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  • Solr date field tdate vs date?

    - by user550178
    So I have a question about Solr's field date types which is pretty straight forward: what's the difference between a 'date' field and a 'tdate' one? The schema .xml claims that 'For faster range queries, consider the tdate type' and 'A Trie based date field for faster date range queries and date faceting. ' Fair enough... but what's the precisionStep="6" all about? should i change this? does it change the way i would create the query in case I use the tdate? What's the real advantage or what does Solr do that makes it better? P.S went through google, Solr manual, solr wiki and the java docs without any luck so I'd appreciate a kind and explanatory answer :)... Also checked: http://www.lucidimagination.com/blog/2009/05/13/exploring-lucene-and-solrs-trierange-capabilities/ http://web.archiveorange.com/archive/v/AAfXfqRYyLnDFtskmLRi

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  • Error handling in C++, constructors vs. regular methods

    - by Dennis Ritchie
    I have a cheesesales.txt CSV file with all of my recent cheese sales. I want to create a class CheeseSales that can do things like these: CheeseSales sales("cheesesales.txt"); //has no default constructor cout << sales.totalSales() << endl; sales.outputPieChart("piechart.pdf"); The above code assumes that no failures will happen. In reality, failures will take place. In this case, two kinds of failures could occur: Failure in the constructor: The file may not exist, may not have read-permissions, contain invalid/unparsable data, etc. Failure in the regular method: The file may already exist, there may not be write access, too little sales data available to create a pie chart, etc. My question is simply: How would you design this code to handle failures? One idea: Return a bool from the regular method indicating failure. Not sure how to deal with the constructor. How would seasoned C++ coders do these kinds of things?

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  • .NET & ASP vs PHP

    - by gargantaun
    Earlier today I asked wether it would be a good idea to develop websites using C#. Most of the answers pointed towards .NET and ASP. Currently I develop with PHP. I've dabbled with Python and RoR but I always come back to PHP. This is the first time I've looked at .NET and ASP. A bucket load of Google searches later I'm not really seeing much support for ASP online but then it all seems a bit Biased towards PHP/Apache/MySQL. It looks like there's a fair amount of .NET and ASP folk around here so I figured it's worth a shot asking for their input in attempt to try and address the balance in my own head. It can't all be bad. What advantages are there to .NET and ASP over PHP?

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  • jquery .html() vs div creation

    - by Argiropoulos Stavros
    Hello Lets say i have a div <div id='myDiv'></div> If i do: $('#myDiv').html('<div id='mySecondDiv'></div>') is it the same as var mySecondDiv=$('<div></div>'); $('myDiv').add(mySecondDiv); I'm pretty sure i have syntax errors but you get the idea.Are the two methods same?

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  • MonoTouch - foreach vs for loops (performance)

    - by ifwdev
    Normally I'm well aware that a consideration like this is premature optimization. Right now I have some event handlers being attached inside a foreach loop. I am wondering if this style might be prone to leaks or inefficient memory use due to closures being created. Is there any validity to this thinking?

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  • iPhone Image Resources, ICO vs PNG, app bundle filesize

    - by Jasarien
    My application has a collection of around 1940 icons that are used throughout. They're currently in ICO and new images provided to me come in ICO format too. I have noticed that they contain a 16x16 and 32x32 representation of each icon in one file. Each file is roughly 4KB in filesize (as reported by finder, but ls reports that they vary from being ~1000 bytes to 5000 bytes) A very small number of these icons only contain the 32x32 representation, and as a result are only around 700 bytes in size. Currently I am bundling these icons with my application and they are inflating the size of the app a bit more than I would like. Altogether, the images total just about 25.5MB. Xcode must do some kind of compression because the resulting app bundle is about 12.4MB. Compressing this further into a ZIP (as it would be when submitted to the App Store), results in a final file of 5.8MB. I'm aware that the maximum limit for over the air App Store downloads has been raised to 20MB since the introduction of the iPad (I'm not sure if that extends to iPhone apps as well as iPad apps though, if not the limit would be 10MB). My worry is that new icons are going to be added (sometimes up to 10 icons per week), and will continue to inflate the app bundle over time. What is the best way to distribute these icons with my app? Things I've tried and not had much success with: Converting the icons from ICO to PNG: I tried this in the hopes that the pngcrush utility would help out with the filesize. But it appears that it doesn't make much of a difference between a normal PNG and a crushed png (I believe it just optimises the image for display on the iPhone's GPU rather than compress it's size). Also in going from ICO to PNG actually increased the size of the icon file... Zipping the images, and then uncompressing them on first run. While this did reduce the overall image sizes, I found that the effort needed to unzip them, copy them to the documents folder and ensure that duplication doesn't happen on upgrades was too much hassle to be worth the benefit. Also, on original and 3G iPhones unzipping and copying around 25MB of images takes too long and creates a bad experience... Things I've considered but not yet tried: Instead of distributing the icons within the app bundle, host them online, and download each icon on demand (it depends on the user's data as to which icons will actually be displayed and when). Issues with this is that bandwidth costs money, and image downloads will be bandwidth intensive. However, my app currently has a small userbase of around 5,500 users (of which I estimate around 1500 to be active based on Flurry stats), and I have a huge unused bandwidth allowance with my current hosting package. So I'm open to thoughts on how to solve this tricky issue.

