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  • WP: Oracle Multitenant on SuperCluster T5-8: Study of Database Consolidation Efficiency

    - by uwes
    Consolidation in the data center is the driving factor in reducing capital and operational expense in IT today. This is particularly relevant as customers invest more in cloud infrastructure and associated service delivery. Database consolidation is a strategic component in this effort. Oracle Database 12 c introduces Oracle Multitenant , a new database consolidation model in which multiple Pluggable Databases (PDBs) are consolidated within a Container Database (CDB). While keeping many of the isolation aspects of single databases, it allows PDBs to share the system global area (SGA) and background processes of a common CDB . The white paper recently published on OTN: Oracle Multitenant on SuperCluster T5-8: Study of Database Consolidation Efficiency analyzes and quantifies savings in compute resources, efficiencies in transaction processing, and consolidation density of Oracle Multitenant compared to consolidated single instance databases (SIDBs) running in a bare-metal environment.

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  • Textual descriptions of 8-bit and 16-bit game engines

    - by ixtmixilix
    I found a good description of the engine in the Sonic games. It describes roughly how the engine works for people writing their own clones. In my case, I am simply interested in getting a general view of how the many 8-bit and 16-bit game engines worked on their respective consoles. So, this is a big-list style question asking, what other online descriptions of specific game engines have people found?

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  • Complete Beginner to Game Programming and Unreal Engine 4, Looking For Advice [on hold]

    - by onemic
    I am currently a 2nd year programming student(Just finished my first year so I will be starting my second year in September) and have mainly learned C and C++ in my classes. In terms of what I know of C++, I know about general inheritance, polymorphism, overloading operators, iterators, a little bit about templates(only class and function templates) etc. but not of the more advanced topics like linked lists and other sequential containers(containers in general I guess), enumerations, most of the standard library(other than like strings and vectors), and probably a bunch of other stuff I dont even know about yet. I subscribed to Unreal Engine 4 as I was very intrigued by their Unreal Tournament announcement earlier this month, especially after hearing that UE4 is going completely C++. Of course my end goal in doing this programming program is to eventually go into game/graphics programming. Since it's my summer off, I thought what better way then to actually apply some of my skills to a personal project so I actually have a firmer understanding of C++ past what my professors tell me. My questions are this: What would be the best way to start off making a small personal game in UE4 as a project for the summer? What should I be aiming for, especially for someone that is still learning C++? Should I focus on making a simple 2D game rather than a 3D one to get started? Seeing the Flappy Chicken showcase intrigued me because before I thought the UE engine was pretty much pigeonholed into being for FPS games What should my expectations be going into UE4 and a game engine for the first time?(UE4 will be my first foray into making a game) What can I expect to gain from making things in UE4, in terms of making games and in terms of further fleshing out my knowledge of C++? Would you recommend I start off 100% using C++ for scripting or using the visual blueprints? Since I'm not a designer, how would I be able to add objects and designs to my game? For someone at my level is retaining the UE4 subscription worth it or is it better to cancel and resub when I learn enough about UE4 and C++? Lastly is there anything to be gained in terms of knowledge/insight through me looking at the source code for UE4? I opened it in VS2013, but noticed that most of the files were C# files and not cpp's. Thanks in advance for taking the time to answer.

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  • Is there other ways to do insert/update/delete on a remote oracle database?

    - by gunbuster363
    I asked a question recently concerning the speed of execution of insert/update/delete using JDBC driver in a remote machine, but the problem cannot be solved easily. I would like to ask, is there any other way to execute the insert/update/delete to the oracle? The current situation is this: the DB is on a seperate machine than the java program used to update the DB. I looked up the internet and found people suggesting using pure sql or pl/sql to do the update, is that possible? And do we need to operate the sql or pl/sql in a local machine? Because I have no knowledge about pl/sql, so I am not sure if we can create some kind of script and call it on a remote machine. Let say the situation is like this: the input data is on machine A, and the original java program are also on machine A, but the oracle is on machine B. is there any other approach other than JDBC?

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  • Should I use OpenGL while working with the C++ Software?

    - by Paralytic
    I am completely new to programming and game development for that matter. I am using the C++ software to create my Game Engine with the help of a beginners guide. I noticed it has a OpenGL option when starting up a new project. I've heard of OpenGL pertaining to game development, not sure what it is though. Should I be using OpenGL when creating my Game Engine? Will it matter if I just start with a blank slate?

