Search Results

Search found 15776 results on 632 pages for 'include paths'.

Page 106/632 | < Previous Page | 102 103 104 105 106 107 108 109 110 111 112 113  | Next Page >

  • How to read the whole istream correctly?

    - by L.Lawliet
    Here is a simple code to print all characters of a txt file on screen: #include <iostream> #include <fstream> #include <string> using namespace std; int main() { int **i; int j,k; char a; ifstream test("test.txt", ios::binary); while((a=test.get())!=-1)//if I use "while(!test.eof())" here, how to avoid the output of the last character(-1) to std::cout, or any ostream objects? { putchar(a);//also change this to putchar(test.get()); } getchar(); } As I noted in the code, if I use "test.eof()" to judge the end of test.txt, I'll always get an extra blank at the end of the output. How to avoid it?

    Read the article

  • Overriding Ruby's spaceship operator <=>

    - by ericsteen1
    I am trying to override Ruby's <= (spaceship) operator to sort apples and oranges so that apples come first sorted by weight, and oranges second, sorted by sweetness. Like so: module Fruity attr_accessor :weight, :sweetness def <=>(other) # use Array#<=> to compare the attributes [self.weight, self.sweetness] <=> [other.weight, other.sweetness] end include Comparable end class Apple include Fruity def initialize(w) self.weight = w end end class Orange include Fruity def initialize(s) self.sweetness = s end end fruits = [Apple.new(2),Orange.new(4),Apple.new(6),Orange.new(9),Apple.new(1),Orange.new(22)] p fruits #should work? p fruits.sort But this does not work, can someone tell what I am doing wrong here, or a better way to do this?

    Read the article

  • Help with deleted components registry keys (2 replies)

    Hello, I did a big mistake and I deleted the path of these files in windows xp registry: System.Workflow.Activities.dll PresentationFramework.Luna.dll RedistList\\FrameworkList.xml The keys that should contain the paths are: [HKEY LOCAL MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Installer\UserData\S 1 5 18\Components\300DC0511590697408C9B53F71E7AB4A] &quot;0DC1503A46F231838AD88BCDDC8E8F7C&quot; &quot;&quot; [H...

    Read the article

  • my window's handle is unused and cannot be evaluated

    - by numerical25
    I am trying to encapsulate my Win32 application into a class. My problem occurs when trying to initiate my primary window for the application below is my declaration and implementation... I notice the issue within my class method InitInstance(); declaration #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; implementation #include "stdafx.h" #include "RenderEngine.h" HINSTANCE RenderEngine::m_hInst = NULL; bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL;// When I step into my code it says on this line 0x000000 unused = ??? expression cannot be evaluated m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd)// At this point, memory has been allocated unused = ??. It steps over this { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow))// m_nCmdShow = 1 and m_hWnd is still unused and expression {//Still cannot be evaluated. This statement is true. and shuts down. return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and my winMain function that calls the class // RenderEngine.cpp : Defines the entry point for the application. #include "stdafx.h" #include "RenderEngine.h" // Global Variables: RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; }

    Read the article

  • The type of programmer I want to be [closed]

    - by Aventinus_
    I'm an undergraduate Software Engineer student, although I've decided that pure programming is what I want to do for the rest of my life. The thing is that programming is a vast field and although most of its aspects are extremely interesting, soon or later I'll have to choose one (?) to focus on. I have several ideas on small projects I'd like to develop this summer, having in mind that this will gain me some experience and, in the best scenario, some cash. But the most important reason I'd like to develop something close to “professional” is to give myself direction on what I want to do as a programmer. One path is that of the Web Programmer. I enjoy PHP and MySQL, as well as HTML and CSS, although I don't really like ASP.NET. I can see myself writing web apps, using the above technologies, as well as XML and Javascript. I also have a neat idea on a Facebook app. The other path is that of the Desktop Programmer. This is a little more complicated cause I really-really enjoy high level languages such as Java and Python but not the low level ones, such as C. I use both Linux and Windows for the last 6 years and I like their latest DEs (meaning Gnome Shell and Metro). I can see myself writing desktop applications for both OSs as long as it means high level programming. Ideally I'd like being able to help the development of GNOME. The last path that interests me is the path of the Smartphone Programmer. I have created some sample applications on Android and due to Java I found it a quite interesting experience. I can also see myself as an independent smartphone developer. These 3 paths seem equally interesting at the moment due to the shallowness of my experience, I guess. I know that I should spend time with all of them and then choose the right one for me but I'd like to know what are the pros and cons in terms of learning curve, fun, job finding and of course financial rewards with each of these paths. I have fair or basic understanding of the languages/technologies I described earlier and this question will help me choose where to focus, at least for now.

