Search Results

Search found 36443 results on 1458 pages for 'table design'.

Page 103/1458 | < Previous Page | 99 100 101 102 103 104 105 106 107 108 109 110  | Next Page >

  • Class Design - Space Simulator

    - by Peteyslatts
    I have pretty much taught myself everything I know about programming, so while I know how to teach myself (books, internet and reading API's), I'm finding that there hasn't been a whole lot in the way of good programming. So I have two questions: First the broad one: Does anyone have suggestions as to sources for learning about good programming habits and techniques? I'd prefer it if the resource wasn't a 5000 page tome. The more I can read it in installments the better. More specifically: I am finishing up learning the basics of XNA and I want to create a space simulator to test my knowledge. This isn't a full scale simulator, but just something that covers everything I learned. It's also going to be modular so I can build on it, after I get the basics down. One of the early features I want to implement is AI. And I want to take this into account as I'm designing my classes so I can minimize rewriting code. So my question: How should I design ship classes so that both the player and AI can use them? The only idea I have so far is: Create a ship class that contains stats, models, textures, collision data etc. The player and AI would then have the data for position, rotation, health, etc and would base their status off of the ship stats.

    Read the article

  • Object construction design

    - by James
    I recently started to use c# to interface with a database, and there was one part of the process that appeared odd to me. When creating a SqlCommand, the method I was lead to took the form: SqlCommand myCommand = new SqlCommand("Command String", myConnection); Coming from a Java background, I was expecting something more similar to SqlCommand myCommand = myConnection.createCommand("Command String"); I am asking, in terms of design, what is the difference between the two? The phrase "single responsibility" has been used to suggest that a connection should not be responsible for creating SqlCommands, but I would also say that, in my mind, the difference between the two is partly a mental one of the difference between a connection executing a command and a command acting on a connection, the latter of which seems less like what I have been lead to believe OOP should be. There is also a part of me wondering if the two should be completely separate, and should only come together in some sort of connection.execute(command) method. Can anyone help clear up these differences? Are any of these methods "more correct" than the others from an OO point of view? (P.S. the fact that c# is used is completely irrelevant. It just highlighted to me that different approaches were used)

    Read the article

  • Java game design question (graphical objects)

    - by vemalsar
    Hello Guys, I'm beginner in game development, in Java and here on this site too and I have a game design question. Please comment my idea: I have a main loop which call update and draw method. I want to use an ArrayList which store graphical objects, they have coordinate and image or text to draw and my game objects extends this class. In update, I can choose which objects should be put in the array and in draw method I'll display the elements of array on the screen. I'm using a buffer and draw first there, but it is not important now I guess...Here is a simple (not full) code, only the logic: public class GamePanel extends JPanel implements KeyListener { ArrayList<graphicalObjects> graphArray = new ArrayList<graphicalObjects>(); public void update() { //change the game scene, update the graphArray, process input etc. } public void draw() { //draws every element of graphArray to a JPanel } public static main(String[] args) { while(true) { update(); draw(); } } } My questions: Should have I use interface or abstract class for graphicalObjects? graphicalObjects class and the ArrayList really needs or there is some better solution? How to draw objects? They draw themself with their own method or in the draw method I have to draw manually based on graphicalObjects variables (x,y coordinates, image etc.)? If this conception is wrong, please suggest another one! All comments are welcome and sorry if this is dumb question, thanks!

    Read the article

  • XML Table layout? Two EQUAL-width rows filled with equally width buttons??

    - by Oliver Goossens
    Hi heres a part from my XML for LAND format: <TableLayout android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_gravity="center" android:stretchColumns="*"> <TableRow> <Button android:id="@+id/countbutton" android:text="@string/plus1"/> <Button android:id="@+id/resetbutton" android:text="@string/reset" /> </TableRow> </TableLayout> And now what I dont get - the WIDTH of one row and also of the button depends on the TEXT inside the button. If the both texts are equaly long lets say : TEXT its ok - the table half is in the middle of the screen. But if they have different size - lets say "A" and "THIS IS THE LONG BUTTON" the CENTER of the table isnt in the middle of the screen anymore and so the buttons are not equally width... Cant find any solution... Please advise... Thank you Oliver Goossens

    Read the article

  • Using "Show values as" option in Excel 2007 pivot table when source is SSAS cube?

