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  • Composite Moon Map Offers Stunning Views of the Lunar Surface [Astronomy]

    - by Jason Fitzpatrick
    Researchers at Arizona State University have stitched together a massive high-resolution map of the moon; seen the moon in astounding detail. Using images fro the Lunar Reconnaissance Orbiter (LRO) they carefully stitch a massive map of the moon with a higher resolution than the public has ever seen before: The WAC has a pixel scale of about 75 meters, and with an average altitude of 50 km, a WAC image swath is 70 km wide across the ground-track. Because the equatorial distance between orbits is about 30 km, there is nearly complete orbit-to-orbit stereo overlap all the way around the Moon, every month. Using digital photogrammetric techniques, a terrain model was computed from this stereo overlap. Hit up the link below to check out the images and the process they used. Lunar Topography as Never Seen Before [via NASA] How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

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  • Banned Children’s Toys from Christmases Past

    - by Jason Fitzpatrick
    What could possibly go wrong giving a child a nuclear science kit that includes highly poisonous materials inside? Everything of course, which is why that particular toy only lasted a single holiday. Buzzfeed reports on some of the toys of holidays past that were quickly pulled off the shelves. In regard to the nuclear kit pictured here, they write: Only available from 1951–1952, this science kit for CHILDREN included four types of uranium ore, a Geiger counter, a comic called Dagwood Spits the Atom, and a coupon for ordering MORE radioactive materials. One of the four uranium ores included was Po-210 (Polonium) which, by mass, is 250,000 times more toxic than hydrogen cyanide. “Merry Christmas, Kevin, here’s that giant box of poison you asked for.” Hit up the link below for more entries, including some pulled from the shelves as recently as 2007. 8 Banned Children’s Toys From Yesteryear [BuzzFeed] Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

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  • Using your own gameloop logic on iphone?

    - by kkan
    I'm currently working on moving some android-ndk code to the iphone and have hit a wall. I'm new to iphone development, and from looking at some samples it seems that the main loop is handled for you and all you've got to do is override the render method on the view to handle the rendering and add a selector to handle the update methods. The render method itself lookslike it's attached to the windows refresh. But in android I've got my own game loop that controls the rendering and updates using c++ time.h. is it possible to implement the same here bypassing apple's loop? I'd really like the keep the structures of the code similar. Thanks!

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  • Problem with javascript [migrated]

    - by Andres Orozco
    Well i have a problem, and i made this test code to show you my problem. HTML Code -- http://i.stack.imgur.com/7qlZx.png Javascript Code -- http://i.stack.imgur.com/DYvuq.png What i want to do here in this example is to change the styles of the id. But for some reason it doesn't work the bad news is that i have some problem to detect... problems on my code, so i don't know what happen and i really need your help. Thank's. Andres.

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  • Subpug Is a Polished and Tablet-friendly News Reader

    - by Jason Fitzpatrick
    Subpug is a polished news readers with a tablet-friendly interface and a convenient set of pre-populated starter packs focused on subject like Gadgets, Geek Humor, Science, and more. Whether you’re looking for a minimalist interface for your desktop machine or a clutter-free reading panel for your tablet, Subpug has a lot to offer with their packs of interesting news feeds ready to read (and their ability to import new ones from Google Reader or other OPML-friendly RSS apps). Hit up the link below to take it for a spin. It’s free and requires no registration. Subpug [via Addictive Tips] How to Own Your Own Website (Even If You Can’t Build One) Pt 2 How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows?

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  • How do I block a user-agent from Apache

    - by rubo77
    How do I realize a UA string block by regular expression in the config files of my Apache webserver? For example: if I would like to block out all bots from Apache on my debian server, that have the regular expression /\b\w+[Bb]ot\b/ or /Spider/ in their user-agent. Those bots should not be able to see any page on my server and they should not appear neither in the accesslogs nor in the errorlogs. http://global-security.blogspot.de/2009/06/how-to-block-robots-before-they-hit.html supposes to uses mod_security for that, but isn't there a simple directive for http.conf?

