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  • Optimization headers for UITableView?

    - by Pask
    I have an optimization problem for the headers of a table with plain style. If I use the standard view for the table (the classic gray with titles set by titleForHeaderInSection:) everything is ok and the scrolling is smooth and immediate. When, instead, use this code to set my personal view: - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { return [self headerPerTitolo:[titoliSezioni objectAtIndex:section]]; } - (UIImageView *)headerPerTitolo:(NSString *)titolo { UIImageView *headerView = [[[UIImageView alloc] initWithFrame:CGRectMake(10.0, 0.0, 320.0, 44.0)] autorelease]; headerView.image = [UIImage imageNamed:kNomeImmagineHeader]; headerView.alpha = kAlphaSezioniTablePlain; UILabel * headerLabel = [[[UILabel alloc] initWithFrame:CGRectZero] autorelease]; headerLabel.backgroundColor = [UIColor clearColor]; headerLabel.opaque = NO; headerLabel.textColor = [UIColor whiteColor]; headerLabel.font = [UIFont boldSystemFontOfSize:16]; headerLabel.frame = CGRectMake(10.0,-11.0, 320.0, 44.0); headerLabel.textAlignment = UITextAlignmentLeft; headerLabel.text = titolo; [headerView addSubview:headerLabel]; return headerView; } scrolling is jerky and not immediate (sliding the finger on the screen does not match an immediate shift of the table). I do not know what caused this problem, maybe the fact that every time the method viewForHeaderInSection: is called, the code runs to create a new UIImageView. I tried many ways to solve the problem, such as creating an array of all the necessary view: apart from more time spent loading at startup, there is a continuing problem of low reactivity of the table. 've Attempted by reducing the size of UIImageView positioned from about 66 KB to 4 KB: not only has a deterioration in quality of colors (which distorts a bit 'original graphics), but ... the problem persists! Perhaps you have suggestions about it, or know me obscure techniques that enable me to optimize this aspect of my application ... I apologize for my English, I used Google for translation.

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  • Trouble with datasource not being called from viewWillAppear

    - by user278859
    A little background. I have taken GCCalendar which only works in portrait orientation and extended it to work in landscape similar to how the iPhone's Calendar app works. I did this by duplicating the main view class and modifying it to work in landscape. So when the phone is in portrait orientation the CGCalendar is instantiated from the apps main view controller using the original portrait view class and when in landscape orientation using the new modified landscape view class. Most of the other classes in GCCalendar are shared without modification. A few had to be duplicated as well. I got it all working great except for an issue with the datasource. The datasource is called when the calendar is first loaded and each time the user changes the dates being viewed. Problem is I can't get the datasource call to work on the first call. I am stumped as it works fine in portrait orientation and I cannot find any difference between the 2 versions. Following is some of the code that shows how it gets to the datasource call the first time. Subsequent calls removes all the calendar subviews and instantiates them again with the new dates. The duplicated landscape class names end in LS. Otherwise as you can see they are identical. Does anyone has any idea of where else I might look to resolve this issue? Thanks, John -------------------------------- //App main view controller - (void)showLandscapeCalendar { GCCalendarLandscapeView *calendar = [[[GCCalendarLandscapeView alloc] init] autorelease]; calendar.dataSource = self; calendar.delegate = self; navigationController = [[UINavigationController alloc] initWithRootViewController:calendar]; [self presentModalViewController:navigationController animated:YES]; } - (void)showPortraitCalendar { GCCalendarPortraitView *calendar = [[[GCCalendarPortraitView alloc] init] autorelease]; calendar.dataSource = self; calendar.delegate = self; navigationController = [[UINavigationController alloc] initWithRootViewController:calendar]; [self presentModalViewController:navigationController animated:YES]; } - (NSArray *)calendarEventsForDate:(NSDate *)date{ //build and return the events array //this is the protocol datasource method //It is supposed to run every time the date changes in the calendar } ------------------------------- // GCCalendarLandscapeView... - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; if (viewDirty) { [self reloadDayAnimated:NO context:NULL]; viewDirty = NO; } viewVisible = YES; } - (void)reloadDayAnimated:(BOOL)animated context:(void *)context { GCCalendarDayViewLS *nextDayView = [[GCCalendarDayViewLS alloc] initWithCalendarView:self]; } ------------------------------- //GCCalendarDayViewLS - (id)initWithCalendarView:(GCCalendarView *)view { if (self = [super init]) { dataSource = view.dataSource; } return self; } - (void)reloadData { //** first time through the dataSource method does not run events = [dataSource calendarEventsForDate:date]; } ------------------------------- // GCCalendarPortraitView... - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; if (viewDirty) { [self reloadDayAnimated:NO context:NULL]; viewDirty = NO; } viewVisible = YES; } - (void)reloadDayAnimated:(BOOL)animated context:(void *)context { GCCalendarDayView *nextDayView = [[GCCalendarDayView alloc] initWithCalendarView:self]; } ------------------------------- //GCCalendarDayView - (id)initWithCalendarView:(GCCalendarView *)view { if (self = [super init]) { dataSource = view.dataSource; } return self; } - (void)reloadData { **//this one works every time events = [dataSource calendarEventsForDate:date]; }

