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  • Change HTML image into a Button for partial refresh of page

    - by user990951
    I am new to webpage design and MVC. I have a aspx page and I have a html image. I want to change this image and make it clickable so that it will refresh only the bottom half of the page when clicked. I setup my image so that the source of the image is updated by the controller. By using the following src="<%=ViewData["BookImg"] %>" So that the whole story is clear. When a person clicks on the image of the book, it displays on the bottom half of the page information about that book pulled from a sql database. I am thinking that I would need to look into getting ajax implemented so that I can do partial page update. But the question is how do I change that HTML image into a button. Thanks in advance. ---updating per the answer chosen but still having problems--- home.aspx <% Html.RenderPartial("HomePartialView"); %> <img id = "Book_Img" src="<%=ViewData["BookImg"] %>" alt = "click Me" class="imgClick"/> <script src="../../Scripts/jquery-1.5.1.js" type="text/javascript"> $(document).ready(function(){ $(".imgClick").click(function () { $("HomePartialView").load("../../Controllers/HomeController/PartialViewBook"); }); }); </script> ---Controller public ActionResult PartialViewBook() { ViewData[imageBookPressd] = "hello world"; return View("HomePartialView"); }

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  • Customized generation/filtering resources with maven

    - by zamza
    I wonder what is the Maven way in my situation. My application has a bunch of configuration files, let's call them profiles. Each profile configuration file is a *.properties file, that contains keys/values and some comments on these keys/values semantics. The idea is to generate these *.properties to have unified comments in all of them. My plan is to create a template.properties file that contains something like #Comments for key1/value1 key1=${key1.value} #Comments for key2/value2 key2=${key2.value} and a bunch of files like #profile_data_1.properties key1.value=profile_1_key_1_value key2.value=profile_1_key_2_value #profile_data_2.properties key1.value=profile_2_key_1_value key2.value=profile_2_key_2_value Then bind to generate-resources phase to create a copy of template.properties per profile_data_*, and filter that copy with profile_data_*.properties as a filter. The easiest way is probably to create an ant build file and use antrun plugin. But that is not a Maven way, is it? Other option is to create a Maven plugin for that tiny task. Somehow, I don't like that idea (plugin deployment is not what I want very much).

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  • Feasible to send marketing emails as an image?

    - by Anonymous -
    Is it feasible to send marketing emails entirely as images - apart from a link at the top, giving the option for the recipient to view the email online (in their browser) and one at the footer to unsubscribe from our mailing list? Anyone who's coded a html email template before knows how much of a pain it is to end up with the final design that displays 'properly' (rarely does it display the same in all clients) and doesn't break. I understand there's the possibility of people simply ignoring the email altogether should their email clients be set not to automatically download images, but many of our email primarily feature images anyway. Thoughts?

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  • Qt display image in a new window

    - by user312543
    Hi, I am naive to Qt and GUI programming. http://stackoverflow.com/questions/1357960/qt-jpg-image-display/2605463#2605463 The procedure given for displaying an image is working fine and thank you for providing that. But I want to display an image when I click on radiobutton. I created a slot, and I connected the button click event to the slot (dispImage is my slot). My slot consists only the code which is working to display an image (First answer in this link). I am able to compile it and run it. But the o/p is not as we desire. On button click, image windoe flashes for a sec and disappears. One more point to share is, I tried the same with windowsflags example present in qt examples. In this example I want to display the image on the preview window created by us. Even this is also not worked for me. Please provide me the solution. Thanks in advance.

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  • JQuery cycle plugin + PNG overlay + Image alt text as title conflict

    - by Dave
    I am trying to achive the following: Create an image gallery using the JQuery Cycle plugin that shows images with titles (taken from the alt text) Each image has a PNG absolutley posiioned over the top to achieve rounded corners effect Here's my gallery HTML: <div id="slideshow" class="pics"> <div class="photo-container" > <img src="/path/to/image" alt="alt text as title" /> <img class="mask" src="path/to/mask" /> </div> </div><!-- /slideshow --> <div id="title"></div> Here's my Jquery gallery function: $(function() { $('#slideshow').after('<div id="nav" class="nav"><span style="margin: 0 5px 0 30px;">next image</span>').cycle({ fx: 'fade', timeout: 0, cleartypeNoBg: true, pager: '#nav', next: '#slideshow', before: onBefore }); function onBefore() { $('#title').html(this.alt); } $('#nav a').after('<span>&gt;</span>') }); </script> Here is my CSS that handles the mask: .photo-container { position: relative; display: block; overflow:hidden; border: none; } img.mask { position: absolute; top: 0; left: 0; overflow:hidden; border: none; } The above does not output the alt text into the "title" div. When I remove the mask, it works: <div id="slideshow" class="pics"> <img src="/path/to/image" alt="alt text as title" /> </div><!-- /slideshow --> <div id="title"></div> Any ideas why the additonal div / image is casuing the title to not display? Thank you

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  • Image Filters

    Filters give a great variety of visual effects in web pages dynamically. We will see different types of filters in this article.

