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  • Worthless Anti-Spam (What can we learn)

    - by smehaffie
    I recently can across a site that had a “anti-spam” field at the bottom of the entry from.  The first issue I had with it was that at 1280X800 you could not read the value you were suppose to enter (see below).  You tell me, should you enter div, dlv, piv, or plv. But even worse than not being readable at high resolutions is the fact that the programmer who coded it really did not understand what this was used for.  An anti-spam (aka: catpcha) entry field should not be able to be read by looking at the HTML DOM object (so entry of value cannot be scripted).  In this case the value is simply a disabled text input filed that has the value you need to type.  So a hacker would simply need to search for text input field named “spam2” and then they could flood the site with spam. 1: <td> 2: <label> 3: <input name="spam1" type="text" class="small" id="spam1" size="6" maxlength="3" /> 4: <input name="spam2" type="text" class="small" id="spam2" value="plv" 5: disabled="disabled" size="6" maxlength="3" /> 6: * <span class="small">- Anti-SPAM key - please enter matching value</span> 7: </label> 8: </td>   There are some things to learn from this example: 1) Always make sure you understand why you are coding a feature/function for any program you write.  Just following the requirements without realizing the “why” will sooner or later come back to bite you.  I think the above example appears to be an example of this. 2) Always check how the screen appears in different resolutions.  In this case it was pretty much unreadable in 1280x800, but you could read it in 800X600 (but most people I know do not have their resolution set that low).  Lucky for me I could “View Source” and get the value I needed to enter.

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  • Herding Cats - That's My Job....

    - by user709270
    Written by Mike Schmitz - Sr. Director, Program Management Oracle JD Edwards  I remember seeing a super bowl commercial several years ago showing some well dressed people on the African savanna herding cats. I remember turning to the people I was watching the game with and telling them, “You just watched my job description”. Releasing software is a multi-facetted undertaking. In addition to making sure the code changes are complete, you also need to make sure the other key parts of a release are ready. For example when you have a question about the software, will the person on the other end of the phone be ready to answer your question? If you need training on that cool new piece of functionality, will there be an online training course ready for you to review? If you want to read about how the software is supposed to function, is there a user manual available? Putting all the release pieces together so they are available at the same time is what the JD Edwards Program Management team does. It is my team’s job to work with all the different functional teams so when a release is made generally available you have all the things you need to be successful. The JD Edwards Program Management team uses an internal planning tool called the Release Process Model (RPM) to ensure all deliverables are accounted for in a release. The RPM makes sure all the release deliverables are ready at the correct time and in the correct format. The RPM really helps all the functional teams in JD Edwards know what release deliverables they are accountable for and when they are to be delivered. It is my team’s job to make sure everyone understands what they need to do and when they need to deliver. We then make sure they are all on track to deliver on-time and in the right format. It is just that some days this feels like herding cats.

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  • The advantages & disadvantages to be had from using a Web Framework?

    - by JHarley1
    Hello, This question is focused on extracting the advantages and disadvantages of using Web based Frameworks: such as Cake PHP, Zend, jQuery, ASP.NET). This question is completely language agnostic. Let me start with the notion of "Standing on the shoulders of Giants". Advantages: Empowers Developers - by taking features that would have previously have taken 100's of lines of code and compressing them into one simple function call empowers developers to integrate more complex features into their Web Sites. Allow for Quicker development of applications - this is very relevant for people that need websites created in a very small window (has anyone any examples of this?) Lower Costs - allows programmers to pass cost savings onto the customer, a whole new range of customers generated that wanted a website but previously could not afford the higher development costs. Disadvantages: Lost Understanding - by relying on the features of a framework a developer is in danger of loosing understanding on how things work (underneath the hood). The configuration cliff - once you go further than the configuration of your framework your productivity drops right off, it can be difficult to implement features outside of a frameworks configuration. Developer tramlines - you (the developer) has to do things the way that the developer want you to do things. Security issues - giving people these tools to develop professional looking websites fast is a potential risk, people can quickly create professional looking websites for fraudulent companies. I wonder what people make of my points, and whether any body disagrees with them? Also if people have additional points I would be grateful. Many Thanks, J

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  • Where ORMs blur the lines between code and data, how do you decide what logic should be a stored procedure, and what should be coded?

