Search Results

Search found 26176 results on 1048 pages for 'stream socket client'.

Page 103/1048 | < Previous Page | 99 100 101 102 103 104 105 106 107 108 109 110  | Next Page >

  • How to deal with MySQL Connector/ODBC error "Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock'"

    - by user12653020
    I am sure many users run into a mysterious problem when perfectly working ODBC configurations started failing with errors like: Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' The above error message might be preceded with something like [nxDc[yQ]. At the same time odbc.ini specifies in its DSN different SOCKET=/tmp/mysql.sock or a TCP connection SERVER=<remote_host_or_ip>. The question is, what had happened that the ODBC driver started to ignore the DSN options? The clue lies in the corrupted string [nxDc[yQ], which actually was [UnixODBC][MySQL] with each 2nd symbol removed. This is the case of bad conversion from SQLCHAR to SQLWCHAR. The UnixODBC driver manager took a single-byte character string from the client application and tried to convert it into the wide (multi-byte) characters for the Unicode version of MyODBC driver: Initially the piece of the connection string was represented by 1-byte chars like: [S][E][R][V][E][R][=][m][y][h][o][s][t][;] after the bad conversion to wide chars (commonly 2-byte UTF-16) [SE][RV][ER][=m][yh][os][t;] instead of [S\0][E\0][R\0][V\0][E\0][R\0][=\0][m\0][y\0][h\0][o\0][s\0][t\0][;\0] Naturally, the MyODBC driver could not parse the bad string and tried to use the default connection type (SOCKET) with the default value (/var/lib/mysql/mysql.sock) Now we know what happened, but why it happened? In most cases it happened because of using ODBCManageDataSourcesQ4 utility or its older analog ODBCConfig. When registering ODBC drivers they put lots of additional options and one of these options badly affects the UnixODBC driver manager itself. The solution is simple - remove or comment out the option in odbcinst.ini file (it is empty by default) set for the driver: [MySQL ODBC 5.2.6 Driver] Description    = Driver         = /home/dbs/myodbc526/lib/libmyodbc5w.so Driver64       = /home/dbs/myodbc526/lib/libmyodbc5w.so Setup          = /home/dbs/myodbc526/lib/libmyodbc5S.so Setup64        = /home/dbs/myodbc526/lib/libmyodbc5S.so UsageCount     = 1 CPTimeout      = 0 CPTimeToLive   = 0 IconvEncoding  =  # <--------- remove this line Trace          = TraceFile      = TraceLibrary   = After applying this simple solution (remove the line with IconvEncoding = ) everything came to normal. Prior to removing that line I tried putting different encoding names there, but the result was not good, so I really don't know how to properly use it. Unfortunately, UnixODBC manuals say nothing about it. Therefore, removing this option was the only way to get things done.

    Read the article

  • audio stream sampling rate in linux

    - by farhan
    Im trying read and store samples from an audio microphone in linux using C/C++. Using PCM ioctls i setup the device to have a certain sampling rate say 10Khz using the SOUND_PCM_WRITE_RATE ioctl etc. The device gets setup correctly and im able to read back from the device after setup using the "read". int got = read(itsFd, b.getDataPtr(), b.sizeBytes()); The problem i have is that after setting the appropriate sampling rate i have a thread that continuously reads from /dev/dsp1 and stores these samples, but the number of samples that i get for 1 second of recording are way off the sampling rate and always orders of magnitude more than the set sampling rate. Any ideas where to begin on figuring out what might be the problem?

    Read the article

  • Detecting periodic repetitions in the data stream

    - by pulegium
    Let's say I have an array of zeros: a = numpy.zeros(1000) I then introduce some repetitive 'events': a[range(0, 1000, 30)] = 1 Question is, how do I detect the 'signal' there? Because it's far from the ideal signal if I do the 'regular' FFT I don't get a clear indication of where my 'true' signal is: f = abs(numpy.fft.rfft(a)) Is there a method to detect these repetitions with some degree of certainty? Especially if I have few of those mixed in, for example here: a[range(0, 1000, 30)] = 1 a[range(0, 1000, 110)] = 1 a[range(0, 1000, 48)] = 1 I'd like to get three 'spikes' on the resulting data...

