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  • Using template questions in a technical interview

    - by Desolate Planet
    I've recently been in an argument with a colleague about technical questions in interviews. As a graduate, I went round lots of companies and noticed they used the same questions. An example is "Can you write a function that determines if a number is prime or not?", 4 years later, I find that particular question is quite common even for a junior developer. I might not be looking at this the correct way, but shouldn't software houses be intelligent enough to think up their own interview questions? I've been to about 16 interviews as a graduate and the same questions came up in about 75% of them. This leads me to believe that many companies are lazy and simply Google: 'Template questions for interviewing software developers' and I look down on that. Question: Is it better to use a set of questions off some template or should software houses strive to be more original and come up with their own interview material? From my point of view, if I failed an interview and went off and looked for good answers to the questions I messed up on, I could fly through the next interview if the questions are the same.

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  • Crash due to removal of Elements like CCSprite from NSMutableArray

    - by mayuur
    So, here's how it goes. I am currently working on Cocos2d game, which consists of many Obstacles. One obstacle gets added on the screen at an interval of 10 seconds like this. ObstacleSprite* newObstacle = [ObstacleSprite spriteWithFile:@"Obstacle.png" rect:CGRectMake(0, 0, 20, 20)]; newObstacle.position = ccp(mainPlayer1.position.x,10); [self addChild:newObstacle]; [self.arrayForObstacles addObject:newObstacle]; Now, I insert these obstacles into the arrayForObstacles because I also want to keep checking whether the Obstacles and MainPlayer don't collide. I check it with the help of this function. - (void) checkCollisionWithObstacle { if(mainPlayer1.playerActive) { for(int i = 0; i < [self.arrayForObstacles count]; i++) { ObstacleSprite* newObstacle = [self.arrayForObstacles objectAtIndex:i]; if(newObstacle != nil) { if(CGRectIntersectsRect([mainPlayer1 boundingBox], [newObstacle boundingBox])) { mainPlayer1.livesLeft--; } } } } } THE ISSUE Problem is when I get to certain score, one of the Obstacles gets deleted. Removal of Obstacles works as in First In-First Out (FIFO) mode. So, to delete obstacles, I write the following method : - (void) keepUpdatingScore { //update new score mainPlayer1.score+=10; //remove obstacle when score increases by 5k if(mainPlayer1.score > 5000 && mainPlayer1.score > 0) { mainPlayer1.playerActive = NO; if([self.arrayForObstacles count] > 0) { CCLOG(@"count is %d",[self.arrayForObstacles count]); ObstacleSprite* newObstacle = [self.arrayForObstacles objectAtIndex:0]; [self.arrayForObstacles removeObjectAtIndex:0]; [self removeChild:newObstacle cleanup:YES]; CCLOG(@"count is %d",[self.arrayForObstacles count]); } } else { } } It crashes when score crosses 5000 mark! UPDATE Crash happens when it again goes to the method checkCollisionWithObstacle. This is the THREAD Look. THis is the line Which crashes.

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  • Entry level engineer question regarding memory mangement

    - by Ealianis
    It has been a few months since I started my position as an entry level software developer. Now that I am past some learning curves (e.g. the language, jargon, syntax of VB and C#) I'm starting to focus on more esoteric topics, as to write better software. A simple question I presented to a fellow coworker was responded with "I'm focusing on the wrong things." While I respect this coworker I do disagree that this is a "wrong thing" to focus upon. Here was the code (in VB) and followed by the question. Note: The Function GenerateAlert() returns an integer. Dim alertID as Integer = GenerateAlert() _errorDictionary.Add(argErrorID, NewErrorInfo(Now(), alertID)) vs... _errorDictionary.Add(argErrorID, New ErrorInfo(Now(), GenerateAlert())) I originally wrote the ladder and rewrote it with the "Dim alertID" so that someone else might find it easier to read. But here was my concern and question. "Should one write this with the Dim AlertID, it would in fact take up more memory; finite but more, and should this method be called many times could it lead to an issue? How will .NET handle this object AlertID. Outside of .NET should one manually dispose of the object after use (near the end of the sub)." I want to ensure I become a knowledgeable programmer that does not just rely upon garbage collection. Am I over thinking this? Am I focusing on the wrong things?

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  • How can I configure the embedded wireless card in a Toshiba Satellite Pro 4600 to work under Lubuntu 10.10?

