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  • why inner class doesn't compile..?

    - by Vincenzo
    This is my code: #include <algorithm> class A { void f() { struct CompareMe { bool operator() (int i, int j) { return i < j; } } comp; int a[] = {1, 2, 3, 4}; int found = std::min_element(a[0], a[3], comp); } } Error message: no matching function for call to ‘min_element(int&, int&, A::f()::CompareMe&) What am I doing wrong?

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  • Problem with computed column with NDBUnit

    - by jess
    Hi, I am loading data for tests in tables using xml and ndbunit.But,for a table having computed column,I am having problem.I get this error The column "xyz" cannot be modified because it is either a computed column or is the result of a UNION operator. I have modified the INSERT and UPDATE commands(removed the computed column) of sqladapter in xsd file,but still face the issue. thanks

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  • How to process this string via regular expression

    - by iiduce
    my string style like this: expression1/field1+expression2*expression3+expression4/field2*expression5*expression6/field3 a real style mybe like this: computer/(100)+web*mail+explorer/(200)*bbs*solution/(300) "+" and "*" represent operator "computer","web"...represent expression (100),(200) represent field num . field num may not exist. I want process the string to this: /(100)+web*+explorer/(200)bbs/(300) rules like this: if expression length is more than 3 and its field is not (200), then add brackets to it.

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  • How can an object not be compared to null?

    - by ProfK
    I have an 'optional' parameter on a method that is a KeyValuePair. I wanted an overload that passes null to the core method for this parameter, but in the core method, when I want to check if the KeyValuePair is null, I get the following error: Operator '!=' cannot be applied to operands of type System.Collections.Generic.KeyValuePair<string,object>' and '<null>. How can I not be allowed to check if an object is null?

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  • [game] How to write ::: in cpp and ??? in c#?

    - by daveny
    These questions are a kind of game, and I did not find the solution for them. It is possible to write ::: in Cpp without using "" or anything like this and the compiler will accept it. (macro-s are prohibited too) And the same is true for C# too, but in C#, you have to write ???. I think Cpp will use the :: scope operator and C# will use '? :' , but I do not know the answers to them. Any idea?

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  • Which is clearer form: if(!value) or if(flag == value) ?

    - by CodexArcanum
    I understand this is a subjective question, so I apologize if it needs to be closed, but I feel like it comes up often enough for me to wonder if there is a general preference for one form over the other. Obviously, the best answer is "refactor the code so you don't need to test for falsehood" but sometimes there's no easy way to do so and the "else" branch is simply to continue processing. So when you must have an "if not false" construct, which is the preferred standard: The not operator if(!value) Or the test for false if(value == false)

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  • Sum function doesn't work :/

    - by StackedCrooked
    A while ago this code seemed to work, but now it doesn't anymore. Is there something wrong with it? user=> (defn sum [a b] (a + b)) #'user/sum user=> (sum 3 4) java.lang.ClassCastException: java.lang.Integer cannot be cast to clojure.lang.IFn (NO_SOURCE_FILE:0) user=> It's probably time to take a break :)

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  • Why do you have to mark a class with the attribute [serializable] ?

    - by Blankman
    Seeing as you can convert any document to a byte array and save it to disk, and then rebuild the file to its original form (as long as you have meta data for its filename etc.). Why do you have to mark a class with [Serializable] etc? Is that just the same idea, "meta data" type information so when you cast the object to its class things are mapped properly?

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  • Converting 'x' value of a CGPoint ivar to NSTimeInterval?

    - by eco_bach
    Hi I have a velocity ivar defined as a CGPoint. I need to somehow extract just the 'x' value of velocity, and then use this to call-send a message to the following method signature -(void) adjustTimer:(NSTimeInterval*)newInterval How do I obtain just the 'x' value of a CGPoint? Do I then need to convert or cast this result before calling my adjustTimer method?

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  • Why is "int + string" possible in statically-typed C# but not in dynamically-typed Python?

    - by Salvador Dali
    While studying C# I found it really strange, that dynamically typed Python will rise an error in the following code: i = 5 print i + " " whereas statically typed C# will normally proceed the similar code: int i = 5; Console.Write(i + " "); I would expect other way around (in python I would be able to do this without any casting, but C# would require me to cast int to string or string to int). Just to highlight, I am not asking what language is better, I am curious what was the reason behind implementing the language this way.

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  • Android pass a 2d int array from one activity to another ERROR

    - by user2189001
    ACTIVITY 1: Bundle bundle = new Bundle(); bundle.putSerializable("CustomLevelData", LevelCreator.LCLevelData); Intent i = new Intent(LevelCreatorPopout.this, GameView.class); i.putExtras(bundle); startActivity(i); ACTIVITY 2: LevelData=(int[][]) extras.getSerializable("CustomLevelData"); ERROR: E/AndroidRuntime(16220): FATAL EXCEPTION: main E/AndroidRuntime(16220): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.powerpoint45.maze/com.powerpoint45.maze.GameView}: java.lang.ClassCastException: java.lang.Object[] cannot be cast to int[][] I have searched but found nothing on 2d INT array passing

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  • c#: adding two strings

    - by every_answer_gets_a_point
    i am doing: html = new WebClient().DownloadString("http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=" + biocompany); and i am getting the error: Error 1 Operator '&' cannot be applied to operands of type 'string' and 'string' but i am not even using the & ! please help!