    - by PhonicUK
    Take the following pseudocode: CreateInvoiceAndCalculate(ItemsAndQuantities, DispatchAddress, User); And say CreateInvoice does the following: Create a new entry in an Invoices table belonging to the specified User to be sent to the given DispatchAddress. Create a new entry in an InvoiceItems table for each of the items in ItemsAndQuantities, storing the Item, the Quantity, and the cost of the item as of now (by looking it up from an Items table) Calculate the total amount of the invoice (ex shipping and taxes) and store it in the new Invoice row. At a glace you wouldn't be able to tell if this was a method in my applications code, or a stored procedure in the database that is being exposed as a function by the ORM. And to some extent it doesn't really matter. Now technically none of this is business logic. You're not making any decisions - just performing a calculation and creating records. However some may argue that because you are performing a calculation that affects the business (the total amount to be invoiced) that this isn't something that should be done in a stored procedure and instead should be in code. So for this specific example - why would it be more appropriate to do one or the other? And where do you draw the line? Or does it even particular matter as long as it's sufficiently well documented?

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  • Totem crashes immediately after startup in 12.10

    - by Sakib Hasan
    I did a fresh install of Ubuntu 12.10 and did sudo apt-get update && sudo apt-get update. Then I installed ubuntu-restricted-extras, audacious and vlc from Software Center. After that I tried launch Totem Movie player but in terminal following error comes up: (totem:9295): Gdk-ERROR **: The program 'totem' received an X Window System error. This probably reflects a bug in the program. The error was 'BadDrawable (invalid Pixmap or Window parameter)'. (Details: serial 1808 error_code 9 request_code 152 minor_code 9) (Note to programmers: normally, X errors are reported asynchronously; that is, you will receive the error a while after causing it. To debug your program, run it with the GDK_SYNCHRONIZE environment variable to change this behavior. You can then get a meaningful backtrace from your debugger if you break on the gdk_x_error() function.) Trace/breakpoint trap (core dumped) I tried purge and again install. But the error remains. What should I do?

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  • Does IE have more strict Javascript parsing than Chrome?

    - by Clay Shannon
    This is not meant to start a religio-technical browser war - I still prefer Chrome, at least for now, but: Because of a perhaps Chrome-related problem with my web page (see https://code.google.com/p/chromium/issues/detail?can=2&start=0&num=100&q=&colspec=ID%20Pri%20M%20Iteration%20ReleaseBlock%20Cr%20Status%20Owner%20Summary%20OS%20Modified&groupby=&sort=&id=161473), I temporarily switched to IE (10) to see if it would also view the time value as invalid. However, I didn't even get to that point - IE stopped me in my tracks before I could get there; but I found that IE was right - it is more particular/precise in validating my code. For example, I got this from IE: SCRIPT5007: The value of the property '$' is null or undefined, not a Function object ...which was referring to this: <script src="/CommonLogin/Scripts/jquery-1.9.1.min.js" type="text/javascript"></script> <script type="text/javascript"> // body sometimes becomes white???? with jquery 1.6.1 $("body").css("background-color", "#405DA7"); < This line is highlighted as the culprit: $("body").css("background-color", "#405DA7"); jQuery is referenced right above it - so why did it consider "$" to be undefined, especially when Chrome had no problem with it...ah! I looked at that location (/CommonLogin/Scripts/) and saw that, sure enough, the version of jQuery there was actually jquery-1.6.2.min.js. I added the updated jQuery file (1.9.1) and it got past this. So now the question is: why does Chrome ignore this? Does it download the referenced version from its own CDN if it can't find it in the place you specify? IE did flag other errs after that, too; so I'm thinking perhaps IE is better at catching lurking problems than, at least, Chrome is. Haven't tested Firefox diesbzg yet.