    - by MoLE
    I'm struggling to get the embedded wireless card in this laptop to work. In 7.10 (gutsy) it worked fine. Now I'm trying to get 10.10 (maverick) working on it, and am using the Lubuntu flavour due to the low resources of this laptop. The hardware: Appears to be an embedded pcmcia card. pccardctl ident gives: Socket 0: product info: "TOSHIBA", "Wireless LAN Card", "Version 01.01", "" manfid: 0x0156, 0x0002 function: 6 (network) The default kernel recognises the card and loads the orinoco_cs driver. orinoco_cs 0.0: Hardware identity 0005:0002:0001:0002 orinoco_cs 0.0: Station identity 001f:0001:0006:000e orinoco_cs 0.0: Firmware determined as Lucent/Agere 6.14 Then for some reason, the driver isn't happy with this and gives: orinoco_cs 0.0: Hardware identity 0005:0002:0001:0002 orinoco_cs 0.0: Station identity 001f:0002:0009:0030 orinoco_cs 0.0: Firmware determined as Lucent/Agere 9.48 All seems ok until I try to associate with my access point using Network Manager. eth1: Lucent/Agere firmware doesn't support manual roaming repeated about 10 times then NM gives up. According to the linuxwireless.org wiki page on this driver, this is a known issue, and I quote: Known issues Roaming and WPA_supplicant Lucent/Agere firmware doesn't support manual roaming On the Agere cards, roaming is controlled by the firmware instead of userspace. You will get the above message if userspace attempts to associate with a specific AP rather than by SSID. If you are using wpa_supplicant use ap_scan=2 mode. NetworkManager uses wpa_supplicant, so the above also applies. At this point my google-fu has failed me, and I can't find how to configure network manager to use the mystical "ap_scan=2" mode via wpa_supplicant. I have tried the following suggested solutions (from launchpad or the forums) deleting the agere* files from /lib/firmware using wicd instead of network manager combining both blacklisting the orinoco_cs driver in an attempt to force use of the hostap_cs driver instead (in case it is a prism2 card). Obviously none of them have worked for me. Any hints on how to perform the suggested workaround above? Edit: I have also confirmed working on 8.10 (intrepid) live CD.

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  • kismet on BCM43227

    - by Uttam Baroi
    I am trying to monitor wireless on Broadcom BCM43227, I used sudo airmon-ng to run the monitoring, i get command not found. I installed kismet, when i run, i get this *uttam@UT:~$ sudo kismet Launching kismet_server: //usr/bin/kismet_server Suid priv-dropping disabled. This may not be secure. No specific sources given to be enabled, all will be enabled. Non-RFMon VAPs will be destroyed on multi-vap interfaces (ie, madwifi-ng) Enabling channel hopping. Enabling channel splitting. NOTICE: Disabling channel hopping, no enabled sources are able to change channel. Source 0 (addme): Opening none source interface none... FATAL: Please configure at least one packet source. Kismet will not function if no packet sources are defined in kismet.conf or on the command line. Please read the README for more information about configuring Kismet. Kismet exiting. Done. uttam@UT:~$* I did check a blog about kismet on Broadcom that says about some binary drivers not allowing to do it... I used iwconfig and it says no extension : what is that well I need to give a hand on air monitoring............ help, how to do it

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  • Does IE have more strict Javascript parsing than Chrome?

    - by Clay Shannon
    This is not meant to start a religio-technical browser war - I still prefer Chrome, at least for now, but: Because of a perhaps Chrome-related problem with my web page (see https://code.google.com/p/chromium/issues/detail?can=2&start=0&num=100&q=&colspec=ID%20Pri%20M%20Iteration%20ReleaseBlock%20Cr%20Status%20Owner%20Summary%20OS%20Modified&groupby=&sort=&id=161473), I temporarily switched to IE (10) to see if it would also view the time value as invalid. However, I didn't even get to that point - IE stopped me in my tracks before I could get there; but I found that IE was right - it is more particular/precise in validating my code. For example, I got this from IE: SCRIPT5007: The value of the property '$' is null or undefined, not a Function object ...which was referring to this: <script src="/CommonLogin/Scripts/jquery-1.9.1.min.js" type="text/javascript"></script> <script type="text/javascript"> // body sometimes becomes white???? with jquery 1.6.1 $("body").css("background-color", "#405DA7"); < This line is highlighted as the culprit: $("body").css("background-color", "#405DA7"); jQuery is referenced right above it - so why did it consider "$" to be undefined, especially when Chrome had no problem with it...ah! I looked at that location (/CommonLogin/Scripts/) and saw that, sure enough, the version of jQuery there was actually jquery-1.6.2.min.js. I added the updated jQuery file (1.9.1) and it got past this. So now the question is: why does Chrome ignore this? Does it download the referenced version from its own CDN if it can't find it in the place you specify? IE did flag other errs after that, too; so I'm thinking perhaps IE is better at catching lurking problems than, at least, Chrome is. Haven't tested Firefox diesbzg yet.

