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  • Iphone sdk - please help , 1 view takes me 45 minutes to do :(

    - by Dave
    Hey, I've been working on a Cook Book App but each view ( or recipie page) takes about 45 minutes to complete so as you can imagine its taking forever. The problem is that I have to manually: Set up a gradient image for the back ground (Somtimes I have to add a few image backgrounds to fit the view as I often use a scroll view, not sure how this could be automated?) Put an image behind the titles "Recipe name" , "Time needed" and an image to go behind the recipie instructions ( again I might need a few of these depending on how long the description is. Creating view controllers for main sections such as "Breakfast" and "Lunch" and then I need to manually create view controllers to go in these sections. Theres got to be a way to set up a template for this? Thanks for reading all of this.

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  • How to get the size of a NSString

    - by camilo
    Hi. A "quicky": how can I get the size (width) of a NSString? I'm trying to see if the string width of a string to see if it is bigger than a given width of screen, case in which I have to "crop" it and append it with "...", getting the usual behavior of a UILabel. string.length won't do the trick since AAAAAAAA and iiiiii have the same length but different sizes (for example). I'm kind of stuck. Thanks a lot.

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  • Invoking external shell application through RubyCocoa

    - by Shyam
    Hi, How would I invoke an external application through the RubyCocoa bridge? I read something about NSTask, yet I have no idea how this should be translated in RubyCocoa. My goal is to have an IB_action to trigger a method which will run a terminal application with some parameters, i.e. ls -p $mydir, where mydir comes from an IB_outlet such as an Textfield. Any directions or help would be greatly appreciated!

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  • commitAnimations is not resizing my UIImageView subview

    - by AaronG
    I have created a UIView as a subview and to that subview I have added a UIImageView as a subview. UIView *viewCreated; UIButton *buttonCreated; UIImageView *imageViewCreated; CGRect myFrame = CGRectMake(0, 0, 1024, 1024); viewCreated = [[UIView alloc] initWithFrame:myFrame]; [viewCreated setTag:intTag]; viewCreated.backgroundColor = [UIColor redColor]; [self.view addSubview:viewCreated]; [self randomize]; UIImage *d1Image = [UIImage imageNamed:[NSString stringWithFormat:@"image%d.png", randomNumber]]; imageViewCreated = [[UIImageView alloc] initWithFrame:CGRectMake(0.0f,0.0f,1024.0f, 1024.0f)]; [imageViewCreated setImage:[UIImage imageNamed:[NSString stringWithFormat:@"image%d.png", randomNumber]]]; [viewCreated addSubview:imageViewCreated]; //[imageViewCreated release]; return [viewCreated autorelease]; But when this code executes only the first subview is animated and resized. The UiimageView moves 200 pixels to the left but does not get resized. NSLog(@"sender tag %i",[sender tag]); UIView *currentView = [self.view viewWithTag:[sender tag]]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1.5]; currentView.frame = CGRectMake(-200, 0,40, 102); [UIView commitAnimations]; I am pretty sure am I not creating the subviews correctly programmatically, because when I do it in Interface Builder it works as expected. Do I have to do something specific to actually attach the behavior of the second subview to the first subview?

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  • One IBOutlet for two UILabels

    - by Mike Rychev
    I have two views within one .xib (one view for landscape, another for portrait). How can I use the same IBOutlet I've defined in @interface section for both labels if they have the same functionality. (ctrl+dragging to both of them does'n help-each time I drag to second, the first one loses its outlet).

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  • NSArray multiply each argument

    - by seaworthy
    Is the there a way to multiply each NSNumber contained in the array by 10? Here is what I have so far: NSMutableArray *vertex = [NSMutableArray arrayWithCapacity:3]; [vertex addObject:[NSNumber numberWithFloat:1.0]]; [vertex addObject:[NSNumber numberWithFloat:2.0]]; [vertex addObject:[NSNumber numberWithFloat:3.0]]; [vertex makeObjectsPerformSelector:@selector(doSomethingToObject:)]; I am not sure what selector to use to do this, please help!

