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  • Automating custom software installation in a zone

    - by mgerdts
    In Solaris 11, the internals of zone installation are quite different than they were in Solaris 10.  This difference allows the administrator far greater control of what software is installed in a zone.  The rules in Solaris 10 are simple and inflexible: if it is installed in the global zone and is not specifically excluded by package metadata from being installed in a zone, it is installed in the zone.  In Solaris 11, the rules are still simple, but are much more flexible:  the packages you tell it to install and the packages on which they depend will be installed. So, where does the default list of packages come from?  From the AI (auto installer) manifest, of course.  The default AI manifest is /usr/share/auto_install/manifest/zone_default.xml.  Within that file you will find:             <software_data action="install">                 <name>pkg:/group/system/solaris-small-server</name>             </software_data> So, the default installation will install pkg:/group/system/solaris-small-server.  Cool.  What is that?  You can figure out what is in the package by looking for it in the repository with your web browser (click the manifest link), or use pkg(1).  In this case, it is a group package (pkg:/group/), so we know that it just has a bunch of dependencies to name the packages that really wants installed. $ pkg contents -t depend -o fmri -s fmri -r solaris-small-server FMRI compress/bzip2 compress/gzip compress/p7zip ... terminal/luit terminal/resize text/doctools text/doctools/ja text/less text/spelling-utilities web/wget If you would like to see the entire manifest from the command line, use pkg contents -r -m solaris-small-server. Let's suppose that you want to install a zone that also has mercurial and a full-fledged installation of vim rather than just the minimal vim-core that is part of solaris-small-server.  That's pretty easy. First, copy the default AI manifest somewhere where you will edit it and make it writable. # cp /usr/share/auto_install/manifest/zone_default.xml ~/myzone-ai.xml # chmod 644 ~/myzone-ai.xml Next, edit the file, changing the software_data section as follows:             <software_data action="install">                 <name>pkg:/group/system/solaris-small-server</name>                 <name>pkg:/developer/versioning/mercurial</name>                <name>pkg:/editor/vim</name>             </software_data> To figure out  the names of the packages, either search the repository using your browser, or use a command like pkg search hg. Now we are all ready to install the zone.  If it has not yet been configured, that must be done as well. # zonecfg -z myzone 'create; set zonepath=/zones/myzone' # zoneadm -z myzone install -m ~/myzone-ai.xml A ZFS file system has been created for this zone. Progress being logged to /var/log/zones/zoneadm.20111113T004303Z.myzone.install Image: Preparing at /zones/myzone/root. Install Log: /system/volatile/install.15496/install_log AI Manifest: /tmp/manifest.xml.XfaWpE SC Profile: /usr/share/auto_install/sc_profiles/enable_sci.xml Zonename: myzone Installation: Starting ... Creating IPS image Installing packages from: solaris origin: http://localhost:1008/solaris/54453f3545de891d4daa841ddb3c844fe8804f55/ DOWNLOAD PKGS FILES XFER (MB) Completed 169/169 34047/34047 185.6/185.6 PHASE ACTIONS Install Phase 46498/46498 PHASE ITEMS Package State Update Phase 169/169 Image State Update Phase 2/2 Installation: Succeeded Note: Man pages can be obtained by installing pkg:/system/manual done. Done: Installation completed in 531.813 seconds. Next Steps: Boot the zone, then log into the zone console (zlogin -C) to complete the configuration process. Log saved in non-global zone as /zones/myzone/root/var/log/zones/zoneadm.20111113T004303Z.myzone.install Now, for a few things that I've seen people trip over: Ignore that bit about man pages - it's wrong.  Man pages are already installed so long as the right facet is set properly.  And that's a topic for another blog entry. If you boot the zone then just use zlogin myzone, you will see that services you care about haven't started and that svc:/milestone/config:default is starting.  That is because you have not yet logged into the console with zlogin -C myzone. If the zone has been booted for more than a very short while when you first connect to the zone console, it will seem like the console is hung.  That's not really the case - hit ^L (control-L) to refresh the sysconfig(1M) screen that is prompting you for information.