    Read the article

  • Designing Efficient SQL: A Visual Approach

    Sometimes, it is a great idea to push away the keyboard when tackling the problems of an ill-performing, complex, query, and take up pencil and paper instead. By drawing a diagram to show of all the tables involved, the joins, the volume of data involved, and the indexes, you'll see more easily the relative efficiency of the possible paths that your query could take through the tables.

    Read the article

  • Mouse stops working after changing function

    - by heyohletsgo
    I'm making a console board game on c++, and i've been able to make the mouse work in the first function, the menu one, however, when i get to the getmove function and need to click on a house, it simply doesn't work.. Can anyone help? This is the class with the mouse. #include <cstdlib> #include <iostream> #include <process.h> #include <windows.h> #include <time.h> #include <stdio.h> using namespace std; void Game(); int Chu(); int rato(int &row, int &col) { HANDLE hIn; hIn = GetStdHandle(STD_INPUT_HANDLE); bool Continue = TRUE; INPUT_RECORD InRec; DWORD NumRead; HWND window = GetConsoleWindow(); POINT cursorPos; RECT wpos; int x = 0; int y = 0; //cout << hIn << endl; FlushConsoleInputBuffer(hIn); while (Continue) { ReadConsoleInput(hIn, &InRec, 1, &NumRead); switch (InRec.EventType) { case MOUSE_EVENT: if (GetAsyncKeyState(VK_LBUTTON)) { cout << "RATO"<<endl; GetWindowRect(window, &wpos); GetCursorPos(&cursorPos); cursorPos.x -= wpos.left; cursorPos.y -= wpos.top; x = (cursorPos.x - 5) / 16; y = (cursorPos.y - 25) / 24; cout << x << " " << y << endl; row = x; col = y; return row; } else if (GetAsyncKeyState(VK_RBUTTON)){ GetWindowRect(window, &wpos); GetCursorPos(&cursorPos); cursorPos.x -= wpos.left; cursorPos.y -= wpos.top; x = (cursorPos.x - 5) / 16; y = (cursorPos.y - 25) / 24; cout << x << " " << y << endl; row = x; col = y; return row; } break; } } } int main() { cout << "\n\n\n click on the stars" << endl; cout << " \n\n\n *******" << endl; int z = 0; int x = 0; int y = 0; int xo = 0; switch (rato(x,y)) { case 1: Game(); break; case 2: Game(); break; case 3: Game(); break; case 4: rato(x, y); break; case 5: rato(x, y); break; case 6: Game(); break; case 7: Game(); break; case 8: Game(); break; case 9: Game(); break; default: cout << "click again"; break; } return 0; } void Game() { int x = 0; int y = 0; int i = 0; cout << "GAME" << endl; do{ i++; rato(x, y); } while (i <= 2); Chu(); } int Chu() { int x = 0; int y = 0; int a = 0; int b = 0; int xo = 0; int yo = 0; cout << "\ click on the stars" << endl; HANDLE hConsole; hConsole = GetStdHandle(STD_OUTPUT_HANDLE); do{ xo = rato(x, y); if (0 <= xo && xo <= 5) { a = 1;} else cout << "CLICK AGAIN" << endl; } while (xo!=0); cout << a; return a; system("PAUSE"); }

    Read the article

  • FRIEND_TEST in Google Test - possible circular dependency?