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  • OpenGL ES multiple objects not being rendered

    - by ladiesMan217
    I am doing the following to render multiple balls move around the screen but only 1 ball is seen to appear and function. I don't know why the rest (count-1) balls are not being drawn public void onDrawFrame(GL10 gl) { // TODO Auto-generated method stub gl.glDisable(GL10.GL_DITHER); gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glMatrixMode(GL10.GL_MODELVIEW); gl.glClientActiveTexture(DRAWING_CACHE_QUALITY_HIGH); gl.glLoadIdentity(); for(int i=0;i<mParticleSystem.getParticleCount();i++){ gl.glPushMatrix(); gl.glTranslatef(mParticleSystem.getPosX(i), mParticleSystem.getPosY(i), -3.0f); gl.glScalef(0.3f, 0.3f, 0.3f); gl.glColor4f(r.nextFloat(), r.nextFloat(), r.nextFloat(), 1); gl.glEnable(GL10.GL_TEXTURE_2D); mParticleSystem.getBall(i).draw(gl); gl.glPopMatrix(); } } Here is my void draw(GL10 gl) method public void draw(GL10 gl){ gl.glEnable(GL10.GL_CULL_FACE); gl.glEnable(GL10.GL_SMOOTH); gl.glEnable(GL10.GL_DEPTH_TEST); // gl.glTranslatef(0.2f, 0.2f, -3.0f); // gl.glScalef(size, size, 1.0f); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertBuff); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glDrawArrays(GL10.GL_TRIANGLE_FAN, 0, points/2); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); }

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  • Entry level engineer question regarding memory mangement

    - by Ealianis
    It has been a few months since I started my position as an entry level software developer. Now that I am past some learning curves (e.g. the language, jargon, syntax of VB and C#) I'm starting to focus on more esoteric topics, as to write better software. A simple question I presented to a fellow coworker was responded with "I'm focusing on the wrong things." While I respect this coworker I do disagree that this is a "wrong thing" to focus upon. Here was the code (in VB) and followed by the question. Note: The Function GenerateAlert() returns an integer. Dim alertID as Integer = GenerateAlert() _errorDictionary.Add(argErrorID, NewErrorInfo(Now(), alertID)) vs... _errorDictionary.Add(argErrorID, New ErrorInfo(Now(), GenerateAlert())) I originally wrote the ladder and rewrote it with the "Dim alertID" so that someone else might find it easier to read. But here was my concern and question. "Should one write this with the Dim AlertID, it would in fact take up more memory; finite but more, and should this method be called many times could it lead to an issue? How will .NET handle this object AlertID. Outside of .NET should one manually dispose of the object after use (near the end of the sub)." I want to ensure I become a knowledgeable programmer that does not just rely upon garbage collection. Am I over thinking this? Am I focusing on the wrong things?

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  • Smooth drag scrolling of an Isometric map - Html5

    - by user881920
    I have implemented a basic Isometric tile engine that can be explored by dragging the map with the mouse. Please see the fiddle below and drag away: http://jsfiddle.net/kHydg/14/ The code broken down is (CoffeeScript): The draw function draw = -> requestAnimFrame draw canvas.width = canvas.width for row in [0..width] for col in [0..height] xpos = (row - col) * tileHeight + width xpos += (canvas.width / 2) - (tileWidth / 2) + scrollPosition.x ypos = (row + col) * (tileHeight / 2) + height + scrollPosition.y context.drawImage(defaultTile, Math.round(xpos), Math.round(ypos), tileWidth, tileHeight) Mouse drag-scrolling control scrollPosition = x: 0 y: 0 dragHelper = active: false x: 0 y: 0 window.addEventListener 'mousedown', (e) => handleMouseDown(e) , false window.addEventListener 'mousemove', (e) => handleDrag(e) , false window.addEventListener 'mouseup', (e) => handleMouseUp(e) , false handleDrag = (e) => e.preventDefault() if dragHelper.active x = e.clientX y = e.clientY scrollPosition.x -= Math.round((dragHelper.x - x) / 28) scrollPosition.y -= Math.round((dragHelper.y - y) / 28) handleMouseUp = (e) => e.preventDefault() dragHelper.active = false handleMouseDown = (e) => e.preventDefault() x = e.clientX y = e.clientY dragHelper.active = true dragHelper.x = x dragHelper.y = y The Problem As you can see from the fiddle the dragging action is ok but not perfect. How would I change the code to make the dragging action more smooth? What I would like is the point of the map you click on to stay under the mouse point whilst you drag; the same as they have done here: http://craftyjs.com/demos/isometric/

