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  • pushScene and popScene or replaceScene . which should we use and when ?

    - by srikanth rongali
    I am using push scene to get the next scene. But, I read that for each PushScene the scene is stored in stack. The memory usage is more. So, I am using the replaceScene in place of pushScene. But, with replace scene I am getting the memory-bad-access message in debugger. So, I want to popScene after using it, so that the retain count is zero. But, I am confused in using popScene. If I have a Scene1 and Scene2. I used the following to go in to Scene2. Now I need to remove Scene1 from stack. [[CCDirector sharedDirector] pushScene:Scene2]; Where should I write the popScene to popScene1. How to get the previous scene in current running scene ? Thank you/

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  • Calculating Connection/Download Speed

    - by kdbdallas
    I have a client and server program (both in Obj-C) and I am transferring files between two devices using the programs. The transferring is working fine, but I would like to display to the user what transfer rate they are getting. So I know the total size of the file, and how much of the file has been transferred, is there a way to figure out the transfer rate from this information, and if not, what information do I need to calculate the transfer rate? Thanks

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  • hiding network activity indicator

    - by iSharreth
    - (void)viewWillAppear:(BOOL)animated { app = [UIApplication sharedApplication]; app.networkActivityIndicatorVisible = YES; NSURL *url = [NSURL URLWithString:@"http://www.google.com"]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; [webView loadRequest:request]; } -(void)webViewDidFinishLoad { app.networkActivityIndicatorVisible = NO; } I want to hide the network activity indicator after webpage is loaded. I had written the above code. But the indicator is not hiding after the webpage is fully loaded. Anyone please help.

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  • my NSDateFormatter works only in the iPhone simulator

    - by Manuel Spuhler
    I use a NSDateFormatter which works fine in the simulator, but I get a nil when I run it in the iPhone. I hardcoded the date to be sure of the format, but it fails anyway. NSString *strPubDate = @"Fri, 8 May 2009 08:08:35 GMT"; NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; [dateFormatter setFormatterBehavior:NSDateFormatterBehavior10_4]; [dateFormatter setDateFormat:@"EEE, d MMM yyyy HH:mm:ss Z"]; NSDate *myDate = [dateFormatter dateFromString:strPubDate]; I tried with different region settings, languages etc. on the iPhone. Any idea what is going wrong?

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  • Comparing against NSLocalizedString safe?

    - by George
    Hi, Sometimes I need to compare interface elements to other objects. At the moment I'm doing it by comparing their titles against a localized string. Am I right that I better compare my objects against IBOutlets? Tags are out of the question because I'm using NSMenu.

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  • Test iPhone in-app purchases on a different bundle?

    - by Andrew Johnson
    We have a group of beta testers for iPhone app. Recently, we added in-app purchases to the app. Before this, we would send out ad hoc builds to beta testers using a separate bundle ID and name so that they could have the store build and the ad hoc build on their phones. However, it seems like we have to build the ad hoc copy with the same Bundle ID to test in-app purchases, and this means we can't send out a seperate beta copy - our beta file (annoyingly) overwrites the user's store-bought app. Is there any way to test in-app purchases in a different bundle ID? Do I need to set up fake, test in-app purchases for the test build too?

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  • @synthesize with UITabBarController?

    - by fuzzygoat
    I am curious if there is a good reason I should / should not be using @synthesize for the tabBarController below, or does it not matter? @implementation ScramAppDelegate @synthesize window; @synthesize tabBarController; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { [self setTabBarController:[[UITabBarController alloc] init]]; [window addSubview:[tabBarController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [tabBarController release]; [self setTabBarController: nil]; [window release]; [super dealloc]; } OR @implementation ScramAppDelegate @synthesize window; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { tabBarController = [[UITabBarController alloc] init]; [window addSubview:[tabBarController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [tabBarController release]; [window release]; [super dealloc]; } cheers Gary

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  • Daemon running as user nobody needs to copy file from Desktop

    - by Randall
    I have a daemon that is running as user nobody. It needs to copy a file that I specify into /Users/Shared/MyFolder If I tell it to copy a file that is already in /Users/Shared/ it works fine. If I tell it to copy it from somewhere in my home directory like the desktop, the copy fails. I'm using NSFileManager copyPath:toPath: Any ideas?

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  • Enabling depth testing when using CAOpenGLLayer

    - by Andrew
    If one is using a subclass of NSOpenGLView then one enables depth testing by selecting a 16/24/32 bit buffer from the attributes menu in Xcode, and then adding glEnable(GL_DEPTH_TEST); glClear(GL_DEPTH_BUFFER_BIT); to the drawRect method. However, in the application I'm creating I'm rendering OpenGL content via the drawInCGLContext method of a CAOpenGLLayer which is contained within a subclass of NSView. This means that it is no longer possible to create a depth buffer via the inspector. Does anyone know how I can achieve this in such a situation?

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  • Custom UITextField blurred text

    - by David
    When a UITextField with custom frame (200 × 54 px) loses focus, the text looks a little bit blurry. example screenshot Is this a common problem? Any workaround / solution or am I doing something wrong?

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  • Dragging Files on the Dock Icon

    - by enchilada
    I know how handle dragging of files on the dock icon, and it has been asked before. However, I'm wondering, can I somehow get more control? For example, can I make the dock icon reject files that are not in the user's folder and allow only files that are in the user's folder? I'd rather do that instead of the app appearing as if it handles files outside the user's folder, and then within the app delegate afterwards reject the files by detecting the file paths. That doesn't seem good from a user's perspective.

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  • iPhone filesystem POSIX-compliant?

