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  • Using an array as parameter to a class.

    - by Gabriel A. Zorrilla
    I have created an array Man: public main blah blah{ man = man[10]; } Man has fields such as Man.name; Man.age; ... In Man class, there is a OnClick method that opens a new window showing its name and age. public Man(){ Onclick(){ InfoWindow showinfo = new InfoWindow(this.getid()) // If this is Man[2] the id would be 2. } And in InfoWindow class: public class InfoWindow extends JFrame{ public InfoWindow(Man selectedMan){ setSize(300, 200); JLabel info = new JLabel(selectedMan.getname()); add(info); info.setVisible(true); } } Basically, that's wanna acomplish (show in pseudocode), pass a Man[i] into a class that when a window is created, shows the info related to that man. This is how i'm actualy trying to implement it but it's not working, i'm pretty sure there is a misconception from me in some part. Any help?

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  • Class Structure w/ LINQ, Partial Classes, and Abstract Classes

    - by Jason
    I am following the Nerd Dinner tutorial as I'm learning ASP.NET MVC, and I am currently on Step 3: Building the Model. One part of this section discusses how to integrate validation and business rule logic with the model classes. All this makes perfect sense. However, in the case of this source code, the author only validates one class: Dinner. What I am wondering is, say I have multiple classes that need validation (Dinner, Guest, etc). It doesn't seem smart to me to repeatedly write these two methods in the partial class: public bool IsValid { get { return (GetRuleViolations().Count() == 0); } } partial void OnValidate(ChangeAction action) { if (!IsValid) { throw new ApplicationException("Rule violations prevent saving."); } } What I'm wondering is, can you create an abstract class (because "GetRuleViolations" needs to be implemented separately) and extend a partial class? I'm thinking something like this (based on his example): public partial class Dinner : Validation { public IEnumerable<RuleViolation> GetRuleViolations() { yield break; } } This doesn't "feel" right, but I wanted to check with SO to get opinions of individuals smarter than me on this. I also tested it out, and it seems that the partial keyword on the OnValidate method is causing problems (understandably so). This doesn't seem possible to fix (but I could very well be wrong). Thanks!

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  • Class Map Generator for Fluent NHibernate

    - by Farzad
    Is there a Class Map generator for Fluent NHibernate? I need something like db2hbm but I want it to generate Fluent Class Maps instead of xml mappings. I am aware of AutoMapping for Fluent but that is not what I want. I want to be able to generate Class Map files from tables in database and push them to my src repository.

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  • Convert a byte array to a class containing a byte array in C#

    - by Mathijs
    I've got a C# function that converts a byte array to a class, given it's type: IntPtr buffer = Marshal.AllocHGlobal(rawsize); Marshal.Copy(data, 0, buffer, rawsize); object result = Marshal.PtrToStructure(buffer, type); Marshal.FreeHGlobal(buffer); I use sequential structs: [StructLayout(LayoutKind.Sequential)] public new class PacketFormat : Packet.PacketFormat { } This worked fine, until I tried to convert to a struct/class containing a byte array. [StructLayout(LayoutKind.Sequential)] public new class PacketFormat : Packet.PacketFormat { public byte header; public byte[] data = new byte[256]; } Marshal.SizeOf(type) returns 16, which is too low (should be 257) and causes Marshal.PtrToStructure to fail with the following error: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. I'm guessing that using a fixed array would be a solution, but can it also be done without having to resort to unsafe code?

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  • Pure Actionscript 3 Adobe Air Application main class constructor not being called

    - by SilverCode
    I'm writing an Air application using only Actionscript, and Flex3 SDK as the compiler. Everything compiles and runs fine under adl, but when the final air file is built and installed, the main class is never initialized. For instance: package { import flash.display.Sprite; public class main extends Sprite { public function main() { trace("Init"); } } } When run under ADL, "Init" will be output to the console, but when installed and run, nothing happens (the constructor for class main is never called).

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  • How to structure a Genetic Algorithm class hierarchy?

