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  • Cannot find wireless driver for HP laptop

    - by rodey
    I have an HP laptop (model: dv7-1267cl, Windows 7 64-bit Home Premium) and I cannot find the wireless driver for the laptop. I am need of a different version because my wireless connection under Windows is flaky and unreliable. I have problems printing to my wireless printer and logging in to and using several sites like reddit.com, phoenix.edu and facebook.com - I get several "page cannot be displayed" messages while using my wireless connection. I disable my wireless adapter and use an ethernet cable and it all works fine. I also used an Ubuntu Live CD to confirm that there is not a problem with the hardware. This is software/driver issue. The drivers were auto installed by the OS. The Device Manager shows the wireless adapter as Atheros AR5009 802.11 a/g/n WiFi Adapter. I have checked the HP website for my laptop and they do not have wireless drivers listed for that model wireless adapter. I have also checked with atheros.com and I do not see my model adapter on their list of available hardware. Device Manager lists the Hardware ID's for my adapter as: PCI\VEN_168C&DEV_002A&SUBSYS_1381103C&REV_01 PCI\VEN_168C&DEV_002A&SUBSYS_1381103C PCI\VEN_168C&DEV_002A&CC_028000 PCI\VEN_168C&DEV_002A&CC_0280 A search for the first Hardware ID turned up this question from experts-exchange.com. tl;dr A driver does not exist for that model adapter.

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  • How do sprites work?

    - by Alan
    How do sprites work? I've seen sprites from old school games like Super Mario Brothers, and wondered how they're animated to make a game. They're always presented as one big image map, so how are they used? For Mario (as an example) are there precalculated image co-ordinates that outline mario, and are swapped between various mario sprites to produce animation? Or are sprites pre "cut" during game initialization using precalculated images co-ordinates and stored in memory somewhere? Obviously I know nothing about game development.

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  • Diagnosing a BSOD involving USB

    - by David Ebbo
    [Running Win7 Ultimate 64 bit] My new HP Pavilion Elite HPE-450t has been plagued by BSDO crashes since I got it about 5 weeks ago. The crashes are somewhat rare, sometimes not occurring for 3 or 4 days. I have spent a lot of time trying to isolate the device that could be at fault, but I have seen crashes with only the keyboard and mouse plugged in (as USB devices), and I tried two sets of keyboard/mouse, so I'm running out of ideas. :( The WhoCrashed tool gave this info about my latest BSOD: crash dump file: C:\Windows\Minidump\121310-11887-01.dmp This was probably caused by the following module: usbport.sys (USBPORT+0x2DE4E) Bugcheck code: 0xFE (0x5, 0xFFFFFA8008F571A0, 0x80863B34, 0xFFFFFA80092F2510) Error: BUGCODE_USB_DRIVER file path: C:\Windows\system32\drivers\usbport.sys product: Microsoft® Windows® Operating System company: Microsoft Corporation description: USB 1.1 & 2.0 Port Driver Bug check description: This indicates that an error has occurred in a Universal Serial Bus (USB) driver. The crash took place in a standard Microsoft module. Your system configuration may be incorrect. Possibly this problem is caused by another driver on your system which cannot be identified at this time. I looked at http://msdn.microsoft.com/en-us/library/ff560407(VS.85).aspx, and for Parameter1 = 0x5, it says "A hardware failure has occurred due to a bad physical address found in a hardware data structure. This is not due to a driver bug". Should I conclude that it's a hardware issue in the machine itself, rather than a bad USB driver or USB device? Here is the MiniDump, in case someone can get more info out of it: http://ewt52q.blu.livefilestore.com/y1peS4Ce8nSK1SXghzMDoxDWXlaEu-EKCJsv25y8y5DXXIUzZ9U0_tYgFJXd939fykwa0zRmx98IW0PYG18GioqKAuARYjtspSA/121310-11887-01.dmp?download&psid=2

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  • What are the biggest, best CPUs that support Physical Address Extension?

