Search Results

Search found 36111 results on 1445 pages for 'mysql update'.

Page 1028/1445 | < Previous Page | 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035  | Next Page >

  • Is it a bad idea to release software on the night before Christmas?

    - by Conor
    We're about to go live with a new version of our system. It's getting really close to Christmas. I work in a very small company. Everyone will be on leave or sporadically available over the next week or so. I've argued with my boss that this is very risky and that we should go live in the new year when everyone is back and when we can provide full support. He is unflinching - he argues that we need to go live sooner - so that we can get new users and more revenue which we need. The number of new users will be minor amount over the next week or so. There has been a decent amount of system testing performed on the system. However a new live system, in my experience, needs a lot of care and attention in the first few days. Am I being pessimistic or realistic? Update - January: The system did not go live over Christmas. Ongoing system testing revealed various problems. So no support issues to deal with. Still preparing for release...

    Read the article

  • Problems updating and re-installing VLC Ubuntu 11.10

    - by irma claeys
    I can't seem to fix or update, upgrade VLC AT ALL; this is what I get when trying to install, I had vlc before, but was not working properly so I uninstalled it; then I try to Install again to have the full properties. So now I cannot install as I get this message, I have tried everything and have checked with your site for additional info; any suggestions to someone who is new to Ubuntu and Linux altogether?? Package dependencies cannot be resolved This error could be caused by required additional software packages which are missing or not installable. Furthermore there could be a conflict between software packages which are not allowed to be installed at the same time The following packages have unmet dependencies: vlc: Depends: vlc-nox (= 1.1.12-2~oneiric1) but 2.1.0~~git20121022+r2158-0~r88~oneiric1 is to be installed Depends: libaa1 (>= 1.4p5) but 1.4p5-38build1 is to be installed Depends: libavcodec-extra-53 (>= 4:0.7-1) but 4:0.7.6ubuntu0.11.10.1+medibuntu1 is to be installed Depends: libavutil-extra-51 (>= 4:0.7-1) but 4:0.7.6ubuntu0.11.10.1+medibuntu1 is to be installed Depends: libc6 (>= 2.8) but 2.13-20ubuntu5.3 is to be installed Depends: libfreetype6 (>= 2.2.1) but 2.4.4-2ubuntu1.2 is to be installed Depends: libgcc1 (>= 1:4.1.1) but 1:4.6.1-9ubuntu3 is to be installed Depends: libqtcore4 (>= 4:4.7.0~beta1) but 4:4.7.4-0ubuntu8.2 is to be installed Depends: libqtgui4 (>= 4:4.5.3) but 4:4.7.4-0ubuntu8.2 is to be installed Depends: libsdl-image1.2 (>= 1.2.10) but 1.2.10-2.1 is to be installed Depends: libsdl1.2debian (>= 1.2.10-1) but 1.2.14-6.1ubuntu4 is to be installed Depends: libstdc++6 (>= 4.6) but 4.6.1-9ubuntu3 is to be installed Depends: libxcb-xv0 (>= 1.2) but 1.7-3 is to be installed Depends: zlib1g (>= 1:1.2.3.3.dfsg) but 1:1.2.3.4.dfsg-3ubuntu3 is to be installed

