Search Results

Search found 8897 results on 356 pages for 'hit detect'.

Page 108/356 | < Previous Page | 104 105 106 107 108 109 110 111 112 113 114 115  | Next Page >

  • Brightness keys adjust brightness too many times

    - by erjiang
    Every time I hit a brightness key on my laptop's keyboard, it adjusts the brightness by three steps instead of one. How can I fix it so that it only adjusts one step at a time? I am using an Acer Aspire D250 with the newest firmware. It was working better when I was using Ubuntu 10.10 with older firmware (although the scale was off). Any tips on debugging this would be appreciated. Edit: My graphics: 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GME Express Integrated Graphics Controller (rev 03) /sys/class/backlight$ ls acpi_video0 intel_backlight

    Read the article

  • Ubuntu won't install from Live CD

    - by Erik Shank
    Complete noob here. I am trying to install Ubuntu 12.04 from a Live CD. I told the computer to boot from the CD (it does) & it reads the CD & then quits with the Ubuntu dots just freezing. I checked the disk & did the memory test, both OK. I also did the nomodeset in the start-up line. Hit escape when it froze but there were no msgs. Have also tried Ubuntu 12.10 & Dream Studio, same thing. Anyone have any ideas? Thanks! Erik The Pope

    Read the article

  • Box2d too much for Circle/Circle collision detection?

    - by Joey Green
    I'm using cocos2d to program a game and am using box2d for collision detection. Everything in my game is a circle and for some reason I'm having a problem with some times things are not being detected as a collision when they should be. I'm thinking of rolling up my own collision detection since I don't think it would be too hard. Questions are: Would this approach work for collision detection between circles? a. get radius of circle A and circle B. b. get distance of the center of circle A and circle B c. if the distance is greater than or equal to the sum of circle A radius and circle B radius then we have a hit Should box2d be used for such simple collision detection? There are no physics in this game.

    Read the article

  • Fork bomb protection not working : Amount of processes not limited

    - by d_inevitable
    I just came to realize that my system is not limiting the amount of processes per user properly thus not preventing a user from dring a fork-bomb and crashing the entire system: user@thebe:~$ cat /etc/security/limits.conf | grep user user hard nproc 512 user@thebe:~$ ulimit -u 1024 user@thebe:~$ :(){ :|:& };: [1] 2559 user@thebe:~$ ht-bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory -bash: fork: Cannot allocate memory ... Connection to thebe closed by remote host. Is this a bug or why is it ignoring the limit in limits.conf and why is not applying the limit that ulimit -n claims it to be? PS: I really don't think the memory limit is hit before the process limit. This machine has 8GB ram and it was using only 4% of it at the time when I dropped the fork bomb.

    Read the article

  • Square Reader Modified to Record Off Old Reel-to-Reel Tape [Video]

    - by Jason Fitzpatrick
    The Square Reader is a tiny magnetic credit card reader that has taken the mobile payment industry by storm. This clever hack dumps the credit card reading in favor of snagging the audio from old music reels. Evan Long was curious about whether the through-the-headphones interface of the Square Reader could be used to read audio data off old magnetic recordings. With a very small modification (he had to bend a metal tab inside the reader to allow the audio tape to slide through more easily) he was able to listen to and record audio off old reels. Watch the video above to see it in action or hit up the link below to read more about his project. iPod Meets Reel [via Make] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

    Read the article

  • Joomla 1.5.26 won't let me insert html

    - by Arthur
    I am using the following code to try to embed chat in to an article in Joomla 1.5.26: <iframe src="http://xxxxxxx.com/welcome/visichat/" width="100%" height="550px" frameborder="0" scrolling="no"></iframe> Whenever I hit save, the code disappears. Actually, it seems that any html code I try to save disappears. I am trying with the toggle editor tab and the insert html button. Does anyone know why Joomla won't let me embed html? I am trying to get the chat to load with the site navigation still in place. I'd also be interested in hearing other ways to accomplish this.