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  • How would one build a relational database on a key-value store, a-la Berkeley DB's SQL interface?

    - by coleifer
    I've been checking out Berkeley DB and was impressed to find that it supported a SQL interface that is "nearly identical" to SQLite. http://docs.oracle.com/cd/E17076_02/html/bdb-sql/dbsqlbasics.html#identicalusage I'm very curious, at a high-level, how this kind of interface might have been architected. For instance: since values are "transparent", how do you efficiently query and sort by value how are limits and offsets performed efficiently on large result sets how would the keys be structured and serialized for good average-case performance

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  • when should a database table be broken into multiple tables with relations?

    - by GSto
    I have an application that needs to store client data, and part of that is some data about their employer as well. Assuming that a client can only have one employer, and that the chance of people having identical employer data is slim to none, which schema would make more sense to use? Schema 1 Client Table: ------------------- id int name varchar(255), email varchar(255), address varchar(255), city varchar(255), state char(2), zip varchar(16), employer_name varchar(255), employer_phone varchar(255), employer_address varchar(255), employer_city varchar(255), employer_state char(2), employer_zip varchar(16) **Schema 2** Client Table ------------------ id int name varchar(255), email varchar(255), address varchar(255), city varchar(255), state char(2), zip varchar(16), Employer Table --------------------- id int name varchar(255), phone varchar(255), address varchar(255), city varchar(255), state char(2), zip varchar(16) patient_id int Part of me thinks that since are clearly two different 'objects' in the real world, seperating them out into two different tables makes sense. However, since a client will always have an employer, I'm also not seeing any real benefits to seperating them out, and it would make querying data about clients more complex. Is there any benefit / reason for creating two tables in a situation like this one instead of one?

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  • Expression Engine vs Drupal for Theming

    - by user793011
    Ive been using Drupal for years and now with work need to learn Expression Engine. Im interested in the comparison of Drupal and Expression Engine, but purely from a theming point of view (Ive no doubt Drupal is more powerful for development). Does anyone have any insights? It seems EE does give you more control over the exact html outputted, but is this necessary? I design my graphics first and Ive always been able to make exactly what I wanted in Drupal (some theme overrides could be easier, but ive got there in the end). Thanks

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  • why my code still cannot connect with database? [closed]

    - by Wen Teng
    package com.mems.travis; import java.util.ArrayList; import java.util.List; import org.apache.http.NameValuePair; import org.apache.http.message.BasicNameValuePair; import org.json.JSONObject; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.os.AsyncTask; import android.os.Bundle; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.EditText; import android.widget.RadioButton; public class UserRegister extends Activity { JSONParser jsonParser = new JSONParser(); EditText inputName; EditText inputUsername; EditText inputEmail; EditText inputPassword; RadioButton button1; RadioButton button2; Button button3; int success = 0; // url to create new product private static String url_register_user = "http://192.168.1.100/MEMS/add_user.php"; // JSON Node names private static final String TAG_SUCCESS = "success"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_user_register); // Edit Text inputName = (EditText) findViewById(R.id.nameTextBox); inputUsername = (EditText) findViewById(R.id.usernameTextBox); inputEmail = (EditText) findViewById(R.id.emailTextBox); inputPassword = (EditText) findViewById(R.id.pwTextBox); // Create button //RadioButton button1 = (RadioButton) findViewById(R.id.studButton); // RadioButton button2 = (RadioButton) findViewById(R.id.shopownerButton); Button button3 = (Button) findViewById(R.id.regSubmitButton); // button click event button3.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { String name = inputName.getText().toString(); String username = inputUsername.getText().toString(); String email = inputEmail.getText().toString(); String password = inputPassword.getText().toString(); if (name.contentEquals("")||username.contentEquals("")||email.contentEquals("")||password.contentEquals("")) { AlertDialog.Builder builder = new AlertDialog.Builder(UserRegister.this); // 2. Chain together various setter methods to set the dialog characteristics builder.setMessage(R.string.nullAlert) .setTitle(R.string.alertTitle); builder.setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { // User clicked OK button } }); // 3. Get the AlertDialog from create() AlertDialog dialog = builder.show(); } else { new RegisterNewUser().execute(); } } }); } class RegisterNewUser extends AsyncTask<String, String, String>{ protected String doInBackground(String... args) { String name = inputName.getText().toString(); String username = inputUsername.getText().toString(); String email = inputEmail.getText().toString(); String password = inputPassword.getText().toString(); // Building Parameters List<NameValuePair> params = new ArrayList<NameValuePair>(); params.add(new BasicNameValuePair("name", name)); params.add(new BasicNameValuePair("username", username)); params.add(new BasicNameValuePair("email", email)); params.add(new BasicNameValuePair("password", password)); // getting JSON Object // Note that create product url accepts POST method JSONObject json = jsonParser.makeHttpRequest(url_register_user, "GET", params); // check log cat for response Log.d("Send Notification", json.toString()); try { int success = json.getInt(TAG_SUCCESS); if (success == 1) { // successfully created product Intent i = new Intent(getApplicationContext(), StudentLogin.class); startActivity(i); finish(); } else { // failed to register } } catch (Exception e) { e.printStackTrace(); } return null; } } }

