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  • C/C++ Control Structure Limitations?

    - by STingRaySC
    I have heard of a limitation in VC++ (not sure which version) on the number of nested if statements (somewhere in the ballpark of 300). The code was of the form: if (a) ... else if (b) ... else if (c) ... ... I was surprised to find out there is a limit to this sort of thing, and that the limit is so small. I'm not looking for comments about coding practice and why to avoid this sort of thing altogether. Here's a list of things that I'd imagine could have some limitation: Number of functions in a scope (global, class, or namespace). Number of expressions in a single statement (e.g., compound conditionals). Number of cases in a switch. Number of parameters to a function. Number of classes in a single hierarchy (either inheritance or containment). What other control structures/language features have limits such as this? Do the language standards say anything about these limits (perhaps minimum requirements for an implementation)? Has anyone run into a particular language limitation like this with a particular compiler/implementation? EDIT: Please note that the above form of if statements is indeed "nested." It is equivalent to: if (a) { //... } else { if (b) { //... } else { if (c) { //... } else { //... } } }

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  • Using generics in F# to create an EnumArray type

    - by Matthew
    I've created an F# class to represent an array that allocates one element for each value of a specific enum. I'm using an explicit constructor that creates a dictionary from enum values to array indices, and an Item property so that you can write expressions like: let my_array = new EnumArray<EnumType, int> my_array.[EnumType.enum_value] <- 5 However, I'm getting the following obscure compilation error at the line marked with '// FS0670' below. error FS0670: This code is not sufficiently generic. The type variable ^e when ^e : enum<int> and ^e : equality and ^e : (static member op_Explicit : ^e -> int) could not be generalized because it would escape its scope. I'm at a loss - can anyone explain this error? type EnumArray< 'e, 'v when 'e : enum<int> and 'e : equality and ^e : (static member op_Explicit : ^e -> int) > = val enum_to_int : Dictionary<'e, int> val a : 'v array new() as this = { enum_to_int = new Dictionary<'e, int>() a = Array.zeroCreate (Enum.GetValues(typeof<'e>).Length) } then for (e : obj) in Enum.GetValues(typeof<'e>) do this.enum_to_int.Add(e :?> 'e, int(e :?> 'e)) member this.Item with get (idx : 'e) : 'v = this.a.[this.enum_to_int.[idx]] // FS0670 and set (idx : 'e) (c : 'v) = this.a.[this.enum_to_int.[idx]] <- c

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  • Strange Matlab error: "??? Subscript indices must either be real positive integers or logicals"

    - by Roee Adler
    I have a function func that returns a vector a. I usually plot a and then perform further analysis on it. I have a certain scenario when once I try to plot a, I get a "??? Subscript indices must either be real positive integers or logicals" error. Take a look at the following piece of code to see the vector's behavior: K>> a a = 5.7047 6.3529 6.4826 5.5750 4.1488 5.8343 5.3157 5.4454 K>> plot(a) ??? Subscript indices must either be real positive integers or logicals. K>> for i=1:length(a); b(i) = a(i); end; K>> b b = 5.7047 6.3529 6.4826 5.5750 4.1488 5.8343 5.3157 5.4454 K>> plot(b) ??? Subscript indices must either be real positive integers or logicals. The scenario where this happens is when I call function func from within another function (call it outer_func), and return the result directly as outer_func's result. When debugging inside outer_func, I can plot a properly, but outside the scope of outer_func, its result has the above behavior. What can cause this? Where do I start from?

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  • Why is Routes.rb not loading the IPs from cache?

    - by Christian Fazzini
    I am testing this in local. My ip is 127.0.0.1. The ip_permissions table, is empty. When I browse the site, everything works as expected. Now, I want to simulate browsing the site with a banned IP. So I add the IP into the ip_permissions table via: IpPermission.create!(:ip => '127.0.0.1', :note => 'foobar', :category => 'blacklist') In Rails console, I clear the cache via; Rails.cache.clear. I browse the site. I don't get sent to pages#blacklist. If I restart the server. And browse the site, then I get sent to pages#blacklist. Why do I need to restart the server every time the ip_permissions table is updated? Shouldn't it fetch it based on cache? Routes look like: class BlacklistConstraint def initialize @blacklist = IpPermission.blacklist end def matches?(request) @blacklist.map { |b| b.ip }.include? request.remote_ip end end Foobar::Application.routes.draw do match '/(*path)' => 'pages#blacklist', :constraints => BlacklistConstraint.new .... end My model looks like: class IpPermission < ActiveRecord::Base validates_presence_of :ip, :note, :category validates_uniqueness_of :ip, :scope => [:category] validates :category, :inclusion => { :in => ['whitelist', 'blacklist'] } def self.whitelist Rails.cache.fetch('whitelist', :expires_in => 1.month) { self.where(:category => 'whitelist').all } end def self.blacklist Rails.cache.fetch('blacklist', :expires_in => 1.month) { self.where(:category => 'blacklist').all } end end