    Read the article

  • Objective - Gestures while finger touches screen

    - by marcg11
    I'm creating a space cocos2d game with objetive-c. I have in the bottom left 2 arrows to move the sprite left or right. I also implemented a swipe gesture to change weapon, however it only happens when I'm not touching the screen. I would like the player to change weapons while he's moving the sprite and not have to lift the finger from the arrows and stop moving the sprite to change weapons. Is there any way I can detect Gestures while having a finger pressed un a buton in thes screen?

    Read the article

  • Composite Moon Map Offers Stunning Views of the Lunar Surface [Astronomy]

    - by Jason Fitzpatrick
    Researchers at Arizona State University have stitched together a massive high-resolution map of the moon; seen the moon in astounding detail. Using images fro the Lunar Reconnaissance Orbiter (LRO) they carefully stitch a massive map of the moon with a higher resolution than the public has ever seen before: The WAC has a pixel scale of about 75 meters, and with an average altitude of 50 km, a WAC image swath is 70 km wide across the ground-track. Because the equatorial distance between orbits is about 30 km, there is nearly complete orbit-to-orbit stereo overlap all the way around the Moon, every month. Using digital photogrammetric techniques, a terrain model was computed from this stereo overlap. Hit up the link below to check out the images and the process they used. Lunar Topography as Never Seen Before [via NASA] How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

    Read the article

  • Making a bash script that reconnect to AP when connection lost

    - by Alexander
    I'm facing problems with WIFI on ubuntu i tried to update the system but still the same what happens is that i suddenly lose the connection with my router and when i press on the WIFI bar the system won't detect any APs i have to uncheck "enable WIFI" option ,then re check it so it work,it automatically reconnect. I'm thinking of making a bash script that detects when the pc is disconnected from the router for any reason, and when it is disconnected it disable then enable the wifi. i mean like automating resetting the connection that possible ? i guess i must use this nmcli nm wifi off nmcli nm wifi on but how can i make the script know if the PC is disconnected from the WIFI ?

    Read the article

  • Bluetooth refuses to connect since update to Ubuntu Gnome 13.10

    - by Niklas Berg
    I can no longer connect to my bluetooth speakers since since upgrading to Ubuntu Gnome 13.10 and then Gnome shell to 3.10, which never were a problem with Ubuntu Gnome 13.04. My bluetooth-dongle seems to working fine and I can even detect and add the speakers (Creative D100) but when I try to slide the button from off to on in the bluetooth settings it just slides back to off. The "bluetooth-B" in the upper right corner is also gone. I actually managed to connect after I added "Enable=Socket" under "[general]" /etc/bluetooth/audio.conf and the indicator on the speakers confirms the connection, but I cannot find the speakers in the audio settings even then. I've tried to solve this for several days, reading tons of other possibly related questions here on ask ubuntu and elsewhere but am unable to find a solution. Any ideas?

    Read the article

  • DIY Standing Desk Sports Super Sturdy Galvanized Pipe Legs

    - by Jason Fitzpatrick
    If you’re looking for a standing desk sturdy enough you can tap dance on it this DIY creation features thick pipe legs and a solid oak desktop. Courtesy of designer Jessica Allen, this standing desk can easily support a bank of monitors, heavy equipment, and even your entire body if need be, thanks to a sturdy galvanized plumbing pipe undercarriage and a 1″ thick oak top. We love the clean lines of the desk but we’d be tempted to clutter them up a little with a tower-rack mounted under the desk or on the inside of the thick pipe legs. Hit up the link below to check out the full build log. Have a cool standing desk (or desk tutorial) to share? Sound off in the comments. Steel Pipe Standing Desk HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full

    Read the article

  • Beat detection, weird detection

    - by Quincy
    I made this soundanalyzer class to detect beats in songs : // put it on pastebin for the big size, will put it here if people rather want that. pastebin.com/8PdgZPP3 but for some reason its only detecting beats from 637 sec to around 641(sec) and I have no idea why. I know the beats are being inserted from multiple bands since I am finding duplicates and it seems as its assigning a beat to each instant energy value in between those values. Its modeled after this : http://www.flipcode.com/misc/BeatDetectionAlgorithms.pdf So why won't the beats properly register ?