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  • ViewController vs. View

    - by James
    Trying to wrap my head around the apple design scheme. I have a UIViewController and the corresponding XIB file that has my main screen in my application. I want to have a button on this XIB that displays another "form" (this is my disconnect) in the foreground where the user selects from a myriad of choices, then it hides that "form" and goes back to the first one. I'm completely lost here. Initially I thought I'd just add another view and set the self.view of my controller to the new view, add another IBAction and call it a day, but I can't seem to make that work. For sake of argument, say I want to "gray out" the current form, have a modal type window that takes up roughly 60% of the screen and requires you select an option, then it hides itself and we go back to normal. What is the standard approach here? Thanks

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  • Ipad SplitViewController navigating to another view

    - by nishantcm
    Hi, I am trying to navigate to a different view in the detailview of the splitviewcontroller. I dont want the new view to display in the split view. I am using this code to change views. This works ok in portrait orientation, but in landscape the split view table view still appears. Can anyone help with this? Next *any = [[Next alloc] initWithNibName:@"Next" bundle:nil]; [self.view addSubview:any.view];

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  • Save UITextView content in NSString.

    - by camilo
    Hi, I'm trying to save the contents of an UITextView into a NSString which I will somehow persist later. The problem is that the UITextView "text" property doesn't save all the rows in the textView (after touching "return"). I tried print the TextView object and the textView.text, and they're different. Does anybody know how (after editing the textView) I can save its content into a String (or something else that I can later access and share through different views and persist in the database)? Thanks a lot. Pretty sure it is simple, but I'm honestly not finding the solution.

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  • Best way to display a "High Scores" Results

    - by George
    First, I would to thank everyone for all the help they provide via this website. It has gotten me to the point of almost being able to release my first iPhone app! Okay, so the last part I have is this: I have a game that allows users to save their high scores. I update a plist file which contains the users Name, Level, and score. Now I want to create a screen that will display the top 20 high scores. What would be the best way to do this? At first I thought possibly creating an HTML file with this info but am not even sure if that is possible. I would need to read the plist file, and then write it out as HTML. Is this possible? To write a file out as HTML? Or an even better question, is there a better way? Thanks in advance for any and all help! Geo...

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  • ViewController access data

    - by Giovanni Filaferro
    Today i would ask you if there is a way to call a method of another view controller just not initializing it or just how to get that viewController as a global variable declared in .h file. Help me please. I'm using a PageViewController and I have to use a method of the contentViewController alredy initialized. here I create my ViewControllers: - (void)createTheContent { NSLog(@"createTheContent"); pageController = nil; //[pageController removeFromParentViewController]; //[pageController awakeFromNib]; NSDictionary *options = [NSDictionary dictionaryWithObject:[NSNumber numberWithInteger:UIPageViewControllerSpineLocationMin] forKey: UIPageViewControllerOptionSpineLocationKey]; self.pageController = [[UIPageViewController alloc] initWithTransitionStyle:UIPageViewControllerTransitionStylePageCurl navigationOrientation:UIPageViewControllerNavigationOrientationHorizontal options: options]; pageController.dataSource = self; [[pageController view] setFrame:CGRectMake(0, 0, 320, 365)]; initialViewController = [self viewControllerAtIndex:0]; NSMutableArray *viewControllers = [NSArray arrayWithObject:initialViewController]; [pageController setViewControllers:viewControllers direction:UIPageViewControllerNavigationDirectionForward animated:NO completion:nil]; [self addChildViewController:pageController]; [[self view] addSubview:[pageController view]]; [pageController didMoveToParentViewController:self]; } here are my propertys in .h file: contentViewController *initialViewController; } //Page View Controller Properties @property (strong, nonatomic) UIPageViewController *pageController; @property (strong, nonatomic) NSArray *pageContent; @property (strong, nonatomic) NSMutableArray *pageStrings; @property (strong, nonatomic) id dataObject;