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  • What makes this "declarator invalid"? C++

    - by nieldw
    I have Vertex template in vertex.h. From my graph.h: 20 template<class edgeDecor, class vertexDecor, bool dir> 21 class Vertex; which I use in my Graph template. I've used the Vertex template successfully throughout my Graph, return pointers to Vertices, etc. Now for the first time I am trying to declare and instantiate a Vertex object, and gcc is telling me that my 'declarator' is 'invalid'. How can this be? 81 template<class edgeDecor, class vertexDecor, bool dir> 82 Graph<edgeDecor,int,dir> Graph<edgeDecor,vertexDecor,dir>::Dijkstra(vertex s, bool print = false) const 83 { 84 /* Construct new Graph with apropriate decorators */ 85 Graph<edgeDecor,int,dir> span = new Graph<edgeDecor,int,dir>(); 86 span.E.reserve(this->E.size()); 87 88 typename Vertex<edgeDecor,int,dir> v = new Vertex(INT_MAX); 89 span.V = new vector<Vertex<edgeDecor,int,dir> >(this->V.size,v); 90 }; And gcc is saying: graph.h: In member function ‘Graph<edgeDecor, int, dir> Graph<edgeDecor, vertexDecor, dir>::Dijkstra(Vertex<edgeDecor, vertexDecor, dir>, bool) const’: graph.h:88: error: invalid declarator before ‘v’ graph.h:89: error: ‘v’ was not declared in this scope I know this is probably another noob question, but I'll appreciate any help.

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  • Is it possible to restrict instantiation of an object to only one other (parent) object in VB.NET?

    - by Casey
    VB 2008 .NET 3.5 Suppose we have two classes, Order and OrderItem, that represent some type of online ordering system. OrderItem represents a single line item in an Order. One Order can contain multiple OrderItems, in the form of a List(of OrderItem). Public Class Order Public Property MyOrderItems() as List(of OrderItem) End Property End Class It makes sense that an OrderItem should not exist without an Order. In other words, an OrderItem class should not be able to be instantiated on its own, it should be dependent on an Order class to contain it and instantiate it. However, the OrderItem should be public in scope so that it's properties are accessible to other objects. So, the requirements for OrderItem are: Can not be instantiated as a stand alone object; requires Order to exist. Must be public so that any other object can access it's properties/methods through the Order object. e.g. Order.OrderItem(0).ProductID. OrderItem should be able to be passed to other subs/functions that will operate on it. How can I achieve these goals? Is there a better approach?

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  • jQueryUI Modal confirmation dialog on form submission

    - by DavidYell
    I am trying to get a modal confirmation dialog working when a user submits a form. My approach, I thought logically, would be to catch the form submission. My code is as follows, $('#multi-dialog-confirm').dialog({ autoOpen: false, height: 200, modal: true, resizable: false, buttons: { 'Confirm': function(){ //$(this).dialog('close'); return true; }, 'Cancel': function(){ $(this).dialog('close'); return false; } } }); $('#completeform').submit(function(e){ e.preventDefault(); var n = $('#completeform input:checked').length; if(n == 0){ alert("Please check the item and mark as complete"); return false; }else{ var q = $('#completeform #qty').html(); if(q > 1){ $('#multi-dialog-confirm').dialog('open'); } } //return false; }); So I'm setting up my dialog first. This is because I'm pretty certain that the scope of the dialog needs to be at the same level as the function which calls it. However, the issue is that when you click 'Confirm' nothing happens. The submit action does not continue. I've tried $('#completeform').submit(); also, which doesn't seem to work. I have tried removing the .preventDefault() to ensure that the form submission isn't completely cancelled, but it doesn't seem to make a difference between that and returning false. Not checking the box, show and alert fine. Might change to dialog at some point ;), clicking 'Cancel' closes the dialog and remains on the page, but the elusive 'Confirm' buttons seems to not continue with the form submission event. If anyone can help, I'd happily share my lunch with you! ;)