    - by Mihaela
    I am trying to figure out how FRIEND_TEST works in Google Tests. http://code.google.com/p/googletest/wiki/AdvancedGuide#Private_Class_Members I am looking at the following item, trying to implement it in my code: // foo.h #include "gtest/gtest_prod.h" // Defines FRIEND_TEST. class Foo { ... private: FRIEND_TEST(FooTest, BarReturnsZeroOnNull); int Bar(void* x); }; // foo_test.cc ... TEST(FooTest, BarReturnsZeroOnNull) { Foo foo; EXPECT_EQ(0, foo.Bar(NULL)); // Uses Foo's private member Bar(). } In the code above, the piece that I can't see, is that foo_test.cc must include foo.h, in order to have access to Foo and Bar(). [Perhaps it works differently for Google ? in my code, I must include it] That will result in circular dependency... Am I missing something ?

    Read the article

  • how to create resources without VS C++ 2008 creating MFC files

    - by numerical25
    I am creating a WIN32 application and I want most of all my application events to be made through the message queue. But everytime I create a dialog box or any resource like that. The IDE auto generates code that I don't necessarily need. I believe it's MFC code not sure. here it is. // dlgChangeDevice.cpp : implementation file // #include "stdafx.h" #include "ZFXD3D.h" #include "dlgChangeDevice.h" // dlgChangeDevice dialog IMPLEMENT_DYNAMIC(dlgChangeDevice, CDialog) dlgChangeDevice::dlgChangeDevice(CWnd* pParent /*=NULL*/) : CDialog(dlgChangeDevice::IDD, pParent) { } dlgChangeDevice::~dlgChangeDevice() { } void dlgChangeDevice::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(dlgChangeDevice, CDialog) ON_CBN_SELCHANGE(IDC_COMBO5, &dlgChangeDevice::OnCbnSelchangeCombo5) END_MESSAGE_MAP() // dlgChangeDevice message handlers void dlgChangeDevice::OnCbnSelchangeCombo5() { // TODO: Add your control notification handler code here } Not sure what it is but I don't need it. I want to retrieve all my code through the dialog message queue. So what should I do ?? Just disregard it and delete it. Will a hurt anything by doing so ??

    Read the article

  • Magick++ in VS2010 - unresolved external symbol

    - by FlashFan
    Hey guys! I'm trying to use ImageMagick Magick++ for a C++ Project in VS2010. I installed the Library from here: klick Then in my Project, I added c:/program files/ImageMagick-6.6.6-Q16/include to the include folders. Then I tried to use Magick++ with this code: #include <Magick++.h> void main(int argc, char ** argv){ InitializeMagick(*argv); } But this does not work! VS2010 returns the following errors: error LNK2001: unresolved external symbol "__declspec(dllimport) void __cdecl Magick::InitializeMagick(char const *)" (__imp_?InitializeMagick@Magick@@YAXPBD@Z) error LNK1120: 1 unresolved externals What am I doing wrong? Thanks very much for your help!

    Read the article

  • Help with deleted components registry keys (2 replies)

    Hello, I did a big mistake and I deleted the path of these files in windows xp registry: System.Workflow.Activities.dll PresentationFramework.Luna.dll RedistList\\FrameworkList.xml The keys that should contain the paths are: [HKEY LOCAL MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Installer\UserData\S 1 5 18\Components\300DC0511590697408C9B53F71E7AB4A] &quot;0DC1503A46F231838AD88BCDDC8E8F7C&quot; &quot;&quot; [H...