    - by Giffyguy
    I'm looking for a CPU that will support PAE and fit into an LGA775 socket. This combination of technology is very much preferred for my current server hardware/software setup. My priorities in order of highest to lowest: PAE & LGA775 At least 1066Mhz FSB Largest CPU cache possible Multiple Cores if possible HyperThreading if possible Most other factors are of little-to-no consequence. I'm finding it very difficult to figure out what my options are. Intel doesn't have much useful information on PAE (since x64 is so dominant), and Wikipedia simply says that "PAE is provided by Intel Pentium Pro (and above) CPUs - including all later Pentium-series processors except the 400 MHz bus versions of the Pentium M." All of Intel's listed Pentium CPU's support Intel64, which makes me seriously doubt they will support PAE with a 32-bit OS. And Wikipedia's claim is so vague, I have no idea if they mean up-to-and-including the x64 Prescott CPUs. PAE is supposed to be an aspect of the x86 architecture, and I believe it is no longer supported in an x64 environment. Please correct me if I am wrong.

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  • Windows 7 XP Mode-Program not ending properly

    - by iceman33
    We currently have recently have implemented a few new machines to our network with Windows 7 Enterprise 64-bit installed on them. We have a program that is incompatible with Windows 7 right now and we have it installed on the Windows XP Mode that we have setup on there. There is a shortcut that is on the desktop to have it work with integration services and that part is working successfully. Occasionally, this program will stop working over the server on which it connects to has to get rebooted and the program has to get closed out. However, that process that is in the task manager doesn't seem to close out properly. So in order to correctly get the program shut down, we have to make the users log back into xp mode and do a Ctrl+Alt+Delete to kill the process or have to go back into the machine to perform a restart. I was wondering if anyone has come across a way within XP Mode yet that when the virtual machine goes into hibernation mode that it would shut down all processes or if when restarting the virtual machine your normal machine that it would shut everything down in the virtual XP mode as well and not just keep that program running? Any help would be greatly appreciated.

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  • Jquery mouseover event issues

    - by Shaun
    Hi I am currently working on a project where I am using jQuery to animate a block of text on mouse over. The event listener is on the containing div (as shown by the code below) and works really well until the mouse is over the title (.views-field-title) which is absolutely above the containing div. The animation begins to jump almost as though it is starting over? What am I doing wrong? $('#interior_design .views-row').mouseover(function(){ $('.views-field-title', this).stop(true, true).animate( { height: '+=10px' }, { duration: 'fast'}); }); $('#interior_design .views-row').mouseout(function(){ $('.views-field-title', this).stop(true, true).animate( { height: '-=10px' }, { duration: 'fast'}); }); Link to dev server: http://viva.bangtest.co.uk/interior-design Note: this site is still in development as such the jQuery is only on the above linked page currently. I'm open to all suggestions.

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  • Animating removeFromSuperview

    - by brettr
    I'd like to animate the transition from a subview back to the super view. I display the subview using: [UIView beginAnimations:@"curlup" context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationDuration:.5]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES]; [self.view addSubview:self.mysubview.view]; [UIView commitAnimations]; The above works fine. It's going back to the super view that I don't get any animation: [UIView beginAnimations:@"curldown" context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationDuration:.5]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES]; [self.view removeFromSuperview]; [UIView commitAnimations]; Is there something different I should be doing to get the subview to animate when removed?

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  • iPhone: Infinitely looping content inside UIScrollView

    - by Cuzog
    In my app, I'm designing a custom picker that allows the user to choose an item by scrolling horizontally and touching it. I need the buttons inside that view to loop around infinitely as the user scrolls in a certain direction. What would be the best way to tackle this feature while maintaining the inertial scrolling of UIScrollView when the content loops around out of the view? From my research of others trying to attempt this, they have trouble maintaining the deceleration animation if the scroll position is programatically shifted mid-scroll after the user lifts their finger. How can I work around this limitation? An example of an app that currently has this feature is Apple's MobileMe Gallery app. In the interface, after choosing a gallery, at the top, there is a horizontally scrollable photo picker that loops infinitely as it is dragged one direction. Any advice is greatly appreciated.