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  • UIView Login screen to tabbar logic

    - by Benjamin De Bos
    Folks, i'm having trouble with some navigation logic. Currently i have a simple two tabbed tabbar application. But i want to show a loginscreen in front. So that would be an UIView. Currently the code is as follows: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; UIViewController *viewController1 = [[roosterViewController alloc] initWithNibName:@"roosterViewController" bundle:nil]; UIViewController *viewController2 = [[SecondViewController alloc] initWithNibName:@"SecondViewController" bundle:nil]; self.tabBarController = [[UITabBarController alloc] init]; self.tabBarController.viewControllers = @[viewController1, viewController2]; self.window.rootViewController = self.tabBarController; [self.window makeKeyAndVisible]; return YES; } SO this pushes a simple tabcontroller. Well, now i want to have a login screen. So that would be a simple UIView which pushes the tabbar controller. But i can't seem to see the logic on how to do this. I've been trying to present a modal view controller, but the thing is: the tabbar will be loaded on the background. Since i need the username/password information to work on the tabbarview, this won't work. My Logic would be: delegate load loginViewController load tabbar controller But, then i need to be able to "logout". So i need to destroy the tabbar controller and present the login screen. Any thoughts on this?

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  • networkActivityIndicatorVisible

    - by teo
    Hi, Is this code correct to use with the networkActivityIndicatorVisible? (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; UIApplication* app2 = [UIApplication sharedApplication]; app2.networkActivityIndicatorVisible = YES; [self loadSources]; // Loads data in table view app2.networkActivityIndicatorVisible = NO; } Teo

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  • Why is my UIWebView not scrollable?

    - by Thomas
    In my most frustrating roadblock to date, I've come across a UIWebView that will NOT scroll! I call it via this IBAction: -(IBAction)session2ButtonPressed:(id)sender { Session2ViewController *session2View = [[Session2ViewController alloc]initWithNibName:@"Session2ViewController" bundle:nil]; self.addictionViewController = session2View; [self.view insertSubview:addictionViewController.view atIndex:[self.view.subviews count]]; [session2View release]; } In the viewDidLoad of Session2ViewController.m, I have - (void)viewDidLoad { [super viewDidLoad]; // TRP - Grab data from plist // TRP - Build file path to the plist NSString *filePath = [[NSBundle mainBundle] pathForResource:@"Addiction" ofType:@"plist"]; // TRP - Create NSDictionary with contents of the plist NSDictionary *addictionDict = [NSDictionary dictionaryWithContentsOfFile:filePath]; // TRP - Create an array with contents of the dictionary NSArray *addictionData = [addictionDict objectForKey:@"Addiction1"]; NSLog(@"addictionData (array): %@", addictionData); // TRP - Create a string with the contents of the array NSString *addictionText = [NSString stringWithFormat:@"<DIV style='font-family:%@;font-size:%d;'>%@</DIV>", @"Helvetica", 18, [addictionData objectAtIndex:1]]; addictionInfo.backgroundColor = [UIColor clearColor]; // TRP - Load the string created and stored into addictionText and display in the UIWebView [addictionInfo loadHTMLString:addictionText baseURL:nil]; // TODO: MAKE THIS WEBVIEW SCROLL!!!!!! } In the nib, I connected my web view to the delegate and to the outlet. When I run my main project, the plist with my HTML code shows up, but does not scroll. I copied and pasted this code into a new project, wired the nib the exact same way, and badda-boom badda-bing. . . it works. I even tried to create a new nib from scratch in this project, and the exact same code would not work. Whiskey Tango Foxtrot Any ideas?? Thanks! Thomas

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  • Looking for Reachability (2.0) Use Case Validation