    Read the article

  • Using pow() for large number

    - by g4ur4v
    I am trying to solve a problem, a part of which requires me to calculate (2^n)%1000000007 , where n<=10^9. But my following code gives me output "0" even for input like n=99. Is there anyway other than having a loop which multilplies the output by 2 every time and finding the modulo every time (this is not I am looking for as this will be very slow for large numbers). #include<stdio.h> #include<math.h> #include<iostream> using namespace std; int main() { unsigned long long gaps,total; while(1) { cin>>gaps; total=(unsigned long long)powf(2,gaps)%1000000007; cout<<total<<endl; } }

    Read the article

  • MVC 1.0 + EF: Does db.EntitySet.where(something) still return all rows in table?

    - by Dale
    In a repository, I do this: public AgenciesDonor FindPrimary(Guid donorId) { return db.AgenciesDonorSet.Include("DonorPanels").Include("PriceAdjustments").Include("Donors").First(x => x.Donors.DonorId == donorId && x.IsPrimary); } then down in another method in the same repository, this: AgenciesDonor oldPrimary = this.FindPrimary(donorId); In the debugger, the resultsview shows all records in that table, but: oldPrimary.Count(); is 1 (which it should be). Why am I seeing all table entries retrieved, and not just 1? I thought row filtering was done in the DB. If db.EntitySet really does fetch everything to the client, what's the right way to keep the client data-lite using EF? Fetching all rows won't scale for what I'm doing.

    Read the article

  • Beginning with Datampper, Association question

    - by Ian
    I'm just diving into Datamapper (and Sinatra) and have a question about associations. Below are some models I have. This is what I want to implemented. I'm having an issue with Workoutitems and Workout. Workout will be managed separately, but Workoutitems has a single workout associated with each row. Workout - just a list of types of workouts (run, lift, situps, etc) Selected workout - this is the name of a set of workouts, along with notes by the user and trainer. It has a collection of N workoutitems Workoutitems - this takes a workout and a number of repetitions to it that go in the workout set. class Workout include DataMapper::Resource property :id, Serial #PK id property :name, String, :length=50,:required=true # workout name property :description, String, :length=255 #workout description end class Selectedworkout include DataMapper::Resource property :id, Serial property :name, String, :length=50, :required=true property :workout_time, String, :length=20 property :user_notes, String, :length=255 property :coach_notes, String, :length=255 has n, :workoutitems end class Workoutitem include DataMapper::Resource property :id, Serial property :reps, String, :length=50, :required=true belongs_to :selectedworkout end

    Read the article

  • CSS issue with margin: auto

    - by user1702273
    Hi am having an issue with the margin auto of my website where i have a wrapper div with the width set to 1000px and the margins top and bottom to 0 and left and right to auto. I have a navigation menu in the side bar, where i used java script to replace the same div with different tables. when i click a link in the menu the wrapper shifts right some px and the comes to original, I don't want that action i want the wrapper to be static and not to vary at any time. how can i achieve that. when i set the margin to just 0, so problem with positioning. But i want the wrapper to be centered. Here is my css code: body { background-color:#E2E3E4; color:#333; margin:0; padding:0; font-size: 12px; } #wrapper { width:1000px; margin:0 auto; margin-bottom:10px; } #header1 { width:1000px; height:44px; margin:0 auto; background-color:#ED6B06; } #header2 { width:1000px; height:40px; margin:0 auto; border-bottom:1px solid #EDE9DE; } #header3 { width:1000px; height:40px; margin:0 auto; border-bottom:1px solid #EDE9DE; } #header2 p { margin:0 auto; font-size:20pt; color: #364395; font-smooth: auto; margin-left:15px; margin-top:5px; } #welcome { width:600px; float:left; padding:10px; margin:0 auto; } #status{ margin:0 auto; width:50px; float:right; padding:10px; margin-top:3px; margin-right:15px; } #content { width:780px; float:right; } #sidebar { width:150px; margin-top:15px; margin-left:10px; float:left; border-right:1px solid #EDE9DE; margin-bottom:25px; } #footer { clear:both; margin:0 auto; width:1000px; height:44px; border-top:1px solid #EDE9DE; } HTML: <html> <head> <link rel="stylesheet" type="text/css" href="style/style.css" media="screen" /> <title>Pearson Schools Management Portal</title> </head> <body id="home"> <div id="wrapper"> <?php include('includes/header1.php'); ?> <?php include('includes/header2.php'); ?> <?php include('includes/header3.php'); ?> <div id="content"> <h2>Welcome to Portal!</h2> </div> <!-- end #content --> <?php include('includes/sidebar.php'); ?> <?php include('includes/footer.php'); ?> </div> <!-- End #wrapper --> <link rel="stylesheet" type="text/css" media="screen" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/themes/base/jquery-ui.css"> <script type="text/javascript" src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript" src="http://jzaefferer.github.com/jquery-validation/jquery.validate.js"></script> <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jqueryui/1.8.16/jquery-ui.min.js"></script> <?php include('scripts/index_data.js'); ?> </body>