    Read the article

  • apt-get issue after upgrading to 12.04

    - by user83906
    I have recently upgraded my cluster from 11.10 to 12.04. After the upgrade, I am having trouble running apt-get on the cluster nodes. I can ssh between the nodes (client-to-client; client-to-head; client-to-external etc.). However, sudo apt-get update produces the following errors: Ign http://us.archive.ubuntu.com precise InRelease Ign http://security.ubuntu.com precise-security InRelease Ign http://www.openfoam.org maverick InRelease Ign http://us.archive.ubuntu.com precise-updates InRelease Err http://security.ubuntu.com precise-security Release.gpg Something wicked happened resolving 'security.ubuntu.com:http' (-5 - No address associated with hostname) Err http://www.openfoam.org maverick Release.gpg Something wicked happened resolving 'www.openfoam.org:http' (-5 - No address associated with hostname) Ign http://us.archive.ubuntu.com precise-backports InRelease Ign http://www.openfoam.org maverick Release Ign http://security.ubuntu.com precise-security Release Err http://us.archive.ubuntu.com precise Release.gpg Something wicked happened resolving 'us.archive.ubuntu.com:http' (-5 - No address associated with hostname) Ign http://security.ubuntu.com precise-security/main Sources/DiffIndex Err http://us.archive.ubuntu.com precise-updates Release.gpg Something wicked happened resolving 'us.archive.ubuntu.com:http' (-5 - No address associated with hostname) Ign http://security.ubuntu.com precise-security/restricted Sources/DiffIndex 15% [Connecting to us.archive.ubuntu.com] [Connecting to security.ubuntu.com] [Connecting to www.openfoam.org] On the headnode, I have in /etc/network/iterfaces: auto eth0 iface eth0 inet static address 192.168.0.1/24 On the client nodes, I have /etc/network/iterfaces: auto eth0 iface eth0 inet static address 192.168.0.101 netmask 255.255.255.0 gateway 192.168.0.1 Please advise.

    Read the article

  • Creating floppy drive special devices under Quantal

    - by JCCyC
    First, I'd like for the various special devices for different floppy capacities (like /dev/fd0u720 etc.) to be available. I tried to adapt some udev rules I found online. I tried this, which I saved as /etc/udev/rules.d/70-persistent-floppy.rules: # change floppy device ownership and permissions # default permissions are 640, which prevents group users from having write access # first fix primary devices (/dev/fd0, /dev/fd1, etc.) # also change group ownership from disk to floppy SUBSYSTEM=="block", KERNEL=="fd[0-9]*", GROUP="floppy", MODE="0660" # next recreate secondary devices (/dev/fd0u720, /dev/fd0u1440, etc.) SUBSYSTEM=="block", KERNEL=="fd[0-9]*", ACTION=="add", RUN+="create_floppy_devices -c -t $attr{cmos} -m %M -M 0660 -G floppy $root/%k" But to no avail. It seems the create_floppy_devices script isn't provided with 12.10. How do I obtain it? Second: I'm using MATE, and whenever I log in I get a message box saying it tried to mount the drive but failed. How do I disable this? Third (which is probably related to the second): Whenever there's a disk in the drive, the motor won't stop spinning. If I do a mdir of it, after it returns, the motor stops, and then starts again. I suspect there's some process in MATE doing this. UPDATE: For CentOS 6 (who does have a create_floppy_devices program) the following rules file worked. Saved as /etc/udev/rules.d/98-floppy.rules: # change floppy device ownership and permissions # default permissions are 640, which prevents group users from having write access # first fix primary devices (/dev/fd0, /dev/fd1, etc.) # also change group ownership from disk to floppy KERNEL=="fd[0-9]*", GROUP="floppy", MODE="0660" # next recreate secondary devices (/dev/fd0u720, /dev/fd0u1440, etc.) # drive A: is type 4 (1.44MB) - add other lines for other drives KERNEL=="fd0*", ACTION=="add", RUN+="/lib/udev/create_floppy_devices -c -t 4 -m %M -M 0660 -G floppy $root/%k"

    Read the article

  • How I disable "Safely remove hardware" in Windows 8?

    - by DarkGhostHunter
    I have a Marvell 91XX and I just updated to Windows 8. The problem I have with the latest drivers 1.0.2.1027 is the absence of "Policies" tab inside the Properties in the Device Manager, where I could disable de "Safely Remove Hardware". It was in Windows 7, but in the new version is not, so the OS shows my two hard disks has removable hardware and I can't do anything about it. Is gone forever? Is in another part? Or is not supported? PD: The best I can come up for a fix is to roll back to Windows 7, see if the option changes some regedit value, export, update to Windows 8 and import.