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  • Programming for a 32-bit environment vs programming for a 64-bit environment / Build configurations

    - by Russel
    I was looking at some same code (a sample MS Visual Studio C++ project) recently with multiple build configurations (Release/Debug, Win32/x64). My question: What is the difference? I guess I understand Release/Debug (Release = finalized version of project, Debug = version used to run in debugger), but what things need to be considered when building different versions for Win32/x64 platforms? Is there any coding differences, or does this just affect how that same code is ultimately built into machine code? I know there are different library files depending on whether you're using a 32-bit or 64-bit system as well... Are all of these differences again just machine code? Would a 32-bit library file and its corresponding 64-bit library file be two files with exactly the same functions build from the same source code originally, and only differing in their machine code implementation? Thanks! --Russel

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  • Suggestions for VS+Resharper keyboard shortcuts on a Mac

    - by John Miller
    I just upgraded to a Macbook Pro as my development machine but still primarily develop .Net applications with Visual Studio and Resharper (via VMWare Fusion). By far, the biggest obstacle I'm running into is getting used to the keyboard layout change (ex. not being able to do ALT-Insert). Do any of you Windows-on-Mac veterans have any suggestions on how to ease the pain of transitioning (without moving to an external keyboard)? Are you changing mappings via VMWare's keyboard preferences? Or are you using something like AutoHotkey? Any other windows development tips for a Mac newb?

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  • invasive vs non-invasive ref-counted pointers in C++

    - by anon
    For the past few years, I've generally accepted that if I am going to use ref-counted smart pointers invasive smart pointers is the way to go -- However, I'm starting to like non-invasive smart pointers due to the following: I only use smart pointers (so no Foo* lying around, only Ptr) I'm starting to build custom allocators for each class. (So Foo would overload operator new). Now, if Foo has a list of all Ptr (as it easily can with non-invasive smart pointers). Then, I can avoid memory fragmentation issues since class Foo move the objects around (and just update the corresponding Ptr). The only reason why this Foo moving objects around in non-invasive smart pointers being easier than invasive smart pointers is: In non-invasive smart pointers, there is only one pointer that points to each Foo. In invasive smart pointers, I have no idea how many objects point to each Foo. Now, the only cost of non-invasive smart pointers ... is the double indirection. [Perhaps this screws up the caches]. Does anyone have a good study of expensive this extra layer of indirection is?

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  • Script Speed vs Memory Usage

    - by Doug Neiner
    I am working on an image generation script in PHP and have gotten it working two ways. One way is slow but uses a limited amount of memory, the second is much faster, but uses 6x the memory . There is no leakage in either script (as far as I can tell). In a limited benchmark, here is how they performed: -------------------------------------------- METHOD | TOTAL TIME | PEAK MEMORY | IMAGES -------------------------------------------- One | 65.626 | 540,036 | 200 Two | 20.207 | 3,269,600 | 200 -------------------------------------------- And here is the average of the previous numbers (if you don't want to do your own math): -------------------------------------------- METHOD | TOTAL TIME | PEAK MEMORY | IMAGES -------------------------------------------- One | 0.328 | 540,036 | 1 Two | 0.101 | 3,269,600 | 1 -------------------------------------------- Which method should I use and why? I anticipate this being used by a high volume of users, with each user making 10-20 requests to this script during a normal visit. I am leaning toward the faster method because though it uses more memory, it is for a 1/3 of the time and would reduce the number of concurrent requests.

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  • Asynchronous Delegates Vs Thread/ThreadPool?

    - by claws
    Hello, I need to execute 3 parallel tasks and after completion of each task they should call the same function which prints out the results. I don't understand in .net why we have Asychronous calling (delegate.BeginInvoke() & delegate.EndInvoke()) as well as Thread class? I'm little confused which one to use when? Now in this particular case, what should I use Asychronous calling or Thread class? I'm using C#.