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  • Not able to track traffic on subdomain using Google Analytics

    - by Steven
    I'm trying to track traffic for my sub-domain, but it's not happening. This is how it's set up. My partner has a domain called sub1.partner.com. This domain points to partner1.mydomain.com. The idea is that users think they are browsing my partners website, when they are in fact browsing pages on my server. My tracking code looks like this: var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-xxxxxxxx-x']); _gaq.push(['_setDomainName', '.mysite.com']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); In Google analytics I've created a new account under my main account and called in partner1.mysite.com. On this account I have created a filter: Filter type: include Filter field: Host name Filter pattern: partner1.mysite.no Case sensetive: No What more can I try to track traffic on my subdomain? UPDATE Question 1 Is this line correct? _gaq.push(['_setDomainName', '.mysite.com']); Question 2 Is it correct that I have to add \ before any punctuations like so \. in filters?

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  • Serializing network messages

    - by mtsvetkov
    I am writing a network wrapper around boost::asio and was wondering what is a good and simple way to serialize my messages. I have a message factory which can take care of dispatching the data to the correct builder, but I want to know if there are any established solutions for getting the binary data on the sender side and consequently passing the data for deserialization on the receiver end. Some options I've explored are: passing a pointer to a char[] to the serialize/deserialize functions (for serialize to write to, and deserialize to read from), but it's difficult to enforce buffer size this way; building on that, I decided to have the serialize function return a boost::asio::mutable_buffer, however ownership of the memory gets blurred between multiple classes, as the network wrapper needs to clean up the memory allocated by the message builder. I have also seen solutions involving streambuf's and stringstream's, but manipulating binary data in terms of its string representation is something I want to avoid. Is there some sort of binary stream I can use instead? What I am looking for is a solution (preferrably using boost libs) that lets the message builder dictate the amount of memory allocated during serialization and what that would look like in terms of passing the data around between the wrapper and message factory/message builders. PS. Messages contain almost exclusively built-in types and PODs and form a shallow but wide hierarchy for the sake of going through a factory. Note: a link to examples of using boost::serialization for something like this would be appreciated as I'm having difficulties figuring out the relation between it and buffers.

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  • Is it a good programming practice to have a class with several .h files?

    - by Jim Thio
    I suppose the class have several different interfaces. Some it shows to some class, some it shows to other classes. Are there any good reason for that? One thing I can think of is with one .h per class, interface would either be public or private. What about if I want some interface to be available to some friends' class and some interface to be truly public? Sample: @interface listNewController:BadgerStandardViewViewController <UITableViewDelegate,UITableViewDataSource,UITextFieldDelegate,NSFetchedResultsControllerDelegate,UIScrollViewDelegate,UIGestureRecognizerDelegate> { } @property (nonatomic) IBOutlet NSFetchedResultsController *FetchController; @property (nonatomic) IBOutlet UITextField *searchBar1; @property (nonatomic) IBOutlet UITableView *tableViewA; + (listNewController *) singleton; //For Easier Access -(void)collapseAll; -(void)TitleViewClicked:(TitleView *) theTitleView; -(NSUInteger) countOfEachSection:(NSInteger)section; @end Many of those public properties and function are only ever called by just one other classes. I wonder why I need to make them available to many classes. It's in Objective-c by the way

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  • Google Analytics Not tracking data correctly IP-address issue?