    Read the article

  • assignment makes pointer from integer without a cast

    - by mrblippy
    hi, i am trying to make a linked list and create some methods. but i am getting the error assignment makes pointer from integer without a cast. #include <stdio.h> #include <stdlib.h> #include "students.h" node_ptr create(void) { node_ptr students = (node_ptr) malloc(sizeof(struct node)); students->ID = 0; students->name = NULL; students->next = NULL; return students; } void insert_in_order(int n, node_ptr list) { node_ptr before = list; node_ptr new_node = (node_ptr) malloc(sizeof(struct node)); new_node->ID = n;//error is here i think while(before->next && (before->next->ID < n)) { before = before->next; } new_node->next = before->next; before->next = new_node; }

    Read the article

  • C string program

    - by mrblippy
    Hi, i have been given a task to do ar school that must read three strings in, store the third string in dynamically allocated memory and print out the last 4 letters of the first word alphabetically. Here is the program i have so far but the strings are all stored in different variables, making them hard to sort. if anyone could give me a hand and help me finish this program i would be very grateful. thanks #include <stdio.h> #include <stdlib.h> #include <string.h> int main() { char word1[101]; char word2[101]; char* word3; char buffer[101]; scanf("%s", word1); scanf("%s", word2); scanf("%s", buffer); word3 = (char *) malloc(strlen(buffer)+1); strcpy(word3, buffer); return 0; }

    Read the article

  • cannot convert ‘mcontext_t*’ to ‘sigcontext*’ in assignment

    - by user353573
    i have checked asm/ucontext.h it should be sigcontext, but why pop up the error message cannot convert ‘mcontext_t*’ to ‘sigcontext*’ in assignment #include <stdio.h> #include <signal.h> #include <asm/ucontext.h> static unsigned long target; void handler(int signum, siginfo_t *siginfo, void *uc0){ struct ucontext *uc; struct sigcontext *sc; uc = (struct ucontext *)uc0; sc = &uc->uc_mcontext; sc->eip = target; } struct ucontext { unsigned long uc_flags; struct ucontext *uc_link; stack_t uc_stack; struct sigcontext uc_mcontext; sigset_t uc_sigmask; /* mask last for extensibility */ };

    Read the article

  • How to create custom filenames in C?

    - by eSKay
    Please see this piece of code: #include<stdio.h> #include<string.h> #include<stdlib.h> int main() { int i = 0; FILE *fp; for(i = 0; i < 100; i++) { fp = fopen("/*what should go here??*/","w"); //I need to create files with names: file0.txt, file1.txt, file2.txt etc //i.e. file{i}.txt } }

    Read the article

  • problem with threads

    - by Nadeem
    i want to be done for 10 times!!, to scan teh number and print it again!!, how i can do that #include <stdio.h> #include <pthread.h> #include <semaphore.h> sem_t m; int n; void *readnumber(void *arg) { scanf("%d",&n); sem_post(&m); } void *writenumber(void *arg) { //int x =3; //while(x>0) //{ //x = x-1; sem_wait(&m); printf("%d",n); //} } int main(){ pthread_t t1, t2; sem_init(&m, 0, 0); pthread_create(&t2, NULL, writenumber, NULL); pthread_create(&t1, NULL, readnumber, NULL); pthread_join(t2, NULL); pthread_join(t1, NULL); sem_destroy(&m); return 0; }

