exposing the UI for deleting an item from the table. (github commit) Move the cell's text aside as the deletion control slides in from the left. This is complete, although the text jumps back and forth without animation. (github commit) Apply animation to the text movement in goal 2 above for a smooth user experience. This is the step where I became stuck. The Question What is the best way to introduce this animation to complete goal 3? It would be nice if this could be done in a manner that keeps the logic from my last commit because I would love the option to move the conflicting part of the view only, while any non-conflicting portions (such as right-justified text) stay in the same place or move a different number of pixels. If the above is not possible then undoing my last commit and replacing it with an option that slides the entire view to the right would be a workable solution also. I appreciate any help anyone can provide, from quick pointers and ideas all the way to code snippets or github commits. Of course you are welcome to fork my repo if you would like. I will be staying involved with this question to make sure any successful resolution is committed to github and fully documented here. Thanks very much for your time! Updated thoughts I have been thinking about this a lot since my first post and realized that moving some text items relative to others in the view could undo some of the original performance goals solved in the original blog post. So at this point I am thinking a solution where the entire single subview is animated to its new postion may be the best one. Second, if it is done in this way there may be an instance where the subview has a custom color or gradient background. Hopefully this can be done in a way that in its normal position the background extends unseen off to the left enough so that when the view is slid to the right the custom background is still visible across the entire cell.

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  • key value coding-compliant for NSObject class?

    - by 4thSpace
    I've created a singleton class that loads a plist. I keep getting this error when I try to set a value: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key test.' I have one key in the plist file. The key is named "test" and has no value associated with it. I set the value like this: [[PlistManager sharedManager].plist setValue:@"the title value" forKey:@"test"]; I look at the set plist dictionary and see this from within PlistManager: po self.plistDictionary { test = ""; } I get the error just as I'm leaving PlistManager in the debugger. PlistManager is of type NSObject. So no xibs. Any ideas on what I need to do?

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  • UISegmentedControl tint color on touch

    - by gotye
    Hey everyone, I have a UISegmentedControl in my app (see code below) : // --------------- SETTING NAVIGATION BAR RIGHT BUTTONS NSArray *segControlItems = [NSArray arrayWithObjects:[UIImage imageNamed:@"up.png"],[UIImage imageNamed:@"down.png"], nil]; segControl = [[UISegmentedControl alloc] initWithItems:segControlItems]; segControl.segmentedControlStyle = UISegmentedControlStyleBar; segControl.momentary = YES; segControl.frame = CGRectMake(25.0, 7, 65.0, 30.0); segControl.tintColor = [UIColor blackColor]; [segControl addTarget:self action:@selector(segAction:) forControlEvents:UIControlEventValueChanged]; if (current == 0) [segControl setEnabled:NO forSegmentAtIndex:0]; if (current == ([news count]-1)) [segControl setEnabled:NO forSegmentAtIndex:1]; // --------------- But I can't make it to show something when you click on it ... It functionnally works perfectly but I would like it to tint to gray when you click on it (but just when you click) ... would that be possible ? Thank you, Gotye.

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  • Using Unit Tests While Developing Static Libraries in Obj-C

    - by macinjosh
    I'm developing a static library in Obj-C for a CocoaTouch project. I've added unit testing to my Xcode project by using the built in OCUnit framework. I can run tests successfully upon building the project and everything looks good. However I'm a little confused about something. Part of what the static library does is to connect to a URL and download the resource there. I constructed a test case that invokes the method that creates a connection and ensures the connection is successful. However when my tests run a connection is never made to my testing web server (where the connection is set to go). It seems my code is not actually being ran when the tests happen? Also, I am doing some NSLog calls in the unit tests and the code they run, but I never see those. I'm new to unit testing so I'm obviously not fully grasping what is going on here. Can anyone help me out here? P.S. By the way these are "Logical Tests" as Apple calls them so they are not linked against the library, instead the implementation files are included in the testing target.

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  • Why does this JSON fail only in iPhone?

    - by 4thSpace
    I'm using the JSON framework from http://code.google.com/p/json-framework. The JSON below fails with this error: -JSONValue failed. Error trace is: ( Error Domain=org.brautaset.JSON.ErrorDomain Code=5 UserInfo=0x124a20 "Unescaped control character '0xd'", Error Domain=org.brautaset.JSON.ErrorDomain Code=3 UserInfo=0x11bc20 "Object value expected for key: Phone", Error Domain=org.brautaset.JSON.ErrorDomain Code=3 UserInfo=0x1ac6e0 "Expected value while parsing array" ) JSON being parsed: [{"id" :"2422","name" :"BusinessA","address" :"7100 U.S. 50","lat" :"38.342945","lng" :"-90.390701","CityId" :"11","StateId" :"38","CategoryId" :"1","Phone" :"(200) 200-2000","zip" :"00010"}] I think 0xd represents a carriage. When I put the above JSON in TextWrangler, I don't see any carriage returns. I got the JSON by doing "po myjson" in the debugger. It passes this validator: http://json.parser.online.fr/. Can anyone see what the problem may be?