    - by Brad
    I have an Excel 2007 pivot table showing "Year" across the top and "Month" down the side. What I am trying to do is represent the values as "% Difference" from the same month of the previous year. (Ex. If Jan-07 is $100,000 and Jan-08 is $120,000, I would like Jan-08 to show '20%'). However, every time I try to do this (using the "Show values as" tab of Value Field Settings) all of my numbers go to '#N/A'. Is there a way to do this using an Analysis Services cube as the data source? When I do this exact same thing using data on a different sheet as the data source for the pivot table, it works fine. Thanks in advance for any insight into this.

    Read the article

  • How to store a list in a column of a database table.

    - by John Berryman
    Howdy! So, per Mehrdad's answer to a related question, I get it that a "proper" database table column doesn't store a list. Rather, you should create another table that effectively holds the elements of said list and then link to it directly or through a junction table. However, the type of list I want to create will be composed of unique items (unlike the linked question's fruit example). Furthermore, the items in my list are explicitly sorted - which means that if I stored the elements in another table, I'd have to sort them every time I accessed them. Finally, the list is basically atomic in that any time I wish to access the list, I will want to access the entire list rather than just a piece of it - so it seems silly to have to issue a database query to gather together pieces of the list. AKX's solution (linked above) is to serialize the list and store it in a binary column. But this also seems inconvenient because it means that I have to worry about serialization and deserialization. Is there any better solution? If there is no better solution, then why? It seems that this problem should come up from time to time. ... just a little more info to let you know where I'm coming from. As soon as I had just begun understanding SQL and databases in general, I was turned on to LINQ to SQL, and so now I'm a little spoiled because I expect to deal with my programming object model without having to think about how the objects are queried or stored in the database. Thanks All! John

    Read the article

  • Are there any good videos out there on Java Design Patterns?

    - by Becky Reamy
    My team would like to spend some time at lunch learning design patterns. Previously, we watched some videos on Javascript which we found very useful as a way to start discussions. We would like to do the same thing with design patterns so that we don't have to spend a lot of time (outside of work) researching individual patterns in order to give a presentation. I did a little searching and came up fairly empty handed. Any help would be appreciated. It doesn't even have to be a video, even something that we can listen to (maybe a book on tape even).

    Read the article

  • Overwhelmed by design patterns... where to begin?

    - by Pete
    I am writing a simple prototype code to demonstrate & profile I/O schemes (HDF4, HDF5, HDF5 using parallel IO, NetCDF, etc.) for a physics code. Since focus is on IO, the rest of the program is very simple: class Grid { public: floatArray x,y,z; }; class MyModel { public: MyModel(const int &nip1, const int &njp1, const int &nkp1, const int &numProcs); Grid grid; map<string, floatArray> plasmaVariables; }; Where floatArray is a simple class that lets me define arbitrary dimensioned arrays and do mathematical operations on them (i.e. x+y is point-wise addition). Of course, I could use better encapsulation (write accessors/setters, etc.), but that's not the concept I'm struggling with. For the I/O routines, I am envisioning applying simple inheritance: Abstract I/O class defines read & write functions to fill in the "myModel" object HDF4 derived class HDF5 HDF5 using parallel IO NetCDF etc... The code should read data in any of these formats, then write out to any of these formats. In the past, I would add an AbstractIO member to myModel and create/destroy this object depending on which I/O scheme I want. In this way, I could do something like: myModelObj.ioObj->read('input.hdf') myModelObj.ioObj->write('output.hdf') I have a bit of OOP experience but very little on the Design Patterns front, so I recently acquired the Gang of Four book "Design Patterns: Elements of Reusable Object-Oriented Software". OOP designers: Which pattern(s) would you recommend I use to integrate I/O with the myModel object? I am interested in answering this for two reasons: To learn more about design patterns in general Apply what I learn to help refactor an large old crufty/legacy physics code to be more human-readable & extensible. I am leaning towards applying the Decerator pattern to myModel, so I can attach the I/O responsibilities dynamically to myModel (i.e. whether to use HDF4, HDF5, etc.). However, I don't feel very confident that this is the best pattern to apply. Reading the Gang of Four book cover-to-cover before I start coding feels like a good way to develop an unhealthy caffeine addiction. What patterns do you recommend?

    Read the article

  • Help with C# program design implementation: multiple array of lists or a better way?