    - by MahlerFive
    I'm doing some work with Genetic Algorithms and want to write my own GA classes. Since a GA can have different ways of doing selection, mutation, cross-over, generating an initial population, calculating fitness, and terminating the algorithm, I need a way to plug in different combinations of these. My initial approach was to have an abstract class that had all of these methods defined as pure virtual, and any concrete class would have to implement them. If I want to try out two GAs that are the same but with different cross-over methods for example, I would have to make an abstract class that inherits from GeneticAlgorithm and implements all the methods except the cross-over method, then two concrete classes that inherit from this class and only implement the cross-over method. The downside to this is that every time I want to swap out a method or two to try out something new I have to make one or more new classes. Is there another approach that might apply better to this problem?

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  • DataContractSerializer and XSLT not Serializing Class Properties

    - by Russ Clark
    I've written a simple Employee class that I'm trying to serialize to an XDocument and then use XSLT to transform the document to a page that displays both the properties (Name and ID) from the Employee class, and an html form with 2 radio buttons (Approve and Reject) and a submit button. Here is the Employee class: [Serializable, DataContract(Namespace="XSLT_MVC.Controllers/")] public class Employee { [DataMember] public string Name { get; set; } [DataMember] public int ID { get; set; } public Employee() { } public Employee(string name, int id) { Name = name; ID = id; } public XDocument GetDoc() { XDocument doc = new XDocument(); var serializer = new DataContractSerializer(typeof(Employee)); using (var writer = doc.CreateWriter()) { serializer.WriteObject(writer, this); writer.Close(); } return doc; } } And here is the XSLT file: <?xml version="1.0" encoding="utf-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" > <xsl:output method="html" indent="yes"/> <xsl:template match="/"> <html> <body> <xsl:value-of select="Employee/Name"/> <br /> <xsl:value-of select="Employee/ID"/> <br /> <form method="post" action="/Home/ProcessRequest?id={Employee/ID}"> <input id="Action" name="Action" type="radio" value="Approved"></input> Approved <br /> <input id="Action" name="Action" type="radio" value="Rejected"></input> Rejected <br /> <input type="submit" value="Submit"></input> </form> </body> </html> </xsl:template> </xsl:stylesheet> When I run this, all I get is the html form with the 2 radio buttons and the submit button, but not the properties from the Employee class. I saw a separate StackOverflow post that said I need to change the <xsl:template match="/"> to match on the namespace of my Employee class like this: <xsl:template match="/XSLT_MVC.Controllers"> but when I do that, now all I get are the Employee properties, and not the html form with the 2 radio buttons and the submit button. Does anyone know what needs to be done so that my transform will select and display both the Employee properties and the html form?

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  • Using Unity and interfaces, how do I create a concrete class that implements IDisposable

    - by Ryan ONeill
    I have an interface (IDbAccess) for a database access class so that I can unit test it using Unity. It all works fine in Unity and now I want to make the concrete database class implement IDisposable so that it closes the db connections. My problem is that Unity does not understand that my concrete class is disposable because the interface (IDbAccess) cannot implement another interface. So how can I write code like this (pseudo code) so that Unity is aware that it needs to dispose the class as soon as I am done? Using var MyDbAccessInstance = Unity.Resolve<IDbAccess> { } Thanks Ryan

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  • How can I use MPTVOutWindow iPhone undocumented class?

    - by Leg10n
    Hi, I'm an iPhone developer, now I'm developing a game and I just found about the iPhone 2.2 being able to reproduce video on a TV Screen trhough MPTVOutWindow class. After googling I've found a lot of blogs with the News, however none of them give any information on the class, what should I do to implement the class in order to display ouput on the TV?

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  • Benchmarking a particular method in Objective-C

    - by Jasconius
    I have a critical method in an Objective-C application that I need to optimize as much as possible. I first need to take some easy benchmarks on this one single method so I can compare my progress as I optimize. What is the easiest way to track the execution time of a given method in, say, milliseconds, and print that to console.