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  • how to make an image appear everytime when i shake my iphone

    - by Abhishek
    Hello, i have created a shake application in iphone but i am having a problem. I want that when i shake my iphone everytime an image should appear for every shake.Can anybody help how is it possible. This is the code which i have written: CGRect myImageRect = CGRectMake(110.0f, 70.0f, 220.0f, 380.0f); //This line is for setting my tick.png image on my image view UIImageView *myImage = [[UIImageView alloc] initWithFrame:myImageRect]; [myImage setImage:[UIImage imageNamed:@"tick_mark.png"]]; [self.view addSubview:myImage];       //animation [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1]; [myImage setAlpha:0.0]; [UIView commitAnimations]; [myImage release]; This is for beginning animations and I have set my image alpha to 0.0 so that my image will disappear. This code is working properly. But I want it so that when I shake my iPhone again my image should reappear for every shake. How is it possible.

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  • How does KMS (Windows Server 2008 R2) differentiate clients?

    - by Joe Taylor
    I have recently installed a KMS Server in our domain and deployed 75 new Windows 7 machines using an image I made using Acronis True Image. There are 2 variations of this image rolled out currently. When I go to activate the machines it returns that the KMS count is not sufficient. On the server with a slmgr /dlv it shows: Key Management Service is enabled on this machine. Current count: 2 Listening on Port: 1688 DNS publishing enabled KMS Priority: Normal KMS cumulative requests received from clients: 366 Failed requests received: 2 Requests with License status unlicensed: 0 Requests with License status licensed: 0 Requests with License status Initial Grace period: 1 Requests with License statusLicense expired or hardware out of tolerance: 0 Requests with License status Non genuine grace period: 0 Requests with License status Notification: 363 Is it to do with the fact that I've used the same image for all the PC's? If so how do I get round this. Would changing the SID help? OK knowing I've been thick whats the best way to rectify the situation. Can I sysprep the machines to OOBE on each individual machine? Or would NewSID work?

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  • Convert SVG image with filters to PNG /PDF

    - by user1599669
    I have the following svg image to the png image & pdf image with 300 DPI. <svg width="640" height="480" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"> <!-- Created with SVG-edit - http://svg-edit.googlecode.com/ --> <defs> <filter height="200%" width="200%" y="-50%" x="-50%" id="svg_1_blur"> <feGaussianBlur stdDeviation="10" in="SourceGraphic"/> </filter> </defs> <g> <title>Layer 1</title> <image filter="url(#svg_1_blur)" xlink:href="images/logo.png" id="svg_1" height="162.999996" width="223.999992" y="99" x="185"/> <text xml:space="preserve" text-anchor="middle" font-family="serif" font-size="24" id="svg_2" y="210" x="289" stroke-width="0" stroke="#000000" fill="#000000">sdfdsdsfsdf</text> </g> </svg> I want to do this using PHP and I have applied filters to the blur filter to the image and I want to retain that. Also I have problem in viewing this image in the IE, because it doesn't show the blur effect on IE9. Any suggestions?

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  • Reports Generation for Web Based Application Using Selenium Tool

    - by Rahul Mendiratta
    Currently we are generating HTML Reports for Automation, but those reports are not good enough to explain number of scenario which we cover in Automation, Is there anything we can use with Selenium to generate a proper reports which can give a complete overview and can easily understand by anyone First Thing we can show a complete pie charts which cover number of test case passed and Failed. Second thing we can show, what are test cases are there in this build.

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  • Wrong route generation using namespace

    - by Plume
    Hi people! I am building an administration space in my web application. To do this, I am using namespaces but even if the rake generated routes are ok, when i follow the root of my admin space I get an error: Routing Error No route matches "/guru" My routes.rb : Baies::Application.routes.draw do |map| resources :fights resources :actions resources :users namespace :guru do root :to => "guru#index" resources :users end root :to => "public#index" end My arbo: . `-- app `-- controllers |-- actions_controller.rb |-- application_controller.rb |-- fights_controller.rb |-- guru | |-- guru_controller.rb | `-- users_controller.rb |-- public_controller.rb `-- users_controller.rb For information, the routes /guru/users works :) Thanks for help! @tchaOo°

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  • Optimizing C++ Tree Generation

    - by cam
    Hi, I'm generating a Tic-Tac-Toe game tree (9 seconds after the first move), and I'm told it should take only a few milliseconds. So I'm trying to optimize it, I ran it through CodeAnalyst and these are the top 5 calls being made (I used bitsets to represent the Tic-Tac-Toe board): std::_Iterator_base::_Orphan_me std::bitset<9::test std::_Iterator_base::_Adopt std::bitset<9::reference::operator bool std::_Iterator_base::~_Iterator_base void BuildTreeToDepth(Node &nNode, const int& nextPlayer, int depth) { if (depth > 0) { //Calculate gameboard states int evalBoard = nNode.m_board.CalculateBoardState(); bool isFinished = nNode.m_board.isFinished(); if (isFinished || (nNode.m_board.isWinner() > 0)) { nNode.m_winCount = evalBoard; } else { Ticboard tBoard = nNode.m_board; do { int validMove = tBoard.FirstValidMove(); if (validMove != -1) { Node f; Ticboard tempBoard = nNode.m_board; tempBoard.Move(validMove, nextPlayer); tBoard.Move(validMove, nextPlayer); f.m_board = tempBoard; f.m_winCount = 0; f.m_Move = validMove; int currPlay = (nextPlayer == 1 ? 2 : 1); BuildTreeToDepth(f,currPlay, depth - 1); nNode.m_winCount += f.m_board.CalculateBoardState(); nNode.m_branches.push_back(f); } else { break; } }while(true); } } } Where should I be looking to optimize it? How should I optimize these 5 calls (I don't recognize them=.

