Search Results

Search found 3956 results on 159 pages for 'constructor overloading'.

Page 104/159 | < Previous Page | 100 101 102 103 104 105 106 107 108 109 110 111  | Next Page >

  • c#, Internal, and Reflection

    - by cyberconte
    Duplicate of: Accessing internal members via System.Reflection? Is there a way to execute "internal" code via reflection? Here is an example program: using System; using System.Reflection; namespace ReflectionInternalTest { class Program { static void Main(string[] args) { Assembly asm = Assembly.GetExecutingAssembly(); // Call normally new TestClass(); // Call with Reflection asm.CreateInstance("ReflectionInternalTest.TestClass", false, BindingFlags.Default | BindingFlags.CreateInstance, null, null, null, null); // Pause Console.ReadLine(); } } class TestClass { internal TestClass() { Console.WriteLine("Test class instantiated"); } } } Creating a testclass normally works perfectly, however when i try to create an instance via reflection, I get a missingMethodException error saying it can't find the Constructor (which is what would happen if you tried calling it from outside the assembly). Is this impossible, or is there some workaround i can do?

    Read the article

  • How to model dependency injection in UML ?

    - by hjo1620
    I have a Contract class. The contract is valid 1 Jan 2010 - 31 Dec 2010. It can be in state Active or Passive, depending on which date I ask the instance for it's state. ex. if I ask 4 July 2010, it's in state Active, but if I ask 1 Jan 2011, it's in state Passive. Instances are created using constructor dependency injection, i.e. they are either Active or Passive already when created, null is not allowed as a parameter for the internal state member. One initial/created vertex is drawn in UML. I have two arrows, leading out from the initial vertex, one leading to state Active and the other to state Passive. Is this a correct representation of dependency injection in UML ? This is related to http://stackoverflow.com/questions/2779922/how-model-statemachine-when-state-is-dependent-on-a-function which initiated the question on how to model DI in general, in UML.

    Read the article

  • Error : Implementation for method missing (Delphi Prism)

    - by Ilya
    I wrote my method: LangChange type MainForm = partial class(System.Windows.Forms.Form) private ... method LangChange(); protected method Dispose(disposing: Boolean); override; public constructor; end; implementation ... method LangChange(); begin ... end; However,I have an error Error 1 (PE33) Implementation for method "Compiler.MainForm.LangChange" missing What is wrong?Help please!

    Read the article

  • WxWidgets custom events

    - by Klaus
    Hello, I'm trying to use a custom event in my WxWidgets C++ application, like described here. In the constructor of my wxApp: Connect(wxID_ANY, wxCommandEventHandler(APP::OnMyEvent)); Then the function that should catch the event: void APP::OnMyEvent(wxCommandEvent& event) { exit(0); //testing } Finally, to test it: wxCommandEvent MyEvent(wxEVT_COMMAND_BUTTON_CLICKED); wxPostEvent(this, MyEvent); I launch the thing...but it seems that the event is not posted or not caught. Does someone understand this behaviour ?

    Read the article

  • Singletons and other design issues

    - by Ahmed Saleh
    I have worked using different languages like C++/Java and currently AS3. Most applications were computer vision, and small 2D computer games. Most companies that I have worked for, they use Singletons in a language like AS3, to retrieve elements or classes in an easy way. Their problem is basically they needs some variables or to call other functions from other classes. In a language like AS3, there is no private constructor, and they write a hacky code to prevent new instances. In Java and C++ I also faced the situation that I need to use other classe's members or to call their functions in different classes. The question is, is there a better or another design, to let other classes interact with each others without using singletons? I feel that composition is the answer, but I need more detailed solutions or design suggestions.

    Read the article

  • How can I pass methods in javascript?

    - by peterjwest
    I often need to pass methods from objects into other objects. However I usually want the method to be attached to the original object (by attached I mean 'this' should refer to the original object). I know a few ways to do this: a) In the object constructor: ObjectA = function() { var that = this; var method = function(a,b,c) { that.abc = a+b+c }} b) In objectA which has been passed objectB: objectB.assign(function(a,b,c) { that.method(a,b,c) }) c) Outside both objects: objectB.assign(function(a,b,c) { objectA.method(a,b,c) }) I want to know if there is a simpler way to pass methods attached to their original objects.