    Read the article

  • Double hashing passwords - client & server

    - by J. Stoever
    Hey, first, let me say, I'm not asking about things like md5(md5(..., there are already topics about it. My question is this: We allow our clients to store their passwords locally. Naturally, we don't want them stored in plan text, so we hmac them locally, before storing and/or sending. Now, this is fine, but if this is all we did, then the server would have the stored hmac, and since the client only needs to send the hmac, not the plain text password, an attacker could use the stored hashes from the server to access anyone's account (in the catastrophic scenario where someone would get such an access to the database, of course). So, our idea was to encode the password on the client once via hmac, send it to the server, and there encode it a second time via hmac and match it against the stored, two times hmac'ed password. This would ensure that: The client can store the password locally without having to store it as plain text The client can send the password without having to worry (too much) about other network parties The server can store the password without having to worry about someone stealing it from the server and using it to log in. Naturally, all the other things (strong passwords, double salt, etc) apply as well, but aren't really relevant to the question. The actual question is: does this sound like a solid security design ? Did we overlook any flaws with doing things this way ? Is there maybe a security pattern for something like this ?

    Read the article

  • Which namespace does operator<< (stream) go to?

    - by aaa
    If I have have some overloaded ostream operators, defined for library local objects, is its okay for them to go to std namespace? If I do not declare them in std namespace, then I must use using ns:: operator <<. As a possible follow-up question, are there any operators which should go to standard or global namespace?

    Read the article

  • SQL Server error handling: exceptions and the database-client contract

    - by gbn
    We’re a team of SQL Servers database developers. Our clients are a mixed bag of C#/ASP.NET, C# and Java web services, Java/Unix services and some Excel. Our client developers only use stored procedures that we provide and we expect that (where sensible, of course) they treat them like web service methods. Some our client developers don’t like SQL exceptions. They understand them in their languages but they don’t appreciate that the SQL is limited in how we can communicate issues. I don’t just mean SQL errors, such as trying to insert “bob” into a int column. I also mean exceptions such as telling them that a reference value is wrong, or that data has already changed, or they can’t do this because his aggregate is not zero. They’d don’t really have any concrete alternatives: they’ve mentioned that we should output parameters, but we assume an exception means “processing stopped/rolled back. How do folks here handle the database-client contract? Either generally or where there is separation between the DB and client code monkeys. Edits: we use SQL Server 2005 TRY/CATCH exclusively we log all errors after the rollback to an exception table already we're concerned that some of our clients won't check output paramaters and assume everything is OK. We need errors flagged up for support to look at. everything is an exception... the clients are expected to do some message parsing to separate information vs errors. To separate our exceptions from DB engine and calling errors, they should use the error number (ours are all 50,000 of course)

    Read the article

  • Another developer revoked and re-created my client's iOS Distribution Certificate - does this mean I can never update my client's existing app?

    - by Schnapple
    Here is the story so far: A client hired us to do an iPhone app for them. This client had never done an iPhone app before and as part of the arrangement we handled all aspects for them, including app store submission, and we handle some level of future development (new features, bug/security fixes, etc.) We created a Distribution certificate and key pair on the client's behalf We developed the app, published it to the App Store without incident Some time later the client hired a second developer to do a different app for them This second developer, it appears, has revoked the existing Distribution certificate and created a new one with a new key pair on their system This second developer shared the new Distribution certificate and key pair with us for future reference. Due to user error, this new certificate and key pair has now been imported onto the Macintosh where the original certificate and key pair for the original app we developed were created and the originals were not backed up. So we have App #1 on the App Store with Distribution certificate/key pair #1 App #2 either on the App Store or soon to be using Distribution certificate/key pair #2 Distribution certificate/key pair #1 appears to be lost now So my question is: if we ever need to update App #1, will we be able to, using Distribution certificate/key pair #2? Or will we have to upload it as a new app?

    Read the article

  • What software to use for data backup?