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  • New promising webdevelopment language?

    - by Rick
    I'm looking for a new language focused on webdevelopment. I know there are many current language/framework combination that are very suited for webdevelopment; ASP.Net, Ruby on Rails, PHP with numerous frameworks, etc... I like shiny new things! I like digging through language documentation or even an interpreter to figure out why something is not working the way I expect it to. Sure I could use an existing solution, but that wouldn't be fun! Are there any new up and coming language focused to webdevelopment (optionally language + webframework setup would be fine too)?

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  • How can programming ability be used to help people in poverty?

    - by Matthew
    As a student studying Computer Science in college, I often hear from friends working on various humanitarian projects, and I want to do something myself. But it seems that programmers don't have as many obvious avenues to help out as, say, doctors or teachers. What are some ways in which programmers can put their talent to use for people in poverty. Disclaimer: I am not saying that programmers have some obligation to do this, merely that I want to. I apologize if this question is too subjective for this site--I am marking it community wiki just in case (edit: I can't figure out how to mark this as community wiki. Can someone help me out?).

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  • Working with CPU cycles in Gameboy Advance

    - by Preston Sexton
    I am working on an GBA emulator and stuck at implementing CPU cycles. I just know the basic knowledge about it, each instruction of ARM and THUMB mode as each different set of cycles for each instructions. Currently I am simply saying every ARM instructions cost 4 cycles and THUMB instructions cost 2 cycles. But how do you implement it like the CPU documentation says? Does instruction cycles vary depending on which section of the memory it's currently accessing to? http://nocash.emubase.de/gbatek.htm#cpuinstructioncycletimes According to the above specification, it says different memory areas have different waitstates but I don't know what it exactly mean. Furthermore, what are Non-sequential cycle, Sequential cycle, Internal Cycle, Coprocessor Cycle for? I saw in some GBA source code that they are using PC to figure out how many cycles each instruction takes to complete, but how are they doing it?

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  • Virtual Economy Setup - Virtual currencies advice

    - by Sarah Simpson
    I'm trying to figure out how to build my virtual economy. It seems like some games have one currency and some of them have up to 3 and 4 different ones. The game is an action game which is currently single player but I'm planning on adding a tournament mode that allows users to compete against each other. The virtual goods that a user would be able to purchase would be either customization to the character or powerups and utilities that give the character more abilities in the game. The character is able to gain coins during game play. The advice I'm trying to get is whether or not it makes sense to set up more than one currency and more than two currencies? What are the pros and cons? Reference to some resources that indicate research would be great.

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  • monotouch 2d pixel with correct resolution

    - by acidzombie24
    I am writing up a game that is size sensitive. It needs to be pixel perfect. I believe the resolution is 480x320 pixels with the iphone being twice the width and height. My code is grid based with images exactly 16x16pixels. I found samples of opengl in the past but I never found any good tutorial that had 0,0 the top left and was the correct size in resolution (which made images look terrible) What can I use? I'd like to write the code in C# (or C++ but C# is preferred) and use monotouch. I don't know any libraries for 2d graphics. I'll figure out sound and such afterwards and I seen documentation on monotouch for input.

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  • Installing gdm on headless Server Edition

    - by Andrew Koester
    I have Ubuntu Server running on a headless box, which is right now, almost entirely doing only software RAID and feels a little underused. I'd like to get into using Ubuntu as a desktop a little more. What do I need to do (install/etc.) to get Gnome while keeping the box itself headless? I'm not sure which packages to install or which steps to take. I figure I'll just use X over the network (Xming or the like) but something like NX might work.

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  • Runtime analysis

    - by Joe Smith
    can someone please help me with the analysis of the following function (for inputs of size n). The part that confuses me the most is the inner for loop. def prefix_sums(L): # Total cost = ? pSum = [] #cost = 1 for a in range(len(L)+1): # range + body of function = (n+1) + (n+1)*(body) ? s = 0 #cost = 1 for b in range(a): # cost = ? s = s + L[b] #cost = operation + accessing list = 2 pSum.append(s) #cost = 1 return pSum #cost = 1 What I need to do is figure out the cost of each statement.