    Read the article

  • extension method phone format with country code as parameter

    - by frenchie
    Hi, I'm writing an extension method called ToPhoneFormat that formats a string of digits to phone numbers. Is it possible to add a parameter to the method that would enable me to call it like this: MyPhoneString.ToPhoneFormat(international code) That way, I could write MyPhoneString.ToPhoneFormat(1); to format a US phone number and MyPhoneString.ToPhoneFormat(33) to format a French phone number. I already wrote the method that does the formatting but I'm wondering how to build the constructor so that it works with a parameter when I'm calling it. Thanks.

    Read the article

  • different explanation

    - by Delirium tremens
    The following code echoes 5, not 10: $global_obj = null; class my_class { var $value; function my_class() { global $global_obj; $global_obj = &$this; } } $a = new my_class; $a->my_value = 5; $global_obj->my_value = 10; echo $a->my_value; "Upon first examination, it would seem that the constructor of my_class stores a reference to itself inside the $global_obj variable. Therefore, one would expect that, when we later change the value of $global_obj-my_value to 10, the corresponding value in $a would change as well. Unfortunately, the new operator does not return a reference, but a copy of the newly created object." Please, give me a different explanation.

    Read the article

  • Can anyone recommend a .Net XML Serialization library?

    - by James
    Can anyone recommend a .Net XML Serialization library (ideally open source). I am looking for a robust XML serialization library that I can throw any object at, which will produce a human readable XML representation of the public properties for logging purposes. I never need to be able to deserialize. XmlSerializer's requirement of an object having a parameter constructor is too restrictive for what I want. DataContractSerializer does not give enough control over the output (which is not particularly human-readable). Any recommendations appreciated! Thanks

    Read the article

  • Confusion about Nullable<T> constraints

    - by n535
    Greetings everybody. I am sorry, if this was already asked before (searched in vain) or is really very simple, but i just can't get it. The MSDN definition of a Nullable type, states, that it is defined in a following manner: [SerializableAttribute] public struct Nullable<T> where T : struct, new() So the question is quite straightforward: How is this definition possible? Or this is just a typo? Every value type already has a default constructor. Indeed, when i try to compile something like this, the compiler reasonably says, that it is illegal to apply both constraints at the same time, because the second one is implicitly included in a first one. Thanks in advance.

    Read the article

  • Implementing implicitly shared classes outside of Qt

    - by Timothy Baldridge
    I'm familiar with the way Qt uses D-pointers for managing data. How do I do this in my code? I tried this method: 1) move all data into a struct 2) add a QAtomicInt to the struct 3) implement a = operator and change my constructor/deconstructor to check-up on the reference count. The issue is, when I go to do a shallow copy of the object, I get an error about QObject declaring = as private. How then do I accomplish this? Here's an example of my copy operator: HttpRequest & HttpRequest::operator=(const HttpRequest &other) { other.d->ref.ref(); if (!d->ref.deref()) delete d; d = other.d; return *this; } Am I going about this the wrong way?

    Read the article

  • Is this a good way to identify the type of a javascript object?

    - by FK82
    Apparently neither instanceof nor typeof deliver in terms of correctly identifying the type of every javascript object. I have come up with this function and I'm looking for some feedback: function getType() { var input = arguments[0] ; var types = ["String","Array","Object","Function","HTML"] ; //!! of the top of my head for(var n=0; n < types.length; n++) { if( input.constructor.toString().indexOf( types[n] ) != -1) { document.write( types[n] ) ; } } } Thanks for reading!

    Read the article

  • How can I access and modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

    Read the article

  • How can I add a field with an array value to my Perl object?

    - by superstar
    What's the difference between these two constructors in perl? 1) sub new { my $class = shift; my $self = {}; $self->{firstName} = undef; $self->{lastName} = undef; $self->{PEERS} = []; bless ($self, $class); return $self; } 2) sub new { my $class = shift; my $self = { _firstName => shift, _lastName => shift, _ssn => shift, }; bless $self, $class; return $self; } I am using the second one so far, but I need to implement the PEERS array in the second one? How do I do it with the second constructor and how can we use get and set methods on those array variables?