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  • App Engine: Easier auth with OAuth2Decorator

    App Engine: Easier auth with OAuth2Decorator Here on the App Engine team, we're always trying to make it easier to call Google APIs from within your application. Using the library google-api-python-client, API calls can be a breeze, but performing authentication and authorization can sometimes (often?) take 50% of development time! We'll show how to get up and running with OAuth2Decorator to make auth as easy as the rest of the library. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Search Engine Optimization Crucial For Site Page Rank

    Search engine optimization is a process to drive traffic to your blog or sites. Search engines are the best way to give you the traffic that will boost your product sell. And as per the internet marketing is concern the search engine optimization is best way. The reward are numerous but the two that stand out are; you blog will rank higher and you will generate traffic directly proportional to higher selling of your product. For a long time now sitemaps have assisted online business people achieve webpage site optimization.

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  • Managing different utility classes between engine and libraries

    - by hayer
    I'm currently in updating some engine code (which does not work, so it is more like creating a engine). I've decided to swap over to SFML (instead of my own crappy renderer, window manager, and audio), Box2D (since I need physics, but have none), and some small utilities I've built myself. The problem is that each of the project mentioned over use different types for things like Vector2, etc. So to the question: is it a good idea to replace Box2D and SFML vectors with my own vector class (which is one of my better implementations)? My idea then was to have a separate .lib with all my classes that should be shared between all the projects in the solution.

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  • Basic/research RTS engine/model

    - by XTF
    Does a basic/research RTS engine/model exist that can be used as a basis for further experimentation/research? I'd like to avoid reinventing the wheel if possible. I'm aware of Spring Engine and Stratagus, but those are real game engines and may not be the best to experiment with and learn from. Ideally the docs for the model would answer questions like: How exactly do units move? (constant velocity? constant acceleration? constant force?) How is pathfinding handled? Does every grid cell become an A* graph node (may be expensive)? Does it consider threats? How are groups handled? (w.r.t pathfinding and movement) How is combat handled? I'm mostly interested in the low-level model details (for now), not the graphics etc. I've read a lot of the other quesions (and answers/references) tagged RTS but I haven't found my answer yet.

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  • Should I use OpenGL while working with C++?

    - by Paralytic
    I am completely new to programming and game development for that matter. I am using the C++ software to create my Game Engine with the help of a beginners guide. I noticed it has a OpenGL option when starting up a new project. I've heard of OpenGL pertaining to game development, not sure what it is though. Should I be using OpenGL when creating my Game Engine? Will it matter if I just start with a blank slate?

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  • ?Oracle DB 11gR2 ??????????????????????????????????????!

    - by Yuichi.Hayashi
    ??????????????????????????????????????????????????????????????(????????)?????????????????????????? ?????????????????????????????????? ???????????????????????????????????????????·????????????????????????????????????????????Oracle Database????????????????????????????????????????????????????????????????????????????? Oracle Database?????????????????????????????????????????????????????????(????????)??????????????????????????????????? Oracle Database ??????????? Oracle Database???????????????????????? ??????????!!?????? ?Oracle Database???? ????Oracle Database???????11gR2???????????????????????????????????????????????????????????????????????!?????????????????????????! ??????????? Oracle??????????????????????????????????????????????????????????????????????????CPU?????????????????????????????????????????/????????????????????????? ?????????????????????Oracle Database???????????????????????????????????????????????????????????????? ????????????????? ??????????????????????????????????????????????????? ????11g R2?????????????????????DBMS_AUDIT_MGMT???????????????????????11g R1(11.1.0.7)???????????????????????????????????Oracle Audit Vault?????????????????????11g R2????????????????????????????????????????????? ??????????????????????????????????????????????????????????????????????????????????????????????????·????????????????????????????????????????????????????????! ????????/??/??/??????/???????????????????Oracle Audit Vault??????????????????? ?????????? ? ??????????????????????????????????!? ? ???????????????/????????????????!?