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  • Passing variable from main to Async class

    - by Bigflow
    Somehow, I can't get this done. This is all what I tried till now: Main: private String myState; public String getState() { return myState; } public void setState(String s) { myState = s; } Async: Main appState = ((Main)getApplicationContext()); String state = appState.getState(); Error: No enclosing instance of the type Main is accessible in scope Tried with Helper(Globals) class. public class Globals extends Application{ private String test= "1"; } Main: private Globals mGlobals; mGlobals = new Globals(); mGlobals.test = "2"; //Do Async thing Async: private Globals mGlobals; mGlobals = new Globals(); print mGlobals.test; // (result is 1, should be 2) Also something else, but don't remember good. Tried alot of things (backspace and del buttons are over-used :p ) But I can't get everything working. Async class doesn't have an activity. Code pasted: http://pastebin.com/ikcsdL1p

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  • How is a functional programming-based javascript app laid out?

    - by user321521
    I've been working with node.js for awhile on a chat app (I know, very original, but I figured it'd be a good learning project). Underscore.js provides a lot of functional programming concepts which look interesting, so I'd like to understand how a functional program in javascript would be setup. From my understanding of functional programming (which may be wrong), the whole idea is to avoid side effects, which are basically having a function which updates another variable outside of the function so something like var external; function foo() { external = 'bar'; } foo(); would be creating a side effect, correct? So as a general rule, you want to avoid disturbing variables in the global scope. Ok, so how does that work when you're dealing with objects and what not? For example, a lot of times, I'll have a constructor and an init method that initializes the object, like so: var Foo = function(initVars) { this.init(initVars); } Foo.prototype.init = function(initVars) { this.bar1 = initVars['bar1']; this.bar2 = initVars['bar2']; //.... } var myFoo = new Foo({'bar1': '1', 'bar2': '2'}); So my init method is intentionally causing side effects, but what would be a functional way to handle the same sort of situation? Also, if anyone could point me to either a python or javascript source code of a program that tries to be as functional as possible, that would also be much appreciated. I feel like I'm close to "getting it", but I'm just not quite there. Mainly I'm interested in how functional programming works with traditional OOP classes concept (or does away with it for something different if that's the case).

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  • facebook authentication / login trouble

    - by salmane
    I have setup facebook authentication using php and it goes something like this first getting the authorization here : https://graph.facebook.com/oauth/authorize?client_id=<?= $facebook_app_id ?>&redirect_uri=http://www.example.com/facebook/oauth/&scope=user_about_me,publish_stream then getting the access Token here : $url = "https://graph.facebook.com/oauth/access_token?client_id=".$facebook_app_id."&redirect_uri=http://www.example.com/facebook/oauth/&client_secret=".$facebook_secret."&code=".$code;" function get_string_between($string, $start, $end){ $string = " ".$string; $ini = strpos($string,$start); if ($ini == 0) return ""; $ini += strlen($start); $len = strpos($string,$end,$ini) - $ini; return substr($string,$ini,$len); } $access_token = get_string_between(file_get_contents($url), "access_token=", "&expires="); then getting user info : $facebook_user = file_get_contents('https://graph.facebook.com/me?access_token='.$access_token); $facebook_id = json_decode($facebook_user)->id; $first_name = json_decode($facebook_user)->first_name; $last_name = json_decode($facebook_user)->last_name; this is pretty ugly ( in my opinion ) but it works....how ever....the user is still not logged in...because i did not create or retrieve any session variables to confirm that the user is logged in to facebook... which means that after getting the authentication done the use still has to login .... first: is there a better way using php to do what i did above ? second: how do i set/ get session variable / cookies that ensure that the user doesnt have to click login thanks for your help

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  • How do I create efficient instance variable mutators in Matlab?