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  • Multi-column sorting with an NSTableView bound to an NSArrayController

    - by Cinder6
    Hi there. I have an NSTableView that's bound to an NSArrayController. Everything gets loaded into the table correctly, and I have sort keys and selectors set for the various columns (this also works). What I'm trying to do is sort multiple columns when the user clicks one column header, but I can't find any way to do this. I could brute-force a way by overriding tableView:mouseDownInHeaderOfTableColumn:, but that seems an inelegant way of doing it. Is there a good way of doing multi-column sorting in an NSTableView using bindings?

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  • get rotation direction of UIView on touchesMoved

    - by mlecho
    this may sound funny, but i spent hours trying to recreate a knob with a realistic rotation using UIView and some trig. I achieved the goal, but now i can not figure out how to know if the knob is rotating left or right. The most pertinent part of the math is here: - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint pt = [touch locationInView:self]; float dx = pt.x - iv.center.x; float dy = pt.y - iv.center.y; float ang = atan2(dy,dx); //do the rotation if (deltaAngle == 0.0) { deltaAngle = ang; initialTransform = iv.transform; }else { float angleDif = deltaAngle - ang; CGAffineTransform newTrans = CGAffineTransformRotate(initialTransform, -angleDif); iv.transform = newTrans; currentValue = [self goodDegrees:radiansToDegrees(angleDif)]; } } ideally, i could leverage a numeric value to tell me if the rotation is positive or negative.

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  • Stream multiple files in _one_ ASIHTTPRequest

    - by Snej
    What is best practice to stream multiple files in one ASIHTTPRequest? Right now, for one file I use: .... ASIHTTPRequest *request = [[ASIHTTPRequest alloc] initWithURL:someUrl]; [request setShouldStreamPostDataFromDisk:YES]; [request appendPostDataFromFile:someFilePath]; [request startSynchronous]; How to stream multiple files without placing all files in memory before transmission?

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  • How to set the title as left alignment in the UIButton.

    - by Madan Mohan
    Hi Guys, I need to dispaly the email address from left side of a UIButton, But it is getting in the center. Is there any way to set the alignment to the left side of a UIButton. UIButton* emailBtn = [[UIButton alloc] initWithFrame:CGRectMake(5,30,250,height+15)]; emailBtn.backgroundColor=[UIColor clearColor]; [emailBtn setTitle:obj2.customerEmail forState:UIControlStateNormal]; emailBtn.titleLabel.font = [UIFont systemFontOfSize:12.5]; [emailBtn setTitleColor:[[[UIColor alloc]initWithRed:0.121 green:0.472 blue:0.823 alpha:1]autorelease] forState:UIControlStateNormal]; [emailBtn addTarget:self action:@selector(emailAction:) forControlEvents:UIControlEventTouchUpInside]; [elementView addSubview:emailBtn]; [emailBtn release]; Please help me. Thank You, Madan Mohan.

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  • Custom UISwitch & App Store approval

    - by pix0r
    After doing some reading, I've found that you can customize the text and color on a UISwitch control. I'm curious if these methods will cause problems trying to get my app approved and included in the App Store. Sample code taken from iPhone Developer's Cookbook Sample Code: // Custom font, color switchView = [[UICustomSwitch alloc] initWithFrame:CGRectZero]; [switchView setCenter:CGPointMake(160.0f,260.0f)]; [switchView setLeftLabelText: @"Foo"]; [switchView setRightLabelText: @"Bar"]; [[switchView rightLabel] setFont:[UIFont fontWithName:@"Georgia" size:16.0f]]; [[switchView leftLabel] setFont:[UIFont fontWithName:@"Georgia" size:16.0f]]; [[switchView leftLabel] setTextColor:[UIColor yellowColor]];

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  • NSXMLParser: how do I wait until loading has finished?

    - by Archagon
    Let's say I'm using NSXMLParser to load a level (stored as an XML document, obviously) into my iPhone game. NSXMLParser works by assigning a delegate and sending it messages at key moments. How do I ensure that my entire level is loaded before doing anything else? I know I can make my main class the delegate and implement parserDidEndDocument, but this feels very hacky. My main class shouldn't have to know anything about the way the parsing is done! On the other hand, if I make a separate class/delegate for parsing my level, my main class has no way of knowing when the parsing is finished, unless it queries the parsing class continuously or the parsing class sends it a message. Either way, the main class would be tied to the implementation of the parsing class. Can I hide all this event-driven business from the main class and simply make the parser return the level object when it's done? (i.e., newLevel = [[GameLevel alloc] initFromXML:xmlfile], which would in turn use NSXMLParser to load the level and then somehow return when finished.) At the moment, I'm using an external DOM parser, but I'm curious how this would be done with NSXMLParser. Sorry if this is a stupid question -- I'm a bit new to this!