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  • Recursion in F#

    - by MarkPearl
    Things are slowly coming together – I was able to look at a bit of F# code and intuitively know what it was going to do (yay)… So today I saw a blog post by Bob Palmer on Fibonacci numbers in F# which inspired me to look at bit into recursion. First the C# example… class Program { public static void CountDown(int n) { switch (n) { case 0: Console.WriteLine("End of Count"); break; default: Console.WriteLine(n); CountDown(n-1); break; } } static void Main(string[] args) { CountDown(10); Console.ReadLine(); } }   In F#, the equivalent would look something like this… open System let rec CountDown n = match n with | 0 -> Console.WriteLine("End of Count"); | n -> Console.WriteLine(n); CountDown (n-1); CountDown 10 Console.ReadLine()   Pretty simple stuff. With F# you when making recursive calls you need to explicitly declare that the function is recursive with the “rec” keyword. Otherwise the code is pretty easy to read and self explanatory.

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  • Serializing network messages

    - by mtsvetkov
    I am writing a network wrapper around boost::asio and was wondering what is a good and simple way to serialize my messages. I have a message factory which can take care of dispatching the data to the correct builder, but I want to know if there are any established solutions for getting the binary data on the sender side and consequently passing the data for deserialization on the receiver end. Some options I've explored are: passing a pointer to a char[] to the serialize/deserialize functions (for serialize to write to, and deserialize to read from), but it's difficult to enforce buffer size this way; building on that, I decided to have the serialize function return a boost::asio::mutable_buffer, however ownership of the memory gets blurred between multiple classes, as the network wrapper needs to clean up the memory allocated by the message builder. I have also seen solutions involving streambuf's and stringstream's, but manipulating binary data in terms of its string representation is something I want to avoid. Is there some sort of binary stream I can use instead? What I am looking for is a solution (preferrably using boost libs) that lets the message builder dictate the amount of memory allocated during serialization and what that would look like in terms of passing the data around between the wrapper and message factory/message builders. PS. Messages contain almost exclusively built-in types and PODs and form a shallow but wide hierarchy for the sake of going through a factory. Note: a link to examples of using boost::serialization for something like this would be appreciated as I'm having difficulties figuring out the relation between it and buffers.

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  • OpenGL ES multiple objects not being rendered

    - by ladiesMan217
    I am doing the following to render multiple balls move around the screen but only 1 ball is seen to appear and function. I don't know why the rest (count-1) balls are not being drawn public void onDrawFrame(GL10 gl) { // TODO Auto-generated method stub gl.glDisable(GL10.GL_DITHER); gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glMatrixMode(GL10.GL_MODELVIEW); gl.glClientActiveTexture(DRAWING_CACHE_QUALITY_HIGH); gl.glLoadIdentity(); for(int i=0;i<mParticleSystem.getParticleCount();i++){ gl.glPushMatrix(); gl.glTranslatef(mParticleSystem.getPosX(i), mParticleSystem.getPosY(i), -3.0f); gl.glScalef(0.3f, 0.3f, 0.3f); gl.glColor4f(r.nextFloat(), r.nextFloat(), r.nextFloat(), 1); gl.glEnable(GL10.GL_TEXTURE_2D); mParticleSystem.getBall(i).draw(gl); gl.glPopMatrix(); } } Here is my void draw(GL10 gl) method public void draw(GL10 gl){ gl.glEnable(GL10.GL_CULL_FACE); gl.glEnable(GL10.GL_SMOOTH); gl.glEnable(GL10.GL_DEPTH_TEST); // gl.glTranslatef(0.2f, 0.2f, -3.0f); // gl.glScalef(size, size, 1.0f); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertBuff); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glDrawArrays(GL10.GL_TRIANGLE_FAN, 0, points/2); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); }

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  • Is it a good programming practice to have a class with several .h files?

