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  • When decomposing a large function, how can I avoid the complexity from the extra subfunctions?

    - by missingno
    Say I have a large function like the following: function do_lots_of_stuff(){ { //subpart 1 ... } ... { //subpart N ... } } a common pattern is to decompose it into subfunctions function do_lots_of_stuff(){ subpart_1(...) subpart_2(...) ... subpart_N(...) } I usually find that decomposition has two main advantages: The decomposed function becomes much smaller. This can help people read it without getting lost in the details. Parameters have to be explicitly passed to the underlying subfunctions, instead of being implicitly available by just being in scope. This can help readability and modularity in some situations. However, I also find that decomposition has some disadvantages: There are no guarantees that the subfunctions "belong" to do_lots_of_stuff so there is nothing stopping someone from accidentally calling them from a wrong place. A module's complexity grows quadratically with the number of functions we add to it. (There are more possible ways for things to call each other) Therefore: Are there useful convention or coding styles that help me balance the pros and cons of function decomposition or should I just use an editor with code folding and call it a day? EDIT: This problem also applies to functional code (although in a less pressing manner). For example, in a functional setting we would have the subparts be returning values that are combined in the end and the decomposition problem of having lots of subfunctions being able to use each other is still present. We can't always assume that the problem domain will be able to be modeled on just some small simple types with just a few highly orthogonal functions. There will always be complicated algorithms or long lists of business rules that we still want to correctly be able to deal with. function do_lots_of_stuff(){ p1 = subpart_1() p2 = subpart_2() pN = subpart_N() return assembleStuff(p1, p2, ..., pN) }

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  • Should HTTP Verbs Be Used Semantically?

    - by Xophmeister
    If I'm making a web application which integrates with a server-side backend, would it be considered best practice to use HTTP methods semantically? That is, for example, if I'm fetching data (e.g., to populate a menu, etc.), I would use GET, but to update data (e.g., save a record), I would use POST. (I realise there are other methods that may be even more appropriate, but we need to consider browser support.) I can see the benefits of this in the sense that it's effectively a RESTful API, but at a slightly increased development cost. In my previous projects, I've POST'd everything: Is it worth switching to a RESTful mindset simply for the sake of best practice?

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  • How many textures can usually I bind at once?

    - by Avi
    I'm developing a game engine, and it's only going to work on modern (Shader model 4+) hardware. I figure that, by the time I'm done with it, that won't be such an unreasonable requirement. My question is: how many textures can I bind at once on a modern graphics card? 16 would be sufficient. Can I expect most modern graphics cards to support that amount? My GTX 460 appears to support 32, but I have no idea if that's representative of most modern video cards.

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  • Pending and Approval process

    - by zen
    So let's say I have a DB table with 8 columns, one is a unique auto-incrementing used as ID. So I have a page that pulls in the info for each row based on query string ID. I want to give my users the ability to propose changes. Kinda like a wiki setup. So I was thinking I should just have another duplicate table or maybe database altogether (without the auto-incrementing column and maybe with a date edited column) that keeps all proposed changes in queue and then when I approve them, the script can move the row from the proposed DB to the real DB. Does this sound good or is there a better process for this?

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  • Laying out SQL Code

    It is important to ensure that SQL code is laid out the best way for the team that has to use and maintain it. Before you work out how to enforce a standard, one has to work out what that standard should be for the application. So do you dive into detail or create an overall logic to the way it is done?

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  • What language(s) do I need to learn in order to develop an application like this?

    - by Josh
    I have an idea for making a web application. Ideally this application would have products which prices are increased each time a Retweet of the product at hand is made. Kind of like bids with tweets. Unfortunately my web development knowledge is very scarce. I know just basic HTML, virtually no CSS and that's it. I'm kindly asking for your insights on what you think would be best for making a web app like this. I have no good idea of where to start or what I need to get going. Your inputs are greatly appreciated. Thanks in advance.

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  • Team Foundation Server– Debug symbols(pdb files) generated in Release build? Fix it.

    - by Gopinath
    Yesterday I setup TFS for my .NET playground website to implement continuous integration and deployments. After a successful build I noticed that debug symbols(pdb files) were generated even though TFS is configured to build in Release mode.  After a bit of analysis its turned out to be the behavior of TFS to generate debug symbols (pdb files) until we pass the attribute DebugType = None. Here are the steps to pass DebugType parameter to MSBuild of TFS Go to Team Explorer Select Build Defintion >> Edit Build Definition Switch to Process tab Navigate to Advanced Section and locate MSBuild Arguments Add the following: /p:Configuration=Release /p:DebugType=none

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  • How do I implement powerups for my Breakout clone?