    - by Bob
    I'm creating a 2D tile-based RPG in XNA and am in the initial design phase. I was thinking of how I want my tile engine to work and came up with a rough sketch. Basically I want a grid of tiles, but at each tile location I want to be able to add more than one tile and have an offset. I'd like this so that I could do something like add individual trees on the world map to give more flair. Or set bottles on a bar in some town without having to draw a bunch of different bar tiles with varying bottles. But maybe my reach is greater than my grasp. I went to implement the idea and had something like this in my Map object: List<Tile>[,] Grid; But then I thought about it. Let's say I had a world map of 200x200, which would actually be pretty small as far as RPGs go. That would amount to 40,000 Lists. To my mind I think there has to be a better way. Now this IS pre-mature optimization. I don't know if the way I happen to design my maps and game will be able to handle this, but it seems needlessly inefficient and something that could creep up if my game gets more complex. One idea I have is to make the offset and the multiple tiles optional so that I'm only paying for them when needed. But I'm not sure how I'd do this. A multiple array of objects? object[,] Grid; So here's my criteria: A 2D grid of tile locations Each tile location has a minimum of 1 tile, but can optionally have more Each extra tile can optionally have an x and y offset for pinpoint placement Can anyone help with some ideas for implementing such a design (don't need it done for me, just ideas) while keeping memory usage to a minimum? If you need more background here's roughly what my Map and Tile objects amount to: public struct Map { public Texture2D Texture; public List<Rectangle> Sources; //Source Rectangles for where in Texture to get the sprite public List<Tile>[,] Grid; } public struct Tile { public int Index; //Where in Sources to find the source Rectangle public int X, Y; //Optional offsets }

    Read the article

  • How do I display data in a table and allow users to copy selected data?

    - by cfouche
    Hi I have a long list of data that I want to display in table format to users. The data changes when the user performs certain actions in my app, but it is not directly editable. So the user can create a reasonably big table of data, but he can't change individual cells' values. However, I do want the data to be copy-able. So I want it to be possible for the user to select some or all of the cells, and do a ctrl-C to copy the data to his clipboard, and then a ctrl-V to paste the data to an external text editor. At the moment, I'm displaying the data in a ListView with a GridView and this works perfectly, except that GridView doesn't allow one to copy data. What other options can I try? Ours is a WPF app, coding in c#.

    Read the article

  • Do you know Best Practise and Design Patterns for Adobe Air/Flex Applications?

    - by Julian
    I'm going to write an application with the Air/Flex-Framework. I'm looking for Best Practise and general Design Patterns for designing software especially in Air/Flex. I have experience with this framework but never had the pleasure to write a piece of software from scratch. For instance: I stumbled across lots of software written in Air/Flex with nearly infinity global vars :-) Most of the software I saw was not object-oriented How can I pack the asynchronous method calls nicely? I'm familiar with general design patterns by gamma. I'm looking more for advise in designing good quality software with Adobe Air/Flex.

    Read the article

  • How to build up a lookup table in microcontroller?

    - by GiGi
    Hi, I am so confused about how to build up a 3-dimension lookup table. Is the template as follows: create a 3 dimensional array to store data. Then create linked list. Then create function 'insert' to put all the data into the array? As some book said, linked list should be static const, is it need to create another function to expand the list? Because the lookup table should be used in a microcontroller, it only needs to finish the operation of putting the data into the array and whenever want to find the data, it will be fast and easy to search. Could you help me with that and give me some suggestions? Thank you.

    Read the article

  • How to design parts of the application in XAML and how to reusing it then?

    - by MartyIX
    I'm working on a main window in my application and I would like to design parts of my window separately in Visual Studio designer. Main window Game desk (actually more of them and therefore it would be nice to design the game desk, mark it as a resource and then just via simple code (something like creating a new object and setting DataContext) create it. Console And so on Is it possible in VS to do this thing? I just need to know what to look for if it is possible. I don't need a whole solution. Thank you for suggestions!

    Read the article

  • Adding a clustered index to a SQL table: what dangers exist for a live production system?

