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  • why inner class doesn't compile..?

    - by Vincenzo
    This is my code: #include <algorithm> class A { void f() { struct CompareMe { bool operator() (int i, int j) { return i < j; } } comp; int a[] = {1, 2, 3, 4}; int found = std::min_element(a[0], a[3], comp); } } Error message: no matching function for call to ‘min_element(int&, int&, A::f()::CompareMe&) What am I doing wrong?

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  • [game] How to write ::: in cpp and ??? in c#?

    - by daveny
    These questions are a kind of game, and I did not find the solution for them. It is possible to write ::: in Cpp without using "" or anything like this and the compiler will accept it. (macro-s are prohibited too) And the same is true for C# too, but in C#, you have to write ???. I think Cpp will use the :: scope operator and C# will use '? :' , but I do not know the answers to them. Any idea?

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  • Calculate the SUM of the Column which has Time DataType:

    - by thevan
    I want to calculate the Sum of the Field which has Time DataType. My Table is Below: TableA: TotalTime ------------- 12:18:00 12:18:00 Here I want to sum the two time fields. I tried the below Query SELECT CAST( DATEADD(MS, SUM(DATEDIFF(MS, '00:00:00.000', CONVERT(TIME, TotalTime))), '00:00:00.000' ) AS TOTALTIME) FROM [TableA] But it gives the Output as TOTALTIME ----------------- 00:36:00.0000000 But My Desired Output would be like below: TOTALTIME ----------------- 24:36:00 How to get this Output?

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  • Sum function doesn't work :/

    - by StackedCrooked
    A while ago this code seemed to work, but now it doesn't anymore. Is there something wrong with it? user=> (defn sum [a b] (a + b)) #'user/sum user=> (sum 3 4) java.lang.ClassCastException: java.lang.Integer cannot be cast to clojure.lang.IFn (NO_SOURCE_FILE:0) user=> It's probably time to take a break :)

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  • How can an object not be compared to null?

    - by ProfK
    I have an 'optional' parameter on a method that is a KeyValuePair. I wanted an overload that passes null to the core method for this parameter, but in the core method, when I want to check if the KeyValuePair is null, I get the following error: Operator '!=' cannot be applied to operands of type System.Collections.Generic.KeyValuePair<string,object>' and '<null>. How can I not be allowed to check if an object is null?

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  • Casting to derived type problem in C++

    - by GONeale
    Hey there everyone, I am quite new to C++, but have worked with C# for years, however it is not helping me here! :) My problem: I have an Actor class which Ball and Peg both derive from on an objective-c iphone game I am working on. As I am testing for collision, I wish to set an instance of Ball and Peg appropriately depending on the actual runtime type of actorA or actorB. My code that tests this as follows: // Actors that collided Actor *actorA = (Actor*) bodyA->GetUserData(); Actor *actorB = (Actor*) bodyB->GetUserData(); Ball* ball; Peg* peg; if (static_cast<Ball*> (actorA)) { // true ball = static_cast<Ball*> (actorA); } else if (static_cast<Ball*> (actorB)) { ball = static_cast<Ball*> (actorB); } if (static_cast<Peg*> (actorA)) { // also true?! peg = static_cast<Peg*> (actorA); } else if (static_cast<Peg*> (actorB)) { peg = static_cast<Peg*> (actorB); } if (peg != NULL) { [peg hitByBall]; } Once ball and peg are set, I then proceed to run the hitByBall method (objective c). Where my problem really lies is in the casting procedurel Ball casts fine from actorA; the first if (static_cast<>) statement steps in and sets the ball pointer appropriately. The second step is to assign the appropriate type to peg. I know peg should be a Peg type and I previously know it will be actorB, however at runtime, detecting the types, I was surprised to find actually the third if (static_cast<>) statement stepped in and set this, this if statement was to check if actorA was a Peg, which we already know actorA is a Ball! Why would it have stepped here and not in the fourth if statement? The only thing I can assume is how casting works differently from c# and that is it finds that actorA which is actually of type Ball derives from Actor and then it found when static_cast<Peg*> (actorA) is performed it found Peg derives from Actor too, so this is a valid test? This could all come down to how I have misunderstood the use of static_cast. How can I achieve what I need? :) I'm really uneasy about what feels to me like a long winded brute-casting attempt here with a ton of ridiculous if statements. I'm sure there is a more elegant way to achieve a simple cast to Peg and cast to Ball dependent on actual type held in actorA and actorB. Hope someone out there can help! :) Thanks a lot.

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  • c#: adding two strings

    - by every_answer_gets_a_point
    i am doing: html = new WebClient().DownloadString("http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=" + biocompany); and i am getting the error: Error 1 Operator '&' cannot be applied to operands of type 'string' and 'string' but i am not even using the & ! please help!

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  • [bash] checking wget's return value [if]

    - by wwrob
    I'm writing a script to download a bunch of files, and I want it to inform when a particular file doesn't exist. r=`wget -q www.someurl.com` if [ $r -ne 0 ] then echo "Not there" else echo "OK" fi But it gives the following error on execution: ./file: line 2: [: -ne: unary operator expected What's wrong?