    Read the article

  • OpenGL in Visual studio - Issues with GLEW

    - by BalsamicVinegar
    I'm currently following the openglbook.com tutorials (set up) (Tutorial) and have run into an issue fairly early on. I'm getting the following two errors: 1>main.obj : error LNK2019: unresolved external symbol __imp__glewGetErrorString@4 referenced in function _Initialize 1>main.obj : error LNK2019: unresolved external symbol __imp__glewInit@0 referenced in function _Initialize I have downloaded and compiled freeglut 2.8.0 as well as the glew 1.9.0 binaries. I have copied the libs and includes to C:\Program Files (x86)\Microsoft SDKs\Windows\v6.0A\Lib and Include respectively. The Lib and Include paths have also been added to my project properties under Additional Library/Include directories. I have also defined glew32.lib and freeglut.lib in my linker-Input-Additional dependencies. I have included and at the top of my main file. What am I missing? Every other thread I've found has been solved by adding the directories to the project properties. Does anyone have any ideas?

    Read the article

  • casting issue with realpath function (c programming)

    - by Ralph
    When I compile the following code: #define _POSIX_C_SOURCE 200112L #define _ISOC99_SOURCE #define __EXTENSIONS__ #include <stdio.h> #include <limits.h> #include <stdlib.h> int main(int argc, char *argv[]) { char *symlinkpath = argv[1]; char actualpath [PATH_MAX]; char *ptr; ptr = realpath(symlinkpath, actualpath); printf("%s\n", ptr); } I get a warning on the line that contains the call to the realpath function, saying: warning: assignment makes pointer from integer without a cast Anybody know what's up? I'm running Ubuntu Linux 9.04

    Read the article

  • c++ when to put method out side the class

    - by user63898
    i saw that some times in c++ applications using only namespace declarations with header and source file like this : #ifndef _UT_ #define _UT_ #include <string> #include <windows.h> namespace UT { void setRootPath(char* program_path, char* file_path); char * ConvertStringToCharP(std::string str); }; #endif //and then in UT.cpp #include "UT.h" namespace UT { char * ConvertStringToCharP(std::string str) { char * writable = new char[str.size() + 1]; std::copy(str.begin(), str.end(), writable); writable[str.size()] = '\0'; return writable; } void setRootPath(char* program_path, char* file_path) { //... } } is it better then defining classic class with static methods? or just simple class ? dose this method has something better for the compiler linker ? the methods in this namespace are called allot of times .

    Read the article

  • Why do i get segfault at the end of the application after everything's beed done properly ?

    - by VaioIsBorn
    #include <string.h> #include <stdlib.h> #include <stdio.h> int main(void) { unsigned char *stole; unsigned char pass[] = "m4ak47"; printf("Vnesi password: \t"); scanf("%s", stole); if(strncmp(stole, pass, sizeof(pass)) != 0) { printf("wrong password!\n"); exit(0); } else printf("Password correct\n"); printf("some stuf here...\n\n"); return 0; } This program is working nice, but with one problem - if the password is correct then it DOES do the printing of 'some stuf here...' but it also shows me segmentation fault error at the end. Why ?

    Read the article

  • Restricting URL w.r.t HTTP method and setting different authentication mechanism for each

    - by user31745
    I shall start with an example. I want to restrict to POST requests only for http://path/to/logical/abc.xml and restrict to GET only for http://path/to/logical/def.xml. How do I put constraints like this as the paths are logical and location directive is not supported in .htaccess? The actual problem is to set different authentication type(basic, digest) on diff logical file.for eg. for abc.xml I want to authenticate for Basic type of authentication and def.xml with digest.

    Read the article

< Previous Page | 102 103 104 105 106 107 108 109 110 111 112 113  | Next Page >