    - by Jim Thio
    I suppose the class have several different interfaces. Some it shows to some class, some it shows to other classes. Are there any good reason for that? One thing I can think of is with one .h per class, interface would either be public or private. What about if I want some interface to be available to some friends' class and some interface to be truly public? Sample: @interface listNewController:BadgerStandardViewViewController <UITableViewDelegate,UITableViewDataSource,UITextFieldDelegate,NSFetchedResultsControllerDelegate,UIScrollViewDelegate,UIGestureRecognizerDelegate> { } @property (nonatomic) IBOutlet NSFetchedResultsController *FetchController; @property (nonatomic) IBOutlet UITextField *searchBar1; @property (nonatomic) IBOutlet UITableView *tableViewA; + (listNewController *) singleton; //For Easier Access -(void)collapseAll; -(void)TitleViewClicked:(TitleView *) theTitleView; -(NSUInteger) countOfEachSection:(NSInteger)section; @end Many of those public properties and function are only ever called by just one other classes. I wonder why I need to make them available to many classes. It's in Objective-c by the way

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  • Tail-recursive implementation of take-while

    - by Giorgio
    I am trying to write a tail-recursive implementation of the function take-while in Scheme (but this exercise can be done in another language as well). My first attempt was (define (take-while p xs) (if (or (null? xs) (not (p (car xs)))) '() (cons (car xs) (take-while p (cdr xs))))) which works correctly but is not tail-recursive. My next attempt was (define (take-while-tr p xs) (let loop ((acc '()) (ys xs)) (if (or (null? ys) (not (p (car ys)))) (reverse acc) (loop (cons (car ys) acc) (cdr ys))))) which is tail recursive but needs a call to reverse as a last step in order to return the result list in the proper order. I cannot come up with a solution that is tail-recursive, does not use reverse, only uses lists as data structure (using a functional data structure like a Haskell's sequence which allows to append elements is not an option), has complexity linear in the size of the prefix, or at least does not have quadratic complexity (thanks to delnan for pointing this out). Is there an alternative solution satisfying all the properties above? My intuition tells me that it is impossible to accumulate the prefix of a list in a tail-recursive fashion while maintaining the original order between the elements (i.e. without the need of using reverse to adjust the result) but I am not able to prove this. Note The solution using reverse satisfies conditions 1, 3, 4.

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  • String manipulation functions in SQL Server 2000 / 2005

    - by Vipin
    SQL Server provides a range of string manipulation functions. I was aware of most of those in back of the mind, but when I needed to use one, I had to dig it out either from SQL server help file or from google. So, I thought I will list some of the functions which performs some common operations in SQL server. Hope it will be helpful to you all. Len (' String_Expression' ) - returns the length of input String_Expression. Example - Select Len('Vipin') Output - 5 Left ( 'String_Expression', int_characters ) - returns int_characters characters from the left of the String_Expression.     Example - Select Left('Vipin',3), Right('Vipin',3) Output -  Vip,  Pin  LTrim ( 'String_Expression' ) - removes spaces from left of the input 'String_Expression'  RTrim ( 'String_Expression' ) - removes spaces from right of the input 'String_Expression' Note - To removes spaces from both ends of the string_expression use Ltrim and RTrim in conjunction Example - Select LTrim(' Vipin '), RTrim(' Vipin ') , LTrim ( RTrim(' Vipin ')) Output - 'Vipin ' , ' Vipin' , 'Vipin' (Single quote marks ' ' are not part of the SQL output, it's just been included to demonstrate the presence of space at the end of string.) Substring ( 'String_Expression' , int_start , int_length ) - this function returns the part of string_expression. Right ( 'String_Expression', int_characters ) - returns int_characters characters from the right of the String_Expression.

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  • MVC 3: ActionLink VB.Net

    - by xamlnotes
    Theres not a ton of good samples out there on using MVC with VB, so I am going to post some things that I am doing on a project. Lets look at links. I am converting a asp classic app to mvc.  One page has an anchor tag which I modified to look like so to point to a controller action: <A style=color:red; HREF='Detail/" & currentItem.IdNumber & "'>" & currentItem.IdNumber & "</A> This resolves out to what looks like the right URL and in fact the detail action is fired. The actions signature looks like so: Function Detail(ByVal IdNumber As String) As ActionResult But, IdNumber would always be blank, it was never set to the id passed in the url.  Hmm. So, I tried the following by using the ActionLink method of the html helper: Html.ActionLink(currentLead.LeadNumber, "Detail", New With {.IdNumber = currentItem.IdNumber })  Viola! That worked fine and the Detail method parameter was set just like it should be. Very interesting.