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  • Method name collision in interface implementation - Java

    - by Bhaskar
    If I have two interfaces , both quite different in their purposes , but with same method signature , how do I make a class implement both without being forced to write a single method that serves for the both the interfaces and writing some convoluted logic in the method implementation that checks for which type of object the call is being made and invoke proper code ? In C# , this is overcome by what is called as explicit interface implementation. Is there any equivalent way in Java ?

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  • Simple subclass mappable class in lift

    - by coubeatczech
    Hi, is there any way how to easy subclass a Mapped class in lift framework? class One extends LongKeyedMapper[One] with IdPK{ object sharedField extend MappedString(this) } class Two extends One[*]{ ... } *and now I can't hint the compiler because One is not defined generic. So this doesn't work, what is the right way?

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  • PHP class constant string variable spanning over multiple lines

    - by ebae
    I want to have a string variable for a PHP class, which would be available to all methods. However, this variable is quite long, so I want to separate it into multiple lines. For example, $variable = "line 1" . "line 2" . "line 3"; But above doesn't work. I tried EOD, but EOD is not allowed within class. And when I declare it outside the class, I can't access the variable from within the class. What is the best way?

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  • design business class for unit test

    - by Mauro Destro
    I'm trying to clean my code to make it unit-testable. I know that unit tests must be created while coding but... I have to do it now, with code completed. My business class is full of methods with a similar implementation like: var rep=new NHrepository<ModelClass1>(Session); rep.Where(x=>x.Field1==1).ToList(); first error (from my point of view) is that I don't have to use "new" but instead use DI and add in the ctor parameters a INHrepository modelClass1Repository. If in my class I have two or more repository of different model class? Each must be in the ctor? Or probably business class is not build with SeparationOfConcern principle?

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  • Testing a method that sends e-mail without sending the mail

    - by SnOrfus
    I have a method like public abstract class Base { public void MethodUnderTest(); } public class ClassUnderTest : Base { public override MethodUnderTest() { if(condition) { IMail mail = new Mail() { /* ... */ }; IMailer mailer = new Mailer() { /* ... */ } mailer.Send(mail); } else { /* ... */ } } } I have unit tests for this method, and the mail gets sent to myself, so it's not terrible (better than no test) but I'd prefer not to send the mail. The problem I have is that I don't want test specific code in the class (ie. if (testMode) return; instead of sending the mail) I don't know lots about DI, but I considered passing a mock IMailer into MethodUnderTest except that it overrides the base class, and no other class that derives from Base needs an IMailer object (I don't want to force implementers of Base to take an unnecessary IMailer in MethodUnderTest) What else can I do? (note: IMail and IMailer are part of an external library for sending e-mail. It's written in house, so I can modify it all I like if necessary, though I can't see a need to in this situation)

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  • Simple extend mappable class in lift

    - by coubeatczech
    Hi, is there any way how to easy subclass a Mapped class in lift framework? class One extends LongKeyedMapper[One] with IdPK{ object sharedField extend MappedString(this) } class Two extends One[*]{ ... } *and now I can't hint the compiler because One is not defined generic. So this doesn't work, what is the right way?

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  • Problem with Spring @Configuration class