    Read the article

  • Screen resolution stuck at 1024x768

    - by Dananjaya
    I just updated from Ubuntu 10.10 to 11.04 and have an issue regarding the screen resolution. I have Intel integrated gfx chip and my monitor supports resolutions larger than 1024x768. (in 10.10 I've been using 1280x1024) But as soon as I upgraded, I'm stuck with 1024x768 resolution and seems I can't change it. running xrandr In terminal yields the following results, Screen 0: minimum 320 x 200, current 1024 x 768, maximum 4096 x 4096 LVDS1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 0mm x 0mm 1280x800 58.1 + 1024x768 60.0* 800x600 60.3 56.2 640x480 59.9 VGA1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 344mm x 194mm 1366x768 59.9 + 1360x768 60.0 1024x768 75.1 72.0 70.1 60.0* 832x624 74.6 800x600 72.2 75.0 60.3 56.2 640x480 72.8 75.0 66.7 60.0 720x400 70.1 1280x1024_60.00 (0xce) 109.0MHz h: width 1280 start 1368 end 1496 total 1712 skew 0 clock 63.7KHz v: height 1024 start 1027 end 1034 total 1063 clock 59.9Hz What maybe the problem? Is it a bug? What kind of steps I should take in order to get a higher resolution? (changing xorg.conf maybe?) Any insight is highly appreciated. Thanks in advance. UPDATE Screenshot after running xrandr --addmode VGA1 1360x768 As you can see, side bar is not completely visible and Ubuntu logo at the task bar is missing. Also when you open an application, the Task bar of the application (where it should go to the top panel) is missing as well..

    Read the article

  • Why don't windows of the same application behave as they should?

    - by Yuttadhammo
    Somewhere along the upgrade path, Unity has developed some strange logic behind window layering. First, before Oneiric, there was a way to see all the windows of an application - I think it was when you click on the icon in the launcher. Now, clicking on the icon often does nothing. Suppose I have two terminals open, one behind this Firefox window, and one in front of it. Clicking on the launcher does nothing - the only way to find the second terminal, afaics, is to move the Firefox window or use the task switcher. Secondly, once I have both terminals on top, then I decide to close one of them, suddenly they both disappear (the second one, for some reason, has gone into hiding behind the Firefox window). Third (though I can't pin it down now), sometimes when a window is on top, focus is still on a window in back; I click on the top x to close the window in front, only to find I've closed an important window in the back. (Update: this question details the problem) I can't really believe these are bugs, since they seem too obvious to not have been fixed by now. My question is, am I missing something? Some compiz option I can set to make it act like it used to? Or is this really how Unity is supposed to act?

    Read the article

  • Windows Home Server Passwords Do Not Match

    - by Ben Fulton
    I have a Windows Home Server that chunks along just fine most of the time. I've never bothered to put it on a UPS and so it's vulnerable to power outages that happen a few times a year. This most recent time, it came back and seemed to be fine, but whenever I try to access a shared folder I get "Passwords do not match". They matched before the power went out, and I couldn't update the WHS password since I apparently didn't know the old one. How do I fix this? (I asked this on ServerFault and they recommended it be asked here instead)

    Read the article

  • Moving while doing loop animation in RPGMaker

    - by AzDesign
    I made a custom class to display character portrait in RPGMaker XP Here is the class : class Poser attr_accessor :images def initialize @images = Sprite.new @images.bitmap = RPG::Cache.picture('Character.png') #100x300 @images.x = 540 #place it on the bottom right corner of the screen @images.y = 180 end end Create an event on the map to create an instance as global variable, tada! image popped out. Ok nice. But Im not satisfied, Now I want it to have bobbing-head animation-like (just like when we breathe, sometimes bob our head up and down) so I added another method : def move(x,y) @images.x += x @images.y += y end def animate(x,y,step,delay) forward = true 2.times { step.times { wait(delay) if forward move(x/step,y/step) else move(-x/step,-y/step) end } wait(delay*3) forward = false } end def wait(time) while time > 0 time -= 1 Graphics.update end end I called the method to run the animation and it works, so far so good, but the problem is, WHILE the portrait goes up and down, I cannot move my character until the animation is finished. So that's it, I'm stuck in the loop block, what I want is to watch the portrait moving up and down while I walk around village, talk to npc, etc. Anyone can solve my problem ? Or better solution ? Thanks in advance

    Read the article

  • How to dispose of old rack-mount servers?