    - by ViliusK
    What software should I use to make back-ups for of my computer files? Features I need: copies should be backup'ed on my Ubuntu server. client soft should monitor folders which I've chosen to backup. client soft should run on Windows XP, Windows 7, Linux. there should be Web UI to view backup'ed file versions. there should be availability to see diff with older versions. backup should be done over Internet to remove machine - server. Any suggestions?

    Read the article

  • Sockets: RAW or STREAM

    - by user1415536
    May be the question is a bit stupid, but I'll ask it. I read a lot about raw sockets in network, have seen several examples. So, basically with raw sockets it's possible to build own stack of headers, like stack = IP + TCP/UDP + OWN_HEADER. My question is, is it possible to get some kind of ready frame of first two(IP + TCP/UDP) from the linux kernel and then just append own header to them? The operating system in question is linux and the language is C. I cannot find any function which can do such a thing, but may be I'm digging in a wrong direction.

    Read the article

  • How do I detect server status in a port scanner java implementation

    - by akz
    I am writing a port scanner in Java and I want to be able to distinct the following 4 use cases: port is open port is open and server banner was read port is closed server is not live I have the following code: InetAddress address = InetAddress.getByName("google.com"); int[] ports = new int[]{21, 22, 23, 80, 443}; for (int i = 0; i < ports.length; i++) { int port = ports[i]; Socket socket = null; try { socket = new Socket(address, port); socket.setSoTimeout(500); System.out.println("port " + port + " open"); BufferedReader reader = new BufferedReader( new InputStreamReader(socket.getInputStream())); String line = reader.readLine(); if (line != null) { System.out.println(line); } socket.close(); } catch (SocketTimeoutException ex) { // port was open but nothing was read from input stream ex.printStackTrace(); } catch (ConnectException ex) { // port is closed ex.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } finally { if (socket != null && !socket.isClosed()) { try { socket.close(); } catch (Exception e) { e.printStackTrace(); } } } } The problem is that I get a ConnectionException both when the port is closed and the server cannot be reached but with a different exception message: java.net.ConnectException: Connection timed out: connect when the connection was never established and java.net.ConnectException: Connection refused: connect when the port was closed so I cannot make the distinction between the two use cases without digging into the actual exception message. Same thing happens when I try a different approach for the socket creation. If I use: socket = new Socket(); socket.setSoTimeout(500); socket.connect(new InetSocketAddress(address, port), 1000); I have the same problem but with the SocketTimeoutException instead. I get a java.net.SocketTimeoutException: Read timed out if port was open but there was no banner to be read and java.net.SocketTimeoutException: connect timed out if server is not live or port is closed. Any ideas? Thanks in advance!

    Read the article

  • How to stream a WAV file?

    - by jonasb
    I'm writing an app where I record audio and upload the audio file over the web. In order to speed up the upload I want to start uploading before I've finished recording. The file I'm creating is a WAV file. My plan was to use multiple data chunks. So instead of the normal encoding (RIFF, fmt , data) I’m using (RIFF, fmt , data, data, ..., data). The first issue is that the RIFF header wants the total length of the whole file, but that is of course not known when streaming the audio (I’m now using an arbitrary number). The other problem is that I'm not sure if it's valid since Audacity doesn't recognise the file, and Windows Media Player opens the file but plays only a very small part. I've been reading WAV specs but haven’t found an answer. Any suggestions?

    Read the article

  • apache tomcat 8 websocket origin and client address

    - by user2926082
    i hope someone can help me ... i am using apache tomcat 8.0.0-RC5 and JSR-356 web socket API ... I have 2 questions: 1) Is it possible to get the client ip on @OnOpen method ?? 2) Is it possible to get the origin of the connection ??? I followed the websocket example which comes with the distribution of tomcat and i was not able to find the answers .... My java class is basically as follow @ServerEndpoint(value = "/data.socket") public class MyWebSocket { @OnOpen public void onOpen(Session session) { // Here is where i need the origin and remote client address } @OnClose public void onClose() { // disconnection handling } @OnMessage public void onMessage(String message) { // message handling } @OnError public void onError(Session session, Throwable throwable) { // Error handling } }