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  • How do I run a universal app on the iPhone 3.1.3 simulator?

    - by bpapa
    I'm working on a new app that I want to be universal for the iPhone and iPad. I started out with the "Create a Window-based app" wizard, and it created separate app delegates in "iPhone" and "iPad" groups. Since I already was quite familiar with iPhone dev, I did that part of my project, and now I'm ready to do some iPad stuff. So... I started out by adding a UISplitViewController to my iPad delegate, switch the Active SDK to 3.2, and it works! But when I switch back to 3.1.3, and try to run it in the simulator, Build and Go fails. For starters, I see: ...path.../iPad/AppDelegate_Pad.h:13: error: expected specifier-qualifier-list before 'UISplitViewController' I've got my Base SDK set to 3.2 and my Deployment Target set to 3.1.3. I thought that was enough. But I also have found in the documentation this method to conditionally compile: #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 30200 MyIPadViewController* vc; // Create the iPad view controller #else MyIPhoneViewController* vc; // Create the iPhone view controller #endif So do I need to do this everywhere? It seems like an awful lot of code to add (that I'll be getting rid of in a short time for 4.0 anyway) so I feel like I must be doing something wrong. And, I don't even have any idea how this works for things like @property or @synthesize declarations. tl;dr version of the question - did I miss a setting somewhere?

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  • Validate a URL string in my iphone app

    - by Derek
    Hi, I am getting really frustrated and I cant seem to check if the user has entered a valid url or not. This is what I have tried: NSString *str = [NSString stringWithFormat:@"%@", [myurl.text stringByAddinPercentEscapesUsingEncoding:NSUTF8StringEncoding]]; NSURL *aurl = [NSURL URLWithString:urlStr[; if(aurl == nil){ //Invalid url }

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  • How do I add two alternating UITableViews to an existing UINavigationController view?

    - by Ron Flax
    I'm new to iPhone development and I am writing an iPhone app that needs two different table views, which are selectable using a button bar or tab bar. These table views are both the same size, but only cover about two thirds of the screen from the bottom up. The top portion of the screen remains the same when either of these tables is displayed. I'd also like to animate (flip) these views when the user selects one or the other. The view that these two tables will be displayed on is the detail view of my app where the user has already selected an item from the primary screen's table. I'm using a UINavigationController to manage the primary and detail views and I have this working. I also have the first of these two detail tables working as part of my detail view, but I think it makes more sense to isolate the code for these two tables and not duplicate all of the code for the part of the detail view that doesn't change. I don't really care how these two table views are created (either in code or via IB). I've tried several things and I can't seem to figure it out. Any help or ideas (with sample code) would be greatly appreciated!

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  • How do I open iPhone camera and restrict to a frame?

    - by Thomas
    Hello All: I'd like to know how to open the camera inside of a pre-defined frame (not the entire screen). When the view loads, I have a box, and inside it, I want to display what the camera sees. I don't want to snap a picture, just basically use the camera as a viewfinder. I have searched this site and have not yet found what I'm looking for. Please help. Thanks! Thomas

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  • How to get title of UITabBarItem in the More section?