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  • VS 2010: SP1

    - by xamlnotes
    SP1 for VS 2010 just hit the web today. Check it out at http://support.microsoft.com/kb/983509/en-usHTH This should fix lots of big and little things such as startup time, bugs and more. Plus there are tons of features in there too for web, xaml, and other application types.  I am really excited about the unit testing and load testing features that were added. Theres also an update for .Net 4 framework. And check out the new Silverlight performance wizard. Lots of really cool stuff. Get it today! Download it from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=11ea69cb-cf12-4842-a3d7-b32a1e5642e2

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  • VS 2010: SP1

    - by xamlnotes
    I posted this yesterday but had the wrong link at the bottom. SP1 for VS 2010 just hit the web today. Check it out at http://support.microsoft.com/kb/983509/en-usHTH This should fix lots of big and little things such as startup time, bugs and more. Plus there are tons of features in there too for web, xaml, and other application types.  I am really excited about the unit testing and load testing features that were added. Theres also an update for .Net 4 framework. And check out the new Silverlight performance wizard. Lots of really cool stuff. Get it today! For now I looks like only MSDN subscribers can download it. Download it from here: http://msdn.microsoft.com/en-us/vstudio/default

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  • Login screen restarts while entering password

    - by Shane L
    I am having a problem that only occurred after installing the fglrx proprietary driver through the additional drivers app. The exact same issue is described in this question, however it's closed. Must login twice before entering Unity; first login screen has graphical anomalies When I boot up my computer, once I get to lightdm login screen I will start typing my password, and upon the entering of two of my password characters "n2" the screen will start displaying some corruption in the very top edge of the screen, then after I hit the number 2, lightdm seems to crash and it will restart and everything is fine, I can login from that point. So the issue is, every time I reboot, I have to login once, allow lightdm to crash and restart, then login as normal. The issue did not occur prior to installing fglrx, and has happened through several reinstalls.

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  • Does gwibber in Maverick work with the "me menu?"

    - by Roland Taylor
    Currently if I try to post from the me menu, it just keeps the text I have entered. Is this a known bug? Or do I have to downgrade gwibber? I'm using the ppa version of gwibber. Is it possible for this version to work with the memenu? UPDATE: I still have not gotten an answer as such :( - so I'm updating the question. If I try to post from the me menu the text is grayed out, and it doesn't send my post when I hit enter.

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  • DIY Coffee Table Arcade Hides Retro Gaming Inside

    - by Jason Fitzpatrick
    Last week we showed you a nifty man-cave arcade-in-coffee-table build that was a bit, shall we say, exposed. If you’re looking for a sleek build that conceals its arcade-heart until it’s game time, this clean and concealed build is for you. Courtesy of IKEAHacker reader Sam Wang, the beauty of this build is that other than the rectangle of black glass in the center of the table–which could just as well be a design accent–there is no indication that the coffee table is a gaming machine when not in use. Slide out the drawers and boot it up, however, and you’re in business–full MAME arcade emulation at your finger tips. Hit up the link below to check out his full photo build guide. My DIY Arcade Machine Coffee Table [via IKEAHacker] How To Switch Webmail Providers Without Losing All Your Email How To Force Windows Applications to Use a Specific CPU HTG Explains: Is UPnP a Security Risk?

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  • Raspberry Pi Micro Arcade Machine Packs Gaming into a Tiny Case

    - by Jason Fitzpatrick
    While it might be more practical to build a full-size MAME cabinet for your retro gaming enjoyment, this tiny and fully functional build is a great example of the fun you can have tinkering with electronics. Read on to see a video of it in action. Courtesy of tinker and electronics hobbyist Sprite over at SpriteMods, the build is clever in so many ways. The heart of the device is a Raspberry Pi board, it includes a tiny video marque that displays the logo of whatever game you’re playing, and the micro-scaled joystick and buttons are fully functional. Hit up the link below for his detailed build guide including his custom built cellphone-battery based charging system. Raspberry Pi Micro Arcade Machine [via Hack A Day] How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It

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  • 3 Ways to Make Steam Even Faster