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  • NSInvalidArgumentException: Illegal attempt to establish a relationship between objects in different

    - by iPhoneDollaraire
    I have an app based on the CoreDataBooks example that uses an addingManagedObjectContext to add an Ingredient to a Cocktail in order to undo the entire add. The CocktailsDetailViewController in turn calls a BrandPickerViewController to (optionally) set a brand name for a given ingredient. Cocktail, Ingredient and Brand are all NSManagedObjects. Cocktail requires at least one Ingredient (baseLiquor) to be set, so I create it when the Cocktail is created. If I add the Cocktail in CocktailsAddViewController : CocktailsDetailViewController (merging into the Cocktail managed object context on save) without setting baseLiquor.brand, then it works to set the Brand from a picker (also stored in the Cocktails managed context) later from the CocktailsDetailViewController. However, if I try to set baseLiquor.brand in CocktailsAddViewController, I get: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Illegal attempt to establish a relationship 'brand' between objects in different contexts' From this question I understand that the issue is that Brand is stored in the app's managedObjectContext and the newly added Ingredient and Cocktail are stored in addingManagedObjectContext, and that passing the ObjectID instead would avoid the crash. What I don't get is how to implement the picker generically so that all of the Ingredients (baseLiquor, mixer, garnish, etc.) can be set during the add, as well as one-by-one from the CocktailsDetailViewController after the Cocktail has been created. In other words, following the CoreDataBooks example, where and when would the ObjectID be turned into the NSManagedObject from the parent MOC in both add and edit cases? -IPD UPDATE - Here's the code: - (IBAction)addCocktail:(id)sender { CocktailsAddViewController *addViewController = [[CocktailsAddViewController alloc] init]; addViewController.title = @"Add Cocktail"; addViewController.delegate = self; // Create a new managed object context for the new book -- set its persistent store coordinator to the same as that from the fetched results controller's context. NSManagedObjectContext *addingContext = [[NSManagedObjectContext alloc] init]; self.addingManagedObjectContext = addingContext; [addingContext release]; [addingManagedObjectContext setPersistentStoreCoordinator:[[fetchedResultsController managedObjectContext] persistentStoreCoordinator]]; Cocktail *newCocktail = (Cocktail *)[NSEntityDescription insertNewObjectForEntityForName:@"Cocktail" inManagedObjectContext:self.addingManagedObjectContext]; newCocktail.baseLiquor = (Ingredient *)[NSEntityDescription insertNewObjectForEntityForName:@"Ingredient" inManagedObjectContext:self.addingManagedObjectContext]; newCocktail.mixer = (Ingredient *)[NSEntityDescription insertNewObjectForEntityForName:@"Ingredient" inManagedObjectContext:self.addingManagedObjectContext]; newCocktail.volume = [NSNumber numberWithInt:0]; addViewController.cocktail = newCocktail; UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:addViewController]; [self.navigationController presentModalViewController:navController animated:YES]; [addViewController release]; [navController release]; }

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  • Grouped UITableView shows blank space when section is empty

    - by christo16
    Hello, I have a grouped UITableView where not all sections may be displayed at once, the table is driven by some data that not every record may have. My trouble is that the records that don't have certain sections show up as blank spaces in the table (see picture) There are no footers/headers. Anything I've missed? - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [self getRowCount:section]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = [NSString stringWithFormat:@"section: %d row: %d",indexPath.section,indexPath.row]; // Configure the cell... return cell; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { float height = 0.0; if([self getRowCount:indexPath.section] != 0){ height = kDefaultRowHeight; } return height; }

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  • What's an efficient way of calculating the nearest point?

    - by Griffo
    I have objects with location data stored in Core Data, I would like to be able to fetch and display just the nearest point to the current location. I'm aware there are formulas which will calculate the distance from current lat/long to a stored lat/long, but I'm curious about the best way to perform this for a set of 1000+ points stored in Core Data. I know I could just return the points from Core Data to an array and then loop through that looking for the min value for distance between the points but I'd imagine there's a more efficient method, possibly leveraging Core Data in some way. Any insight would be appreciated. EDIT: I don't know how I missed this on my initial search but this SO question suggests just iterating through an array of Core Data objects but limiting the array size with a bounding box based on the current location. Is this the best I can do?

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