    - by Eva
    I'm making a simple Breakout clone in Python that will have very many powerups/powerdowns (so far I came up with 26). Some will affect the paddle (paddle missile, two paddles, short paddle, etc.), some will affect the ball (slow ball, destructo-ball, invisible ball, etc.), some will affect the bricks (brick scramble, move up, bricks indestructible, etc.), and some will affect other game aspects (extra life, more points, less points, etc.). I'm pretty sure I have the code to draw the falling powerups and test for collisions with the paddle down, but I'm confused about how to code the effects of the powerups. Since there are very many powerups, it seemed inefficient to add specific methods to each component as done in this tutorial. However, I can't think of an other ways to implement the powerups. I found a page that hints at some way to design powerup behavior using classes, but I'm at a loss for how to do that. (A short example would help.) Please give me a short code example of another way to implement the effects of the powerups.

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  • Listening For and Raising Events in the BLL

    - by OneSource
    I'm working on a WinForms .Net Recording App and I have a RecordingMgr in my BLL to listen for new events captured by another class. I want to display the events in my UI and I'm stuck as to what's the best way to do this. I can think of a few scenarios to handle this but all of them seem sub-optimal: Listen for and handle Recorded Events in both the UI and in the RecordingMgr After receiving the event in the RecordingMgr, raise it again so that the UI can pick it up Create a variable in RecordingMgr (e.g., a BindingList) that the UI can bind to and update it when an Event is received Ditch the RecordingMgr and just put the event recording logic in the UI What's the best approach? Something above or something else?

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  • Help with a formula for Google Adwords [closed]

    - by XaviEsteve
    Hi guys, This question is more about maths and algorythms in Google Adwords but guess it's the most appropriate community in SE to ask this. I am creating a spreadsheet to calculate Adword formulas and I am stuck in how to calculate the Monthly Net Income for each keyword. I have created a formula which calculates it but can't figure out how to limit the Monthly Budget. The formula I've created is this one: Monthly Net Income = ( DailyClicks x ConversionRate x SaleProfit) - ( CPC x DailyClicks ) There is an example of the formula in the file which is a Google Spreadsheet publicly available here: https://spreadsheets.google.com/ccc?key=0AnQMyM9XJ0EidDB6TUF0OTdaZ2dFb2ZGNmhQeE5lb0E&hl=en_GB#gid=2 (you can create your own copy going to File Make a copy...) I am releasing this set of tools as Public Domain so feel free to use it :) Any help is much appreciated!

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  • What server-side language should I learn to be able to start big user-input websites (like twitter, facebook, stackexchange...)?

    - by DarkLightA
    I'm thinking ASP.NET, but I don't really know. Can someone tell me what a good server-side language for the "Zuckerberg-dorm-room-starting-up-a-huge-website" deal? I know the latter used PHP, but as I've understood it that's kind of outdated and C#/ASP.NET is a better way to go about it. Is HTML + CSS + JavaScript + C#/ASP.NET MVC + MySQL a good combination for it? Is MySQL combined in ASP.NET MVC? Also, where's a good tutorial for the server-side language you suggest? As mentioned previously it has to be able to handle massive user-input without much fuss.

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  • Does Geany or Gedit provide a browser protocol in the way Textmate does with txmt://?

    - by Rich
    Textmate on the Mac can be bound to the txmt protocol, meaning that development frameworks (such as the Play Framework) can be configured to use this to display error messages. If a stacktrace appears, each line of the stacktrace is a URL of the format (I'm guessing): txmt:///home/myuser/projects/myproject/ProblemFile.java:123 (where 123 is the line number). Clicking this opens the file in Textmate. Is this possible with Gedit, Geany or another programmer's text editor?

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  • What are invariants, how can they be used, and have you ever used it in your program?

    - by gablin
    I'm reading Coders at Work, and in it there's a lot of talk about invariants. As far as I've understood it, an invariant is a condition which holds both before and after an expression. They're, among other things, useful in proving that loop is correct, if I remember my Logic course correctly. Is my description correct, or have I missed something? Have you ever used them in your program? And if so, how did they benefit?