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  • ArrangeOverride Vs Storyboard Animation

    - by user275561
    Now I may not grasp the idea or this could be a mistake so feel free to correct me. I am doing a bubble breaker game in Silverlight. So when a bubble in a column gets bursted. I want to animate the above bubbles to simulate that they are being dropped. Each bubble knows its Row and column location and that gets updated in the View Model. Now my question is, Should I call invalidateArrange() on the Canvas from the ViewModel so it rearranges the bubbles or just have a storyboard animate the TranslateY. In my arrangeOverride Method I have something like this Rect childBounds = new Rect(CalculateLeft(dataContext.Column), CalculateTop(dataContext.Row), BubbleSize, BubbleSize); child.Arrange(childBounds); If there is a better way let me know. I am trying to learn the best practices.

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  • dojox.widget.dialog: disable close button opacity animation

    - by James Maroney
    I am nearly happy with my dialog widget now, only that there is a built-in behavior of the close button fading in and out with mouseover/out interaction. I have found no way to disable this feature such that the close button remains at full opacity anytime the dialog is open. Here's roughly the code I'm working from: var d = new dojox.widget.Dialog({modal:true,sizeMethod:"chain",closable:true}); d.startup(); d.attr('content', /*html content*/); d.attr('dimensions',[/*width*/, /*height*/ ]).show(); There's much logic that I'm omitting here for brevity, but this should be all that is specifically pertinent to the way I am constructing the dialog. Many Thanks.

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  • $.each and animation confusion

    - by XGreen
    I am expecting when I go $.each($(something).find(something), function(){ $(this).delay(1000).fadeOut(); }); then for each matching element I get a second of delay before it is gone. but what I get is a second of delay and then it all fades out. its 3am and I can't think. please help

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  • Have a reloadData for a UITableView animate when changing

    - by Chris Butler
    Hi everyone. I have a UITableView that has two modes. When we switch between the modes I have a different number of sections and cells per section. Ideally, it would do some cool animation when the table grows or shrinks. Here is the code I tried, but it doesn't do anything: CGContextRef context = UIGraphicsGetCurrentContext(); [UIView beginAnimations:nil context:context]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.5]; [self.tableView reloadData]; [UIView commitAnimations]; Any thoughts on how I could do this? Thanks in advance.

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  • Animation in quartz 2D

    - by coure06
    I want to create an app which after each 1 second will show 4-5 words on screen but the last word will zoom out/in. I can easily create static words and for the last animating word i need to draw the static again n again. How can i create 2 separate layers so the static text is on one layer ( i will fill it after each second) and the last word (animated one) will be on other layer. How to create 2 separate layers? Attached on same screen but handling their drawRect method separately?

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  • Windows 7 loses correct time zone upon reboot

    - by Android Eve
    I have a standard PC running Windows 7 Ultimate (64-bit). For some reason, it refuses to keep the correct time zone (the BIOS battery is OK) when restarted. Note (1): The Time zone is correct. The "Internet Time" tab also shows "this computer is set to automatically synchronize with 'time.windows.com'. When I click the 'Change settings...' button, the 'Synchronize with an Internet time server' checkbox is checked. Still, upon reboot, the time is skewed by 6 hours... and doesn't correct itself even after waiting hours for this "automatically synchronize" to occur. Note (2): The BIOS time is set to local (i.e. not UTC). When I restart Windows 7 without booting to the other OS installed in dual-boot config (Ubuntu Linux), it seems to correctly remember the time. This may explain immediate time upon reboot, but it doesn't explain why Windows 7 won't automatically 'Synchronize with an Internet time server' even after an hour. Why is this happening and how do I correct this?

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  • Canvas scroll animation not working correctly

    - by pedalpete
    I'm building a gantt chart style timeline using html canvas element. I am currently attempting to add the functionality which allows the user to click a next/prev button to have the gantt chart scroll to display earlier or later times. The way I am doing this is to have a span.adjustTime where the id holds a value in seconds for the time to be adjusted (eg 86400 for one day). I am trying to animate the scrolling so it looks like a scroll, rather than jumping ahead by one day. I have a small problem in my timing calculation, but the script below is not animating, but rather jumping directly to the final time. I do have the draw function running on a separate setInterval which updates every second, so I'm hoping it isn't an issue of conflicting timers on the same function on the same element and data. jQuery('span.adjustTime').click(function() { var adjustBy = parseInt(jQuery(this).attr('id').replace('a', '')); var data = jQuery('img#logo').data(); for(var m = 1; m >= 30; m++) { gantt.startUnixTime = gantt.startUnixTime + (adjustBy * (m * 0.001)); var moveTimer = setTimeout(function() { draw(document.getElementById('gantt'), data, gantt); }, 1000); if (m == 30) { clearTimeout(moveTimer); } } });