    Read the article

  • breaking out from socket select

    - by kamziro
    I have a loop which basically calls this every few seconds (after the timeout): while(true){ if(finished) return; switch(select(FD_SETSIZE, &readfds, 0, 0, &tv)){ case SOCKET_ERROR : report bad stuff etc; return; default : break; } // do stuff with the incoming connection } So basically for every few seconds (which is specified by tv), it reactivates the listening. This is run on thread B (not a main thread). There are times when I want to end this acceptor loop immediately from thread A (main thread), but seems like I have to wait until the time interval finishes.. Is there a way to disrupt the select function from another thread so thread B can quit instantly?

    Read the article

  • Time to start a counter on client-side.

    - by Felipe
    Hi everybody, I'm developing an web application using asp.net mvc, and i need to do a stopwatch (chronometer) (with 30 seconds preprogrammed to start in a certain moment) on client-side using the time of the server, by the way, the client's clock can't be as the server's clock. So, i'm using Jquery to call the server by JSon and get the time, but it's very stress because each one second I call the server to get time, something like this: $(function() { GetTimeByServer(); }); function GetTimeByServer() { $.getJSon('/Home/Time', null, function(result) { if (result.SecondsPending < 30) { // call another function to start an chronometer } else { window.SetTimeout(GetTimeByServer, 1000); //call again each 1 second! } }); } It works fine, but when I have more than 3 or 4 call like this, the browser slowly but works! I'd like to know, how improve more performace in client side, or if is there any way to do this... is there any way to client listen the server like a "socket" to know if the chronometer should start... PS: Sorry for my english! thanks Cheers

    Read the article

  • c# creating a file from input stream

    - by daemonkid
    My component will recieve a pdf file as a filestream from which I will need to create a file. For testing purposes I am trying to read a file using the filestream object and recreate it at a different location. But the recreated file is created blank. the recreated file has the same number of pages though... This is the code StreamReader sr = new StreamReader(_filePath); str = sr.ReadToEnd(); File.WriteAllText(@"C:\recreated.pdf", str); what am I doing wrong? Thanks for your time.

    Read the article

  • How can I remount an NFS volume on Red Hat Linux?

    - by user76177
    I changed the user id of a user on an NFS client that mounts a volume from another server. My goal is to get the 2 users to have the same id, so that both servers can read and write to the volume. I changed the id successfully on the client system, but now when I look at the NFS mount from that system, it reports the files being owned by the old id. So it looks like I need to "refresh" that mount. I have found many instructions on how to remount, but each seems slightly different according to the type of system. Is there a simple command I can run to get the mounted volume to refresh so that it interprets the new user settings?

    Read the article

  • Async stream writing in a thread

    - by blez
    I have a thread in which I write to 2 streams. The problem is that the thread is blocked until the first one finishes writing (until all data is transferred on the other side of the pipe), and I don't want that. Is there a way to make it asynchronous? chunkOutput is a Dictionary filled with data from multiple threads, so the faster checking for existing keys is, the faster the pipe will write. void ConsumerMethod(object totalChunks) { while(true) { if (chunkOutput.ContainsKey(curChunk)) { if (outputStream != null && chunkOutput[curChunk].Length > 0) { outputStream.Write(chunkOutput[curChunk]); // <-- here it stops } ChunkDownloader.AppendData("outfile.dat", chunkOutput[curChunk], chunkOutput[curChunk].Length); curChunk++; if (curChunk >= (int) totalChunks) return; } Thread.Sleep(10); } }

    Read the article

  • How to stream an HttpResponse with Django

    - by muudscope
    I'm trying to get the 'hello world' of streaming responses working for Django (1.2). I figured out how to use a generator and the yield function. But the response still not streaming. I suspect there's a middleware that's mucking with it -- maybe ETAG calculator? But I'm not sure how to disable it. Can somebody please help? Here's the "hello world" of streaming that I have so far: def stream_response(request): resp = HttpResponse( stream_response_generator()) return resp def stream_response_generator(): for x in range(1,11): yield "%s\n" % x # Returns a chunk of the response to the browser time.sleep(1)

    Read the article

  • Cannot use fclose on output stream, input stream is fine.