    Read the article

  • How can I get my dynamic site search results content indexed by Google?

    - by Kris
    I have a site that is simply a search box to search a cloud-hosted database of .tiff images, and then all of my content can only be accessed by entering a search term. So for example, you're on the home page www.example.com and you type in "search" to the box and hit submit. Then it takes you to www.example.com/?q=search, which is a page of all my .tiff images with "search" in the description. How can I get a page like www.example.com/?q=search indexed, WITHOUT making a humungous list of search terms that people might type in?? I know about mod_rewrite, but it seems like for that you need to know ahead of time which URLs you'll need to convert, which I don't. All of these pages will be dynamically user-generated by typing into the search field. Please help!

    Read the article

  • Obsolete Computer Parts as Art [DIY]

    - by Jason Fitzpatrick
    If you’re like most geeks, you’ve got a box of aging computer equipment you just haven’t got around to hauling to your city’s haz-mat drop off site. This simple tutorial turns cast off circuit boards into wall art. While the author of the tutorial opted to use motherboards, you could easily use smaller frames/mats and use old expansion boards too. The process involves inexpensive IKEA frames with mats, popping the I/O ports off the boards to make them thinner, and drilling small mount holes in the backer board to mount the boards in place. Hit up the link below for more details. Motherboard Art [via IKEAHackers] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

    Read the article

  • Floppy Autoloader Automatically Archives Thousands of Floppies

    - by Jason Fitzpatrick
    The thought of hand loading 5,000 floppy disks is more than enough to drive an inventive geek to create a better alternative–like this automated floppy disk archiver. DwellerTunes has several crates of floppy disks that contain old Amiga software and related material, personal programming projects, personal documents, and more. Realistically there’s no way he could devout time to hand loading and archiving thousands upon thousands of floppy disks so he built a automatic loader that accepts stacks of several hundred floppy disks at time. The loader not only loads and archives the floppy disks, but it photographs the label of each disk so that each archive includes a picture of the original label. Watch the video above to see it in action and then hit up the link below for more information. Converting All My Amiga Disks [DwellerTunes via Make] How to Own Your Own Website (Even If You Can’t Build One) Pt 2 How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows?

    Read the article

  • BlueNES: A Bluetooth Connector for Classic NES Controllers

    - by Jason Fitzpatrick
    If you’re looking for a DIY way to hook up your classic Nintendo controllers for use in modern emulation programs, this hack allows you to use them without modifying the original casing or cables. Courtesy of Evan Dustin, we find this guide on hacking apart a broken NES unit (to get the basic parts like the port connectors) and then binding it all together with an Arduino board. Check out the video above to see it in action and then hit up the link below to check out the notes on the YouTube video for additional information including parts and code. BluesNES: Bluetooth NES Controller [via Hack A Day] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

    Read the article

  • Hack Your Lights for Remote Control

    - by Jason Fitzpatrick
    This clever hack combines a modified wall switch with unused buttons on a universal remote to create one-touch wireless control of the lighting in a media room. Andrew, the tinker behind this home theater hack, writes: I really liked the idea of controlling my “Home Theater” lights with a remote (TV or other), this would save me the exhausting task of heaving myself off the couch to turn the lights on or off. I found one of my remotes has a spare power button, its one of those stupid “universal” remotes that comes with DVD players or TVs but only work if you have all the same brand equipment, I don’t so this made a good option for a light switch. Hit up the link below to check out more photos of his project and download the source code. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