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  • Python subprocess: 64 bit windows server PIPE doesn't exist :(

    - by Spaceman1861
    I have a GUI that launches selected python scripts and runs it in cmd next to the gui window. I am able to get my launcher to work on my (windows xp 32 bit) laptop but when I upload it to the server(64bit windows iss7) I am running into some issues. The script runs, to my knowledge but spits back no information into the cmd window. My script is a bit of a Frankenstein that I have hacked and slashed together to get it to work I am fairly certain that this is a very bad example of the subprocess module. Just wondering if i could get a hand :). My question is how do i have to alter my code to work on a 64bit windows server. :) from Tkinter import * import pickle,subprocess,errno,time,sys,os PIPE = subprocess.PIPE if subprocess.mswindows: from win32file import ReadFile, WriteFile from win32pipe import PeekNamedPipe import msvcrt else: import select import fcntl def recv_some(p, t=.1, e=1, tr=5, stderr=0): if tr < 1: tr = 1 x = time.time()+t y = [] r = '' pr = p.recv if stderr: pr = p.recv_err while time.time() < x or r: r = pr() if r is None: if e: raise Exception(message) else: break elif r: y.append(r) else: time.sleep(max((x-time.time())/tr, 0)) return ''.join(y) def send_all(p, data): while len(data): sent = p.send(data) if sent is None: raise Exception(message) data = buffer(data, sent) The code above isn't mine def Run(): print filebox.get(0) location = filebox.get(0) location = location.__str__().replace(listbox.get(ANCHOR).__str__(),"") theTime = time.asctime(time.localtime(time.time())) lastbox.delete(0, END) lastbox.insert(END,theTime) for line in CookieCont: if listbox.get(ANCHOR) in line and len(line) > 4: line[4] = theTime else: "Fill In the rip Details to record the time" if __name__ == '__main__': if sys.platform == 'win32' or sys.platform == 'win64': shell, commands, tail = ('cmd', ('cd "'+location+'"',listbox.get(ANCHOR).__str__()), '\r\n') else: return "Please use contact admin" a = Popen(shell, stdin=PIPE, stdout=PIPE) print recv_some(a) for cmd in commands: send_all(a, cmd + tail) print recv_some(a) send_all(a, 'exit' + tail) print recv_some(a, e=0) The Code above is mine :)

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  • Move a screen session back to its original PID

    - by cron410
    Installed McMyAdmin (minecraft manager) on Ubuntu 12.04 32 bit. Wrote my own service to start McMyAdmin (.net app running in Mono) in its own screen session, and be able to inject proper McMyAdmin commands into that session with the init.d script. Its been running great! Today, I decided to start installing a Source dedicated server (counterstrike pro mod) I determine its going to be a long download process so I quit the process and fire up a fresh screen session called "source". I paste the command in, but it has a space at the begining and bash complains of ignoring semaphores or some such. I detach and reattach the session. Its sliding like butter. I ctrl+a-d out of the session and start exploring the new folder structure and figure out where I need to place a symbolic link. I go to resume that screen and this is what I see: $screen -r source There are several suitable screens on 20091.source (12/02/12 22:59:53) (Detached) 19972.source (12/02/12 22:57:31) (Detached) 917.minecraft (11/30/12 15:30:37) (Attached) It appears I am connected to the minecraft screen?!?!?! So I attach to the other screens one at a time. minecraft is running in 19972.source and sourceds is running in 20091.source So how the hell did I move the minecraft process to another session called source and my main terminal is now "attached" to the minecraft screen? more: I just used exit to quit the putty session, then logged back in, its still the same. did that 3 more times and now the minecraft screen is gone and everything is acting as it should except, of course, for the session name and start time of the "new" minecraft screen. Should I just submit this as a bug for GNU screen?