    - by Trent B
    Previously, I implemented mutators as follows, however it ran spectacularly slowly on a recursive OO algorithm I'm working on, and I suspected it may have been because I was duplicating objects on every function call... is this correct? %% Example Only obj2 = tripleAllPoints(obj1) obj.pts = obj.pts * 3; obj2 = obj1 end I then tried implementing mutators without using the output object... however, it appears that in MATLAB i can't do this - the changes won't "stick" because of a scope issue? %% Example Only tripleAllPoints(obj1) obj1.pts = obj1.pts * 3; end For application purposes, an extremely simplified version of my code (which uses OO and recursion) is below. classdef myslice properties pts % array of pts nROW % number of rows nDIM % number of dimensions subs % sub-slices end % end properties methods function calcSubs(obj) obj.subs = cell(1,obj.nROW); for i=1:obj.nROW obj.subs{i} = myslice; obj.subs{i}.pts = obj.pts(1:i,2:end); end end function vol = calcVol(obj) if obj.nROW == 1 obj.volume = prod(obj.pts); else obj.volume = 0; calcSubs(obj); for i=1:obj.nROW obj.volume = obj.volume + calcVol(obj.subs{i}); end end end end % end methods end % end classdef

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  • Continuing JavaScript "classes" - enums within

    - by espais
    From a previous question, I have the following: So I have implemented a resource class, now I'd like to continue extending it and add all my constants and enums (or as far as JS will allow...). This is what I currently have: var resources = { // images player : new c_resource("res/player.png"), enemies : new c_resource("res/enemies.png"), tilemap : new c_resource("res/tilemap.png") }; And this is what I would like to continue to extend it to: var resources = { // images player : new c_resource("res/player.png"), enemies : new c_resource("res/enemies.png"), tilemap : new c_resource("res/tilemap.png"), // enums directions : {up:0, right:1, down:2, left:3}, speeds : {slow: 1, medium: 3, fast: 5} }; ... function enemies() { this.dir = resources.directions.down; // initialize to down } When I attempt to access resources.directions.up, my JS script goes down in a flaming pile of burning code. Are enums allowed in this context, and if not, how can I properly insert them to be used outside of a normal function? I have also tried defining them as global to a similar effect. edits: fixed the comma...that was just an error in transcribing it. When I run it in Firefox and watch the console, I get an error that says resources is undefined. The resources 'class' is defined at the top of my script, and function enemies() directly follows...so from what I understand it should still be in scope...

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  • function returns after an XMLHttpRequest

    - by ashays
    Alright, I know questions like this have probably been asked dozens of times, but I can't seem to find a working solution for my project. Recently, while using jQuery for a lot of AJAX calls, I've found myself in a form of callback hell. Whether or not jQuery is too powerful for this project is beyond the scope of this question. So basically here's some code that shows what's going on: function check_form(table) { var file = "/models/"+table+".json"; var errs = {}; var xhr = $.getJSON(file, function(json) { for (key in json) { var k = key; var r = json[k]; $.extend(errs, check_item("#"+k,r)); } }); return errs; } And... as you can probably guess, I get an empty object returned. My original idea was to use some sort of onReadyStateChange idea that would return whenever the readyState had finally hit 4. This causes my application to hang indefinitely, though. I need these errors to decide whether or not the form is allowed to submit or not (as well as to tell the user where the errors are in the application. Any ideas? Edit. It's not the prettiest solution, but I've managed to get it to work. Basically, check_form has the json passed to it from another function, instead of loading it. I was already loading it there, too, so it's probably best that I don't continue to load the same file over and over again anyways. I was just worried about overloading memory. These files aren't absolutely huge, though, so I guess it's probably okay.

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  • Few Basic Questions in Overriding

    - by Dahlia
    I have few problems with my basic and would be thankful if someone can clear this. What does it mean when I say base *b = new derived; Why would one go for this? We very well separately can create objects for class base and class derived and then call the functions accordingly. I know that this base *b = new derived; is called as Object Slicing but why and when would one go for this? I know why it is not advisable to convert the base class object to derived class object (because base class is not aware of the derived class members and methods). I even read in other StackOverflow threads that if this is gonna be the case then we have to change/re-visit our design. I understand all that, however, I am just curious, Is there any way to do this? class base { public: void f(){cout << "In Base";} }; class derived:public base { public: void f(){cout << "In Derived";} }; int _tmain(int argc, _TCHAR* argv[]) { base b1, b2; derived d1, d2; b2 = d1; d2 = reinterpret_cast<derived*>(b1); //gives error C2440 b1.f(); // Prints In Base d1.f(); // Prints In Derived b2.f(); // Prints In Base d1.base::f(); //Prints In Base d2.f(); getch(); return 0; } In case of my above example, is there any way I could call the base class f() using derived class object? I used d1.base()::f() I just want to know if there any way without using scope resolution operator? Thanks a lot for your time in helping me out!

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  • Are function-local typedefs visible inside C++0x lambdas?