    - by Nic
    I have two old rack-mount servers lying around that I want to get rid of. One is a HP DL380 G2, the other is an IBM from the same era. Both machines boot up, but I don't have any harddrives for them, or any use for them. Worse yet, both machines appear to have been dropped at some point and the rail kits are bent out of shape and can't be removed, making them unusuable in a rack environment. I'd like to recycle them or dispose of them in some kind of safe manner, but don't really know what my options are. I'm in western Canada. Any suggestions? Update: If you found this question interesting, please consider visiting StackExchange Area 51 to support the proposal for a dedicated Recycling Q&A site.

    Read the article

  • Can installing URL Rewrite 2.0 on production IIS 7.5 have a negative impact?

    - by Olaf
    We have a Windows 2008 R2 server with IIS 7.5 and a lot of customer websites. Being no sys-admin but a developer, I hate to touch that wonderfully running system. However, I'd like to update the IIS plugin URL Rewrite to version 2.0 via Web Platform Installer. I do not want to do anything that might compromise the server, hence the question: can I expect it to work with at least a 99% chance? I did not find any bug reports or reviews on the web, so I'd like to hear an expert on that.

    Read the article

  • libgdx collision detection / bounding the object

    - by johnny-b
    i am trying to get collision detection so i am drawing a red rectangle to see if it is working, and when i do the code below in the update method. to check if it is going to work. the position is not in the right place. the red rectangle starts from the middle and not at the x and y point?Huh so it draws it wrong. i also have a getter method so nothing wrong there. bullet.set(getX(), getY(), getOriginX(), getOriginY()); this is for the render shapeRenderer.begin(ShapeType.Filled); shapeRenderer.setColor(Color.RED); shapeRenderer.rect(bullet.getX(), bullet.getY(), bullet.getOriginX(), bullet.getOriginY(), 15, 5, bullet.getRotation()); shapeRenderer.end(); i have tried to do it with a circle but the circle draws in the middle and i want it to be at the tip of the bullet. at the front of the bullet. x, y point. boundingCircle.set(getX() + getOriginX(), getY() + getOriginY(), 4.0f); shapeRenderer.begin(ShapeType.Filled); shapeRenderer.setColor(Color.RED); shapeRenderer.circle(bullet.getBoundingCircle().x, bullet.getBoundingCircle().y, bullet.getBoundingCircle().radius); shapeRenderer.end(); thank you need it to be of the x and y as the bullet is in the middle of the sprite when drawn originally via paint.

    Read the article

  • How would one run a task sequence within a task sequence in SCCM 2012 SP1

    - by BigHomie
    A Shining Example: Inside all of my task sequences I have a group that installs driver packages conditionally based on computer model: And of course, this list does nothing but grow. The fact that it grows isn't a big deal, what is a big deal is that every time it changes I have to manually copy and paste those changes across every task sequence I have, which of course leaves huge room for human error. The same goes for other groups of tasks that are common across task sequences. Looking for a solution where I could centrally manage these tasks, be it link other task sequences to a group within another task sequence, or create a separate task sequence and link to that. I came across a solution by John Marcum (SCCM MVP) that mentioned this ability, but this was a while ago and I can't find the link to it anymore to see if it's even still being updated/maintained, but I'm looking for more of a free solution, or even using Powershell or the ConfigMgr SDK is fine with me, I'm no stranger to either. Update Getting close: http://msdn.microsoft.com/en-us/library/jj217869.aspx

    Read the article

  • Why have minimal user/handwritten code and do everything in XAML?

    - by Mrk Mnl
    I feel the MVVM community has become overzealous like the OO programmers in the 90's - it is a misnomer MVVM is synonymous with no code. From my closed StackOverflow question: Many times I come across posts here about someone trying to do the equivalent in XAML instead of code behind. Their only reason being they want to keep their code behind 'clean'. Correct me if I am wrong, but is not the case that: XAML is compiled too - into BAML - then at runtime has to be parsed into code anyway. XAML can potentially have more runtime bugs as they will not be picked up by the compiler at compile time - from incorrect spellings - these bugs are also harder to debug. There already is code behind - like it or not InitializeComponent(); has to be run and the .g.i.cs file it is in contains a bunch of code though it may be hidden. Is it purely psychological? I suspect it is developers who come from a web background and like markup as opposed to code. EDIT: I don't propose code behind instead of XAML - use both - I prefer to do my binding in XAML too - I am just against making every effort to avoid writing code behind esp in a WPF app - it should be a fusion of both to get the most out of it. UPDATE: Its not even Microsoft's idea, every example on MSDN shows how you can do it in both.