    - by easyrider
    Hi, i use class with @Configuration annotation to configure my spring application: @Configuration public class SpringConfiguration { @Value("${driver}") String driver; @Value("${url}") String url; @Value("${minIdle}") private int minIdle; // snipp .. @Bean(destroyMethod = "close") public DataSource dataSource() { DataSource dataSource = new DataSource(); dataSource.setDriverClassName(driver); dataSource.setUrl(url); dataSource.setUsername(user); dataSource.setPassword(password); dataSource.setMinIdle(minIdle); return dataSource; } and properties file in CLASSPATH driver=org.postgresql.Driver url=jdbc:postgresql:servicerepodb minIdle=1 I would like to get my DataSource configured object in my DAO class: ApplicationContext ctx = new AnnotationConfigApplicationContext(SpringConfiguration.class); DataSource dataSource = ctx.getBean(DataSource.class); But i get the error: org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'springConfiguration': Injection of autowired dependencies failed; nested exception is org.springframework.beans.factory.BeanCreationException: Could not autowire field: private int de.hska.repo.configuration.SpringConfiguration.minIdle; nested exception is org.springframework.beans.TypeMismatchException: Failed to convert value of type 'java.lang.String' to required type 'int'; nested exception is **java.lang.NumberFormatException: For input string: "${minIdle}"** Caused by: java.lang.NumberFormatException: For input string: **"${minIdle}"** at java.lang.NumberFormatException.forInputString(**Unknown Source**) at java.lang.Integer.parseInt(Unknown Source) at java.lang.Integer.valueOf(Unknown Source) It worked with String properties (driver, url), but ${minIdle} (of type int) can't be resolved! Please help. Thanx in advance!

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  • Help to understand the issue with protected method

    - by zeroed
    I'm reading Sybex Complete Java 2 Certification Study Guide April 2005 (ISBN0782144195). This book is for java developers who wants to pass java certification. After a chapter about access modifiers (along with other modifiers) I found the following question (#17): True or false: If class Y extends class X, the two classes are in different packages, and class X has a protected method called abby(), then any instance of Y may call the abby() method of any other instance of Y. This question confused me a little. As far as I know you can call protected method on any variable of the same class (or subclasses). You cannot call it on variables, that higher in the hierarchy than you (e.g. interfaces that you implement). For example, you cannot clone any object just because you inherit it. But the questions says nothing about variable type, only about instance type. I was confused a little and answered "true". The answer in the book is False. An object that inherits a protected method from a superclass in a different package may call that method on itself but not on other instances of the same class. There is nothing here about variable type, only about instance type. This is very strange, I do not understand it. Can anybody explain what is going on here?

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  • Problem with LINQ Generated class and IEnumerable to Excel

    - by mehmet6parmak
    Hi all, I wrote a method which exports values to excel file from an IEnumerable parameter. Method worked fine for my little test class and i was happy till i test my method with a LINQ class. Method: public static void IEnumerableToExcel<T>(IEnumerable<T> data, HttpResponse Response) { Response.Clear(); Response.ContentEncoding = System.Text.Encoding.Default; Response.Charset = "windows-1254"; // set MIME type to be Excel file. Response.ContentType = "application/vnd.ms-excel;charset=windows-1254"; // add a header to response to force download (specifying filename) Response.AddHeader("Content-Disposition", "attachment;filename=\"ResultFile.xls\""); Type typeOfT = typeof(T); List<string> result = new List<string>(); FieldInfo[] fields = typeOfT.GetFields(); foreach (FieldInfo info in fields) { result.Add(info.Name); } Response.Write(String.Join("\t", result.ToArray()) + "\n"); foreach (T t in data) { result.Clear(); foreach (FieldInfo f in fields) result.Add((typeOfT).GetField(f.Name).GetValue(t).ToString()); Response.Write(String.Join("\t", result.ToArray()) + "\n"); } Response.End(); } My Little Test Class: public class Mehmet { public string FirstName; public string LastName; } Two Usage: Success: Mehmet newMehmet = new Mehmet(); newMehmet.FirstName = "Mehmet"; newMehmet.LastName = "Altiparmak"; List<Mehmet> list = new List<Mehmet>(); list.Add(newMehmet); DeveloperUtility.Export.IEnumerableToExcel<Mehmet>(list, Response); Fail: ExtranetDataContext db = new ExtranetDataContext(); DeveloperUtility.Export.IEnumerableToExcel<User>(db.Users, Response); Fail Reason: When the code reaches the code block used to get the fields of the template(T), it can not find any field for the LINQ Generated User class. For my weird class it works fine. Why? Thanks...