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  • How can I get my first-person character in Unity to move to a ledge with an animation?

    - by BallzOfSteel
    I'm trying to get this to happen: The character walks up to a large crate, the player presses a button, and an animation starts playing where the character climbs up on to the crate. (all in first person view). So far I tried this with normal "First Person Controller" Prefab in Unity. My code so far: function OnTriggerStay(other : Collider){ if(other.tag == "GrabZone"){ if(Input.GetKeyDown("e")){ animation.Play("JumpToLedge"); } } } However when i use this on The FPC it will always play from the position the animation is created on. I also tried to create an empty game object, placing the FPC in there. Gives same effect. I also tried just animating the graphics of the FPC alone. This seems to work but since the Character Controller itself is not animated that stays onthe ground. So the whole FPC wont work anymore. Is there anyway i could let this animation play on the local position the player is on at that time? Or can you think of any other logical solution for a grab and climb?

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  • Not able to track traffic on subdomain using Google Analytics

    - by Steven
    I'm trying to track traffic for my sub-domain, but it's not happening. This is how it's set up. My partner has a domain called sub1.partner.com. This domain points to partner1.mydomain.com. The idea is that users think they are browsing my partners website, when they are in fact browsing pages on my server. My tracking code looks like this: var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-xxxxxxxx-x']); _gaq.push(['_setDomainName', '.mysite.com']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); In Google analytics I've created a new account under my main account and called in partner1.mysite.com. On this account I have created a filter: Filter type: include Filter field: Host name Filter pattern: partner1.mysite.no Case sensetive: No What more can I try to track traffic on my subdomain? UPDATE Question 1 Is this line correct? _gaq.push(['_setDomainName', '.mysite.com']); Question 2 Is it correct that I have to add \ before any punctuations like so \. in filters?

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  • C++ program...overshoots? [migrated]

    - by Zdrok
    I'm decent at C++, but I may have missed some nuance that applies here. Or maybe I completely missed a giant concept, I have no idea. My program was instantly crashing ("blah.exe is not responding") about 1/5 times it was run (other times it ran completely fine) and I tracked the problem down to a constructor for a world class that was called once in the beginning of the main function. Here is the code (in the constructor) that causes the problem: int ii; for(ii=0;ii<=255;ii++) { cout<<"ent "<<ii<<endl; entity_list[ii]=NULL; } for(ii=0;ii<=255;ii++) { cout<<"sec "<<ii<<endl; sector_list[ii]=NULL; } entity_list[0] = new Entity(0,0); entity_list[0]->_world = this; Specifically the second for loop. The cout references are new for the sake of telling where it is having trouble. It would print the entire "ent 1" to "ent 255" and then "sec 1" to "sec 255" and then crash right after, as if it was going for a 257th run through of the second for loop. I set the second for loop to go until "ii<=254" which stopped all crashes. Does C++ code tend to "overshoot" for loops or something? What is causing it to crash at this specific loop seemingly at random? By the way, entity_list and sector_list point to classes called Entity and Sector, respectively, but they are not constructing anything so I didn't think it would be relevant. I also have a forward declaration for the Entity class in a header for this, but since none were being constructed I didn't think it was relevant either. EDIT: It was due to the new Entity line, I assumed wrongly that the fact that altering the for statement to 254 fixed the crashes meant that it had to be there. I still don't understand why the for loop is related, though.

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  • Business Forces: SOA Adoption

    The only constant in today’s business environment is change. Businesses that continuously foresee change and adapt quickly will gain market share and increased growth. In our ever growing global business environment change is driven by data in regards to collecting, maintaining, verifying and distributing data.  Companies today are made and broken over data. Would anyone still use Google if they did not have one of the most accurate search indexes on the internet? No, because their value is in their data and the quality of their data. Due to the increasing focus on data, companies have been adopting new methodologies for gaining more control over their data while attempting to reduce the costs of maintaining it. In addition, companies are also trying to reduce the time it takes to analyze data in regards to various market forces to foresee changes prior to them actually occurring.   Benefits of Adopting SOA Services can be maintained separately from other services and applications so that a change in one service will only affect itself and client services or applications. The advent of services allows for system functionality to be distributed across a network or multiple networks. The costs associated with maintain business functionality is much higher in standard application development over SOA due to the fact that one Services can be maintained and shared to other applications instead of multiple instances of business functionality being duplicated via hard coding in to several applications. When multiple applications use a single service for a specific business function then the all of the data being processed will be consistent in terms of quality and accuracy through the applications. Disadvantages of Adopting SOA Increased initial costs and timelines are associated with SOA due to the fact that services need to be created as well as applications need to be modified to call the services In order for an SOA project to be successful the project must obtain company and management support in order to gain the proper exposure, funding, and attention. If SOA is new to a company they must also support the proper training in order for the project to be designed, and implemented correctly. References: Tews, R. (2007). Beyond IT: Exploring the Business Value of SOA. SOA Magazine Issue XI.