    Read the article

  • Are we using IoC effectively?

    - by Juliet
    So my company uses Castle Windsor IoC container, but in a way that feels "off": All the data types are registered in code, not the config file. All data types are hard-coded to use one interface implementation. In fact, for nearly all given interfaces, there is and will only ever be one implementation. All registered data types have a default constructor, so Windsor doesn't instantiate an object graph for any registered types. The people who designed the system insist the IoC container makes the system better. We have 1200+ public classes, so its a big system, the kind where you'd expect to find a framework like Windsor. But I'm still skeptical. Is my company using IoC effectively? Is there an advantage to new'ing objects with Windsor than new'ing objects with the new keyword?

    Read the article

  • How to set default values to the properties of dynamically loaded types at runtime for XML serializa

    - by Erkan Y.
    I need to serialize dynamically loaded types' classes using XMLSerializer. When using XML serializer non initialized values are not being serialized. I dont have control over the assemblies I am working with so can not use XML attributes for specifying default values on properties. So I think I need to set all properties and sub properties to their default values recursively and then serialize. ( Please let me know if there is any better way ) Followed this : Activator.CreateInstance(propType); but above line complains about not having a parameterless constructor for some types. Tried this : subObject = FormatterServices.GetUninitializedObject(propType); but this one gives an error "value was invalid" with no inner exception. Please let me know if you need any further information.

    Read the article

  • LLVM Clang 5.0 explicit in copy-initialization error

    - by kevzettler
    I'm trying to compile an open source project on OSX that has only been tested on Linux. $: g++ -v Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1 Apple LLVM version 5.0 (clang-500.2.79) (based on LLVM 3.3svn) Target: x86_64-apple-da I'm trying to compile with the following command line options g++ -MMD -Wall -std=c++0x -stdlib=libc++ -Wno-sign-compare -Wno-unused-variable -ftemplate-depth=1024 -I /usr/local/Cellar/boost/1.55.0/include/boost/ -g -O3 -c level.cpp -o obj-opt/level.o I am seeing several errors that look like this: ./square.h:39:70: error: chosen constructor is explicit in copy-initialization int strength = 0, double flamability = 0, map<SquareType, int> constructions = {}, bool ticking = false); The project states the following are requirements for the Linux setup. How can I confirm I'm making that? gcc-4.8.2 git libboost 1.5+ with libboost-serialize libsfml-dev 2+ (Ubuntu ppa that contains libsfml 2: ) freeglut-dev libglew-dev

    Read the article

  • Accessing a Clip Inside Another Clip in a Loaded SWF-File

    - by Anders
    I'm writing a card game in AS3. The artist I'm working with has produced (in Flash CS4) a single swf-file containing all the card graphics and animations. The structure of the fla working file looks something like this: - Scene - CardGraphics (Movie Clip) - CardFront - CardBack - CardValueImage (Movie Clip) ... In the program I create 52 instances of my Card class, each having a MovieClip instance created from the loaded swf. The idea is to set the frame of the CardValueImage MovieClip to correspond to the Card instance's suit and rank member variables. However, I can't figure out how I access CardValueImage and call gotoAndStop (or whatever method I will need to call). This is basically what I want to do: // Card Class [Embed(source = 'CardGraphics.swf')] private static var CardsClip:Class; private var clip:MovieClip = new CardsClip; // Card Constructor this.valueImageFrame = suit * 13 + rank; // Calculate which frame contains the // graphical representation of this card this.clip.CardValueImage.gotoAndStop(valueImageFrame);

    Read the article

  • Trouble dragging and dropping gui components onto other .net forms using NHibernate

    - by IsaacB
    Hi, using VS2008, here. I have a GUI component that loads some stuff from a database mapped by nhibernate in its constructor. When I drag and drop this component onto another form from the toolbox, NHibernate complains that it can't find the config file in program files\visual studio 9\common7\ide. Why is it looking here for the cfg file? I'm actually calling database stuff through another project in the same solution, and the cfg file is located at the root of that project. copy/pasting the cfg file over to there does work, but I'm working with svn here and I don't want to have configuration files outside the repository. Something else that would help would be turning off how it tries to load the data in the form design screen. How would I do that?