    - by PaperThick
    I have developed a small site for a client and the site has been placed inside a <iframe> at the clients site. The GA-script I'm using looks like this: <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push( ['_setAccount', 'UA-XXXXXXXX-2'], //My company's GA-account ['_trackPageview'], ['b._setAccount', 'UA-XXXXXXXX-1'], // Test GA-account ['b._trackPageview'], ['th._setAccount', 'UA-XXXXXXX-3'], ['th._setDomainName', '.clientdomain.se'], // Client GA-account ['th._trackPageview'] ); (function () { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> </head> As you can see I report the GA pageviews to the client as well. The GA script is tracking visitors and pageviews at both ends. But the problem is that on my clients side the visitor-count is more than double what they are on my end (20 000 vs 5 000). At first I thought that it was being duplicated at some point but when I checked my Crazy-Egg account I saw that it had tracked over 10 000 visits and then stopped tracking because that was my limit on the account. The page my site is on is on a IP-address (http://XXX.XXX.XX.X/campaign/) and not on a "valid url". Could that be an issue why some of the visitors isn't beeing tracked? Thanks in advance

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  • How to store a list of Objects that might change in future?

    - by Amogh Talpallikar
    I have set of Objects of the same class which have different values of their attributes. and I need to find the best match from a function under given scenarios out of these objects. In future these objects might increase as well. Quite similar to the way we have Color class in awt. we have some static color objects in the class with diff rgb values. But in my case say, I need to chose the suitable color out of these static ones based on certain criteria. So should I keep them in an arrayList or enum or keep them as static vars as in case of Colors. because I will need to parse through all of them and decide upon the best match. so I need them in some sort of collection. But in future if I need to add another type I will have to modify the class and add another list.add(object) call for this one and then it will violate the open-close principle. How should I go about it ?

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  • How can I get my first-person character in Unity to move to a ledge with an animation?

    - by BallzOfSteel
    I'm trying to get this to happen: The character walks up to a large crate, the player presses a button, and an animation starts playing where the character climbs up on to the crate. (all in first person view). So far I tried this with normal "First Person Controller" Prefab in Unity. My code so far: function OnTriggerStay(other : Collider){ if(other.tag == "GrabZone"){ if(Input.GetKeyDown("e")){ animation.Play("JumpToLedge"); } } } However when i use this on The FPC it will always play from the position the animation is created on. I also tried to create an empty game object, placing the FPC in there. Gives same effect. I also tried just animating the graphics of the FPC alone. This seems to work but since the Character Controller itself is not animated that stays onthe ground. So the whole FPC wont work anymore. Is there anyway i could let this animation play on the local position the player is on at that time? Or can you think of any other logical solution for a grab and climb?

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  • How can I configure the embedded wireless card in a Toshiba Satellite Pro 4600 to work under Lubuntu 10.10?

    - by MoLE
    I'm struggling to get the embedded wireless card in this laptop to work. In 7.10 (gutsy) it worked fine. Now I'm trying to get 10.10 (maverick) working on it, and am using the Lubuntu flavour due to the low resources of this laptop. The hardware: Appears to be an embedded pcmcia card. pccardctl ident gives: Socket 0: product info: "TOSHIBA", "Wireless LAN Card", "Version 01.01", "" manfid: 0x0156, 0x0002 function: 6 (network) The default kernel recognises the card and loads the orinoco_cs driver. orinoco_cs 0.0: Hardware identity 0005:0002:0001:0002 orinoco_cs 0.0: Station identity 001f:0001:0006:000e orinoco_cs 0.0: Firmware determined as Lucent/Agere 6.14 Then for some reason, the driver isn't happy with this and gives: orinoco_cs 0.0: Hardware identity 0005:0002:0001:0002 orinoco_cs 0.0: Station identity 001f:0002:0009:0030 orinoco_cs 0.0: Firmware determined as Lucent/Agere 9.48 All seems ok until I try to associate with my access point using Network Manager. eth1: Lucent/Agere firmware doesn't support manual roaming repeated about 10 times then NM gives up. According to the linuxwireless.org wiki page on this driver, this is a known issue, and I quote: Known issues Roaming and WPA_supplicant Lucent/Agere firmware doesn't support manual roaming On the Agere cards, roaming is controlled by the firmware instead of userspace. You will get the above message if userspace attempts to associate with a specific AP rather than by SSID. If you are using wpa_supplicant use ap_scan=2 mode. NetworkManager uses wpa_supplicant, so the above also applies. At this point my google-fu has failed me, and I can't find how to configure network manager to use the mystical "ap_scan=2" mode via wpa_supplicant. I have tried the following suggested solutions (from launchpad or the forums) deleting the agere* files from /lib/firmware using wicd instead of network manager combining both blacklisting the orinoco_cs driver in an attempt to force use of the hostap_cs driver instead (in case it is a prism2 card). Obviously none of them have worked for me. Any hints on how to perform the suggested workaround above? Edit: I have also confirmed working on 8.10 (intrepid) live CD.