    Read the article

  • prevent OS X from prompting disk initialization/formatting

    - by Just-A-User.A-Superuser
    i have TrueCrypt partition, when i insert it in OS X, it always prompt me to initialize the hard disk. is there a way to prevent os x from detecting uninitialize hard disk? [UPDATE] by the way, as Truecrypt suggested while i'm in Windows, i must make partitions so the os won't detect the hard drive as uninitialized. Windows respected that the drive already have contents by the mere fact that it has partitions, while OS X thinks that it is still uninitialized. i think OS X is trying to be smart by detecting if each partition has a valid filesystem id/marker

    Read the article

  • forward motion car physics - gradual slow

    - by spartan2417
    Im having trouble creating realistic car movements in xna 4. Right now i have a car going forward and hitting a terminal velocity which is fine but when i release the up key i need to the car to slow down gradually and then come to a stop. Im pretty sure this is easy code but i cant seem to get it to work the code - update if (Keyboard.GetState().IsKeyDown(Keys.Up)) { double elapsedTime = gameTime.ElapsedGameTime.Milliseconds; CalcTotalForce(); Acceleration = Vector2.Divide(CalcTotalForce(), MASS); Velocity = Vector2.Add(Velocity, Vector2.Multiply(Acceleration, (float)(elapsedTime))); Position = Vector2.Add(Position, Vector2.Multiply(Velocity, (float)(elapsedTime))); } added functions public Vector2 CalcTraction() { //Traction force = vector direction * engine force return Vector2.Multiply(forwardDirection, ENGINE_FORCE); } public Vector2 CalcDrag() { //Drag force = constdrag * velocity * speed return Vector2.Multiply(Vector2.Multiply(Velocity, DRAG_CONST), Velocity.Y); } public Vector2 CalcRoll() { //roll force = const roll * velocity return Vector2.Multiply(Velocity, ROLL_CONST); } public Vector2 CalcTotalForce() { //total force = traction + (-drag) + (-rolling) return Vector2.Add(CalcTraction(), Vector2.Add(-CalcDrag(), -CalcRoll())); } anyone have any ideas?

    Read the article

  • TODO Formatting

    - by charlie.mott
    Article Source: http://geekswithblogs.net/charliemott TODO's should only be used for a short period of time to remind you that something needs to be done. They should then be addressed as soon as possible. In order to know who owns a TODO task and how long it’s been outstanding, my company uses the following standard for TODO formatting: Format:     // TODO : Owner Initials – Date Created – Description of task. Sample:     // TODO: CM – 2012/01/20 – Move this class to a new location so it can be reused. Using this pattern makes it easy to use the Resharper TODO explorer. The Carrot In order to make it easy for developers to apply this rule, a code snippet can be created in Visual Studio. Even better, I created a Resharper template. This gives the facility to use the current user name and current date macros. image This actually makes the formatting look like this. Sample:     // TODO: cmott – 2012/01/20 – Move this class to a new location so it can be reused. The Stick How to you enforce such a rule? I tried to create a custom Resharper Highlighting Pattern to perform custom code analysis inspection for deviations from this pattern. However, I did not have any success. The find dialog would not accept // text. If I work it out, I will update this blog post. StyleCop Instead I created a custom StyleCop rule. I followed the approach used with the StyleCop Contrib project. This provides a simple to use base class and easy to use unit testing framework. I will upload this todo format analyzer as a patch to that project. image

    Read the article

  • How can I pass an external instance to the constructor of an object that's being created using the default XNA XML content loader?