    - by Chris Hoffman
    Have you ever noticed how slow Steam’s built-in web browser can be? Do you struggle with slow download speeds? Or is Steam just slow in general? These tips will help you speed it up. Steam isn’t a game itself, so there are no 3D settings to change to achieve maximum performance. But there are some things you can do to speed it up dramatically. Speed Up the Steam Web Browser Steam’s built-in web browser — used in both the Steam store and in Steam’s in-game overlay to provide a web browser you can quickly use within games – can be frustratingly slow on many systems. Rather than the typical speed we’ve come to expect from Chrome, Firefox, or even Internet Explorer, Steam seems to struggle. When you click a link or go to a new page, there’s a noticeable delay before the new page appears — something that doesn’t happen in desktop browsers. Many people seem to have made peace with this slowness, accepting that Steam’s built-in browser is just bad. However, there’s a trick that will eliminate this delay on many systems and make the Steam web browser fast. This problem seems to arise from an incompatibility with the Automatically Detect Proxy Settings option, which is enabled by default on Windows. This is a compatibility option that very few people should actually need, so it’s safe to disable it. To disable this option, open the Internet Options dialog — press the Windows key to access the Start menu or Start screen, type Internet Options, and click the Internet Options shortcut. Select the Connections tab in the Internet Options window and click the LAN settings button. Uncheck the Automatically detect settings option here, then click OK to save your settings. If you experienced a significant delay every time a web page loaded in Steam’s web browser, it should now be gone. In the unlikely event that you encounter some sort of problem with your network connection, you could always re-enable this option. Increase Steam’s Game Download Speed Steam attempts to automatically select the nearest download server to your location. However, it may not always select the ideal download server. Or, in the case of high-traffic events like big seasonal sales and huge game launches, you may benefit from selecting a less-congested server. To do this, open Steam’s settings by clicking the Steam menu in Steam and selecting Settings. Click over to the Downloads tab and select the closest download server from the Download Region box. You should also ensure that Steam’s download bandwidth isn’t limited from here. You may want to restart Steam and see if your download speeds improve after changing this setting. In some cases, the closest server might not be the fastest. One a bit farther away could be faster if your local server is more congested, for example. Steam once provided information about content server load, which allowed you to select a regional server that wasn’t under high-load, but this information no longer seems to be available. Steam still provides a page that shows you the amount of download activity happening in different regions, including statistics about the difference in download speeds in different US states, but this information isn’t as useful. Accelerate Steam and Your Games One way to speed up all your games — and Steam itself —  is by getting a solid-state drive and installing Steam to it. Steam allows you to easily move your Steam folder — at C:\Program Files (x86)\Steam by default — to another hard drive. Just move it like you would any other folder. You can then launch the Steam.exe program as if you had never moved Steam’s files. Steam also allows you to configure multiple game library folders. This means that you can set up a Steam library folder on a solid-state drive and one on your larger magnetic hard drive. Install your most frequently played games to the solid-state drive for maximum speed and your less frequently played ones to the slower magnetic hard drive to save SSD space. To set up additional library folders, open Steam’s Settings window and click the Downloads tab. You’ll find the Steam Library Folders option here. Click the Add Library Folder button and create a new game library on another hard drive. When you install a game in Steam, you’ll be asked which library folder you want to install it to. With the proxy compatibility option disabled, the correct download server chosen, and Steam installed to a fast SSD, it should be a speed demon. There’s not much more you can do to speed up Steam, short of upgrading other hardware like your computer’s CPU. Image Credit: Andrew Nash on Flickr     

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  • Brightness keys adjust brightness too many times

    - by erjiang
    Every time I hit a brightness key on my laptop's keyboard, it adjusts the brightness by three steps instead of one. How can I fix it so that it only adjusts one step at a time? I am using an Acer Aspire D250 with the newest firmware. It was working better when I was using Ubuntu 10.10 with older firmware (although the scale was off). Any tips on debugging this would be appreciated. Edit: My graphics: 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GME Express Integrated Graphics Controller (rev 03) /sys/class/backlight$ ls acpi_video0 intel_backlight

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  • Clever DIY Display Showcases Game Consoles While Concealing Cables