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  • Un-install network printer drivers from Win7 64 Home Premium

    - by AkkA
    I recently bought a NAS device that has print server functionality through USB. The printer was already installed and fully working on another Win XP box, set up that box to see the printer over the network and it prints fine. I tried to install the printer on my Win7 laptop (64 bit, Home Premium), but got the wrong drivers somehow, or it just refuses to work. I need to completely un-install the printer drivers and start from scratch. Removing the printer (by going to the printers folder, right click and remove) does not actually un-install the drivers. It only removes the printer from active use. Even if I try to re-install new drivers it will load the old ones. I have read a few things on the net that say to load up a device snap-in or something of the sort into Computer Management, but this seems to be valid for Win7 Pro or greater, the function everyone tells you to use isnt available in Home Premium. Is there anything I can use to manage device driver files in Home Premium? I want to completely remove them from the computer.

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  • Getting jQuery slideshow animation to stop on click

    - by hollyb
    I have a slide show built with jQuery that pauses on hover. It has a group of thumbnails sitting on top of the image that advances the image when clicked, otherwise the slideshow just auto-rotates through all the images. There is also a +/- to expand and contract a caption related to each image. I want to have the slideshow's automatic advancing to stop if one of the thumbnails is clicked, or the +/-. Basically, just stop whenever a user clicks anywhere within the gallery (div class=".homeImg"). I'm having a major brain fart in getting this working properly and could use some advice. Here's the jQuery: $(document).ready(function() { $(".main_image .desc").show(); //Show image info $(".main_image .block").animate({ opacity: 0.85 }, 1 ); //Set Opacity //Click and Hover events for thumbnail list $(".image_thumb ul li:first").addClass('active'); // * Adds a class 'last' to the last li to let the rotator know when to return to the first $(".image_thumb ul li:last").addClass('last'); $(".image_thumb ul li").click(function(){ //Set Variables var imgAlt = $(this).find('img').attr("alt"); //Get Alt Tag of Image var imgTitle = $(this).find('a').attr("href"); //Get Main Image URL var imgDesc = $(this).find('.block').html(); //Get HTML of block var imgDescHeight = $(".main_image").find('.block').height(); //Calculate height of block if ($(this).is(".active")) { //If it's already active, then… return false; // Don't click through } else { //Animate $(".main_image img").animate({ opacity: 0}, 800 ); $(".main_image .block").animate({ opacity: 0, marginBottom: -imgDescHeight }, 800, function() { $(".main_image .block").html(imgDesc).animate({ opacity: 0.85, marginBottom: "0" }, 250 ); $(".main_image img").attr({ src: imgTitle , alt: imgAlt}).animate({ opacity: 1}, 250 ); }); } $(".image_thumb ul li").removeClass('active'); //Remove class of 'active' on all lists $(this).addClass('active'); //add class of 'active' on this list only return false; }) .hover(function(){ $(this).addClass('hover'); }, function() { $(this).removeClass('hover'); }); //Toggle teaser $("a.collapse").click(function(){ $(".main_image .block").slideToggle(); $("a.collapse").toggleClass("show"); return false; // added to remove # browser jump }); // If we are hovering over the image area, pause the clickNext function pauseClickNext = false; $(".homeImg").hover( function () { pauseClickNext = true; }, function () { pauseClickNext = false; } ); // Define function to click the next li var clickNext = function(){ if(!pauseClickNext) { /// find the next li after .active var $next_li = $("li.active").next("li"); if($("li.active").hasClass("last") ){ $(".image_thumb ul li:first").trigger("click"); } else { $next_li.trigger("click"); } } }; // Time between image transition setInterval(clickNext, 6000); });

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  • Alternative Bluetooth Stacks for Windows 7 64bit