    Read the article

  • ASSIMP in my program is much slower to import than ASSIMP view program

    - by Marco
    The problem is really simple: if I try to load with the function aiImportFileExWithProperties a big model in my software (around 200.000 vertices), it takes more than one minute. If I try to load the very same model with ASSIMP view, it takes 2 seconds. For this comparison, both my software and Assimp view are using the dll version of the library at 64 bit, compiled by myself (Assimp64.dll). This is the relevant piece of code in my software // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; cout << "Loading " << pFile << "... "; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,80.f); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE, aiPrimitiveType_LINE | aiPrimitiveType_POINT); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file scene = (aiScene*)aiImportFileExWithProperties(pFile.c_str(), ppsteps | /* default pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges //aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); if(!scene){ cout << aiGetErrorString() << endl; return 0; } this is the relevant piece of code in assimp view code // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,g_smoothAngle); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE,nopointslines ? aiPrimitiveType_LINE | aiPrimitiveType_POINT : 0 ); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file g_pcAsset->pcScene = (aiScene*)aiImportFileExWithProperties(g_szFileName, ppsteps | /* configurable pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); As you can see the code is nearly identical because I copied from assimp view. What could be the reason for such a difference in performance? The two software are using the same dll Assimp64.dll (compiled in my computer with vc++ 2010 express) and the same function aiImportFileExWithProperties to load the model, so I assume that the actual code employed is the same. How is it possible that the function aiImportFileExWithProperties is 100 times slower when called by my sotware than when called by assimp view? What am I missing? I am not good with dll, dynamic and static libraries so I might be missing something obvious. ------------------------------ UPDATE I found out the reason why the code is going slower. Basically I was running my software with "Start debugging" in VC++ 2010 Express. If I run the code outside VC++ 2010 I get same performance of assimp view. However now I have a new question. Why does the dll perform slower in VC++ debugging? I compiled it in release mode without debugging information. Is there any way to have the dll go fast in debugmode i.e. not debugging the dll? Because I am interested in debugging only my own code, not the dll that I assume is already working fine. I do not want to wait 2 minutes every time I want to load my software to debug. Does this request make sense?

    Read the article

  • T-SQL Tuesday #4: I/O, You Know

    - by Kalen Delaney
    It's time for the fourth T-SQL Tuesday , managed this time by Mike Walsh . I almost missed this deadline completely, since I didn't see the announcement at all. I wrote to Adam to ask if there even was an event this month, since I wasn't able to get into my own blog site ( www.SQLBlog.com ) for a week, and he pointed me to Mike's site. I'm wondering if it's this hit and miss for everyone. There is no single location where those people interested in T-SQL Tuesday can find out about it. Do you just...(read more)

    Read the article

  • July, the 31 Days of SQL Server DMO’s – Day 26 (sys.dm_db_log_space_usage)

    - by Tamarick Hill
    The sys.dm_db_log_space_usage DMV is a new DMV for SQL Server 2012. It returns Total Size, Used Size, and Used Percent size for a transaction log file of a given database. To illustrate this DMV, I will query the DMV against my AdventureWorks2012 database. SELECT * FROM sys.dm_db_log_space_usage As mentioned above, the result set gives us the total size of the transaction log in bytes, the used size of the log in bytes, and the percent of the log that has been used. This is a very simplistic DMV but returns valuable information. Being able to detect when a transaction log is close to being full is always a valuable thing to alert on, and this DMV just provided an additional method for acquiring the necessary information. Follow me on Twitter @PrimeTimeDBA

    Read the article

  • New Tabs at End Opens New Tabs at the End of the Chrome Tab Bar

    - by Jason Fitzpatrick
    Chrome: If you’d prefer to have new tabs open at the end of the row instead of next to their parent tab, New Tabs at End is a simple Google Chrome extension that will scoot your tabs where you want them. It’s a minor thing, to be sure, but many users prefer to have tabs open at the end of the row–I know it took me quite awhile as a new Chrome user to get used to the default next-to-parent action. If you’d prefer to have the new tabs open at the end, hit up the link below to install New Tabs at End to tweak your tab bar workflow. New Tabs at End [via Addictive Tips] How To Be Your Own Personal Clone Army (With a Little Photoshop) How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume

    Read the article

  • Strategies for very fast delivery of webpages.