    - by Jason Fitzpatrick
    How do you display all your vintage game consoles while keeping them in a clutter free and ready-to-play state? This wall-mounted display does a great job showing off the retro gear while keeping everything tidy. Courteys of German tinker and gamer Holger, the design of the display is deceptively simple. The wall mount is a basic 2×4 frame wrapped in black roofing batten (similar to the lightweight weed-fabric used in gardens). Screw-in mounts for the LACK shelves are positioned every foot or so going up the frame and a small slit in the fabric allows for hidden routing of the cables. While it looks like the consoles are simply on display, they’re actually all hooked up and ready to play. For more photos of the build, hit up the link below. LACK Video Console Shelf with Hidden Cables [IKEAHacker] 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Unity Is The Swiss Army Knife of Game Console Mods

    - by Jason Fitzpatrick
    This expansive console modification blends over a dozen game systems into one unified console with a shared power source and controller. There are console mods and then there are builds like this. This impressive work in progress combines the hardware boards of multiple game systems into a single unified system that shares a single power source, video output, and controller. The attention to detail and outright gaming obsession and geekiness is definitely creeping to the top of the charts with this one. Hit up the link below to check out a detailed post about the build and see additional videos and photos. Bacteria’s Project Unity [via Hack A Day] HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online Here’s How to Download Windows 8 Release Preview Right Now

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  • The Lord of the Rings Project Charts Middle Earth by the Numbers

    - by Jason Fitzpatrick
    How many characters from the Lord of the Rings series can you name? 923? That’s the number of entries in the LOTR Project–a collection of data that links family trees, timelines, and statistical curiosities about Middle Earth. In addition to families trees and the above chart mapping out the shift in lifespans over the ages of Middle Earth, you’ll find charts mapping out age distributions, the race and gender composition of Middle Earth, populations, time and distance traveled by the Hobbits in pursuit of their quest, and so more. The site is a veritable almanac of trivia about the Lord of the Rings and related books and media. Hit up the link below to explore the facts and figures of Middle Earth. LOTR Project [via Flowing Data] How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • Box2d too much for Circle/Circle collision detection?

    - by Joey Green
    I'm using cocos2d to program a game and am using box2d for collision detection. Everything in my game is a circle and for some reason I'm having a problem with some times things are not being detected as a collision when they should be. I'm thinking of rolling up my own collision detection since I don't think it would be too hard. Questions are: Would this approach work for collision detection between circles? a. get radius of circle A and circle B. b. get distance of the center of circle A and circle B c. if the distance is greater than or equal to the sum of circle A radius and circle B radius then we have a hit Should box2d be used for such simple collision detection? There are no physics in this game.

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  • SSD temperature sensor readout with hddtemp

    - by Dande Un
    It seems hddtemp cannot detect the temperature sensor of my SSD (Samsung EVO 840) properly.This is the bash output when running hddtemp: WARNUNG: Laufwerk /dev/sda scheint keinen Temperatur-Sensor zu haben. WARNUNG: Das bedeutet nicht, dass es keinen besitzt. WARNUNG: Falls Sie sicher sind, dass es einen besitzt, kontaktieren Sie mich bitte ([email protected]). WARNUNG: Siehe Optionen --help, --debug und --drivebase. /dev/sda: Samsung SSD 840 EVO 120G B ?@: kein Sensor I looked in the most recent .db file posted on http://nongnu.mirrors.hostinginnederland.nl//hddtemp/hddtemp.db, but it doesn't seem to list any SSD drives at all. Was anyone able to readout the temp-sensor of a SSD with hddtemp?