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  • How to store a list of Objects that might change in future?

    - by Amogh Talpallikar
    I have set of Objects of the same class which have different values of their attributes. and I need to find the best match from a function under given scenarios out of these objects. In future these objects might increase as well. Quite similar to the way we have Color class in awt. we have some static color objects in the class with diff rgb values. But in my case say, I need to chose the suitable color out of these static ones based on certain criteria. So should I keep them in an arrayList or enum or keep them as static vars as in case of Colors. because I will need to parse through all of them and decide upon the best match. so I need them in some sort of collection. But in future if I need to add another type I will have to modify the class and add another list.add(object) call for this one and then it will violate the open-close principle. How should I go about it ?

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  • Calling a model from a controller from the 404 route [migrated]

    - by IrishRob
    Got a problem here where I can’t seem to load a method from a model after the page has been redirected after encountering a 404. Model name: Category_Model Method name: get_category_menu() In my routes, I’ve updated the 404 over-ride to: $route[‘404_override’] = ‘whoops’; I’ve also got my controller Whoops that reads… <?php class Whoops extends CI_Controller { function index() { $this->load->model('Category_Model'); $data['Categories'] = $this->Category_Model->get_category_menu(); $data['main_content'] = $this->load->view('messages/whoops', null, true); $this->load->view('includes/template', $data); } } So when I navigate to a page that doesn’t exist, I get the following error… Message: Undefined property: Whoops::$Category_Model Filename: controllers/whoops.php I’ve hard coded the loading of the model into the controller here, even though I have it in my autoload, but no luck. Everything else with the site so far works, just this 404 problem. Any pointers would be great, kinda new to CI so go easy on me. Cheers.

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  • Trying to make a game with C++, using lists to store bullets and enemies, but they are not erased

    - by XD_dued
    I've been trying to make a pretty simple space shooter game with C++, and I have been having a lot of trouble trying to use lists to store enemies and bullets. Basically I followed the post here almost exactly to store my bullets: SDL Bullet Movement I've done something similar to store my enemies. However, when I call bullets.erase(it++), for some reason the bullet is not erased. When the bullet movement is run for the next frame, it tries to re delete the bullet and segfaults the program. When I comment out the erase line, it runs fine, but the bullets are then never erased from the list... Is there any reason why the elements of the list aren't being deleted? I also set it up to print the number of elements in the list for every iteration, and it does not go down after deleting. Thanks! EDIT: Here's the specific code I'm using to store my enemies and having them act: std::list<Grunt*> doGrunts(std::list<Grunt*> grunts) { for(std::list<Grunt*>::iterator it = grunts.begin(); it != grunts.end();) { if((*it)->getHull() == 0) { delete * it; grunts.erase(it++); } else { (**it).doUnit(grunts, it); ++it; } } } Grunt is my enemy class, and the list grunts is a global variable. Is that my problem? When I pass the global into the function it becomes local? I assumed lists would be a reference type so thought this wouldn't be a problem. Sorry if this was a dumb question, I'm very new to C++, this is the first major thing I'm working on.

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  • how to calculate intersection time and place of multiple moving arcs

    - by user20733
    I have rocks orbiting moons, moons orbiting planets, planets orbiting suns, and suns orbiting black holes, and the current system could have many many layers of orbitage. the position of any object is a function of time and relative to the object it orbits. (so far so good). now I want to know for a given 2 objects(A,B), a start time and a speed, how can I work out the when and where to go. I can work out where A and B is given a time. so i just need. 1: direction to travel in from A to B(remember B is moving(not in a straight line)) 2: Time to get to b in a straight line. travel must be in a straight line with the shortest possible distance. as an extension to this question, how will i know if its better to wait, EG is it faster to stay on object A and wait for a hour when the objects may be closer, than to set off from A to B at the start. Cheers, it hurt my brain.