    - by Sheehan Alam
    I have a UITabBarControllerDelegate method that determines the title of the UITabBarItem and does something accordingly. This works well for items in my UITabBar but when I click on the More button the rest of my UITabBarItems are in a UITableView. How can I determine the title in the More section? - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { if ([self.tabBarController.selectedViewController.title isEqualToString:@"All"]) { //do something } }

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  • How to stop OpenGL from applying blending to certain content? (see pics)

    - by RexOnRoids
    Supporting Info: I use cocos2d to draw a sprite (graph background) on the screen (z:-1). I then use cocos2d to draw lines/points (z:0) on top of the background -- and make some calls to OpenGL blending functions before the drawing to SMOOTH out the lines. Problem: The problem is that: aside from producing smooth lines/points, calling these OpenGL blending functions seems to "degrade" the underlying sprite (graph background). As you can see from the images below, the "degraded" background seems to be made darker and less sharp in Case 2. So there is a tradeoff: I can either have (Case 1) a nice background and choppy lines/points, or I can have (Case 2) nice smooth lines/points and a degraded background. But obviously I need both. THE QUESTION: How do I set OpenGL so as to only apply the blending to the layer with the Lines/Points in it and thus leave the background alone? The Code: I have included code of the draw() method of the CCLayer for both cases explained above. As you can see, the code producing the difference between Case 1 and Case 2 seems to be 1 or 2 lines involving OpenGL Blending. Case 1 -- MainScene.h (CCLayer): -(void)draw{ int lastPointX = 0; int lastPointY = 0; GLfloat colorMAX = 255.0f; GLfloat valR; GLfloat valG; GLfloat valB; if([self.myGraphManager ready]){ valR = (255.0f/colorMAX)*1.0f; valG = (255.0f/colorMAX)*1.0f; valB = (255.0f/colorMAX)*1.0f; NSEnumerator *enumerator = [[self.myGraphManager.currentCanvas graphPoints] objectEnumerator]; GraphPoint* object; while ((object = [enumerator nextObject])) { if(object.filled){ /*Commenting out the following two lines induces a problem of making it impossible to have smooth lines/points, but has merit in that it does not degrade the background sprite.*/ //glEnable (GL_BLEND); //glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE); glEnable (GL_LINE_SMOOTH); glLineWidth(1.5f); glColor4f(valR, valG, valB, 1.0); ccDrawLine(ccp(lastPointX, lastPointY), ccp(object.position.x, object.position.y)); lastPointX = object.position.x; lastPointY = object.position.y; glPointSize(3.0f); glEnable(GL_POINT_SMOOTH); glHint(GL_POINT_SMOOTH_HINT, GL_NICEST); ccDrawPoint(ccp(lastPointX, lastPointY)); } } } } Case 2 -- MainScene.h (CCLayer): -(void)draw{ int lastPointX = 0; int lastPointY = 0; GLfloat colorMAX = 255.0f; GLfloat valR; GLfloat valG; GLfloat valB; if([self.myGraphManager ready]){ valR = (255.0f/colorMAX)*1.0f; valG = (255.0f/colorMAX)*1.0f; valB = (255.0f/colorMAX)*1.0f; NSEnumerator *enumerator = [[self.myGraphManager.currentCanvas graphPoints] objectEnumerator]; GraphPoint* object; while ((object = [enumerator nextObject])) { if(object.filled){ /*Enabling the following two lines gives nice smooth lines/points, but has a problem in that it degrades the background sprite.*/ glEnable (GL_BLEND); glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE); glEnable (GL_LINE_SMOOTH); glLineWidth(1.5f); glColor4f(valR, valG, valB, 1.0); ccDrawLine(ccp(lastPointX, lastPointY), ccp(object.position.x, object.position.y)); lastPointX = object.position.x; lastPointY = object.position.y; glPointSize(3.0f); glEnable(GL_POINT_SMOOTH); glHint(GL_POINT_SMOOTH_HINT, GL_NICEST); ccDrawPoint(ccp(lastPointX, lastPointY)); } } } }

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  • NSMutableArray with only a particular type of objects

    - by Leo
    Hello, is it possible to specify that a NSMutableArray can only contain a certain type of objects. For example, if I want to store only this kind of objects : @interface MyObject : NSObject { UInt8 value; } In order to be able to use the instance variable like this : - (void)myMethod:(NSMutableArray *)myArray{ for (id myObject in myArray){ [self otherMethod:myObject.value]; } } because I'm getting this error : request for member 'value' in something not a structure or union Thank you for your help

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