    - by Michael
    I'm trying to understand how to use the XNA XML content importer to instantiate non-trivial objects that are more than a collection of basic properties (e.g., a class that inherits from DrawableGameObject or GameObject and requires other things to be passed into its constructor). Is it possible to pass existing external instances (e.g., an instance of the current Game) to the constructor of an object that's being created using the default XNA XML content loader? For example, imagine that I have the following class, inheriting from DrawableGameComponent: public class Character : DrawableGameComponent { public string Name { get; set; } public Character(Game game) : base(game) { } public override void Update(GameTime gameTime) { } public override void Draw(GameTime gameTime) { } } If I had a simple class that did not need other parameters in its constructor (i.e., the Game instance), then I could simply use this XML: <XnaContent> <Asset Type="MyNamespace.Character"> <Name>John Doe</Name> </Asset> </XnaContent> ...and then create an instance of Character using this code: var character = Content.Load<Character>("MyXmlAssetName"); But that won't work because I need to pass the need to pass the Game into the constructor. What's the best way to handle this situation? Is there a way to pass in things like the current Game using the default XNA XML content loader? Do I need to write my own XML loader? (If so, how?) Is there a better object-oriented design that I should be using for my classes? Note: Although I used Game in this example, I'm really just asking how to pass any type of existing instance to my constructors. (For example, I'm using the Farseer Physics Engine, and some of my classes also need a reference to the Farseer World object too.) Thanks in advance.

    Read the article

  • Getting the PC speaker to beep

    - by broiyan
    There has been much written on getting the beep sound from Ubuntu releases over the years. Example: fixing the beep My needs are slightly different in that I do not want to ensure sound card beeps are functioning. Instead, I want PC speaker beeps, the kind produced by the original built-in speaker because I believe they will produce less CPU load. I have confirmed that my computer has the PC speaker by unplugging the external speakers and shutting down Ubuntu. At some point in the shutdown and restart process a beep is heard even though the external speakers have no power. I have tried the following: In /etc/modprobe.d/blacklist.conf, turn these lines into comments: #blacklist snd_pcsp #blacklist pcspkr In .bashrc /usr/bin/xset b on /usr/bin/xset b 100 Enable in the gnome terminal: Edit Profile Prefs General Terminal Bell Ensure no "mute" selections in: System Prefs Sound various tabs (uncheck them all). Select "Enable window and button sounds" in: System Prefs Sound Sound Effects In gconf-editor desktop gnome sound, select the three sound check boxes. In gconf-editor apps metacity general select the audible bell check box. Still I get no PC speaker beeps when I send code 7 to the console via my Java program or use echo -e '\a' on the bash command line. What else should I try? Update Since my goal is to minimize load on the CPU, here is a comparison of elapsed times. Each test is for 100,000 iterations. Each variant was performed three times so three results are presented for each. printwriter.format("%c", 7); // 1.3 seconds, 1.5 seconds, 1.5 seconds Toolkit.getDefaultToolkit().beep(); // 0.8 seconds, 0.3 seconds, 0.5 seconds try { Runtime.getRuntime().exec("beep"); } catch (IOException e) { } // 10.3 seconds, 16.3 seconds, 11.4 seconds These runs were done inside Eclipse so multiply by some value less than 1 for standalone execution. Unfortunately, Toolkit's beep is silent on my computer and so is code 7. The beep utility works but has the most cost.

    Read the article

  • to upgrade / install wine 1.55 on ubuntu 12.04 or any distro

    - by user67550
    Wine news and installation 1.5.5 on ubuntu Now available in PPA wine version 1.55, an application that lets Windows programs run on any distribution with GNU / Linux. Wine (recursive acronym in English for Wine Is Not an Emulator, which means "Wine Is Not an Emulator") is a reimplementation of the application programming interface for Win16 and Win32 operating systems based on Unix. Allows execution of programs designed for MS-DOS and Microsoft Windows Version 3.11, 95, 98, Me, NT, 2000, XP, Vista and 7 The name was originally an acronym Wine Windows Emulator. This meaning was later changed to the current recursive acronym. These are some of the highlights: Support for the installation of Mono as a complement to wine in the package. The dither pattern brushes in the motor DIB. Support to install the runtime. NET 4.0. D3dx9 DDS files supported. Several bug fixes. To install on Ubuntu just open the console and type: sudo add-apt-repository ppa: ubuntu-wine/ppa sudo apt-get update sudo apt-get install wine1.5 Source: ubuntutips If you enjoyed this post share it with your friends, thanks