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  • What are the Starting Games I need to make?[Best steps for a beginner Game Developer?] [closed]

    - by Man With Steel Nerves...
    Possible Duplicate: What are good games to “earn your wings” with? Hai, I'm new to the genre "Creating Games".Previously i had done only porting.I need some suggestion's for making a game. What are the basic game logics i need to start with? - Should i write Tic-Tac-Toe game? - Actually this seem very basic to me. I'm totally confused on where to start with.I like to create big games but after starting i feel the game is too heavy to handle. Can any one list out the basic needs of a Game Play programmer? I don't mind using any platform (Flash,c++,objective-c) but i need to know what are the game logic's i need to know before i start a big game.

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  • State Transition Constraints

    Data Validation in a database is a lot more complex than seeing if a string parameter really is an integer. A commercial world is full of complex rules for sequences of procedures, of fixed or variable lifespans, Warranties, commercial offers and bids. All this requires considerable subtlety to prevent bad data getting in, and if it does, locating and fixing the problem. Joe Celko shows how useful a State transition graph can be, and how essential it can become with the time aspect added.

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  • Dynamic Fields/Columns

    - by DanMark
    What is the best way to allow for dynamic fields/database columns? For example, let's say we have a payroll system that allows a user to create unique salary structures for each employee. How could/should one handle this scenario? I thought of using a "salary" table that hold the salary component fields and joining these columns to a "salary_values" table that hold the actual values. Does this make sense? Example Salary Structures: Notice how the components of the salary can be shared or unique. -- Jon's Salary -- Basic 100 Annual Bonus 25 Tel. Allowances 15 -- Jane's Salary -- Basic 100 Travel Allowances 10 Bi-annual Bonus 30

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  • strlen returns incorrect value when called in gdb

    - by alesplin
    So I'm noticing some severely incorrect behavior from calls to standard library functions inside GDB. I have the following program to illustrate: #include <stdio.h> #include <stdlib.h> #include <string.h> int main(int argc, char *argv[]) { char *s1 = "test"; char *s2 = calloc(strlen("test")+1,sizeof(char)); snprintf(s2,strlen("test")+1,"test"); printf("string constant: %lu\n", strlen(s1)); printf("allocated string: %lu\n", strlen(s2)); free(s2); return 0; } When run from the command-line, this program outputs just what you'd expect: string constant: 4 allocated string: 4 However, in GDB, I get the following, incorrect output from calls to strlen(): (gdb) p strlen(s1) $1 = -938856896 (gdb) p strlen(s2) $2 = -938856896 I'm pretty sure this is a problem with glibc shipped with Ubuntu (I'm using 10.10), but this is a serious problem for those of us who spend lots of time in GDB. Is anyone else experiencing this kind of error? What's the best way to fix it? Build glibc from source? (I'm already running a version of GDB built from source)

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  • Could a singleton type replace static methods and classes?

    - by MKO
    In C# Static methods has long served a purpose allowing us to call them without instantiating classes. Only in later year have we became more aware of the problems of using static methods and classes. They can’t use interfaces They can’t use inheritance They are hard to test because you can’t make mocks and stubs Is there a better way ? Obviously we need to be able to access library methods without instantiated classes all the time otherwise our code would become pretty cluttered One possibly solution is to use a new keyword for an old concept: the singleton. Singleton’s are global instances of a class, since they are instances we can use them as we would normal classes. In order to make their use nice and practical we'd need some syntactic sugar however Say that the Math class would be of type singleton instead of an actual class. The actual class containing all the default methods for the Math singleton is DefaultMath, which implements the interface IMath. The singleton would be declared as singleton Math : IMath { public Math { this = new DefaultMath(); } } If we wanted to substitute our own class for all math operations we could make a new class MyMath that inherits DefaultMath, or we could just inherit from the interface IMath and create a whole new Class. To make our class the active Math class, you'd do a simple assignment Math = new MyMath(); and voilá! the next time we call Math.Floor it will call your method. Note that for a normal singleton we'd have to write something like Math.Instance.Floor but the compiler eliminates the need for the Instance property Another idea would be to be able to define a singletons as Lazy so they get instantiated only when they're first called, like lazy singleton Math : IMath What do you think, would it have been a better solution that static methods and classes? Is there any problems with this approach?

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  • reading k&r(c book) and confusing 1st chapter code [closed]

    - by DarkEnergy
    #include <stdio.h> /* copy input to output; 2nd version*/ main() { int c; while ((c = getchar()) != EOF) putchar(c); } this is very confusing... since you never escape the while loop. I've learned that EOF is -1. i type -1 but it just reprints it. It's a never ending loop. Over time did the library get changed and differs from what the book intended it to be? when i say library i mean the putchar()/getchar() that's in the library... sorry.