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  • Problem while inserting data from GUI layer to database

    - by Rahul
    Hi all, I am facing problem while i am inserting new record from GUI part to database table. I have created database table Patient with id, name, age etc....id is identity primary key. My problem is while i am inserting duplicate name in table the control should go to else part, and display the message like...This name is already exits, pls try with another name... but in my coding not getting..... Here is all the code...pls somebody point me out whats wrong or how do this??? GUILayer: protected void BtnSubmit_Click(object sender, EventArgs e) { if (!Page.IsValid) return; int intResult = 0; string name = TxtName.Text.Trim(); int age = Convert.ToInt32(TxtAge.Text); string gender; if (RadioButtonMale.Checked) { gender = RadioButtonMale.Text; } else { gender = RadioButtonFemale.Text; } string city = DropDownListCity.SelectedItem.Value; string typeofdisease = ""; foreach (ListItem li in CheckBoxListDisease.Items) { if (li.Selected) { typeofdisease += li.Value; } } typeofdisease = typeofdisease.TrimEnd(); PatientBAL PB = new PatientBAL(); PatientProperty obj = new PatientProperty(); obj.Name = name; obj.Age = age; obj.Gender = gender; obj.City = city; obj.TypeOFDisease = typeofdisease; try { intResult = PB.ADDPatient(obj); if (intResult > 0) { lblMessage.Text = "New record inserted successfully."; TxtName.Text = string.Empty; TxtAge.Text = string.Empty; RadioButtonMale.Enabled = false; RadioButtonFemale.Enabled = false; DropDownListCity.SelectedIndex = 0; CheckBoxListDisease.SelectedIndex = 0; } else { lblMessage.Text = "Name [<b>" + TxtName.Text + "</b>] alredy exists, try another name"; } } catch (Exception ex) { lblMessage.Text = ex.Message.ToString(); } finally { obj = null; PB = null; } } BAL layer: public class PatientBAL { public int ADDPatient(PatientProperty obj) { PatientDAL pdl = new PatientDAL(); try { return pdl.InsertData(obj); } catch { throw; } finally { pdl=null; } } } DAL layer: public class PatientDAL { public string ConString = ConfigurationManager.ConnectionStrings["ConString"].ConnectionString; public int InsertData(PatientProperty obj) { SqlConnection con = new SqlConnection(ConString); con.Open(); SqlCommand com = new SqlCommand("LoadData",con); com.CommandType = CommandType.StoredProcedure; try { com.Parameters.AddWithValue("@Name", obj.Name); com.Parameters.AddWithValue("@Age",obj.Age); com.Parameters.AddWithValue("@Gender",obj.Gender); com.Parameters.AddWithValue("@City", obj.City); com.Parameters.AddWithValue("@TypeOfDisease", obj.TypeOFDisease); return com.ExecuteNonQuery(); } catch { throw; } finally { com.Dispose(); con.Close(); } } } Property Class: public class PatientProperty { private string name; private int age; private string gender; private string city; private string typedisease; public string Name { get { return name; } set { name = value; } } public int Age { get { return age; } set { age = value; } } public string Gender { get { return gender; } set { gender = value; } } public string City { get { return city; } set { city = value; } } public string TypeOFDisease { get { return typedisease; } set { typedisease = value; } } } This is my stored Procedure: CREATE PROCEDURE LoadData ( @Name varchar(50), @Age int, @Gender char(10), @City char(10), @TypeofDisease varchar(50) ) as insert into Patient(Name, Age, Gender, City, TypeOfDisease)values(@Name,@Age, @Gender, @City, @TypeofDisease) GO

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  • Hibernate won't save into database