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  • C# Random generation

    - by Betamoo
    I have just passed this article online: C# Corner and C# Corner and his article (a software developer with over 13 years of experience) recommended using System.Random as follows: private int RandomNumber(int min, int max) { Random random = new Random(); return random.Next(min, max); } Isn't that would give him the same number every time ?? Edit: So my question will become: How does Random choose its seed? a constant or current time value? Thanks

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  • Jquery - removing an image before the client browser attempts to download it

    - by ajbrun
    Hi there, I wonder if anyone could help me with a problem I've been having. I have a number of large images available, but due to space limitations, I can't create multiple copies of these at various sizes. I have used PHP GD functions to resize the images to the sizes I need and output them to the browser. This works, but obviously takes some processing time, which therefore impacts pages load times. I'm fine with this, but I only want to show the image once it's fully loaded, and have a loading gif in its place until that time. I'm using jquery to do this. The problem I'm having is making the page functional whether the client has javascript enabled or not. If JS is not enabled, I want standard img tags to be outputted, otherwise the images are removed and replaced with a loading gif until they have been fully loaded. The link below shows a simple non-javascript unfriendly example of a what I want to do (try turning JS off): http://jqueryfordesigners.com/demo/image-load-demo.php I've been testing the basics using the code below. The attr() function will be replaced with something like remove(). This is just a test to make something happen to the image before the browser tries to load it. $(document).ready(function() { $( "#Thumbnails .thumbnail img" ).attr('src', '#'); }); In IE, this works correctly - the image source is replaced with "#" BEFORE the client browser gets a chance to start downloading the image. In firefox however, it downloads the image, and THEN changes the source. It seems to me that firefox is loading the jquery onready event later than it should. As far as I know, this should be executed before the standard onload event and before anything has started loading. If it helps, I'm testing it with a good number of images on screen (81). Am I doing something wrong?

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  • Create a Texture2D from larger image

    - by Dialock
    I am having trouble with the basic logic of this solution: Xna: Splitting one large texture into an array of smaller textures in respect to my specific problem (specifically, I'm looking at the second answer.) How can I use my source rectangle that I already use for drawing to create a new Texture2D? spriteBatch.Draw(CurrentMap.CollisionSet, currentMap.CellScreenRectangle(x, y), CurrentMap.TileSourceRectangle(currentMap.MapCells[x, y].TileDepths[4]), Color.FromNonPremultiplied(0,0,0, 45), 0.0f, Vector2.Zero, SpriteEffects.None, 0.91f); I know I want a method that I started so: //In Update Method of say the player's character. Texture2D CollisionTexture = ExtractTexture(MapManager.CurrentMap.CollisionSet, MapManager.TileWidth, MapManager.TileHeight); // In MapManager Class who knows everything about tiles that make up a level. public Texture2D ExtractTexture(Texture2D original, int partWidth, int partheight, MapTile mapCell) { var dataPerPart = partWidth * partheight; Color[] originalPixelData = new Color[original.Width * original.Height]; original.GetData<Color>(originalPixelData); Color[] newTextureData = new Color[dataPerPart]; original.GetData<Color>(0, CurrentMap.TileSourceRectangle(mapCell.TileDepths[4]), originalPixelData, 0, originalPixelData.Count()); Texture2D outTexture = new Texture2D(original.GraphicsDevice, partWidth, partheight); } I think the problem is I'm just not understanding the overload of Texture2D.GetData< Part of my concern is creating an array of the whole texture in the first place. Can I target the original texture and create an array of colors for copying based on what I already get from the method TileSourceRecatangle(int)?

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  • Best way to develop a level from Top down image using 3dmax

    - by fire'fly
    I have to create a game level from a top down view of an area. I used a plane converted to an editable poly to do the job. I used edges to create the top view of roads, walkways and parks so that i can extrude/edit them later. My problem is the curves in the road look blocky I tried appying mesh smooth modifier on the final model but that interfered with material mapping. Again i tried it on the plane without the extrusions and still the modifier does not work(The roads loose their shape). I know one way to solve the problem is to add more vertices on the curve and transform their location to create a more natural curve but i have a lot of curves so before doing it manually i need to know if there is a tool that refines the curves. Also i need to know if there is a better or proper way of doing the task.

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