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  • Logitech Unify... how to use both the keyboard abd mouse on the same receiver?

    - by simon
    I bought this keyboard : tinyurl.com/7g3l2wt and this mouse : tinyurl.com/7kvkldm I am trying to use both on the same receiver, but so far i can't figure it out! i have tried this : https://github.com/treeder/logitech_unifier But i don't know how to compile it! if i paste ' gcc -o unify unify.c ' in the terminal, then i got this: gcc: erreur: unify.c: Aucun fichier ou dossier de ce type gcc: erreur fatale: pas de fichier à l'entrée compilation terminée. sorry it is in french... it say no files of this type and no file in the input... anyone can tell me how to compile it and then find my hidraw devices?? thanks

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  • What's the best way to create animations when doing Android development?

    - by Adam Smith
    I'm trying to create my first Android game and I'm currently trying to figure out (with someone that will do the drawings and another programmer) what the best way to create animation is. (Animations such as a character moving, etc.) At first, the designer said that she could draw objects/characters and animate them with flash so she didn't have to draw every single frame of an action. The other programmer and I don't know Flash too much so I suggested extracting all the images from the Flash animation and making them appear one after the other when the animation is to start. He said that would end up taking too much resource on the CPU and I tend to agree, but I don't really see how we're supposed to make smooth animations without it being too hard on the hardware and, if possible, not have the designer draw every single frame on Adobe Illustrator. Can an experienced Android game developper help me balance this out so we can move on to other parts of the game as I have no idea what the best way to create animations is.

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  • Problem in Kubuntu: Default browser never opens

    - by user170852
    I'm using Kubuntu, and I switched the default browser to my favourite one. The thing is, when I did this, both my Twitter clients stopped working. Now each and every Twitter client I download and install fails to open any web browser to finish my account authorization. It's impossible they're all broken, so I reset my default browser to rekonq and it works well as a default browser, but still can't login to twitter from any client. In fact, every button in every program that should open a browser window (like Amarok with the "like on last.fm" button) does nothing. So I think there may be a problem with my system but I can't figure out what is it. My user is not in the admin group (it's a shared user), I have an admin user but I only use it to install programs. Could that be the cause? Also, hitting alt+F2 and writing man:file (enter) opens a rekonq window normally.

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  • Open Source Errors on Apple Cruch

    - by BluFire
    I've been looking around and I finally got the full source code called Apple-Crunch from google code. But when I put it into my project, the source code included so many errors in the class files such as: cannot be resolved into a type the constructor is undefined the method method() is undefined for the type Sprite class.java I downloaded the source directly from the command-line and noticed errors popping up on my project. Since i couldn't figure out how to import the actual folder into my workspace(it wouldn't show up on existing projects) I decided to copy and overwrite the folders into the project. The Errors were still there so I looked at the class files and noticed that the classes with errors extended from 'RokonActivity'. I then proceeded to add to the libs folder the rokon library in hopes to fix the errors. Sadly it didn't work and now I don't what to do to fix the errors. How do i fix the errors without having to manually change the code? The source code should be fully functional so why is there errors?

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  • Can I remove the latest ubuntu version without having to reinstall the old version?

    - by Emily
    I was using the 2.6 kernels with no problems, but when I updated to the 3.0 kernel, my bootup failed. I can manually boot with ctrl+alt+f1 startx and my login, but admittedly, i googled this and have no idea what I'm really doing. I have been trying to figure out how to go back to the old version, and eventually figured out the grub menu--i booted from all three 2.6 (.8, .10, and .11) editions of the previous version of ubuntu but they all had the same error as the 3.0 kernal. I can get logged in manually once the boot fails, but when i get to my desktop, wireless is not responsive and will not connect, and portable hard drives do not mount and/or are unresponsive. the previous version worked perfectly. I use an asus netbook. it's an eee pc. i don't have two OSs on it. i had to go to another computer to get to the forum... If the solution is simple, i just don't know what it is.

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  • Does Microsoft really offer "support"?