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  • Enterprise Portal Issue with the Ax Demo VPCs

    - by ssmantha
    Microsoft’s Ax Demo VPC is basically configured for a static IP address 192.168.0.1, this is due to the fact that the VPC has Domain Controlller configured in it which requires a static IP. When we put this VPC on a network with a different subnet and change the IP you can observer that the site http://sharepoint and http://sharepoint/EP cease to function and show “Page Not Found” errors in the browser. This is mainly due to the DNS configuration which is not updated. Below is the screen shot of the changes that needs to be done to make the site functioning properly. Change the following entries in the Forward Lookup Zones of DNS management: These websites default, SharePoint and projectserver are all mapped to a single port in the IIS i.e. port number 80. These websites are recognised with host headers. These host headers are configured in DNS with incorrect IP address entries in DNS when you change the IP address of the VPC. Just change these values to point to the Local Loop Adapter (127.0.0.1) and change the DNS to point to this address in the TCP/IP properties as shown below: This will resolve the issue with the website rendering. Initially you may get time out errors while browsing these website. be patient and try again this would work.

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  • is Java free for mobile development?

    - by exTrace101
    Q1. I would like to know if it's free for a developer (I mean, if I have to pay no royalties to Sun/Oracle) to develop (Android) mobile apps in Java? After reading this snippet about use of Java field, I'm getting the impression that Java is not free for mobile development, is that right? .."General Purpose Desktop Computers and Servers" means computers, including desktop and laptop computers, or servers, used for general computing functions under end user control (such as but not specifically limited to email, general purpose Internet browsing, and office suite productivity tools). The use of Software in systems and solutions that provide dedicated functionality (other than as mentioned above) or designed for use in embedded or function-specific software applications, for example but not limited to: Software embedded in or bundled with industrial control systems, wireless mobile telephones, wireless handheld devices, netbooks, kiosks, TV/STB, Blu-ray Disc devices, telematics and network control switching equipment, printers and storage management systems, and other related systems are excluded from this definition and not licensed under this Agreement... and from http://www.excelsiorjet.com/embedded/ Notice : The Java SE Embedded technology license currently prohibits the use of Java SE in cell phones. Q2. how come these plethora of Android Java developers aren't paying Sun/Oracle a dime?

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  • Depending on fixed version of a library and ignore its updates

    - by Moataz Elmasry
    I was talking to a technical boss yesterday. Its about a project in C++ that depends on opencv and he wanted to include a specific opencv version into the svn and keep using this version ignoring any updates which I disagreed with.We had a heated discussion about that. His arguments: Everything has to be delivered into one package and we can't ask the client to install external libraries. We depend on a fixed version so that new updates of opencv won't screw our code. We can't guarantee that within a version update, ex from 3.2.buildx to 3.2.buildy. Buildy the function signatures won't change. My arguments: True everything has to be delivered to the client as one package,but that's what build scripts are for. They download the external libraries and create a bundle. Within updates of the same version 3.2.buildx to 3.2.buildy its impossible that a signature change, unless it is a really crappy framework, which isn't the case with opencv. We deprive ourselves from new updates and features of that library. If there's a bug in the version we took, and even if there's a bug fix later, we won't be able to get that fix. Its simply ineffiecient and anti design to depend on a certain version/build of an external library as it makes our project difficult in the future to adopt to new changes. So I'd like to know what you guys think. Does it really make sense to include a specific version of external library in our svn and keep using it ignoring all updates?

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  • Windows recv method usage

    - by vandamon taigi
    I'm making a multiplayer game and I have an issue with the recv function ( or the send one , not sure ). Server side code : char* UserName = new char[256]; ZeroMemory(UserName,256); recv(sConnect,UserName,256,0); // works char* Password = new char[256]; ZeroMemory(Password,256); recv(sConnect,Password,256,0); // works users[ ++usercount ] = new Client(UserName,Password,sConnect); if( users[usercount] ->GetLogInSuccesful() ) send(sConnect,"0x0001",6,0); // debugging shows it gets here and sends the data. Client side code : send(server->getsConnect(),User,256,0); // works send(server->getsConnect(),Pass,256,0); // works char* Response = new char[6]; ZeroMemory(Response,6); recv(server->getsConnect(),Response,6,0); // gets stuck here. Any ideea why does it get stuck on that recv ? I also tried by making response [256] or such.

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