    - by TeeJay
    Whenever I run my program with fclose(outputFile); at the very end, I get an error. glibc detected...corrupted double-linked list The confusing thing about this though, is that I have fclose(inputFile); directly above it and it works fine. Any suggestions? FILE* inputFile = fopen(fileName, "r"); if (inputFile == NULL) { printf("inputFile did not open correctly.\n"); exit(0); } FILE* outputFile = fopen("output.txt", "wb"); if (outputFile == NULL) { printf("outputFile did not open correctly.\n"); exit(0); } /* ... read in inputFile ... */ /* ... some fprintf's to outputFile ... */ fclose(inputFile); fclose(outputFile);

    Read the article

  • programs hangs during socket interaction

    - by herrturtur
    I have two programs, sendfile.py and recvfile.py that are supposed to interact to send a file across the network. They communicate over TCP sockets. The communication is supposed to go something like this: sender =====filename=====> receiver sender <===== 'ok' ======= receiver or sender <===== 'no' ======= receiver if ok: sender ====== file ======> receiver I've got The sender and receiver code is here: Sender: import sys from jmm_sockets import * if len(sys.argv) != 4: print "Usage:", sys.argv[0], "<host> <port> <filename>" sys.exit(1) s = getClientSocket(sys.argv[1], int(sys.argv[2])) try: f = open(sys.argv[3]) except IOError, msg: print "couldn't open file" sys.exit(1) # send filename s.send(sys.argv[3]) # receive 'ok' buffer = None response = str() while 1: buffer = s.recv(1) if buffer == '': break else: response = response + buffer if response == 'ok': print 'receiver acknowledged receipt of filename' # send file s.send(f.read()) elif response == 'no': print "receiver doesn't want the file" # cleanup f.close() s.close() Receiver: from jmm_sockets import * s = getServerSocket(None, 16001) conn, addr = s.accept() buffer = None filename = str() # receive filename while 1: buffer = conn.recv(1) if buffer == '': break else: filename = filename + buffer print "sender wants to send", filename, "is that ok?" user_choice = raw_input("ok/no: ") if user_choice == 'ok': # send ok conn.send('ok') #receive file data = str() while 1: buffer = conn.recv(1) if buffer=='': break else: data = data + buffer print data else: conn.send('no') conn.close() I'm sure I'm missing something here in the sorts of a deadlock, but don't know what it is.

    Read the article

  • Facebook Connect: Permissions Error [200] using "stream.publish" with PHP

    - by Sarah
    Hi all, I've been implementing Facebook Connect into a site and am using both the PHP API, to allow me to automatically post data to a user's wall, as well as the JS API, for manual posting, permissions dialogs, etc. When the user uses the manual method it works 100%...the popups are displayed correctly, and the data gets posted to their wall properly. However, when I try to use the PHP API I am getting inconsistencies. When I try posting automatically using the PHP API using one account it works perfect, every time. But for some other accounts it never works, always returning "Permissions error." The error code is 200, and I've checked the Facebook API documentation and it's pretty vague, saying only "Permissions error. The application does not have permission to perform this action." But that's not true, since it works on some accounts and doesn't work on others. First, I've made sure that the users in question have enabled the extended permission "publish_stream" and that the manual method using the JS API works, so it doesn't seem to be a problem with those specific permissions. There are no apparent differences between the Facebook accounts I've used. So my question is has anyone run into this problem and found a solution to it? Is there some sort of other permission setting that users must enable for this to work? I've been searching Google and these forums but have not found any solution. The request I am sending is: (Note: The content/image url/link url are not the actual data I use) $attachment = array( 'caption' => '{*actor*} commented on <title> "<comment>"', 'media' => array( array( 'type' => 'image', 'src' => 'http://www.test.com/image.jpg', 'href' => 'http://www.test.com' ) ) ); $Facebook->api_client->stream_publish('', $attachment); Thanks, Sarah

    Read the article

< Previous Page | 99 100 101 102 103 104 105 106 107 108 109 110  | Next Page >