    - by Blitzkr1eg
    I mapped some classes to some tables with hibernate in java, i set hibernate to show SQL, it opens the session, it show that id does the SQL, it closes the session but there are no modifications to the database. Entity public class Profesor implements Comparable<Profesor> { private int id; private String nume; private String prenume; private int departament_id; private Set<Disciplina> listaDiscipline; //the teacher gives some courses} public class Disciplina implements Comparable<Disciplina>{ //the course class private int id; private String denumire; private String syllabus; private String schNotare; private Set<Lectie> lectii; private Set<Tema> listaTeme; private Set<Grup> listaGrupuri; // the course gets teached/assigmened to some groups of students private Set<Assignment> listAssignments;} Mapping <hibernate-mapping default-cascade="all"> <class name="model.Profesor" table="devgar_scoala.profesori"> <id name="id" column="id"> <generator class="increment"/> </id> <set name="listaDiscipline" table="devgar_scoala.`profesori-discipline`"> <key column="Profesori_id" /> <many-to-many class="model.Disciplina" column="Discipline_id" /> </set> <property name="nume" column="Nume" type="string" /> <property name="prenume" column="Prenume" type="string" /> <property name="departament_id" column="Departamente_id" type="integer" /> </class> <class name="model.Grup" table="devgar_scoala.grupe"> <id name="id" unsaved-value="0"> <generator class="increment"/> </id> <set name="listaStudenti" table="devgar_scoala.`studenti-grupe`"> <key column="Grupe_id" /> <many-to-many column="Studenti_nrMatricol" class="model.Student" /> </set> <property name="nume" column="Grupa" type="string"/> <property name="programStudiu" column="progStudii_id" type="integer" /> </class> <class name="model.Disciplina" table="devgar_scoala.discipline" > <id name="id" > <generator class="increment"/> </id> <property name="denumire" column="Denumire" type="string"/> <property name="syllabus" type="string" column="Syllabus"/> <property name="schNotare" type="string" column="SchemaNotare"/> <set name="listaGrupuri" table="devgar_scoala.`Discipline-Grupe`"> <key column="Discipline_id" /> <many-to-many column="Grupe_id" class="model.Grup" /> </set> <set name="lectii" table="devgar_scoala.lectii"> <key column="Discipline_id" not-null="true"/> <one-to-many class="model.Lectie" /> </set> </class> The only 'funny' thing is that the Profesor object gets loaded not with/by Hibernate but with manual classic SQL Java. Thats why i save the Profesor object like this p - the manually loaded Profesor object Profesor p2 = (Profesor) session.merge(p); session.saveOrUpdate(p2); //flush session of course After this i get in the Java console: Hibernate: insert into devgar_scoala.grupe (Grupa, progStudii_id, id) values (?, ?, ?) but when i look into the database there are no new rows in the table Grupe (the Groups table)

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  • Jdbc - Connect remote Mysql Database error