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  • Box2D Static-Dynamic body joint eliminates collisions

    - by andrewz
    I have a static body A, and a dynamic body B, and a dynamic body C. A is filtered to not collide with anything, B and C collide with each other. I wish to create a joint between B and A. When I create a joint (ex. revolute), B no longer collides with C - C passes through it as if it does not exist. What am I doing wrong? How can adding a joint prevent a body from colliding with another body it used to? EDIT: I want to join B with A, and have B collide with C, but not A collide with C. In realistic terms, I'm trying to create a revolute joint between a wheel (B) and a wall (A), and have a box (C) hit the wheel and the wheel would then rotate. EDIT: I create a the simplest revolute joint I can with these parameters (C++): b2RevoluteJointDef def; def.Initialize(A, B, B -> GetWorldCenter()); world -> CreateJoint(&def);

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  • Joomla 1.5.26 won't let me insert html

    - by Arthur
    I am using the following code to try to embed chat in to an article in Joomla 1.5.26: <iframe src="http://xxxxxxx.com/welcome/visichat/" width="100%" height="550px" frameborder="0" scrolling="no"></iframe> Whenever I hit save, the code disappears. Actually, it seems that any html code I try to save disappears. I am trying with the toggle editor tab and the insert html button. Does anyone know why Joomla won't let me embed html? I am trying to get the chat to load with the site navigation still in place. I'd also be interested in hearing other ways to accomplish this.

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  • Torchlight II Drops Today; New Classes and Miles of Atmospheric Dungeon Crawling Await

    - by Jason Fitzpatrick
    Torchlight II, sequel to the extremely popular Torchlight action-RPG, is available for sale today. With four new classes and a massively expanded world, you’ll have plenty to explore. The new release features extra classes, extra companion creatures, in-game weather systems, and of course: updated graphics and a massively expanded game universe. Trumping all these additions, however, is LAN/internet co-op multiplayer–by far the feature most requested and anticipated by Torchlight fans. Check out the trailer video above to take a peak at the game, read more about it at the Torchlight II site, and then hit up the link below to grab a copy on Steam–you can pre-order it any time but it won’t be officially available for download until 2PM EST, today. Torchlight II is Windows-only, $19.99 for a single copy or $59.99 for a friend 4-pack (which includes a copy of Torchlight I). Torchlight II How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • SEO consequences for merging country sites in a .com

    - by Pekka
    I am in the process of refactoring a number of rental portals I've built for a company with locations in Austria, Germany, Switzerland, and the Netherlands. Instead of the current setting of each country site running under its own domain name: www.companyname.de www.companyname.ch www.companyname.at I would love to merge them all in this way: www.companyname.com/de www.companyname.com/ch www.companyname.com/at with the country TLDs doing a 301 redirect to the respective .com address. However, I have been repeatedly told not to do this due to likely problems with SEO - the business is very SEO dependent, and being a rental chain, needs to be strong in local results. So the question is: Is there an unavoidable hit in Search Engine Optimization when redirecting to a central .com domain? What measures can be taken to soften the blow? What comes to my mind is explicitly specifying a lang attribute in the html tag. Are there any other ways to specifically point out geographical location for sub-directories?

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  • Fork bomb protection not working : Amount of processes not limited

    - by d_inevitable
    I just came to realize that my system is not limiting the amount of processes per user properly thus not preventing a user from dring a fork-bomb and crashing the entire system: user@thebe:~$ cat /etc/security/limits.conf | grep user user hard nproc 512 user@thebe:~$ ulimit -u 1024 user@thebe:~$ :(){ :|:& };: [1] 2559 user@thebe:~$ ht-bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory ... Connection to thebe closed by remote host. Is this a bug or why is it ignoring the limit in limits.conf and why is not applying the limit that ulimit -n claims it to be? PS: I really don't think the memory limit is hit before the process limit. This machine has 8GB ram and it was using only 4% of it at the time when I dropped the fork bomb.

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  • OS-Prober not recognized!

    - by WindowsEscapist
    So due to some shenanigans with trying to get rid of all traces of grub-customizer, I accidentally hit "delete" an extra time while in a root nautilus, and deleted my os-prober script in /etc/grub.d/30_os-prober. So I was about to freak out and come here without doing anything when I realized that everything should be beack if I ran sudo apt-get purge os-prober and then sudo apt-get install os-prober. No dice! It was still gone! So I ran the same purge/reinstall thing on grub2. Nope! I have copied over another 30_os-prober from another Ubuntu install (same version and architecture), and it works when run in terminal by typing sudo os-prober, but it isn't picked up when running sudo update-grub. Help!

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