    - by SpashHit
    One of the arguments against using Open Source is that there is no "support". However, do big vendors (e.g. Microsoft) really offer "support" of any kind? I'm sure there is some sort of 4-figure-per-hour "paid support" option out there, but is that really an "option" for any problem short of one that is going to bankrupt your business? To put it more concretely... I buy a Microsoft product... it has a bug... now what? And how is that better than what I get from Open Source?

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  • Windows 8 SDK and Orca

    - by John Paul Cook
    The Windows 8 SDK has a new version of Orca for those of us who edit msi files. The download is for a small executable, sdksetup.exe which causes the following dialog box to appear. If you only want Orca and you don’t want to install the SDK, override the default and download all of the files to the location of your choice. In this example, the files are downloaded to D:\Media\Windows8\SDK Figure 1. Downloading the Windows 8 SDK to D:\Media\Windows8\SDK instead of installing it. Click the D ownload...(read more)

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  • Redirect Permanent and https

    - by Clem
    I just set up https on my server, and I have an issue with redirect permanent. If I have a link for example http://domain.com/index.html it redirect me on https://www.domain.comindex.html The / is missing and I can't figure out how to fix it. It's work with http://www.domain.com/index.html Here is my httpd.conf <VirtualHost *:80> ServerName domain.com Redirect permanent / https://www.domain.com/ </VirtualHost> <VirtualHost *:80> ServerName www.domain.com Redirect permanent / https://www.domain.com/ </VirtualHost> <VirtualHost *:443> DocumentRoot /var/www/domain/ ServerName www.domain.com SSLEngine on SSLCertificateFile ssl.crt SSLCertificateKeyFile ssl.key </VirtualHost>

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  • Sound plays from laptop speakers only even when headphones are connected

    - by Ankush N Nayak
    I'm using a Dell Vostro 1014 laptop with Ubuntu 11.10. From the time I had Ubuntu 9.04, sound comes from the laptop speakers only even when I plug in earphones or external speakers. Also, if an external microphone plugged in, it does not work. Dell even replaced my motherboard to check for hardware issues but the problem persists. So it is definitely not a hardware issue. The sound plays perfectly through the headphones in the pre-boot diagnostics. So I figure, this must be a problem with Ubuntu not recognizing my sound card. Please try to give a solution for this problem.

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  • Are there existing FOSS component-based frameworks?

    - by Tesserex
    The component based game programming paradigm is becoming much more popular. I was wondering, are there any projects out there that offer a reusable component framework? In any language, I guess I don't care about that. It's not for my own project, I'm just curious. Specifically I mean are there projects that include a base Entity class, a base Component class, and maybe some standard components? It would then be much easier starting a game if you didn't want to reinvent the wheel, or maybe you want a GraphicsComponent that does sprites with Direct3D, but you figure it's already been done a dozen times. A quick Googling turns up Rusher. Has anyone heard of this / does anyone use it? If there are no popular ones, then why not? Is it too difficult to make something like this reusable, and they need heavy customization? In my own implementation I found a lot of boilerplate that could be shoved into a framework.

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  • how to create texture for modelmesh?

    - by Berend
    Is there a possibiltiy to create a texture from a meshpart in xna. By getting a flat version of the mesh. So I can create a texture for it and edit that texture(via rendertarget)? I need to get the texture(wich is not yet a texture) so I can put another texture on it. I can create a texture and put it on a certain mesh. But I just cant figure out how I can create a texture with the right size. I also already found out i can use text2dproj in hlsl. But when i do this i get a gray stripe in the look. Is there a better solution?