    Read the article

  • Dell docking station / Windows 7 not detecting HannsG JC199D via DVI

    - by user27150
    I have a laptop running Win7 that I use with a Dell docking station. I'd used it with XP for a couple years running dual monitors from the docking station, one from the VGA and one from the DVI. After upgrading to Win7, the monitor that's on the DVI out is not detected, using "rigorous detection" or otherwise. I've switched the cables to verify that it's not the monitor at fault-- but I can't find any info on why the monitor wouldn't be detected. I've got the latest and greatest Nvidia drivers installed (at least, as far as Windows update is aware). Leaving the laptop lid partly open does allow Windows to detect the laptop's native screen as well as the VGA monitor, but never the DVI. The monitors are HannsG JC199Ds. Any ideas? Thanks!

    Read the article

  • Re-Calibrate Toshiba battery meter with Windows 7

    - by Farseeker
    Hi All. I have a Toshiba U300 laptop. Back in the olden days (circa-2000) you could re-calibrate the battery meter from the BIOS when your battery was no longer reading accurately. My battery was shot, so I bought a brand new one, however Windows 7 still seems to count down the battery life in at the same speed as the old one did. This time, when it alleged 0%, I turned the laptop back on and got another 90 minutes of life out of it, at 0%. Is there a tool or utility for Toshiba laptops that can fix it back to being accurate? I've read the other threads on SU about cycling the battery but that just doesn't seem to do it in this case. Update: After the last cycle, the battery meter now reads 100% but the indicator on the front of the laptop is still orange (indicating not fully charged)

    Read the article

  • What are performance limits of a database?

    - by Tommy
    What are some rough performance limits (read/s, write/s) for a single database server (no master-slave architecture), assuming storage on disk? How many read/s, write/s, depending on the kind of disk? (SSD vs non-SSD) , assuming simple operations (select one row by primary key, update one row, correctly indexed). I assume this limit is dependent on disk seek/write. EDIT: My question is more about getting rough metrics of the number of operations a database supports: to be able to know for example, if a new feature triggering 300 inserts/s can be supported without scaling out with additional servers.

    Read the article

  • GRUB2 not working after installing xubuntu 14.04

    - by h3bm
    I have a vaio laptop and it used to have installed windows 8 and Xubuntu 13.04 in dual boot, everything was working fine. I decided to update my version of xubuntu 14.04 LTS mainly because the support for 13.04 is finished and LTS version have 3 years of support. What I did was to format the partition where xubuntu 13.04 was installed and install 14.04 in that formated partition. When I restarted my computer willing to start using my new system I got the following message: error: symbol 'grub_term_highlight_color' not found and I was not able to enter any OS. I tried boot-repair from live USB more than two times and it did not fix the problem. I tried to enter to my computer using super GRUB2 disk, however it does not apperar to work with UEFI active (besides super grub2 disk says it can) I only get the message "no operating system found". If I boot super grub2 disk with UEFI disabled, super grub2 disk can not detect any OS,I also tried Rescatux distro, however, as of super grub2 disk, rescatux cannot enter when UEFI is active. I tried boot-repair with the option of "restore EFI backups", after that I was able to boot on windows, but no grub menu appeared. I ran boot-repair again with no improving results Here is the last Bootinfo report I got: http://paste.ubuntu.com/7609801/ Do you have any idea of what is happening? I really appreciate your help, Best regards,

    Read the article

  • OS X Terminal using default ANSI colours for every theme

    - by FrogBot
    For some reason, every theme I palette I've had installed for the OS X Terminal.app has reverted to using the default ANSI colours. The themes have been working fine up until this point and I can't seem to determine what could have caused them to revert in this way. For reference, my standard Solarized Dark colour scheme should look like this … … but it currently looks like this: A quick look in the preferences panel shows that all the colours are correct save for the ANSI colours which have reverted to their defaults. I don't know what other information would be helpful but if you need any other info to help me troubleshoot just ask and I'll update as quickly as I can.

    Read the article

< Previous Page | 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035  | Next Page >