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  • What is the most basic class that inherits ICollection<T>

    - by Martin Neal
    I need a generic collection class which I can add to, and enumerate over. Since ICollection<T> inherits from IEnumerable<T>, the class really just needs to inherit from ICollection<T>. Is there a simple generic class in the BCL that just inherits ICollection<T>? If not, then what class comes closest? I would guess List<T> which is what I've been using. Is there anything better (by which I mean [smaller/faster/simpler])? Thanks in advance!

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  • Inserting instructions into method.

    - by Alix
    Hi, (First of all, this is a very lengthy post, but don't worry: I've already implemented all of it, I'm just asking your opinion.) I'm having trouble implementing the following; I'd appreciate some help: I get a Type as parameter. I define a subclass using reflection. Notice that I don't intend to modify the original type, but create a new one. I create a property per field of the original class, like so: [- ignore this text here; I had to add something or the formatting wouldn't work <-] public class OriginalClass { private int x; } public class Subclass : OriginalClass { private int x; public int X { get { return x; } set { x = value; } } } [This is number 4! Numbered lists don't work if you add code in between; sorry] For every method of the superclass, I create an analogous method in the subclass. The method's body must be the same except that I replace the instructions ldfld x with callvirt this.get_X, that is, instead of reading from the field directly I call the get accessor. I'm having trouble with step 4. I know you're not supposed to manipulate code like this, but I really need to. Here's what I've tried: Attempt #1: Use Mono.Cecil. This would allow me to parse the body of the method into human-readable Instructions, and easily replace instructions. However, the original type isn't in a .dll file, so I can't find a way to load it with Mono.Cecil. Writing the type to a .dll, then load it, then modify it and write the new type to disk (which I think is the way you create a type with Mono.Cecil), and then load it seems like a huge overhead. Attempt #2: Use Mono.Reflection. This would also allow me to parse the body into Instructions, but then I have no support for replacing instructions. I've implemented a very ugly and inefficient solution using Mono.Reflection, but it doesn't yet support methods that contain try-catch statements (although I guess I can implement this) and I'm concerned that there may be other scenarios in which it won't work, since I'm using the ILGenerator in a somewhat unusual way. Also, it's very ugly ;). Here's what I've done: private void TransformMethod(MethodInfo methodInfo) { // Create a method with the same signature. ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); // Declare the same local variables as in the original method. IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } // Get readable instructions. IList<Instruction> instructions = methodInfo.GetInstructions(); // I first need to define labels for every instruction in case I // later find a jump to that instruction. Once the instruction has // been emitted I cannot label it, so I'll need to do it in advance. // Since I'm doing a first pass on the method's body anyway, I could // instead just create labels where they are truly needed, but for // now I'm using this quick fix. Dictionary<int, Label> labels = new Dictionary<int, Label>(); foreach (Instruction instr in instructions) { labels[instr.Offset] = ilGen.DefineLabel(); } foreach (Instruction instr in instructions) { // Mark this instruction with a label, in case there's a branch // instruction that jumps here. ilGen.MarkLabel(labels[instr.Offset]); // If this is the instruction that I want to replace (ldfld x)... if (instr.OpCode == OpCodes.Ldfld) { // ...get the get accessor for the accessed field (get_X()) // (I have the accessors in a dictionary; this isn't relevant), MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; // ...instead of emitting the original instruction (ldfld x), // emit a call to the get accessor, ilGen.Emit(OpCodes.Callvirt, safeReadAccessor); // Else (it's any other instruction), reemit the instruction, unaltered. } else { Reemit(instr, ilGen, labels); } } } And here comes the horrible, horrible Reemit method: private void Reemit(Instruction instr, ILGenerator ilGen, Dictionary<int, Label> labels) { // If the instruction doesn't have an operand, emit the opcode and return. if (instr.Operand == null) { ilGen.Emit(instr.OpCode); return; } // Else (it has an operand)... // If it's a branch instruction, retrieve the corresponding label (to // which we want to jump), emit the instruction and return. if (instr.OpCode.FlowControl == FlowControl.Branch) { ilGen.Emit(instr.OpCode, labels[Int32.Parse(instr.Operand.ToString())]); return; } // Otherwise, simply emit the instruction. I need to use the right // Emit call, so I need to cast the operand to its type. Type operandType = instr.Operand.GetType(); if (typeof(byte).