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  • Isn't Java a quite good choice for desktop applications?

    - by tactoth
    At present most applications are still developed with C++, painfully. Lack of portability, in compatible libraries, memory leaks, slow compilation, and poor productivity. Even if you pick only a single from these shortages, it's still a big headache. However the surprising truth is that C++ remains the first choice for desktop applications. Compared to C++ Java has lots of advantages. The success in server side development shows that the language itself is good, Swing is also thought to be as programmer friendly as the highly recognized QT framework (No, never say even a single word about MFC!). All the disadvantages of C++ listed above has a solution in Java. "Performance!", Well that might still be the problem but to my experience it's a slight problem. I'd been using Java to decode some screen video and generate key frames. The video has a duration of more than 1 hour. The time spent on an average machine is just 1 minute. With C++ I don't expect even faster speed. In recent days there are many news on the JIT performance improvements, that make us feel Java is gradually becoming very suitable for desktop development, without people realizing it. Isn't it?

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  • Human powered document processing

    - by Denivic
    I want to create a "Human powered document processing" website in a formed as a gaming mechanic that will prompt volunteers to weed out text missed by OCR (optical character reader) The challenge is that the OCR output often contains errors and omissions, which hampers searches. Manual corrections is needed to weed out these mistakes, so that the text become machine readable.. I want to accomplish these task by splitting dull repetitive task into tiny microtasks and distributing then to register contributors on my site. I want to digitalized pedigree books into an online database. I want to recreate recaptcha and http://www.digitalkoot.fi/en/splash all roll into one.. Help!!!! What programing languages is best needed to create a recapctch type website and is there any open source project similar to this I can use? I need a some directions to begin this project, so all and any help will be great.

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  • Collaborative Filtering Techniques

    - by user95261
    Good Day! I am in need of help about collaborative filtering techniques implementation in predicting psychopathy of twitter users. I have two data set, training set and test set. Training set users have already scores in psychopathy, I need any collaborative filtering techniques to predict scores of test set users. Collaborative Filtering such as Item/User-Based CF, Bayesian Belief Nets, Clustering, Latent Semantic, etc. Please help me. :( I am very confused on how to implement any of these. Thank you!

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  • On Handling Dates in SQL

    The calendar is inherently complex by the very nature of the astronomy that underlies the year, and the conflicting historical conventions. The handling of dates in TSQL is even more complex because, when SQL Server was Sybase, it was forced by the lack of prevailing standards in SQL to create its own ways of processing and formatting dates and times. Joe Celko looks forward to a future when it is possible to write standard SQL date-processing code with SQL Server.

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  • Data Access Objects old fashioned? [on hold]

    - by Bono
    A couple of weeks ago I delivered some work for a university project. After a code review with some teachers I got some snarky remarks about the fact that I was (still) using Data Access Objects. The teacher in question who said this mentions the use of DAO's in his classes and always says something along the lines of "Back then we always used DAO's". He's a big fan of Object Relational Mapping, which I also think is a great tool. When I was talking about this with some of my fellow students, they also mentioned that they prefer the use of ORM, which I can understand. It did make me wonder though, is using DAO's really so old fashioned? I know that at my work DAO's are still being used, but this is due to the fact that some of the code is rather old and therefor can't be coupled with ORM. We also do use ORM at my work. Trying to find some more information on Google or Stack Exchange sites didn't really enlighten me. Should I step away from the use of DAO's and only start implementing ORM? I just feel that ORM's can be a bit overkill for some simple projects. I'd love to hear your opinions (or facts) about this.

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  • How can I optimize my development machine's files and directories? [closed]

    - by LuxuryMode
    Like any programmer, I've got a lot of stuff on my machine. Some of that stuff is projects of my own, some are projects I'm working on for my employer, others are open-source tools and projects, etc. Currently, I have my files organized as follows: /Code --/development (things I'm sort of hacking on plus maybe libraries used in other projects) --/scala (organized by language...why? I don't know!) --/android --/ruby --/employer_name -- /mobile --/android --/ios --/open-source (basically my forks that I'm pushing commits back upstream from) --/some-awesome-oss-project --/another-awesome-one --/tools random IDE settings sprinkled in here plus some other apps As you can see, things are kind of a mess here. How can I keep things organized in some sort of coherent fashion?

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