    - by GMan - Save the Unicorns
    I've run into a strange problem. The following simplified code reproduces the problem in MSVC 2010 Beta 2: template <typename T> struct dummy { static T foo(void) { return T(); } }; int main(void) { typedef dummy<bool> dummy_type; auto x = [](void){ bool b = dummy_type::foo(); }; // auto x = [](void){ bool b = dummy<bool>::foo(); }; // works } The typedef I created locally in the function doesn't seem to be visible in the lambda. If I replace the typedef with the actual type, it works as expected. Here are some other test cases: // crashes the compiler, credit to Tarydon int main(void) { struct dummy {}; auto x = [](void){ dummy d; }; } // works as expected int main(void) { typedef int integer; auto x = [](void){ integer i = 0; }; } I don't have g++ 4.5 available to test it, right now. Is this some strange rule in C++0x, or just a bug in the compiler? From the results above, I'm leaning towards bug. Though the crash is definitely a bug. For now, I have filed two bug reports. All code snippets above should compile. The error has to do with using the scope resolution on locally defined scopes. (Spotted by dvide.) And the crash bug has to do with... who knows. :) Update According to the bug reports, they have both been fixed for the next release of Visual Studio 2010.

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  • Getting the ranking of a photo in SQL

    - by Jake Petroules
    I have the following tables: Photos [ PhotoID, CategoryID, ... ] PK [ PhotoID ] Categories [ CategoryID, ... ] PK [ CategoryID ] Votes [ PhotoID, UserID, ... ] PK [ PhotoID, UserID ] A photo belongs to one category. A category may contain many photos. A user may vote once on any photo. A photo can be voted for by many users. I want to select the ranks of a photo (by counting how many votes it has) both overall and within the scope of the category that photo belongs to. The count of SELECT * FROM Votes WHERE PhotoID = @PhotoID being the number of votes a photo has. I want the resulting table to have generated columns for overall rank, and rank within category, so that I may order the results by either. So for example, the resulting table from the query should look like: PhotoID VoteCount RankOverall RankInCategory 1 48 1 7 3 45 2 5 19 33 3 1 2 17 4 3 7 9 5 5 ... ...you get the idea. How can I achieve this? So far I've got the following query to retrieve the vote counts, but I need to generate the ranks as well: SELECT PhotoID, UserID, CategoryID, DateUploaded, (SELECT COUNT(CommentID) AS Expr1 FROM dbo.Comments WHERE (PhotoID = dbo.Photos.PhotoID)) AS CommentCount, (SELECT COUNT(PhotoID) AS Expr1 FROM dbo.PhotoVotes WHERE (PhotoID = dbo.Photos.PhotoID)) AS VoteCount, Comments FROM dbo.Photos

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  • [Delphi] How would you refactor this code?

    - by Al C
    This hypothetical example illustrates several problems I can't seem to get past, even though I keep trying!! ... Suppose the original code is a long event handler, coded in the UI, triggered when a user clicks a cell in a grid. Expressed as pseudocode it's: if Condition1=true then begin //loop through every cell in row, //if aCell/headerCellValue>1 then //color aCell red end else if Condition2=true then begin //do some other calculation adding cell and headerCell values, and //if some other product>2 then //color the whole row green end else show an error message I look at this and say "Ah, refactor to the strategy pattern! The code will be easier to understand, easier to debug, and easier to later extend!" I get that. And I can easily break the code into multiple procedures. The problem is ultimately scope related. Assume the pseudocode makes extensive use of grid properties, values displayed in cells, maybe even built-in grid methods. How do you move all that to another unit, without referencing the grid component in the UI--which would break all the "rules" about loose coupling that make OOP valuable? ... I'm really looking forward to responses. Thanks, as always -- Al C.

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  • My chance to shape our development process/policy

    - by Matt Luongo
    Hey guys, I'm sorry if this is a duplicate, but the question search terms are pretty generic. I work at a small(ish) development firm. I say small, but the company is actually a fair size; however, I'm only the second full-time developer, as most past work has been organized around contractors. I'm in a position to define internal project process and policy- obvious stuff like SCM and unit-testing. Methodology is outside the scope of the document I'm putting together, but I'd really like to push us in a leaner (and maybe even Agile?) direction. I feel like I have plenty of good practice recommendations, but not enough solid motivation to make my document the spirit guide I'd like it to be. I've separated the document into "principles" and "recommendations". Recommendations have been easy to come up with. Use SCM, strive for 1-step, regularly scheduled builds, unit test first, document as you go... Listing the principles that are supposed to be informing these recommendations, though, has been rough. I've come up with "tools work for us; we should never work for tools" and a hazy clause aimed at our QA (which has been overly manual) that I'd like to read "tedium is the root of all evil". I don't want to miss an opportunity with this document to give us a good in-house start and maybe even push us toward Agile. What principles am I missing?