    - by user350243
    There is so much info out there on using Apple's Reachability example, and so much is conflicting. I'm trying to find out of I'm using it (Reachability 2.0) correctly below. My App use case is this: If an internet connection is available through any means (wifi, LAN, Edge, 3G, etc.) a UIButton ("See More") is visible on various views. If no connection, the button is not visible. The "See More" part is NOT critical in any way to the app, it's just an add-on feature. "See More" could be visible or not anytime during the application lifecycle as connection is established or lost. Here's how I did it - Is this correct and/or is there a better way? Any help is Greatly Appreciated! lq // AppDelegate.h #import "RootViewController.h" @class Reachability; @interface AppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; UINavigationController *navigationController; RootViewController *rootViewController; Reachability* hostReach; // NOT USED: Reachability* internetReach; // NOT USED: Reachability* wifiReach; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UINavigationController *navigationController; @property (nonatomic, retain) IBOutlet RootViewController *rootViewController; @end // AppDelegate.m #import "AppDelegate.h" #import "Reachability.h" #define kHostName @"www.somewebsite.com" @implementation AppDelegate @synthesize window; @synthesize navigationController; @synthesize rootViewController; - (void) updateInterfaceWithReachability: (Reachability*) curReach { if(curReach == hostReach) { NetworkStatus netStatus = [curReach currentReachabilityStatus]; BOOL connectionRequired = [curReach connectionRequired]; // Set a Reachability BOOL value flag in rootViewController // to be referenced when opening various views if ((netStatus != ReachableViaWiFi) && (netStatus != ReachableViaWWAN)) { rootViewController.bConnection = (BOOL *)0; } else { rootViewController.bConnection = (BOOL *)1; } } } - (void) reachabilityChanged: (NSNotification* )note { Reachability* curReach = [note object]; NSParameterAssert([curReach isKindOfClass: [Reachability class]]); [self updateInterfaceWithReachability: curReach]; } - (void)applicationDidFinishLaunching:(UIApplication *)application { // NOTE: #DEFINE in Reachability.h: // #define kReachabilityChangedNotification @"kNetworkReachabilityChangedNotification" [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(reachabilityChanged:) name: kReachabilityChangedNotification object: nil]; hostReach = [[Reachability reachabilityWithHostName: kHostName] retain]; [hostReach startNotifer]; [self updateInterfaceWithReachability: hostReach]; [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } - (void)dealloc { [navigationController release]; [rootViewController release]; [window release]; [super dealloc]; } @end

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  • Choose build configuration for referenced subproject

    - by Jaka Jancar
    I have an iPhone project which references a framework as a subproject. The framework has the following configurations: Debug Release My app has the following configurations: Debug Release Distribution-AdHoc Distribution-AppStore I would like the framework to be built with different configurations, depending on the app configuration: Debug - Debug Release - Release Distribution-AdHoc - Release Distribution-AppStore - Release How can I achieve this?

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  • Iphone: Types of presistent store

    - by Lisa
    Hi, I would like to know which type of persistent store would be most appropriate in what situations, Like how can I decide where to use core data, property list or archives for my iphone application. Thanks

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  • UILineBreakModeWordWrap deprecated

    - by Ahmed Salem
    I Have A Problem In My App when I Write This Code UILineBreakModeWordWrap And I Got UILineBreakModeWordWrap deprecated : first deprecated in IOS 6 My Code Is : NSString *texto = [[superArray objectAtIndex:indexPath.row]objectForKey:@"Text"]; CGSize tamanho=[texto sizeWithFont:[UIFont systemFontOfSize:16.0f]constrainedToSize:CGSizeMake(240.0f, 480.0f) lineBreakMode:UILineBreakModeWordWrap]; UIImage *imagemBalao;

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  • Deployment error

    - by Rakesh
    Hi all i am getting deployment error when i try to run my app in the device. it says "no provisioning ios devices are connected". I have ios sdk 4.1 installed on my mac and in the device the version of ios is 4.2. I have conected my device to Mac. Can i run my app under these conditions or i need to update ios sdk to 4.2 in Mac also. if yes then is there any update available so that i can update my sdk from version 4.1 to 4.2 or i have to download the whole new version of 4.2 (almost 3.5 GB). Please help.