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  • How to maintain precision using DateTime.Now.Ticks in C#

    - by nmr
    I know that when I use DateTime.Now.Ticks in C# it returns a long value but I need to store it in an int variable and I am confused as to whether or not I can maintain that precision. As of right now I just have a cast int timeStampValue = (int)DateTime.Now.Ticks; Any suggestions or advice on how to maintain the precision, if possible, would be much appreciated.

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  • Problem with receiving data form serial port in c#?

    - by moon
    hello i have problem with receiving data from serial port in c# in am inserting a new line operator at the end of data buffer. then i send this data buffer on serial port, after this my c# GUI receiver will take this data via Readline() function but it always give me raw data not the actual one how to resolve this problem.

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  • How to create beautiful Screencasts for your web apps?

    - by Abs
    Hello all, I am trying to create a screen cast for my new web app. I have just come across a great example of a screencast and I am wondering what is used to do this: Click on the video to play on this page. I am impressed with the animation when the mouse is clicked and zooming into images from different angles. Is this done with Actionscript or is there software that will make my life easier to do this? Thanks all for any help

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  • Can I use "map" as a substitute for "for each"/"for in"?

    - by John Mee
    For a little while now javascript has the "map" function to loop over arrays. It appears possible to use it as a 'foreach' operator for example: var arr = ['a','b','c'] var doubles = arr.map(function(val){ return val + val }) Is this better or worse than saying for(var i in arr){ ... 50/50: saves having to use the index but adds a callback; it doesn't seem very common so I hesitate to use it but still want to.

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  • Difference between DirectCast() and CType() in VB.Net

    - by Chapso
    I am an experienced C/C++/C# programmer who has just gotten into VB.NET. I generally use CType (and CInt, CBool, CStr) for casts because it is less characters and was the first way of casting which I was exposed to, but I am aware of DirectCast and TryCast as well. Simply, are there any differences (effect of cast, performance, etc.) between DirectCast and CType? I understand the idea of TryCast.

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  • How to infer the type of a derived class in base class?

    - by enzi
    I want to create a method that allows me to change arbitrary properties of classes that derive from my base class, the result should look like this: SetPropertyValue("size.height", 50); – where size is a property of my derived class and height is a property of size. I'm almost done with my implementation but there's one final obstacle that I want to solve before moving on, to describe this I will first have to explain my implementation a bit: Properties that can be modified are decorated with an attribute There's a method in my base class that searches for all derived classes and their decorated properties For each property I generate a "property modifier", a class that contains 2 delegates: one to set and one to get the value of the property. Property Modifiers are stored in a dictionary, with the name of the property as key In my base class, there is another dictionary that contains all property-modifier-dictionaries, with the Type of the respective class as key. What the SetPropertyValue method does is this: Get the correct property-modifier-dictionary, using the concrete type of the derived class (<- yet to solve) Get the property modifier of the property to change (e.g. of the property size) Use the get or set delegate to modify the property's value Some example code to clarify further: private static Dictionary<RuntimeTypeHandle, object> EditableTypes; //property-modifier-dictionary protected void SetPropertyValue<T>(EditablePropertyMap<T> map, string property, object value) { var property = map[property]; // get the property modifier property.Set((T)this, value); // use the set delegate (encapsulated in a method) } In the above code, T is the Type of the actual (derived) class. I need this type for the get/set delegates. The problem is how to get the EditablePropertyMap<T> when I don't know what T is. My current (ugly) solution is to pass the map in an overriden virtual method in the derived class: public override void SetPropertyValue(string property, object value) { base.SetPropertyValue((EditablePropertyMap<ExampleType>)EditableTypes[typeof(ExampleType)], property, value); } What this does is: get the correct dictionary containing the property modifiers of this class using the class's type, cast it to the appropiate type and pass it to the SetPropertyValue method. I want to get rid of the SetPropertyValue method in my derived class (since there are a lot of derived classes), but don't know yet how to accomplish that. I cannot just make a virtual GetEditablePropertyMap<T> method because I cannot infer a concrete type for T then. I also cannot acces my dictionary directly with a type and retrieve an EditablePropertyMap<T> from it because I cannot cast to it from object in the base class, since again I do not know T. I found some neat tricks to infere types (e.g. by adding a dummy T parameter), but cannot apply them to my specific problem. I'd highly appreciate any suggestions you may have for me.

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  • list of pointers in c++

    - by pavlos
    What i want to do is for (list<cPacket *>::iterator i = cache.begin(); i != cache.end(); i++){ if( strcmp(i->getName(),id) == 0 ){ return true; } } where getName is function of the class cPacket, But it does not work, i tries also i.operator->()->getName(), and again nothing. Can anybody help me?

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  • What does =*> mean with regards to context free grammars?

    - by incrediman
    I've been reading a couple books/online references about compiler theory, and keep seeing that particular operator coming up every once in a while (as seen here), specifically when the current topic is context free grammars. What does it mean? As well, how does it differ from =>? Explanations with examples distinguishing => from =*> would be most helpful.

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