    - by MoSlo
    Right, keep in mind i need to describe this by abstracting all possible confidential info: I've been put in charge of a 10-year old transactional system of which the majority business logic is implemented at database level (triggers, stored procedures etc). Win2000 server, MSSQL 2000 Enterprise. No immediate plans for replacing/updating the system are being considered :( The core process is a program that executes transactions - specifically, it executes a stored procedure with various parameters, lets call it sp_ProcessTrans. The program executes the stored procedure at asynchronous intervals. By itself, things work fine. But there are 30 instances of this program on remotely located workstations, all of them asynchronously executing sp_ProcessTrans and then retrieving data from the SQL server (execution is pretty regular - ranging 0 to 60 times a minute, depending on what items the program instance is responsible for) . Performance of the system has dropped considerably with 10 yrs of data growth: the reason is the deadlocks and specifically deadlock wait times. The deadlock is on the Employee table. I have discovered: In sp_ProcessTrans' execution, it selects from an Employee table 7 times (dont ask) The select is done on a field that is NOT the primary key No index exists on this field. Thus a table scan is performed. 7 times. per transaction So the reason for deadlocks is clear. I created a non-unique ordered clustered index on the field (field looks good, almost unique, NUM(7), very rarely changes). Immediate improvement in the test environment. The problem is that i cannot simulate the deadlocks in a test environment (I'd need 30 workstations; i'd need to simulate 'realistic' activity on those stations, so visualization is out). I need to know if i must schedule downtime. Creating an index shouldn't be a risky operation for MSSQL, but is there any danger (data corruption in transactions/select statements/extra wait time etc) to create this field index on the production database while the transactions are still taking place? (although i can select a time when transactions are fairly quiet through the 30 stations) Are there any hidden dangers i'm not seeing (not looking forward to needing to restore the DB if something goes wrong, restoring would take a lot of time with 10yrs of data).

    Read the article

  • How would I associate a "Note" class to 4+ classes without creating lookup table for each associatio

    - by Gthompson83
    Im creating a project tasklist application. I have project, section, task, issue classes, and would like to use one class to be able to add simple notes to any object instance of those classes. The task, issue tables both use a standard identity field as a primary key. The section table has a two field primary key. The project table has a single int primary key defined by the user. Is there a way to associate the note class with each of these without using a seperate lookup table for each class? I'm not so sure my original idea is a decent way to implement this. I considered the following (each variable mapping to a field n the notes table. Private _NoteId As Integer Private _ProjectId As Integer Private _SectionId As Integer Private _SectionId2 As Integer Private _TaskId As Integer Private _IssueId As Integer Private _Note As String Private _UserId As Guid Then I would be able to write seperate methods (getProjectNotes, getTaskNotes) to get notes attached to each class. I started writing this a few weeks ago but got pulled away before i could finish. When revisiting this code today my first thought "this is retarded". Thoughts on drawbacks to this design?

    Read the article

  • How to set alternate row color for an iterated table in php?

    - by chandru_cp
    I am using php and i am iterating a table with a result array ... I want to add row color and alternate row color to it.... How to do so? Any suggestion... <table id="chkbox" cellpadding="0" cellspacing="2" width="100%" class="table_Style_Border"> <tr> <td style="width:150px" class="grid_header" align="center">RackName</td> <td style="width:150px" class="grid_header" align="center">LibraryName</td> <td style="width:200px" class="grid_header" align="center">LibrarianName</td> <td style="width:200px" class="grid_header" align="center">Location</td> <td style="width:1%" class="grid_header"></td> </tr> <? if(isset($comment)) { echo '<tr> <td class=table_label colspan=5>'.$comment.'</td></tr>'; } ?> <?php foreach($rackData as $row) { ?> <tr> <td align="left" class="table_label"> <?=$row['rack_name']?> </td> <td align="left" class="table_label"> <?=$row['library_name']?> </td> <td align="center" class="table_label"> <?=$row['librarian']?> </td> <td align="center" class="table_label"> <?=$row['location']?> </td> <td align="center"> <input type="checkbox" name="group" id="group" value="<?=$row['rack_id']?>" onclick="display(this);" > </td> </tr> <? } ?> <table>

    Read the article

  • Which is the best design practice for edit data in RIA?

    - by Onet Two
    Hi, First of all it is a UI design question! Which is the best design practice for edit data in RIA, for example in Flex or Silverlight? I would like to show customer's details, but there will be an edit window, than the datas of customer will be editable. I would like to show a new form where the data can be edited. What is the simplest way to show this form. I can make my ui tabbed, so I can open the form in a new tab, or I can open the form in a popup/modal dialog (Save-cancel). Maybe I can use in line editing. What is the most user friendly solution in a Silverlight or Flex GUI? What is your opinion? Thanks!

    Read the article

  • How do you display a PHPmyadmin table onto a web browser/web page?

    - by user1390754
    Just a simple question, i've been searching around and for some reason i cannot find an answer to this. after creating a database/table in Phpmyadmin using xampp, what command do i need to put into my webpage (PHP) to show the table I made? I know the first step involves connecting to the database and i think i've done that properly. This is the code i found from somewhere about connecting (w3 tutorials I believe) $con = mysql_connect("localhost","xxxxxx,""); if (!$con) { die('Could not connect: ' . mysql_error()); }

    Read the article

< Previous Page | 99 100 101 102 103 104 105 106 107 108 109 110  | Next Page >