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  • Java method: retrieve the inheriting type

    - by DrDro
    I have several classes that extend C and I would need a method that accepts any argument of type C. But in this method I would like to know if I'm dealing with A or B. * public A extends C public B extends C public void goForIt(C c)() If I cast how can I retrieve the type in a clean way (I just read using getClass or instanceof is often not the best way). *Sorry but I can't type closing braces

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  • Mssql varchar to datetime

    - by Dezigo
    I have a field varchar(14) = 20090226115644 I need convert it to - 2009-02-26 11:56:44 (datetime format) My idea. use cast and convert.. but I allways have errors. Conversion failed when converting datetime from character string. I made this, but don`t like it.. SELECT SUBSTRING(move,1,4) + '-' + SUBSTRING(move,5,2) + '-' + SUBSTRING(move,7,2) + ' ' + SUBSTRING(move,9,2) + ':' + SUBSTRING(move,11,2) + ':'+SUBSTRING(move,13,2) as new -- FROM [Test].[dbo].[container_events] where move IS not null Result :2009-02-26 11:56:44

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  • Problem with receiving data form serial port in c#?

    - by moon
    hello i have problem with receiving data from serial port in c# in am inserting a new line operator at the end of data buffer. then i send this data buffer on serial port, after this my c# GUI receiver will take this data via Readline() function but it always give me raw data not the actual one how to resolve this problem.

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  • Casting to derived type problem in C++

    - by GONeale
    Hey there everyone, I am quite new to C++, but have worked with C# for years, however it is not helping me here! :) My problem: I have an Actor class which Ball and Peg both derive from on an objective-c iphone game I am working on. As I am testing for collision, I wish to set an instance of Ball and Peg appropriately depending on the actual runtime type of actorA or actorB. My code that tests this as follows: // Actors that collided Actor *actorA = (Actor*) bodyA->GetUserData(); Actor *actorB = (Actor*) bodyB->GetUserData(); Ball* ball; Peg* peg; if (static_cast<Ball*> (actorA)) { // true ball = static_cast<Ball*> (actorA); } else if (static_cast<Ball*> (actorB)) { ball = static_cast<Ball*> (actorB); } if (static_cast<Peg*> (actorA)) { // also true?! peg = static_cast<Peg*> (actorA); } else if (static_cast<Peg*> (actorB)) { peg = static_cast<Peg*> (actorB); } if (peg != NULL) { [peg hitByBall]; } Once ball and peg are set, I then proceed to run the hitByBall method (objective c). Where my problem really lies is in the casting procedurel Ball casts fine from actorA; the first if (static_cast<>) statement steps in and sets the ball pointer appropriately. The second step is to assign the appropriate type to peg. I know peg should be a Peg type and I previously know it will be actorB, however at runtime, detecting the types, I was surprised to find actually the third if (static_cast<>) statement stepped in and set this, this if statement was to check if actorA was a Peg, which we already know actorA is a Ball! Why would it have stepped here and not in the fourth if statement? The only thing I can assume is how casting works differently from c# and that is it finds that actorA which is actually of type Ball derives from Actor and then it found when static_cast<Peg*> (actorA) is performed it found Peg derives from Actor too, so this is a valid test? This could all come down to how I have misunderstood the use of static_cast. How can I achieve what I need? :) I'm really uneasy about what feels to me like a long winded brute-casting attempt here with a ton of ridiculous if statements. I'm sure there is a more elegant way to achieve a simple cast to Peg and cast to Ball dependent on actual type held in actorA and actorB. Hope someone out there can help! :) Thanks a lot.

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  • How is it possible to legally write ::: in C++ and ??? in C#?

    - by daveny
    These questions are a kind of game, and I did not find the solution for them. It is possible to write ::: in C++ without using quotes or anything like this and the compiler will accept it (macros are prohibited too). And the same is true for C# too, but in C#, you have to write ???. I think C++ will use the :: scope operator and C# will use ? : , but I do not know the answers to them. Any idea?

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  • How to map LINQ EntitySet to List property in property setter?

    - by jlp
    In my model I have these entities: public interface IOrder { string Name {get;set;} List<IProduct> OrderedProducts {get;set;} } public interface IProduct {} In partial class generated by linq-to-sql I map these properties on my entity properties: public partial class Order : IOrder { List<IProduct> OrderedProducts { get { return this.L2SQLProducts.Cast<IProduct>.ToList(); } set { this.L2SQLProducts = ??? } } } How should setter look like?

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