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  • D3D11 how to simulate multiple depth channels

    - by Nock
    Here's what I'd like to achieve: Rendering a first pass of objects in my scene, using standard depth comparison Rendering another pass of objects in the same scene, but with the following rules: A Pixel of the 2nd pass always override the first pass (no depth compare between them) Use Depth comparison between pixels written from the second pass. In English I want depth comparison made inside each pass but I always want the second pass pixels to override the first pass ones. Some things I've thought: I tried to think about using stencil to solve this, but I couldn't find a way. I know I could render into a separate target the second pass then composite the result into the first, but I'd like to avoid that. I could use two separate Depth Buffer, one dedicated to each pass. (I never tried, but I figure it's possible to switch the depth buffer in a Render Target "on the fly") Any idea of the best solution? Thanks

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  • What Is StreamInsight? A Primer for Non-Programmers

    - by Roman Schindlauer
    Are you trying to figure out whether StreamInsight might be something you could use, but you’re having trouble sifting through all the programming jargon that’s used to describe it? StreamInsight is, ultimately, a set of programming tools, and at some point it takes a programmer to implement a StreamInsight solution. But it really should be possible to get a handle on what StreamInsight is all about even if you’re not a programmer yourself. A new article published in the TechNet Wiki may be able to help: StreamInsight for Non-Programmers. It gives an overview of the technology, but it leaves out the C# references and relates StreamInsight to more familiar SQL databases and queries. Check it out. When you’re done there and are ready to dig a little deeper, take a look at Get Started with StreamInsight 2.1. That article should help you navigate through the StreamInsight official documentation and other resources. And, as always, you can post questions or comments here or on the TechNet Wiki. Regards, The StreamInsight Team

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  • How to transform gameObjects in array?

    - by user1764781
    I have an array of available gameObjects in the scene. An array of GO should be transformed according to received floats through UDP connection. I know it is simple, but can't figure it out how to accomplish the transformation an array of GO according to received unique floats for each GO, any help will be appreciated. Here is a transformation floats, it might be helpful I guess: x =ReadSingleBigEndian(data, signalOffset); signalOffset+=4; y= ReadSingleBigEndian(data, signalOffset); signalOffset+=4; z= ReadSingleBigEndian(data, signalOffset); signalOffset+=4; alpha= ReadSingleBigEndian(data, signalOffset); signalOffset+=4; theta= ReadSingleBigEndian(data,signalOffset); signalOffset+=4; phi= ReadSingleBigEndian(data,signalOffset); signalOffset+=4;

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  • How to install drivers for NVIDIA GeForce FX 5200 on Precise

    - by Aaron Simmons
    Ok, I'm a total Linux noob. I was able to install 12.4 without issue, except that it says in the system settings that the graphics card/driver is "unknown". I have NVIDIA GeForce FX 5200, and have not been able to get it installed. I've found the driver at NVIDIA but couldn't figure out how to actually install it. I found instructions that used apt-get to automatically find the current driver and install it, and that came close. At least then it showed up in the 3rd party drivers list. It said it was installed but not being used? And I was unable to find out why that might be, or how to get the system to use it Two questions: 1. CAN/SHOULD my graphics card work with 12.4? 2. If so, HOW? I'm running a 100% fresh install, so what's the step-by-step from there?

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  • Light shaped like a line

    - by Michael
    I am trying to figure out how line-shaped lights fit into the standard point light/spotlight/directional light scheme. The way I see it, there are two options: Seed the line with regular point lights and just deal with the artifacts. Easy, but seems wasteful. Make the line some kind of emissive material and apply a bloom effect. Sounds like it could work, but I can't test it in my engine yet. Is there a standard way to do this? Or for non-point lights in general?

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  • Over a million COBOL porgrammers in the world?

    - by Lucas McCoy
    I think I heard on a previous StackOverflow podcast that COBOL was used as the programming language for traffic lights (or something like that), so this got me interested. I did a quick Google search and found this little article: Today, Cobol is everywhere, yet largely unheard of by millions of people who interact with it daily when using the ATM, stopping at traffic lights or buying a product online. The statistics on Cobol attest to its huge influence on the business world: There are over 220 billion lines of Cobol in existence, a figure which equates to about 80 per cent of the world’s actively used code. There over a million Cobol programmers in the world. There are 200 times as many Cobol transactions that take place each day than Google searches. I didn't really trust the source seeing as how it's on some random PHPBB forum. So how accurate are these figures? Are there really 220 billion lines of COBOL? I assume a few people/companies still use COBOL, but how many?

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