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  • What are some best practices for minimizing code?

    - by CrystalBlue
    While maintaining the sites our development team has created, we have come across include files and plugins that have proven to be very useful to more then one part of our applications. Most of these modules have come with two different files, a normal source file and a min file. Seeing that the performance and speed of a page can be increased by minimizing the size of the file, we're looking into doing that to our pages as well. The problem that we run into is a lot of our normal pages (written in ASP classic) is a mix of HTML, ASP, Javascript, CSS, and include files. We have some pages that have their JS both in include files and in the page, depending on if the function is only really used in that page or if it's used in many other pages. For example, we have a common.js and an ajax.js file, both are used in a lot of pages, but not all of them. As well as having some functions in a page that doesn't really make sense to put into one master page. What I have seen a few other people do online is use one master JS file and place all of their javascript into that, minify it, gzip it, and only use that on their production server. Again, this would be great, but I don't know if that fully works for our purposes. What I'm looking for is some direction to go with on this. I'm in favor of taking all of our JS and putting it in one include file, and just having it included in every page that is hit. However, not every page we have needs every bit of JS. So would it be worth the compilation and minifying of the files into one master file and include it everywhere, or would it be better to minify all other files and still include them on a need-to-use basis?

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  • Trying to make a game with C++, using lists to store bullets and enemies, but they are not erased

    - by XD_dued
    I've been trying to make a pretty simple space shooter game with C++, and I have been having a lot of trouble trying to use lists to store enemies and bullets. Basically I followed the post here almost exactly to store my bullets: SDL Bullet Movement I've done something similar to store my enemies. However, when I call bullets.erase(it++), for some reason the bullet is not erased. When the bullet movement is run for the next frame, it tries to re delete the bullet and segfaults the program. When I comment out the erase line, it runs fine, but the bullets are then never erased from the list... Is there any reason why the elements of the list aren't being deleted? I also set it up to print the number of elements in the list for every iteration, and it does not go down after deleting. Thanks! EDIT: Here's the specific code I'm using to store my enemies and having them act: std::list<Grunt*> doGrunts(std::list<Grunt*> grunts) { for(std::list<Grunt*>::iterator it = grunts.begin(); it != grunts.end();) { if((*it)->getHull() == 0) { delete * it; grunts.erase(it++); } else { (**it).doUnit(grunts, it); ++it; } } } Grunt is my enemy class, and the list grunts is a global variable. Is that my problem? When I pass the global into the function it becomes local? I assumed lists would be a reference type so thought this wouldn't be a problem. Sorry if this was a dumb question, I'm very new to C++, this is the first major thing I'm working on.