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  • How to (unit-)test data intensive PL/SQL application

    - by doom2.wad
    Our team is willing to unit-test a new code written under a running project extending an existing huge Oracle system. The system is written solely in PL/SQL, consists of thousands of tables, hundreds of stored procedures packages, mostly getting data from tables and/or inserting/updating other data. Our extension is not an exception. Most functions return data from a quite complex SELECT statementa over many mutually bound tables (with a little added logic before returning them) or make transformation from one complicated data structure to another (complicated in another way). What is the best approach to unit-test such code? There are no unit tests for existing code base. To make things worse, only packages, triggers and views are source-controlled, table structures (including "alter table" stuff and necessary data transformations are deployed via channel other than version control). There is no way to change this within our project's scope. Maintaining testing data set seems to be impossible since there is new code deployed to the production environment on weekly basis, usually without prior notice, often changing data structure (add a column here, remove one there). I'd be glad for any suggestion or reference to help us. Some team members tend to be tired by figuring out how to even start for our experience with unit-testing does not cover PL/SQL data intensive legacy systems (only those "from-the-book" greenfield Java projects).

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  • HTML5 audio object doesn't play on iPad (when called from a setTimeout)

    - by Dan Halliday
    I have a page with a hidden <audio> object which is being started and stopped using a custom button via javascript. (The reason being I want to customise the button, and that drawing an audio player seems to destroy rendering performance on iPad anyway). A simplified example (in coffeescript): // Works fine on all browsers constructor: (@_button, @_audio) -> @_button.on 'click', @_play // Bind button's click event with jQuery _play: (e) => @_audio[0].play() // Call play() on audio element The audio plays fine when triggered from a function bound to a click event, but I actually want an animation to complete before the file plays so I put .play() inside a setTimeout. However I just can't get this to work: // Will not play on iPad constructor: (@_button, @_audio) -> @_button.on 'click', @_play // Bind button's click event with jQuery _play: (e) => setTimeout (=> // Declare a 300ms timeout @_audio[0].play() // Call play() on audio element ), 300 I've checked that @_audio (this._audio) is in scope and that its play() method exists. Why doesn't this work on iPad?

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  • Using the Loader display object to load X jpegs, then resize each of the images differently while th

    - by Supernovah
    Hey there, I was wondering if this is possible to do I am able to load the image in and have it displayed easily enough by using addChild(myLoader); where myLoader is in the classWide private scope. The problem is, whenever I call my function inside that class which adds the loader to the stage, it clears the old one and puts this new one in even if I add a bit where I change myLoader.name to something related to how many images it has completed. This is a serious hinderance as I can't do anything besides KNOW how many images I will need to load and write the code X times. The problem being is that the urls are read from an XML file. My main desire was to have a classWide private Array which contained my loaders and I would assign them using myArray.push(myLoader) each time the load had completed. There is a problem which is that it compiles but they never get displayed it would work as this is written public class Images extends Sprite { private var imagesLoaded = 0; private var myLoader:Loader; ... public function Images():Void { myLoader = new Loader; //loop calling a myLoader.load(imageURL) for a bunch of urls myLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoaded); } public function imageLoaded { myArray[imagesLoaded] = myLoader; trace("does\'nt get to here!!"); addChild(myArray[imagesLoaded]); imagesLoaded++; } }

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  • What can i use to journal writes to file system

    - by Dmitry
    Hello, all I need to track all writes to files in order to have synchronized version of files on different place (server or just other directory, not considerable). Let it: all files located in same directory feel free to create some system files (e.g. SomeFileName.Ext~temp-data) no one have concurrent access to synced directory; nobody spoil ours meta-files or change real-files before we do postponed writes (like a commits) do not to care recovering "local" changes in case of crash; system can just rolled back to state of "server" by simple copy from it significant to have it transparent to use (so programmer must just call ordinary fopen(), read(), write()) It must be guaranteed that copy of files which "server" have is consistent. That is whole files scope existed in some moment of time. They may be sufficiently outdated but it must be fair snapshot of all files at some time. As i understand i should overload writing logic to collect data in order sent changes to "server". For example writing to temporary File~tmp. And so i have to overload reads in order program could read actual data of file. It would be great if you suggest some existing library (java or c++, it is unimportant) or solution (VCS customizing?). Or give hints how should i write it by myself. edit: After some reading i have more precision requirements: I need COW (Copy-on-write) wrapper for fopen(),fwrite(),.. or interceptor (hook) WriteFile() and other FS api system calls. Log-structured file system in userspace would be a alternative too.