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  • Delayed responses for cURL SSL PUTs/POSTs (php) (NSS vs OpenSSL)

    - by Yarin
    I have two Fedora-based apache webservers making the same SSL PUT/POST calls with php/cURL. One works fine, but with the other the call succeeds but takes a VERY long time to return a response (~10 min). (GETs don't seem affected) The working server's cURL uses OpenSSL for SSL, while the non-working version uses a later version of cURL that uses NSS for SSL I know nothing about SSL implementations or their effect on cURL. What would cause such a significant delay in SSL PUT/POST responses? Any suggestions appreciated- Thanks--

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  • Ajaxcontroltoolkit VS. jQuery

    - by Jonesy
    hi folks, I asked a question a few days ago about how to customise the calendar extender of the ajaxcontroltoolkit library and got a response saying I should ditch the control kit for jQuery. I have to say I've heard jQuery being mentioned quite a bit and more importantly I've seen it as a requirement for an increasing number of web development job vacancies. I do like the ajaxcontroltoolkit with its simplicity and integration with Visual Studio. Does anyone have an opinion on the two of these? I'd love to hear from developers with experience with both these ajax solutions. -- Jonesy

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  • Python - calendar.timegm() vs. time.mktime()

    - by ibz
    I seem to have a hard time getting my head around this. What's the difference between calendar.timegm() and time.mktime()? Say I have a datetime.datetime with no tzinfo attached, shouldn't the two give the same output? Don't they both give the number of seconds between epoch and the date passed as a parameter? And since the date passed has no tzinfo, isn't that number of seconds the same? >>> import calendar >>> import time >>> import datetime >>> d = datetime.datetime(2010, 10, 10) >>> calendar.timegm(d.timetuple()) 1286668800 >>> time.mktime(d.timetuple()) 1286640000.0 >>>

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  • Rails 3 Abstract Class vs Inherited Class

    - by R. Yanchuleff
    In my rails 3 model, I have two classes: Product, Service. I want both to be of type InventoryItem because I have another model called Store and Store has_many :InventoryItems This is what I'm trying to get to, but I'm not sure how to model this in my InventoryItem model and my Product and Service models. Should InventoryItem just be a parent class that Product and Service inherit from, or should InventoryItem be modeled as a class abstract of which Product and Service extend from. Thanks in advance for the advice!

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  • Wildcards vs. generic methods

    - by FredOverflow
    Is there any practical difference between the following approaches to print all elements in a range? public static void printA(Iterable<?> range) { for (Object o : range) { System.out.println(o); } } public static <T> void printB(Iterable<T> range) { for (T x : range) { System.out.println(x); } } Apparently, printB involves an additional checked cast to Object (see line 16), which seems rather stupid to me -- isn't everything an Object anyway? public static void printA(java.lang.Iterable); Code: 0: aload_0 1: invokeinterface #18, 1; //InterfaceMethod java/lang/Iterable.iterator:()Ljava/util/Iterator; 6: astore_2 7: goto 24 10: aload_2 11: invokeinterface #24, 1; //InterfaceMethod java/util/Iterator.next:()Ljava/lang/Object; 16: astore_1 17: getstatic #30; //Field java/lang/System.out:Ljava/io/PrintStream; 20: aload_1 21: invokevirtual #36; //Method java/io/PrintStream.println:(Ljava/lang/Object;)V 24: aload_2 25: invokeinterface #42, 1; //InterfaceMethod java/util/Iterator.hasNext:()Z 30: ifne 10 33: return public static void printB(java.lang.Iterable); Code: 0: aload_0 1: invokeinterface #18, 1; //InterfaceMethod java/lang/Iterable.iterator:()Ljava/util/Iterator; 6: astore_2 7: goto 27 10: aload_2 11: invokeinterface #24, 1; //InterfaceMethod java/util/Iterator.next:()Ljava/lang/Object; 16: checkcast #3; //class java/lang/Object 19: astore_1 20: getstatic #30; //Field java/lang/System.out:Ljava/io/PrintStream; 23: aload_1 24: invokevirtual #36; //Method java/io/PrintStream.println:(Ljava/lang/Object;)V 27: aload_2 28: invokeinterface #42, 1; //InterfaceMethod java/util/Iterator.hasNext:()Z 33: ifne 10 36: return

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  • class vs structure c#

    - by Enriquev
    I'm doing course 3354 (Implementing System Types and Interfaces in the .NET Framework 2.0) and it is said that for simple classes, with members variables and functions, it is better to use a struct than a class because of overhead. I have never heard of such a thing, what is the validity of this claim?

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  • post increment vs pre increment [closed]

    - by mousey
    Possible Duplicate: Difference between i++ and ++i in a loop? Hi, Can some one please help me when to use pre increment or post increment in a for loop. I am getting the same results for both the loops! I also would like to know when and where to choose one between the two. Thanks in advance.

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  • Java application vs. Java applet

    - by user69514
    Hey guys I created this pacman game in Java. I would like to put in on my website so people can play on there. However I have never done any applets, nor do I know javascript. Is there a way to automatically convert the project into an applet? Or do I have to code it from scratch?

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