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  • IDirect3DDevice9::GetRenderTargetData() returns no data

    - by P. Avery
    I've got a simple function to get the rendertarget data of an RT( w/default pool ). This particular RT has a resolution of 1x1( it's the 10'th and final mip of a texture ). Here is my code to get data for IDirect3DSurface9 *pTargetSurface: IDirect3DSurface9 *pSOS = NULL; pd3dDevice->CreateOffScreenPlainSurface( 1, 1, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &pSOS, NULL ); // get residual energy if( FAILED( hr = pd3dDevice->GetRenderTargetData( pTargetSurface, pSOS ) ) ) { DebugStringDX( ClassName, "Failed to IDirect3DDevice9::GetRenderTargetData() at DownsampleArea()", __LINE__, hr ); goto Exit; } // lock surface if( FAILED( hr = pSOS->LockRect( &rct, NULL, D3DLOCK_READONLY ) ) ) { DebugStringDX( ClassName, "Failed to IDirect3DSurface9::LockRect() at DownsampleArea()", __LINE__, hr ); goto Exit; } // get residual energy from downsampled texture pByte = ( BYTE* )rct.pBits; D3DXVECTOR4 vEnergy; vEnergy.z = ( float )pByte[ 0 ] / 255.0f; vEnergy.y = ( float )pByte[ 1 ] / 255.0f; vEnergy.x = ( float )pByte[ 2 ] / 255.0f; vEnergy.w = ( float )pByte[ 3 ] / 255.0f; V( pSOS->UnlockRect() ); All formatting and settings are correct, directx in debug mode shows no errors... The problem is that the 4 bytes above are 0...I know this to be incorrect by using PIX to debug...PIX shows that RGB bytes are 0.078 and Alpah is 1. These values are not less than that which can be represented by a single byte( 1 / 255 ). Any ideas? Am I copying rendertarget data correctly?

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  • Combinatorial explosion of interfaces: How many is too many?

    - by mga
    I'm a relative newcomer to OOP, and I'm having a bit of trouble creating good designs when it comes to interfaces. Consider a class A with N public methods. There are a number of other classes, B, C, ..., each of which interacts with A in a different way, that is, accesses some subset (<= N) of A's methods. The maximum degree of encapsulation is achieved by implementing an interface of A for each other class, i.e. AInterfaceForB, AInterfaceForC, etc. However, if B, C, ... etc. also interact with A and with each other, then there will be a combinatorial explosion of interfaces (a maximum of n(n-1), to be precise), and the benefit of encapsulation becomes outweighed by a code-bloat. What is the best practice in this scenario? Is the whole idea of restricting access to a class's public functions in different ways for other different classes just silly altogether? One could imagine a language that explicitly allows for this sort of encapsulation (e.g. instead of declaring a function public, one could specify exactly which classes it is visible to); Since this is not a feature of C++, maybe it's misguided to try to do it through the back door with interaces?

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  • MVC 3: ActionLink VB.Net

    - by xamlnotes
    Theres not a ton of good samples out there on using MVC with VB, so I am going to post some things that I am doing on a project. Lets look at links. I am converting a asp classic app to mvc.  One page has an anchor tag which I modified to look like so to point to a controller action: <A style=color:red; HREF='Detail/" & currentItem.IdNumber & "'>" & currentItem.IdNumber & "</A> This resolves out to what looks like the right URL and in fact the detail action is fired. The actions signature looks like so: Function Detail(ByVal IdNumber As String) As ActionResult But, IdNumber would always be blank, it was never set to the id passed in the url.  Hmm. So, I tried the following by using the ActionLink method of the html helper: Html.ActionLink(currentLead.LeadNumber, "Detail", New With {.IdNumber = currentItem.IdNumber })  Viola! That worked fine and the Detail method parameter was set just like it should be. Very interesting.

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  • Windows recv method usage

    - by vandamon taigi
    I'm making a multiplayer game and I have an issue with the recv function ( or the send one , not sure ). Server side code : char* UserName = new char[256]; ZeroMemory(UserName,256); recv(sConnect,UserName,256,0); // works char* Password = new char[256]; ZeroMemory(Password,256); recv(sConnect,Password,256,0); // works users[ ++usercount ] = new Client(UserName,Password,sConnect); if( users[usercount] ->GetLogInSuccesful() ) send(sConnect,"0x0001",6,0); // debugging shows it gets here and sends the data. Client side code : send(server->getsConnect(),User,256,0); // works send(server->getsConnect(),Pass,256,0); // works char* Response = new char[6]; ZeroMemory(Response,6); recv(server->getsConnect(),Response,6,0); // gets stuck here. Any ideea why does it get stuck on that recv ? I also tried by making response [256] or such.