    - by Guilherme Ruiz
    I'm using JDBC to connect my program to a MySQL database. I already put the port number and yes, my database have permission to access. When i use localhost work perfectly, but when i try connect to a remote MySQL database, show this error on console. java.lang.ExceptionInInitializerError Caused by: java.lang.NumberFormatException: null at java.lang.Integer.parseInt(Integer.java:454) at java.lang.Integer.parseInt(Integer.java:527) at serial.BDArduino.<clinit>(BDArduino.java:25) Exception in thread "main" Java Result: 1 CONSTRUÍDO COM SUCESSO (tempo total: 1 segundo) Thank you in Advance ! MAIN CODE /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package serial; import gnu.io.CommPort; import gnu.io.CommPortIdentifier; import gnu.io.SerialPort; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import javax.swing.JFrame; import javax.swing.JOptionPane; /** * * @author Ruiz */ public class BDArduino extends JFrame { static boolean connected = false; static int aux_sql8 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin8")); static int aux_sql2 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin2")); CommPort commPort = null; SerialPort serialPort = null; InputStream inputStream = null; static OutputStream outputStream = null; String comPortNum = "COM10"; int baudRate = 9600; int[] intArray = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}; /** * Creates new form ArduinoTest */ public BDArduino() { //super("Arduino Test App"); initComponents(); } class Escrita extends Thread { private int i; public void run() { while (true) { System.out.println("Número :" + i++); } } } //public void actionPerformed(ActionEvent e) { // String arg = e.getActionCommand(); public static void writeData(int a) throws IOException { outputStream.write(a); } public void action(String arg) { System.out.println(arg); Object[] msg = {"Baud Rate: ", "9600", "COM Port #: ", "COM10"}; if (arg == "connect") { if (connected == false) { new BDArduino.ConnectionMaker().start(); } else { closeConnection(); } } if (arg == "disconnect") { serialPort.close(); closeConnection(); } if (arg == "p2") { System.out.print("Pin #2\n"); try { outputStream.write(intArray[0]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p3") { System.out.print("Pin #3\n"); try { outputStream.write(intArray[1]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p4") { System.out.print("Pin #4\n"); try { outputStream.write(intArray[2]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p5") { System.out.print("Pin #5\n"); try { outputStream.write(intArray[3]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p6") { System.out.print("Pin #6\n"); try { outputStream.write(intArray[4]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p7") { System.out.print("Pin #7\n"); try { outputStream.write(intArray[5]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p8") { System.out.print("Pin #8\n"); try { outputStream.write(intArray[6]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p9") { System.out.print("Pin #9\n"); try { outputStream.write(intArray[7]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p10") { System.out.print("Pin #10\n"); try { outputStream.write(intArray[8]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p11") { System.out.print("Pin #11\n"); try { outputStream.write(intArray[9]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p12") { System.out.print("Pin #12\n"); try { outputStream.write(intArray[10]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p13") { System.out.print("Pin #12\n"); try { outputStream.write(intArray[11]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } } //******************************************************* //Arduino Connection *************************************** //****************************************************** void closeConnection() { try { outputStream.close(); } catch (Exception ex) { ex.printStackTrace(); String cantCloseConnectionMessage = "Can't Close Connection!"; JOptionPane.showMessageDialog(null, cantCloseConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } connected = false; System.out.print("\nDesconectado\n"); String disconnectedConnectionMessage = "Desconectado!"; JOptionPane.showMessageDialog(null, disconnectedConnectionMessage, "Desconectado", JOptionPane.INFORMATION_MESSAGE); }//end closeConnection() void connect() throws Exception { String portName = comPortNum; CommPortIdentifier portIdentifier = CommPortIdentifier.getPortIdentifier(portName); if (portIdentifier.isCurrentlyOwned()) { System.out.println("Error: Port is currently in use"); String portInUseConnectionMessage = "Port is currently in use!\nTry Again Later..."; JOptionPane.showMessageDialog(null, portInUseConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } else { commPort = portIdentifier.open(this.getClass().getName(), 2000); if (commPort instanceof SerialPort) { serialPort = (SerialPort) commPort; serialPort.setSerialPortParams(baudRate, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE); outputStream = serialPort.getOutputStream(); } else { System.out.println("Error: Only serial ports are handled "); String onlySerialConnectionMessage = "Serial Ports ONLY!"; JOptionPane.showMessageDialog(null, onlySerialConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } }//end else //wait some time try { Thread.sleep(300); } catch (InterruptedException ie) { } }//end connect //******************************************************* //*innerclasses****************************************** //******************************************************* public class ConnectionMaker extends Thread { public void run() { //try to make a connection try { connect(); } catch (Exception ex) { ex.printStackTrace(); System.out.print("ERROR: Cannot connect!"); String cantConnectConnectionMessage = "Cannot Connect!\nCheck the connection settings\nand/or your configuration\nand try again!"; JOptionPane.showMessageDialog(null, cantConnectConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } //show status serialPort.notifyOnDataAvailable(true); connected = true; //send ack System.out.print("\nConnected\n"); String connectedConnectionMessage = "Conectado!"; JOptionPane.showMessageDialog(null, connectedConnectionMessage, "Conectado", JOptionPane.INFORMATION_MESSAGE); }//end run }//end ConnectionMaker /** * This method is called from within the constructor to initialize the form. * WARNING: Do NOT modify this code. The content of this method is always * regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { btnp2 = new javax.swing.JButton(); btncon = new javax.swing.JButton(); btndesc = new javax.swing.JButton(); btnp3 = new javax.swing.JButton(); btnp4 = new javax.swing.JButton(); btnp5 = new javax.swing.JButton(); btnp9 = new javax.swing.JButton(); btnp6 = new javax.swing.JButton(); btnp7 = new javax.swing.JButton(); btnp8 = new javax.swing.JButton(); btn13 = new javax.swing.JButton(); btnp10 = new javax.swing.JButton(); btnp11 = new javax.swing.JButton(); btnp12 = new javax.swing.JButton(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); btnp2.setText("2"); btnp2.