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (byte) instr.Operand); else if (typeof(double).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (double) instr.Operand); else if (typeof(float).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (float) instr.Operand); else if (typeof(int).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (int) instr.Operand); ... // you get the idea. This is a pretty long method, all like this. } Branch instructions are a special case because instr.Operand is SByte, but Emit expects an operand of type Label. Hence the need for the Dictionary labels. As you can see, this is pretty horrible. What's more, it doesn't work in all cases, for instance with methods that contain try-catch statements, since I haven't emitted them using methods BeginExceptionBlock, BeginCatchBlock, etc, of ILGenerator. This is getting complicated. I guess I can do it: MethodBody has a list of ExceptionHandlingClause that should contain the necessary information to do this. But I don't like this solution anyway, so I'll save this as a last-resort solution. Attempt #3: Go bare-back and just copy the byte array returned by MethodBody.GetILAsByteArray(), since I only want to replace a single instruction for another single instruction of the same size that produces the exact same result: it loads the same type of object on the stack, etc. So there won't be any labels shifting and everything should work exactly the same. I've done this, replacing specific bytes of the array and then calling MethodBuilder.CreateMethodBody(byte[], int), but I still get the same error with exceptions, and I still need to declare the local variables or I'll get an error... even when I simply copy the method's body and don't change anything. So this is more efficient but I still have to take care of the exceptions, etc. Sigh. Here's the implementation of attempt #3, in case anyone is interested: private void TransformMethod(MethodInfo methodInfo, Dictionary<string, MethodInfo[]> dataMembersSafeAccessors, ModuleBuilder moduleBuilder) { ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } byte[] rawInstructions = methodInfo.GetMethodBody().GetILAsByteArray(); IList<Instruction> instructions = methodInfo.GetInstructions(); int k = 0; foreach (Instruction instr in instructions) { if (instr.OpCode == OpCodes.Ldfld) { MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; byte[] bytes = toByteArray(OpCodes.Callvirt.Value); for (int m = 0; m < OpCodes.Callvirt.Size; m++) { rawInstructions[k++] = bytes[put.Length - 1 - m]; } bytes = toByteArray(moduleBuilder.GetMethodToken(safeReadAccessor).Token); for (int m = instr.Size - OpCodes.Ldfld.Size - 1; m >= 0; m--) { rawInstructions[k++] = bytes[m]; } } else { k += instr.Size; } } methodBuilder.CreateMethodBody(rawInstructions, rawInstructions.Length); } private static byte[] toByteArray(int intValue) { byte[] intBytes = BitConverter.GetBytes(intValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } private static byte[] toByteArray(short shortValue) { byte[] intBytes = BitConverter.GetBytes(shortValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } (I know it isn't pretty. Sorry. I put it quickly together to see if it would work.) I don't have much hope, but can anyone suggest anything better than this? Sorry about the extremely lengthy post, and thanks.

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  • CoffeeScript Class Properties Within Nested Anonymous Functions

    - by Aric
    I'm just taking a look at CoffeeScript for the first time so bare with me if this is a dumb question. I'm familiar with the hidden pattern methodology however I'm still wrapping my head around object prototypes. I'm trying to create a basic class for controlling a section on my site. The problem I'm running into is losing defined class variables within a different scope. For example, the code below works fine and creates the properties within the object perfectly. However when I jump into a jQuery callback I lose all knowledge of the class variables storing some of the jQuery objects for multiple uses. Is there a way to grab them from within the callback function? class Session initBinds: -> @loginForm.bind 'ajax:success', (data, status, xhr) -> console.log("processed") return @loginForm.bind 'ajax:before', (xhr, settings) -> console.log @loader // need access to Session.loader return return init: -> @loginForm = $("form#login-form") @loader = $("img#login-loader") this.initBinds() return

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