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  • Create an array from mysql with column names and values [on hold]

    - by ScaZ
    i'm trying to create an array with PHP and MySQL, but i always get errors. The code i'm using function db_listar_usuarios(){ $link=db_connect(); $query = "select * from usuarios" or die("Problemas en el select: " . mysqli_error($link)); $result = $link->query($query); while($row = mysqli_fetch_assoc($result)) { $row['nombre'] . array(; foreach ($row as $col => $val) { $col => $val; } } } And what I want to create with this code is: array( 'john' => array('address' => 'st 123', 'age' => '25', 'surname' => 'doe'), 'ane' => array('address' => 'av 456', 'age'=> '32', 'surname' => 'smith'), ); To use then like something like this: private $contacts = db_listar_usuarios(); I use 2 files: functions.php and server.php server.php is a downloaded file example to do a REST API. Here are both of them. server.php - pastebin.com/5j54m1Mz functions.php - pastebin.com/N7jMhSBa Thank you in advance!

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  • String manipulation functions in SQL Server 2000 / 2005

    - by Vipin
    SQL Server provides a range of string manipulation functions. I was aware of most of those in back of the mind, but when I needed to use one, I had to dig it out either from SQL server help file or from google. So, I thought I will list some of the functions which performs some common operations in SQL server. Hope it will be helpful to you all. Len (' String_Expression' ) - returns the length of input String_Expression. Example - Select Len('Vipin') Output - 5 Left ( 'String_Expression', int_characters ) - returns int_characters characters from the left of the String_Expression.     Example - Select Left('Vipin',3), Right('Vipin',3) Output -  Vip,  Pin  LTrim ( 'String_Expression' ) - removes spaces from left of the input 'String_Expression'  RTrim ( 'String_Expression' ) - removes spaces from right of the input 'String_Expression' Note - To removes spaces from both ends of the string_expression use Ltrim and RTrim in conjunction Example - Select LTrim(' Vipin '), RTrim(' Vipin ') , LTrim ( RTrim(' Vipin ')) Output - 'Vipin ' , ' Vipin' , 'Vipin' (Single quote marks ' ' are not part of the SQL output, it's just been included to demonstrate the presence of space at the end of string.) Substring ( 'String_Expression' , int_start , int_length ) - this function returns the part of string_expression. Right ( 'String_Expression', int_characters ) - returns int_characters characters from the right of the String_Expression.

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  • How to create a script for moving a 3rd person controller in an iOS device by using Javascript in Unity3D?

    - by user36563
    I've a code but I'm not sure about the steps, so what I should do after the script? pragma strict public var horizontalSpeed : float = 1.0; public var verticalSpeed : float = 1.0; private var h : float = 0.0; private var v : float = 0.0; private var lastPos : Vector3 = Vector3.zero; function Update() { if UNITY_EDITOR if ( Input.GetMouseButtonDown(0) ) { lastPos = Input.mousePosition; } else if ( Input.GetMouseButton(0) ) { var delta = Input.mousePosition - lastPos; h = horizontalSpeed * delta.x ; transform.Rotate( 0, -h, 0, Space.World ); v = verticalSpeed * delta.y ; transform.position += transform.forward * v * Time.deltaTime; lastPos = Input.mousePosition; } else if (Input.touchCount == 1) { var touch : Touch = Input.GetTouch(0); if (touch.phase == TouchPhase.Moved) { h = horizontalSpeed * touch.deltaPosition.x ; transform.Rotate( 0, -h, 0, Space.World ); v = verticalSpeed * touch.deltaPosition.y ; transform.position += transform.forward * v * Time.deltaTime; } } endif }

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