    - by Cherian
    I run a website Cucumbertown with an initial pay load of nearly 9KB zipped. All my js is delayed loaded with requirejs and modernizer is the only exception. Now all my webpages are Nginx cached and only 10-15% hits go to the backend proxy. And the cache is invalidated by logged in users as proxy_cache_bypass. So for an anonymous user its nearly always a cache hit. I have some basic OS tuning with default via ip dev eth0 initcwnd 15 net.ipv4.tcp_slow_start_after_idle 0 Despite an all cache & large initcwnd my pages still take 2.5 – 3 seconds. I have a yslow score of And page speed at Are there strategies that can help deliver webpages even faster than this? Deliver pages at 1+ second time for 10KB payload? Notes: My servers run of a fairly good data center from Linode at Fremont.

    Read the article

  • DIY Door Lock Grants Access via RFID

    - by Jason Fitzpatrick
    If you’re looking to lighten the load on your pocket and banish the jingling of keys, this RFID-key hack makes your front door keycard accessible–and even supports groups and user privileges. Steve, a DIYer and Hack A Day reader, was looking for a solution to a simple problem: he wanted to easily give his friends access to his home without having to copy lots of keys and bulk up their key rings. Since all his friends already carried a Boston public transit RFID card the least intrusive solution was to hack his front door to support RFID cards. His Arduino-based solution can store up to 50 RFID card identifiers, supports group-based access, and thanks to a little laser cutting and stain the project enclosure blends in with the Victorian styling of his home’s facade. Hit up the link below to see his code–for a closer look at the actual enclosure check out this photo gallery. RFID Front Door Lock [via Hack A Day] HTG Explains: What is DNS? How To Switch Webmail Providers Without Losing All Your Email How To Force Windows Applications to Use a Specific CPU

    Read the article

  • SPRoleAssignment Crazy Caviats

    - by MOSSLover
    I’m not sure if this bug exists on any other environment, but here are a few issues I ran into when trying to use SPRoleAssignment and SPGroup: When trying to use Web.Groups[“GroupName”] it basically told me the group did not exist, so I had to change the code to use Web.SiteGroups[“GroupName”]. I could not add the Role Assignment to the Web and run a Web.Update() without adding an additional Web.AllowUnsafeUpdates= true; , however on my virtual machine I could do a Web.Update() without the extra piece of code.  I kept receiving an error in my browser stating that I should hit the back button and update my permissions. So after fixing those two issues I was able to copy the permissions from a page item into a Site for my migration.  Hopefully, one of you can learn from my error messages if you have any issues in the future. Technorati Tags: SPRoleAssignment,MOSS,SPGroup

    Read the article

  • WidgetBlock Speeds Up Browsing by Removing Social Media Widgets

    - by Jason Fitzpatrick
    Chrome: If you’re tired of web pages cluttered with social media buttons, WidgetBlock bans the buttons and speeds up the load time of web pages in the process. Even on a snappy internet connection you’ve likely noticed, thanks to the deluge of social media buttons loading in the background, a noticeable lag on popular web sites. WidgetBlock blocks widgets from loading (just like popular ad blocking software blocks ads from loading). The above screenshot, taken from a popular media site, shows just how much screen real estate is taken up by social media widgets. Installing WidgetBlock banishes the social media widgets and speeds load time. Hit up the link below to grab a free copy. WidgetBlock [Chrome Web Store] HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review

    Read the article

< Previous Page | 104 105 106 107 108 109 110 111 112 113 114 115  | Next Page >