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  • asp.net webpages content block and helper differences

    - by metanaito
    In asp.net webpages framework what is the difference between using a content block versus a helper? They both seem to be used to output HTML to multiple pages. They both can contain code and both can pass parameters. Are there other differences? When should you use a helper versus a content block? More info: With Content Blocks we create a .cshtml (for example _MakeNote.cshtml) file to hold the content we want to insert into a page. Then we use: @RenderPage("/Shared/_MakeNote.cshtml") to insert the content into a page. We can pass parameters to the content block like this: @RenderPage("/Shared/_MakeNote.cshtml", new { content = "hello from content block" }) It's somewhat like an include file, but I think does not share scope with the parent page. With Helpers we create a .cshtml page in the App_Code folder (for example MyHelpers.cshtml) and place methods in that page which we want to call. The method looks something like this: @helper MakeNote(string content) { <div>@content</div> } The helper is called by using: @MyHelpers.MakeNote("Hello from helper")

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  • Inheritance inside a template - public members become invisible?

    - by Juliano
    I'm trying to use inheritance among classes defined inside a class template (inner classes). However, the compiler (GCC) is refusing to give me access to public members in the base class. Example code: template <int D> struct Space { struct Plane { Plane(Space& b); virtual int& at(int y, int z) = 0; Space& space; /* <= this member is public */ }; struct PlaneX: public Plane { /* using Plane::space; */ PlaneX(Space& b, int x); int& at(int y, int z); const int cx; }; int& at(int x, int y, int z); }; template <int D> int& Space<D>::PlaneX::at(int y, int z) { return space.at(cx, y, z); /* <= but it fails here */ }; Space<4> sp4; The compiler says: file.cpp: In member function ‘int& Space::PlaneX::at(int, int)’: file.cpp:21: error: ‘space’ was not declared in this scope If using Plane::space; is added to the definition of class PlaneX, or if the base class member is accessed through the this pointer, or if class Space is changed to a non-template class, then the compiler is fine with it. I don't know if this is either some obscure restriction of C++, or a bug in GCC (GCC versions 4.4.1 and 4.4.3 tested). Does anyone have an idea?

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  • Properly maintain sorted state of Array/Set

    - by Jeff
    I'm trying to get data out of my MOC and then create some new objects based on those objects, and put it all back together, while keeping my sort state. The securities come out of the MOC in proper order. And everything seems to be fine until I do the assignment to the game at the bottom from setWithArray. The documentation says that setWithArray removed the duplicate objects, if there are any. I'm wonder if that's messing up my data, but I don't see a good alternative. The data is ultimately being pulled out into a UITableView. When I add items to the game manually, then they stay sorted, so I don't think the breaking of the sort is beyond the scope of what I've included here. NSError *error; NSArray *allTheSecurities = [managedObjectContext executeFetchRequest:request error:&error]; if (allTheSecurities == nil) { // Handle the error. } [request release]; /**/ NSLog( @"Enumerate..." ); NSEnumerator *enumerator = [allTheSecurities objectEnumerator]; id anObject; NSMutableArray *portfolioStocks = [[NSMutableArray alloc] init]; while (anObject = [enumerator nextObject]) { NSLog( @"Iteration... %@", [anObject name] ); NSLog( @"Build a stock..." ); PortfolioStocks *this_stock = (PortfolioStocks *)[NSEntityDescription insertNewObjectForEntityForName:@"PortfolioStocks" inManagedObjectContext:context]; NSLog( @"Set a value..." ); [this_stock setSecurity:(Security *)anObject]; [this_stock setQuantity:[NSNumber numberWithInt:0]]; NSLog( @"Add to portfolioStocks..." ); [portfolioStocks addObject:this_stock]; } //Sorted properly up to here! NSLog( @"Add to portfolio..." ); [game setPortfolio:[NSSet setWithArray:portfolioStocks]]; // <-- This is where it's not sorted anymore.

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