    - by Seva Alekseyev
    Hi all, I'm trying to pass some files from one app to another. I communicate the path (via a custom URL). The target application cannot read the file, citing errno 13 (permission denied). I've checked the permissions on file - they're 0644 (O+R), the permissions on directories all the way up to the root are 755 (O+RX). From a POSIX perspective, the file should be readable to any process and any user. Yet it's not. Any ideas, please? I can think of some workarounds. I could use a Web service (upload, get a cookie, communicate the cookie to the other app, other app downloads). I could also pass the actual file data in the URL - unelegant, and probably subject to length limitations. Clipboard is not supported on iPhone OS 2 IIRC.

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  • typeInteger undeclared in EyeTunes framework

    - by Chris
    I copied the EyeTunes framework into my project and it says that is not declared. In the original project I go to definition and it takes me to AEDataModel.h where it is defined. However in my project it doesn't do that and it's not found. How do I add AEDataModel to my project? Thanks

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  • NSBitmapImageRep data Format as application icon image??

    - by Joe
    i have a char* array of data that was in RGBA and then moved to ARGB Bottom line is the set application image looks totally messed up and i cant put my finger on why? //create a bitmap representation of the image data. //The data is expected to be unsigned char** NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes : (unsigned char**) &dest pixelsWide:width pixelsHigh:height bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bitmapFormat:NSAlphaFirstBitmapFormat bytesPerRow: 0 bitsPerPixel:0 ]; NSImage *image = [[NSImage alloc] initWithSize:NSMakeSize(width, height)]; [image addRepresentation:bitmap]; if( image == NULL) { printf("image is null\n"); fflush(stdout); } [NSApp setApplicationIconImage :image]; What in these values is off? the image looks very multicolored and pixelated, with transparent parts/lines as well.

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  • Add UIView Above All Other Views, Including StatusBar

    - by Mike Stead
    I'm wanting to create a view (UIControl) which blocks all input and shows a UIActivityIndicatorView while authenticating a user. The UIActionSheet and UIAlertView both manage to add a black semi-transparent view over the top of all other views to block input and I'd like to do similar. I've tried adding my view to the top UIWindow in the [[UIApplication sharedApplication] windows] array, and while this does place it above the UIKeyboard if it's visible, it doesn't place it over the StatusBar (which makes sense). My next attempt was to extend UIAlertView, remove all of its subviews and set its layer.contents = nil, then add the ActivityIndicator as a subview. This works well, but I can't seem to kill the default bouncy transition of the UIAlertView when you call it to "show". Does anyone have any pointers towards the best way tackle this problem that gives me full control? Oh and I know blocking input is not great but I do ensure it's for a short period of time and it has the benefit of making it clear to the user that their action, which must complete for them to progress, is processing.

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  • How to create skype like message window?

    - by Miraaj
    Hi all, I am just trying to design skype like message window , for this I have taken the NSDrawer element. It contains : a table view on left, menu items on top, text field on right bottom and text view at central portion on right side. Using text view I can play with string being displayed but I cannot draw the line between messages or round rectangle surrounding user name and time stamp. Can anyone suggest me how can I achieve same look and feel for central message view as in skype?? or is there any better control then NSTextView to be used for it?? Thanks, for any suggestion... Miraaj

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  • Is this a safe/valid hash method implementation?

    - by Sean
    I have a set of classes to represent some objects loaded from a database. There are a couple variations of these objects, so I have a common base class and two subclasses to represent the differences. One of the key fields they have in common is an id field. Unfortunately, the id of an object is not unique across all variations, but within a single variation. What I mean is, a single object of type A could have an id between, say, 0 and 1,000,000. An object of type B could have an id between, 25,000 and 1,025,000. This means there's some overlap of id numbers. The objects are just variations of the same kind of thing, though, so I want to think of them as such in my code. (They were assigned ids from different sets for legacy reasons.) So I have classes like this: @class BaseClass @class TypeAClass : BaseClass @class TypeBClass : BaseClass BaseClass has a method (NSNumber *)objectId. However instances of TypeA and TypeB could have overlapping ids as discussed above, so when it comes to equality and putting these into sets, I cannot just use the id alone to check it. The unique key of these instances is, essentially, (class + objectId). So I figured that I could do this by making the following hash function on the BaseClass: -(NSUInteger)hash { return (NSUInteger)[self class] ^ [self.objectId hash]; } I also implemented isEqual like so: - (BOOL)isEqual:(id)object { return (self == object) || ([object class] == [self class] && [self.objectId isEqual:[object objectId]]); } This seems to be working, but I guess I'm just asking here to make sure I'm not overlooking something - especially with the generation of the hash by using the class pointer in that way. Is this safe or is there a better way to do this?

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  • Overriding properties of child view controller vs setting them via parent view controller

    - by robinjam
    If you want to modify the default behaviour of a View Controller by changing the value of one of its properties, is it considered better form to instantiate the class and set its property directly, or subclass it and override the property? With the former it would become the parent View Controller's responsibility to configure its children, whereas with the latter the children would effectively configure themselves. EDIT: Some more information: The class I am referring to is FetchedTableViewController, a subclass of UITableViewController that I made to display the results of a Core Data fetch operation. There are two places I want to display the results of a fetch, and they each have different fetch requests. I'm trying to decide whether it's better to create a subclass for each one, and override the fetchRequest property, or make it the responsibility of the parent controller to set the fetchRequest property for its children.

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  • Where to #include?

    - by fuzzygoat
    In my past applications I have been #importing into my *.h files where needed. I have not really thought much about this before as I have not had any problems, but today I spotted something that got me to thinking that maybe I should be #import-ing into my .m files and using @class where needed in the headers (.h) Can anyone shine any light on the way its supposed to be done or best practice? gary

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