    Read the article

  • Best way to test if a generic type is a string? (c#)

    - by Rex M
    I have a generic class that should allow any type, primitive or otherwise. The only problem with this is using default(T). When you call default on a value type or a string, it initializes it to a reasonable value (such as empty string). When you call default(T) on an object, it returns null. For various reasons we need to ensure that if it is not a primitive type, then we will have a default instance of the type, not null. Here is attempt 1: T createDefault() { if(typeof(T).IsValueType) { return default(T); } else { return Activator.CreateInstance<T>(); } } Problem - string is not a value type, but it does not have a parameterless constructor. So, the current solution is: T createDefault() { if(typeof(T).IsValueType || typeof(T).FullName == "System.String") { return default(T); } else { return Activator.CreateInstance<T>(); } } But this feels like a kludge. Is there a nicer way to handle the string case?

    Read the article

  • Relvance of 'public' contructor in abstract class.

    - by Amby
    Is there any relevance of a 'public' constructor in an abstract class? I can not think of any possible way to use it, in that case shouldn't it be treated as error by compiler (C#, not sure if other languages allow that). Sample Code: internal abstract class Vehicle { public Vehicle() { } } The C# compiler allows this code to compile, while there is no way i can call this contructor from the outside world. It can be called from derived classes only. So shouldn't it allow 'protected' and 'private' modifiers only. Please comment.

    Read the article

  • 2 Classes need each other declared C++

    - by Prodigga
    I have a "Game" class which holds all the games settings and manages the game. I have a "Grid" class which is the grid the game is played on. The "Game" class initializes a "Grid" object as one of its members (passing itself ("this") as one of the parameters for "Grid"s constructor).. The "Grid" object therefor needs to deal with a "Game*" pointer. To do this it needs to know what "Game" is; i need to declare it before "Grid". But "Game" uses "Grid"...so it also needs "Grid" declared before it. so confused on how to include headers/etc correctly here..

    Read the article

  • Explanation of output

    - by Anon
    My program class Building { Building() { System.out.print("b "); } Building(String name) { this(); System.out.print("bn " + name); } }; public class House extends Building { House() { System.out.print("h "); // this is line# 1 } House(String name) { this(); // This is line#2 System.out.print("hn " + name); } public static void main(String[] args) { new House("x "); } } We know that compiler will write a call to super() as the first line in the child class's constructor. Therefore should not the output be: b (call from compiler written call to super(), before line#2 b (again from compiler written call to super(),before line#1 ) h hn x But the output is b h hn x Why is that?

    Read the article

  • Keep a Google Maps v3 Map Hidden, show when needed

    - by Dr1Ku
    Is there a way of preventing Google Maps (JS, v3) of being displayed from the get-go ? I do some pre-processing and would like to show my 'Loading' spinner until everything is good to go (more eloquently put, hide the map -- e.g. the container div -- until all preprocessing is complete -- at which point, show the map). Hooking to the map's 'idle' event doesn't help that much, since the map is already displayed when this event hits. I know that the container div gets inline-styled by GMaps after loading, my first idea is to clear out the style attr (whilst listening to 'idle'), but it would be interesting to see if there is a way of creating the map and not displaying it until all pre-processing is done. Maybe by using an argument to the new google.maps.Map constructor, or a MapOption ? Any thoughts on this ? Thank you in advance !

    Read the article

  • C# property in a form class only accessable after formload event

    - by Spooky2010
    using vs2008, c# Howdy, Im instantiating and calling Form B from Form A. FormB has some custom properties, to allow me to pass it things like sqlAdaptors and dataset instances. When i instantiate and show Form B from Form A as a dialog form with a Using statement, it all works fine, but i find the properties i pass are not available in Form B until after the form_load event has fired. I was under the impression the properties when passed to a instantiated class should be available from a constructor, but this is not the case. If it try to access the properties before the form load event i get a null reference exception. Is this correct behavior ? It is very annoying. thanks for any help

    Read the article

< Previous Page | 100 101 102 103 104 105 106 107 108 109 110 111  | Next Page >