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp2MouseClicked(evt); } }); btncon.setText("Conectar"); btncon.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnconMouseClicked(evt); } }); btndesc.setText("Desconectar"); btndesc.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btndescMouseClicked(evt); } }); btnp3.setText("3"); btnp3.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp3MouseClicked(evt); } }); btnp4.setText("4"); btnp4.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp4MouseClicked(evt); } }); btnp5.setText("5"); btnp5.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp5MouseClicked(evt); } }); btnp9.setText("9"); btnp9.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp9MouseClicked(evt); } }); btnp6.setText("6"); btnp6.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp6MouseClicked(evt); } }); btnp7.setText("7"); btnp7.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp7MouseClicked(evt); } }); btnp8.setText("8"); btnp8.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp8MouseClicked(evt); } }); btn13.setText("13"); btn13.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btn13MouseClicked(evt); } }); btnp10.setText("10"); btnp10.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp10MouseClicked(evt); } }); btnp11.setText("11"); btnp11.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp11MouseClicked(evt); } }); btnp12.setText("12"); btnp12.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp12MouseClicked(evt); } }); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(20, 20, 20) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING, false) .addGroup(layout.createSequentialGroup() .addComponent(btncon) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) .addComponent(btndesc)) .addGroup(layout.createSequentialGroup() .addComponent(btnp6, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp7, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp8, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp9, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE)) .addGroup(layout.createSequentialGroup() .addComponent(btnp10, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp11, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp12, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btn13, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE)) .addGroup(layout.createSequentialGroup() .addComponent(btnp2, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp3, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp4, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp5, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE))) .addContainerGap(20, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addContainerGap() .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addComponent(btncon) .addComponent(btndesc)) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 20, Short.MAX_VALUE) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(btnp2) .addComponent(btnp3) .addComponent(btnp4) .addComponent(btnp5)) .addGap(18, 18, 18) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(btnp6) .addComponent(btnp7) .addComponent(btnp8) .addComponent(btnp9)) .addGap(18, 18, 18) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(btnp10) .addComponent(btnp11) .addComponent(btnp12) .addComponent(btn13)) .addGap(22, 22, 22)) ); pack(); }// </editor-fold> private void btnp2MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p2"); } private void btnconMouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("connect"); } private void btndescMouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("disconnect"); } private void btnp3MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p3"); } private void btnp4MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p4"); } private void btnp5MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here action("p5"); } private void btnp9MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p9"); } private void btnp6MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p6"); } private void btnp7MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p7"); } private void btnp8MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p8"); } private void btn13MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p13"); } private void btnp10MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p10"); } private void btnp11MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p11"); } private void btnp12MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p12"); } /** * @param args the command line arguments */ public static void main(String args[]) throws IOException { /* Set the Nimbus look and feel */ //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) "> /* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel. * For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html */ try { for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) { if ("Nimbus".equals(info.getName())) { javax.swing.UIManager.setLookAndFeel(info.getClassName()); break; } } } catch (Exception e) { } //</editor-fold> /* Create and display the form */ java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new BDArduino().setVisible(true); } }); //} while (true) { // int sql8 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin8")); if (connected == true && sql8 != aux_sql8) { aux_sql8 = sql8; if(sql8 == 1){ writeData(2); }else{ writeData(3); } } int sql2 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin2")); if (connected == true && sql2 != aux_sql2) { aux_sql2 = sql2; if(sql2 == 1){ writeData(4); }else{ writeData(5); } } try { Thread.sleep(500); } catch (InterruptedException e) { e.printStackTrace(); } } } // Variables declaration - do not modify private javax.swing.JButton btn13; private javax.swing.JButton btncon; private javax.swing.JButton btndesc; private javax.swing.JButton btnp10; private javax.swing.JButton btnp11; private javax.swing.JButton btnp12; private javax.swing.JButton btnp2; private javax.swing.JButton btnp3; private javax.swing.JButton btnp4; private javax.swing.JButton btnp5; private javax.swing.JButton btnp6; private javax.swing.JButton btnp7; private javax.swing.JButton btnp8; private javax.swing.JButton btnp9; // End of variables declaration }

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  • Biztalk suspended messages in database

    - by WtFudgE
    Hi, I was wondering if some1 knows where I can see the data of a suspended message in the biztalk database. I need this because about 900 messages have been suspended because of a validation and I need to edit all of them, resuming isn't possible. I know that info of suspended messages are shown in "BizTalkMsgBoxDb" in the table "InstancesSuspended" and that the different parts of each message are shown in the table "MessageParts". However I can't find the table where the actual data is stored. Does anyone have any idea where this can be done? Thx

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