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  • Embed font in a mac bundle

    - by RW
    I have a program I am writing. I want to use a fancy font. Can I just embed my font into my bundle and use it from there. My code... NSMutableAttributedString *recOf; recOf = [[NSMutableAttributedString alloc] initWithString:@"In Recognition of"]; length = [recOf length]; [recOf addAttribute:NSFontAttributeName value:[NSFont fontWithName:@"Edwardian Script ITC" size:50] range:NSMakeRange(0, length)]; [[NSColor blackColor] set]; p.x = (bounds.size.width/2)- (([recOf size].width)/2); p.y = (bounds.size.height/1.7); [recOf drawAtPoint:p]; [recOf release];

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  • MBProgressHUD for Mac? - Cocoa

    - by Kevin
    Hey there everyone, So I'm used to the iPhone API, and I used MBProgressHUD a lot in my iPhone applications, but since I started developing apps for the Mac I noticed that I can't use MBProgressHUD. Is there an alternative that will do the same job as the MBProgressHUD? I notice that apple has it in their OS as well. If anyone could help me find an alternative for MBProgressHUD, I would greatly appreciate it!! Thanks, Kevin

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  • Conversion Fahrenheit to celsius programmatically

    - by Doom
    In my project, want to show the weather in fahrenheit first, then if the user wants clickes on conversion, needs to show the weather in celsius. My code is NSNumber *metric = [[NSUserDefaults standardUserDefaults] objectForKey:@"metric"]; NSLog(@"Metric is %@", metric); CGFloat aFloat = [speed floatValue]; CGFloat tFloat = [temperature floatValue]; CGFloat tempFloat = (tFloat-30)/2; NSNumber * p_Number = [NSNumber numberWithFloat:tempFloat]; //Convert mph to kmph if ([metric boolValue]) { [windValueLabel setText:[NSString stringWithFormat:@"%.2f kmph", aFloat * 1.6] ]; temperatureLabel.text = [NSString stringWithFormat:@"%@", p_Number]; } else{ [windValueLabel setText:[NSString stringWithFormat:@"%.2f mph", aFloat / 1.6]]; temperatureLabel.text = [NSString stringWithFormat:@"%@", temperature]; } When u start the app, its working and showing temperature in fahrenheit, but crashes at celsius man... is that the current conversion. help me out guys

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  • How to access the price of a product in SKPayment?

    - by favo
    I am having an In-App-Purchase for an iPhone app. I want to display the price in the users local currency in a UILabel. For this I need the price & currency in a variable. How can I get the price including the currency using SKPayment? (If SKPayment is correct for this use.) I'm instantiating the product using: SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"Identifier"]; Thank you all in advance for your feedback!

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  • How to disable other touch gestures after adding another tap gesture to the view?

    - by Hudson Duan
    I have a view with some tables and buttons on it, and then I want to add a tap gesture to the entire view, but I only want that gesture recognizer to recognize taps. Ideally, I want to do something when the added gesture recognizer is tapped, then remove that gesture recognizer after so the other buttons and tables can be accessed. Basically a tap to dismiss functionality that replicates something like the facebook notifications window, tap outside to dismiss, but not interfere with the buttons outside of the notifications view. Can anybody help? My current code is: NotificationsWindow *customView = [[[NSBundle mainBundle]loadNibNamed:@"NotificationsWindow" owner:self options:nil]objectAtIndex:0]; customView.frame= CGRectMake(12, 12, customView.frame.size.width, customView.frame.size.height); UITapGestureRecognizer *recognizerForSubView = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTapBehindAgain:)]; [recognizerForSubView setNumberOfTapsRequired:1]; recognizerForSubView.cancelsTouchesInView = NO; //So the user can still interact with controls in the modal view [customView addGestureRecognizer:recognizerForSubView]; [self.view addSubview:customView]; UITapGestureRecognizer *recognizerForSuperView = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTapBehind:)]; [recognizerForSuperView setNumberOfTapsRequired:1]; recognizerForSuperView.cancelsTouchesInView = NO; //So the user can still interact with controls in the modal view [customView.superview addGestureRecognizer:recognizerForSuperView]; (void)handleTapBehind:(UITapGestureRecognizer *)sender { NSLog(@"tapped"); [[self.view.subviews lastObject] removeFromSuperview]; [self.view removeGestureRecognizer:sender]; } I want to make it so that the recognizer for the super view dismisses the subview, but not to interfere with the other taps on the super view.

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