    - by Martin
    I have a notebook with an inbuilt Broadcom BCM2046 bluetooth adapter and several bluetooth HID-devices (mice, keyboards etc.) The operating system is Windows 7 64 bit Professional. The HID-devices all work perfectly with other computers, but on the system mentionend above, problems with some power-saving features inside the HID-devices occur (see eg. Amazon reviews for Microsoft Mobile Keyboard 6000 not waking up). I have tried the bluetooth drivers supplied by Windows update and the latest Broadcom drivers directly from the Broadcom updater software. The problems persist (I can rule out any further configuration issues or alternative device drivers, I have tried every possibility). I have tried a trial version of the BlueSoleil Bluetooth stack and it solved the wake-up problem. However the BlueSoleil stack causes some other problems, is relatively expensive and I would prefer not to use it. My question: are there any other alternative bluetooth stacks availible for Windows 7 64bit? To my knowledge there used to be Toshiba Bluetooth stack for non-Toshiba hardware, but the older versions I have found on the internet do not install, they do not seem to recognize the bluetooth hardware when installing the driver.

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  • How I can fix the "Display Driver has stopped responding and has recovered"?

    - by Vitor Rangel
    I'm using a GeForce GTX 580, with Windows 7 64-bit. The driver version of the GTX is 301.42. The problem happens after a few minutes, when I'm playing specifc games. It won't happen in all games - And I don't have any idea why these games doesn't work. The games that doesn't work: Battlefield 3, Civilization V, Sniper Elite V2. The games that work: Mass Effect 3, Crysis 2, Team Fortress 2, Left 4 Dead 2, Skyrim, L.A. Noire. As you can see, it's not a problem of "The games that demand more stop working". I've tryed updating the driver of the graphics-card, the bios of the motherboard, even formated my computer (It was needing it) and instaled every driver in the last version possible. This problem happens since I bought my graphics-card, 6 months ago. After a few minutes, from 10 to 20, the pixels in the monitor become strange, with random colors and effects, like it was broken. Then, everything goes black, and the message appears "Display Driver has stopped responding and has recovered". After that, I need to close the game and start again. I am not overclocking, and my temperature never goes higher than 70ºC.

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  • jQuery color plugin: onMouseOver animation causes flickering in FF3.5.5

    - by rt-uk
    I'm trying to change the background color of a div on mouseover and mouseout. Instant change to yellow on MouseOver, and slow fade on MouseOut. function hilightel(keydiv) { $('#'+keydiv).animate({ backgroundColor: '#ffffd3' },1); } function lolightel(keydiv) { $('#'+keydiv).animate({ backgroundColor: '#ffffff' },300); } < div onMouseOver=javascript:highlightel('item1'); onMouseOut=javascript:lolightel('item1'); id='item1'CONTENT< /div When the mouse moves over text within the div, though, it thinks I've moused-out and so flickers badly. Alternatives that don't work: - animateToClass doesn't support background-color so I'm using the 'color' plugin - I hear that switchClass doesn't work in Chrome - Can't use .hover because their will be dynamically named divs in the page so need a general function Thanks in advance...

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  • Windows 7 hangs with 100% disk activity but only when online

    - by jeremy
    I have the same problem as seemingly many other people here, and I think we might all be experiencing the same issue: a compatibility issue in Windows 7 between hard drive and network controller or drivers. I've tried firmware updates of my entire board, wiping my drive and reinstalling from scratch. And yet the problem persists, which suggests it is an operating system error, as the hard drive checks out 100% physically. Additionally, the only time it does not occur is when in safe mode WITHOUT networking. With networking, there are spikes in disc access every so often and a huge flow of processes accessing the disc simultaneously that literally "stick" the disc, and physically jolting my computer unsticks it. Again, this has been tested for hours in a professional service environment, and without network access on, things are fine. As soon as there's network access available, the disc access occasionally cranks up to 100% and sticks everything. I'm using Microsoft Security Essentials, but this also happened under Norton, then McAfee. Again, this happened again after a complete wipe, so the likelihood of malware causing it seems low. I don't visit unsecure sites anyway, as far as I know. This, to me, narrows it down to a Windows 7 process that is somehow repeatedly corrupted, perhaps a corrupt .dll or driver, causing a conflict at the operating system level and temporary hard drive failure. I would encourage anyone who knows more about this stuff (which is probably most people!) to take a shot at this one, and I would encourage anyone else with a sticking hard drive in windows 7 64-bit to check on whether it occurs during safe mode without networking.

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